#tennogen-creation-discussion
1 messages · Page 10 of 1
Haha yes but its work 😂, im not sure if its really necessary to upload the model to there this way, and think its made just to help you organise the nessesry things that you gonna upload for the workshop or something, and i think you can just select the paff with your model and textures in the upload page
i see ty im new to this lol
was just messing around with the tool to see what it's like
this has nothing to do with tennogen
Tennogen is player-made skins. This needs to go to fan concepts on the forums.
yall have good examples of this because I am struggling the warframe im working on uses cloth
I could probably change it to like the ruber with a the accent metall out line, I guess?
You decided to make a Sentient Yareli? Man
what frame are you working on? the term "uses cloth" could mean a lot of things.
do you mean it has parts with active cloth physics? (aka yareli?)
do you mean the base model mostly has fabric-like textures?
or perhaps just lots of cloth-like shapes?
That's like, going immediately into quantum theory class on the first day of uni
i mean... yeah lol
You honestly picked one of THE most complex frames, with THE most unfitting for Sentient mesh, as your first frame, that is also breaking half of Sentient rules for materials and forms
But
You have a cheat code
You can make her into an Amalgam, in which case - you can also use Corpus materials for her skirt.
yeahhh
so basically I told someone with no experience with Warframe to pick what I do the first time
And she chose
Yareli
Sentinel
primarily taking inspiration from war
and to top it all off
CatGirl
Fortunatly
i think im heading in the right direction
BUT
I still need to figure out what im doing with the cloth and/or turning it into
the worst part is I don't have yareili for reference yet
also thanks for bringing this up because this basialy answers my material questions
BUT I HAVE A DREAM
THAT I WILL MAKE THIS WORK AND FOR IT TO BE UP TO THE TENNO GEN STANDARD TO BE ACCEPTED INTO THE GAME
SO I CAN HAVE A BALLER RESUME PIECE
So i have a plan
Is it a cunning plan
possibly
but it hinges on what the hell they are talking about when it comes to this
tint3, the accent
ah okay thx
This silver metal is tint3. Fuly metallic, fully robotic metal implanted into sentient during growth period
hmmmmmmmmmmmm
question
am i currelty looking at only 3 tints
i am noticing tint 0 and 1 but i dont see the rubber tint 2
oh wait i do
alright so here is my plan
tint 0
will be the bone plating and will remain relatively consistent with what I have
tint 1
will be act as tubed metallic muscle that connects all the bone colors together
so in this picture it will be all the black
tint 2 will be the organic rubber that replaces the fabric, seen in the light blue
tint 3 will be the accent metallic colors as seen with the purple, but I will have to make it more sparse and only use it as metallic highlights
possibly adding it to the edge of the fabrics as an outline
and finaly the energy seen here
it will be formed to resemble a turtle neck dress with cuffs and legings
and the light patterns with inform the movement of tint 1 areas
Here's what I think.
I think it's a good piece for portfolio and general personal development
but probably not a true tenno gen submission
But, I think your combination theme, faction and frame, plus the fact that it's your first work, will make it an INCREDIBLY difficult task to not just pass into the game, but even finish
It would be daunting for me, and I've been in program in since 2017
damnnnn
i was
im not gonna say
agreed
ill still finish it by the end of the month but yeah
I'm not saying you should stop, but if your aim is to specifically develop works that would enter the game, I think you should start with a simpler skin that you can actually finish, so you can go through the pipeline and figure out your workflow, and get accustomed to warframe style
Like, my first work was a helmet
true, but I chose Yarelli because she has, essentially nothing when it comes to fashion in game or even in the work shop
This isn't super relevant, but seeing how seasoned tennogen creators offer genuine help and advice to people trying to get into it always makes me a little happier to be part of this community
eh, pretty relevant
That's true, she has almost nothing, but it's usually a good indicator that "frame has something ain't right going with it"
Like for example Grendel has one skin. Made by me
Wanna know why?
His mesh is so messy, I had to edit half of it to even be able to sculpt on the damned thing.
That's the...moloch(?) Skin, innit?
just look at him
Yes
Toooooo
Same for Revenant. Frames with more parts have less skins because they're more challenging to work on
Such a fantastic skin too, I need to buy it when I have the chance again
Yareli has a TON of parts, and ALL of them are physics enabled
what faction does this count as? infested?
Infested
Almost all of my works are infested, and if you see something infested, probably made by me
I'm assuming Grendel's "hard part" is the mouth separation
Anyway, I don't want to discourage you from working on tennogen, but I also want to kinda warn you that yareli might burn you out. Now I will go and sleep for twenty trilion years. Good night chat.
Mouth, but also his legs, specifically where they connect, and the fact that they're semi-asymmetric.
And his arm cuffs are also separate parts
before you go
And same goes for pipes
I think I know what you gonna ask about.
is it possible to separate them?
I didn't realize there was that much too him, I always just assumed his belly/mouth were what gave people the most trouble. Thanks for that insight, seriously. Lol
to have two different colors of emissions on a skin
You'll have to make a scrolling emissive that has to be in a R+G+B+A format, with red channel being the emissive map itself, and green dictating the texture flowing through it.
Two different colors?
yeah
Let me think.
because i noticed that the flower necklace has the ability to have two diffrent colors of flowers
Yes, technicaly possible, but discouraged by DE. They like emissives to gradient blend, they don't like two differnt colors on same model
You'll basically have eeehmmm
You do it via gradient. If we take those flowers for example, the center is 100 opacity emissive, and edges are like 20%, which will force red and green channels to mix differently
One sec, I'll show how it looks
Here's garuda I made, I made her emissive 1 blue and emissive 2 pink
The center of her "eye" is very aggressive emissive on emissive map, and edges are feathered at like 30% opacity. ALlows both two colors in emissives and also they blend nicely. You could in theory also make hard separation by not blending them, but just making one emissive hard 100% and another hard 20% and they'll work, but DE disaproves
kinda, I assume that since the textures are mirrors having one side be colored differently is kinda impossible
Well that depends on texture, if you make textures asymmetric, you can realistically put anything anywhere.
But, again, if you have for example, one green "eye" on right side, and one "red" eye on left - DE disapproves. That's not intention of scrolling emissive, you're kinda going to be bending the rules a litte
well true but currently the warframe im working on the textures are automatically mirrored due to the uvs
Yeah, but I meant your helmet
ohhhhhhhhh
But I never tried making straight up two different emissives color, so I don't know how.... good of a result or reception you'll get
ehh if I get far enough along ill try it
but yeah thanks your help and getting me on the right track
Alright, good night.
👍
progress for color blocking and body sculpting
When mithra mirage on ios
Are you going to keep asking that question until it's released
I was thinking in terms of new skins/designs for things like Archwings (which… when is the last time we got one of those?)
Kinduva blend of all the things 😁
those are not allowed for tennogen
Big sad. That would be sooooo cool to see some community design concepts and have them brought into the game
you could say that about literally anything in the game that can be customized
what frame you guys think is the best to learn everything for the first time?
or is it more based on the vision?
I think the most obvious answer would be Excalibur, but i actually think that someone like Loki would be better specifically for learning, because it
- has more interesting mesh with more unique elements and protrusions, ready for exploitation
- has asymmetric elements, namely his leg and shoulder, which will teach you a lot about how to work with asymmetric meshes when just starting.
However, specifically easiest is no doubt Excalibur.
What about not primes? I think they need some love
What about them?
out of curiosity, how difficult would it be to make a Saryn tennogen skin?
Not very difficult. She has pretty simple mesh
I thought she’d be difficult due to all the tissue on her leg and shoulders
then again I’m not well versed in this stuff lol
Depends on skin you're making, but she's oneof the simplest frames
I see
the jade 'Read Me.txt' says a maximum of 2 pairs of wings allowed for helmets, but do you think there's any chance they'd allow 3 if the third pair doesn't move?
no
Maybe you could stylize it or use feathers instead of entire wings
Wings in that case specifically refers to animated wings, so I'd guess yes, as long as they're part of the helmet that doesn't move
mmmmm, excal
He's ready, I'm just finishing his armor set
@celest nest Now I know why you never touched Yareli, what in the actual hell is this color distribution
IM CRYING BRO WHY ALL OF THIS CONNECTED TO THE SAME COLOR 😭
You can change the textures and colors when you make TennoGen skins
WHY ARE SHOLDERS ONE SINGLE COLOR
WHY ARE THE ACENTS SO SPARSE
Dude it feels like i just found an abused puppy that gets no love
this is all the motivation I need to get this girl a new fit
You have my support
She needs it more than me
and this is her only other skin man
thats not insult to injury
that's pulling out the damn life support
I'd love to see more Yareli cosmetics
On a similar note I'm excited for her Prime hehe
Agreed I, PRAY, they dont mess it up
also
@foggy pagoda since i have you here
need feedback
currently have this for her skin im working on
it's supposed to be a sentient skin but im not sure how well its capturing that
forgot her back piece
opinions?
I'm no TennoGen or 3D expert, so you should take my input with a grain of salt
But I think it's interesting and I wanna see how you continue with it
If you want ideas, I have a few of those too
naw mainly have two i can't decide on
becasue i was thinking on adding a bunch of lights but im having a hard time mixing both elements in
but ill try
even if i have to manuly paint the normals
Dear lovely Tennogen artists please use tags to categorize skins for certain warframes. It's a shame that lots of work can't be seen either by typing in name or tag. It's 2025 let's do better.
Just go ingame and type the warframe name in the market
I think he means in the steam workshop so people can review it
i think
legs are done
but im having a hard time figuring out how to texture the rubber
any tips?
im thinking add the details and smooth it out a bunch
This is for viewing items in works not just purchasing
Hey guys idk if this is possible but is there any way to design helmets for the Gemini skins I’d love it if you could put different helmets on them like pilots from titanfall
Not possible.
Why not:(
because it just isn't
Dang
Nobody can make skins for hex, they're unique.
when it comes to TennoGen limitations you gotta just accept them
Ahhhhh. Could you theoretically use it like a signa if you were able to design them?
Just like a hypothetical
technically anything is possible
but there's no way DE would accept that into the game
hmm fair just cuz I love the skins I’m just not a fan of their faces being out
TennoGen signas would have to follow rules that won't allow that
Hypotheticallly literally anything is possible, but practically, not only we are not allowed to make anything for geminis skins specifficialy, DE doesn't even allow to put normal helmets on them on top of that.
Got it I guess I just have to hope de thinks of doing this because it would be rly cool
I.e. that's something that DE will have to do themselves, we as tennogen artists cannot affect them in any way.
You can however bug them to force them to wear normal helmets. I don't remember how to do it tho
Yes I kinda figured just wanted to se what it guys opinions were on it
Intrigueing
wait we can make signas?
No
excalibur infested
Jesus CHrist, okay, I will upload him on 20th
I can't even get annoyed here because I specifically asked people to remind me to finish my projects.
I admire his persistence. 😂
Players read the rules challenge: impossible
Finish your work/j
Thank you father, I will.
New tennogen Mirage skin when
The real question is when we'll we get a nice skin for the Torid? Make it happen lads. I can't stand how it looks.
we wont. it isnt allowed for tennogen
woah lots of peak tennogen designs.
Has there ever been a tennogen skin based on pop culture that successfully released?
I have an idea for an Infested Garuda skin vaguely based on Heian Era Sukuna, I've wanted to get into tennogen for a while and also wanted to do a Sukuna cosplay for a while but it's difficult... so might as well do it myself haha 😅
Though is it more unlikely to get accepted if it's based on something that popular?
vague references are fine, but the designs aren't meant to be solely based on something. you can take certain design elements, warframe-fy them, and try to incorporate, but nothing of direct likeness would nor should be attainable
like best example that comes to mind answering your question is Octavia Diva - the helmet and singular chest armor piece were definitely inspired by, if not an abstract reference to Hatsune Miku, but other than that the skin is its own thing and has no other elements correlating with Miku's design
Hypothetically you can use whatever you want for inspiration. What matters is the execution and many pop culture things don't lend themselves well enough to the Warframe art style so most TennoGen creators just don't usually make skins like that and when they do they often don't get accepted unless heavy revisions are made.
Octavia Diva is a really good point. The Miku influence is obvious but it's much more beyond that visual reference.
Hello there @celest nest
As per your own requests for a reminder. It be 20th of the month (21st for me) so you know what time it is
Do you even know what channel you're in?
Unrelated to tennogen, please check channel names, descriptions and pins.
Did you finish
Due to unforseen circumstances in the market and terrible drought that has stricken the local trout population, I had to run it by the board of directors and unfortunately we had to come to an agreement that one more week is necessary NOT BECAUSE I FORGOT, but to iron out kinks and imperfections.
(and also because all of my skins are rendered on a pedestal, and I didn't sculpt a pedestal for Excalibur yet, which is literally the only reason why I haven't uploaded him yet)
I know I have a problem with self discipline.
I feel that
I am looking for 3D modeler to collaborate with, I have concept art skills, so we can create some unique models for TennoGen
new skin for Mag or Voruna when?
i need a valid reason aside rankups to farm for them please
I assume Voruna is difficult to do a skin for
There are some pretty amazing tennogens for Voruna up on the workshop right now, and a couple for Mag, so hopefully just a matter of time and maybe some iteration
might want to put some of your concepts on display for a modeler to be interested enough first, just saying
Yup
mags got plenty of nice skins
Imo
I really wanna revisit my old Ostron Mag skin idea
But I need to practice drawing more lol
jade? in which case, probably, tho you can always try contacting support
yup jade! i doubt they'll answer tennogen creation questions through support cause it's probably just for helping ppl with the game itself. would the forums be a good place to ask for feedback?
my problem is the jade 'Read Me.txt' says maximum two pairs of wings and im trying to emulate three but don't know whether or not im pushing it too far
The two pairs of wings is an animation limitation. As long as any extra wings are static models, you're good to go.
(At least it wouldn't make much sense to put a limitation like that into place if it wasn't due to technical limitations)
Ill check again next week
I'll make sure trout population is replenished.
lmao
it's next week, did you even do anything yet @celest nest?
slacker smh my head
I wish we have a nikana skin like this 👀
@celest nest rise and shine
Hey, not sure exactly how to go about this
But I’m really interested in commissioning a tennogen creator for a very particular thing. Is anyone offering that type of service?
Keep in mind that only 2 pairs of wings are allowed
I see 2 pair of wings so far, with the yellow and blue outline being the same wing in open and closed states? 
open state here. the earlier pictures were hard to read sry im still in messy sketch phase 😢
worried abt the top pair (in white) being counted as 2 pairs
Why? One pair is two wings. Two pairs is four wings.
And if they're part of the same mesh it doesn't matter
It's probably a limitation on the number of animated parts, not the literal number of wings visible in the design
correct
ok ty! idk rigging and animation so i wasn't sure
Absolutely dumb question but are there any settings for blender's sculpting tools for tennogen creation?
Cause i know that zbrush has spesific brushes for sculpting the details
Hoping we get some new TennoGen with this update, but ngl the slow burn they’ve been doing (1 skin, 3 other things) is… honestly not that great of a rollout system and does more harm than good in the long run
Like I get why they’re doing it, but it’s lowkey frustrating at times
Rebb said they're gonna show four new skins during dev hour
hey guys how do your final sculpts look before retopology, I've been wondering how much polish is too much or how detailed should it be
this is mine atm but it feels kinda muddy
To be honest i think it's looking pretty good as is
I'd send it into texturing as is.
changed it slightly
I think is this better it's looks good
Yeah, I like the other horn more, too.
the best one, duh
#6 for me.
2 is solid
2 or 6 imo
6 it is
Look at Nikita leshakovs work on Art Station, he posts zbrush renders on his work
New stynax Tenno gen skin is fire
Now idk that much about tennogen guidelines but didn't that one Wisp skin with horns had to be cut off because they were too big or got in the way. What makes the upcoming stayanax skin any different with that big crest on his head? I'm not complaining I'm more confused and curious than anything
no one understood that but DE tbh
Dang :/
Horns that stick to the side, have higher chance of blocking player camera. My Garuda helmet had to had it's horns cut by half too, otherwise they were blocking ADS camera.
Makes since. Still a bummer though :(
I wonder when they will accept any work on Yareli? It's a pity of course that I can't buy Tennogen, but if the ban in the game goes away in the future, I would buy it.
damn I can imagine doing whole retopo and reskining again
It's not that bad. It's not necessary to retopo everything if you're asked to change something, even large, you just remodel that part, unwrap it, size the UV island appropriately, and rebake it once and it's ready.
Hey everyone! Nice to be here! 🙂 I've recently thinking that I'd join to Tennogen, and make something for starters. I was thinking that an alternate Helmet for Frost is a good start. As far as my skills go I'm familiar with art and actually I'm working as a freelance 2D animator and motion designer, but I've been learning Blender and have "some" experience with modelling and and texturing as well.
My hand drawing skills are sort of rusty I admit but as far as concept art goes here is one design that I've settled with. I'd like to move to an actual blockout in 3D but first it would be nice if you guys could rate the design and give me some feedback.
hey damn that's actually a solid Frost helmet design out of the bat
this feels very classic TennoGen to me
Hey thank you very much! 🙂 I' was aiming for classic feel in fact. For starters I just want to make something simple but decent.
Well, I've moved to the blockout phase and it's been shaping up. I was trying to go for the nice silhoutte and make it like very ceremonial and "Samurai-esque" feel. I'm still up for any feedback at this point before I move to sculpting.
I am in fact of no expert to Tennogen ,but this looks absolutely amazing! I really like the whole samurai design yk yk
Yeah, he's almost done. I just want to ship him with armor set.
I can upload him even now, but there's no chance DE will accepting it immediately so I'm taking a bit of time
I don't think I'll never not think this is funny. You have a dedicated fan reminding you about your current works.
I cannot even defend myself here because I know I'm wrong
I'm honestly looking forward to it, but I'm also crying over the fact I don't have an infested Lavos 😂😂
Ah so thats the legendary John Warframe who is whipping Punished Vulbjorn into work
any one, just Idea but, Heavy melee skin as gitar 
there is no way that will be excepted
not copy of ths its just to show what I mean a gitar as melee weapon,
it goes against the guidlines still
exusme how? you get tample whit gitar as weapon, protocol skins, why not warframe crazy style gitar whit blades or somthing?
those are not allowed tellogen styles
Why does it go against guidelines?
its not an allowed faction
It could be stylized to be tenno.
it not have to be 1999 Xd
I don't think darko wants direct copy, more of an axe guitar
ye
photo was just as reverenc of what I mean to help get intention of it. it always can be look like ths or somtingh. acutualy ths culd work as orokin rock gitar XD
but it's just an idea of it.
I'm his number 1 fan/supporter/addict
If he ever goes missing I'm going seal team 6
100% could see a solaris/ventkid design working here
yeah outright saying a guitar melee is against the rules just shows how little understanding for the rules there actually is
for chris's sake, we got a polearm skin with a mic on it for a Hatsune Miku inspired Octavia skin
if that stuff is possible, a guitar melee is possible too
something that looks like the Ventkids built for a skeg session should definitely fit the rules
Kullervo needs to have more skins
👌 ok
any way im workin on art conept for 1 weapon. for Shodgun lovers but not sure if use Entrati style or sculda for just conept
isn't the only shotgun you can make skins for the Arca Plasmor?
hmm....I dont say skin.
but I think Corinth will be best base for me
this is a TennoGen channel, I'm always going to assume that people here are talking about skins. If you're working on a general weapon concept, that's cool. Don't really understand why you had to ping me for that though.
sorryy....I ust wantet to say and I just get use to evry one ping if want to que tell you somthing. Any way I just want to put some pump action shotguns idea or somthing like ths as skin to work in warframe. Like you have Tigris that is double barrel looking like modern but whit warframe toch.
So do you want to make a shotgun TennoGen skin or not? Because I'm getting mixed signals here.
I just see what it become befor eveny put it her. I dont rylli know.
I love the steampunk theme coming with gyre deluxe man it’s awesome and I think a lot of people will agree
ok, but what does this have to do with tennogen?
We love to see it
Hey, I'm pretty new to tennogen, but not to 3d modelling and texturing, so this might sound a little silly, but how does one start to make a Warframe Skin?
Do you draw the texture idea on first then hard bake in the normals and tiling? Do you subdivide the models then sculpt and flatten? I'm a little lost on what people do to start the skinning process
Like obviously I understand that making armour/helmets/etc is creating a model and then retoloplogising down or low-polying over the model, but how do I go about doing the skins?
tl;dr: Understanding modelling, how start skinning
https://www.warframe.com/steamworkshop/texturing-guide
Does this help answer your questions?
Hello, Does anyone have any tips for getting to know Zbrush? I'm used to hard surface modeling in Maya and have done relatively little digital sculpture but would like to try getting used to the workflow, and what better way to do so then by trying a crack at doing some Warframe art!
no not really. I'm looking for knowledge on how people make the normals and such for warframe skins
like what programs and methods do you guys use and recommend
Im currently new to this also. Never touched any 3d programs, just grabbed blender today and downloaded a few warframe files/examples I wanted to start with from the official site. Cant even open the OBJ files on blender but I’ll get it done in time.
you need to select file -> import then chose the filetype you want to import
Thats exactly what I did. Problem is, none of those zip files are popping up at all. Do I have to take the obj files out? Im not sure cuz even when I try to open them with blender from my files directly nothing happens
Files vs in blender(just took a pic on the phone)
you need to unzip the files first
Figured for a sec but I haven’t unzipped anything since college lol. Thx
i can't speak from personal experience but in the hydroxate tutorials on youtube he subdivides and sculpts, saying u can just bake it when ur done
https://youtu.be/OsTulZF0HFE?list=PLR3SGizvoHb9zRbROrhuE9vrkZ_bevSEb&t=1189 starts body at 19:50
REFERENCE TOOLS
www.pureref.com
www.pinterest.com
WARFRAME TENNOGEN GUIDE
http://www.warframe.com/steamworkshop/help/index.php
WARFRAME WORKSHOP
https://steamcommunity.com/app/230410/workshop/
SCULPTING TOOLS
ZBrush - http://pixologic.com/
ZBrush Core w/ Wacom Tablet - https://www.wacom.com/en/products/pen-tablets/intuos-3d
Blender - https://...
prob only need to flatten stuff if it looks weird as a texture on the model cause it deviated too much from the original shape
This is literally like the only guide vid on youtube lol. Very helpful but Its pretty old and lengthy so hopefully an official one comes out any day now
it's also not finished lol but i do think tutorials abt ur software of choice could be sufficient since all this stuff is just 3d modelling and texturing
yes that was what I was looking for
Subdivision isn't the most elegant solution but if it works then I'll do it
Anyone knows why submission option is not showing up in clan dojo showcase
that is unrelated to TennoGen and doesn't belong here
Another question. Well 2. For anyone whose done animated helmets/warframes with animated features like nidus, how do you set those animations or even access them? The default helmet file seems to just exist as one mesh but Im not sure if they want us to break the moving parts ourselves like the body is or not. With that said, how do I separate/ungroup helmets and extra parts like grendel’s ball from the rest of the group to avoid altering the body on accident(using blender)
Im.no expert in that one but as far as I know you just make the "concept" of the animation and if it get accepted then DE has got their riggers and animators who finalize everything.
I don't mean to spam this channel, sorry. i f you have Blender related questions , like how you separate mesh or anything related modelling and UV mapping feel free to pm me.
Noted, and If it just needs a concept I can manage. I have also found some tutorials from a youtube channel that probably would’ve answered my questions by now so I wont spam u either
ik most preferred the other helmet but im trying some mockups for the other
kinda like it
heck yea
i mean, is there any rule that says you can't do both?
wym "both"?
he meant two variations of the helmet
if they're distinct enough you can just upload them as two separate helmets
probably gotta be named differently tho
Kullervo needs new skins
👌 ok
I have an idea for a Qorvex skin, It makes him mostly metallic and gives of a Sauron vibe but still working on it
👀
Never really got around to creating it but the idea has been stuck in the back of my mind, so far I have this.
Oh, that won't work with the current rules :( but it's super cool nonetheless
Wdym?
Nice
what
Terrible, because I got Pokemon Violet. I now have a level 54 jolly tera-dragon gabite and no work has been done.
(His name is Submarine)
At least he's honest?
I know I have issues.
Oh shush. You where having fun
You know what, screw it. I will upload Excalibur let's say, this Thursday. And if I don't, I don't know, ban me from the server for like a month or something.
Hear me out Kullevro skin
You were given time. You were given more leeway than most, and yet I find this skin unprepared for the arrival of our tennogen buyers.
I'll thump you in the forehead if it's not ready then, deal? 😂
tbh it looks a lot like Kaz’s TennoGen helmet… or seems visually similar in silhouette
I unfortunately don't know who they are
Syncraisis; weapons team lead
Ah
I'd argue with that one, I say it resembles morded helm than this
Mine and morded i mean
But it's normal to find it common since they all are fit into the same character
True!
Good yall bringed that spinning wheel syandana to mobile but when mirage tennogen huh
"we" are not DE
When tho
only DE knows
Curious, how do people make the scrolling infested looking emissive energy? Or is it on their website somewhere
like the type nidus has on his arm bubbles. Plus that transparency to see through them
if its anything like working in unity, height maps for non uniform darkness and a panning set low, possibly multiple and transparency is the alpha channel form black to white.
side note, we now have two different tail ephemera, could we get a re-look at the upper back rule for syandana or maybe be able to have access to some type of tennogen for the ephemera slot?
That would be a complete game changer. I always wanted a universal front waistcloth like what misery has or nidus phryke to put on a nyx or something. Thanks for the insight too. Im entirely new to 3d so all this will help when I get a good grasp on blender and the terminology
so are tennogen creators able to make rifle and pistol skins like they can melee skins or is that not allowed?
creators are incredibly limited when it comes to weapon skins for non-melees. For once only a literal hand full of weapons are even allowed to have skins and the skins you can make, can't be remodels, only retextures (because of reload animations). Iirc there aren't even any secondaries you can make skins for, only a few primaries (Gorgon, Arca Plasmor, Opticor, Amprex and Sybaris).
I think vectis is another one
i was gonna ask about reload animations next so thank you for clearing that up
haven't seen Vectis in the taglist in the workshop and don't remember ever seeing a Vectis skin either
It's been a minute since I've looked so it's possible I'm remembering wrong, can't be fked to look right now😂
I checked and Vectis doesn't seem to be a skin category
don't really see a lot of vectis players either to be fair
Okay so I'm just gonna make a suggestion....
I know I can probably make my own sketch of the Idea however I'm still trying to figure out how to draw it, but guys...
Kullervo needs some love. I think he'd look so good with a Jester inspired Helmet. I'm talking a full Jester's Hat, maybe a clown nose, something like that.
I mean yeah we have Mirage and she's cool and all but, there's just something about Kullervo that screams "I can rock a Clown Nose".
I'll probably sketch my own idea of what that would look like later, but still.
correct me if I’m wrong but if i remember right vectis was like the first weapon to get a community made skin it was sold for platinum and that later evolved into what is now tennogen but I don’t think it’s gotten a skin since
Yeah but technically speaking it's a completely different thing and shouldn't be taken into account when talking about TennoGen
@celest nest
Hope you are enjoying the new pokemon game and that the projects you are working on are up to your standards
I beat it, doing the DLC now. SKin is done, I'm just doing renders now. Here's an example. I think I should upload it in a couple of days, just gotta do a couple of colorschemes and it's that's about it
Hellooo...I did something in the past few days. I'm still thinking if its worth working on the model :P
(I also have the original design I had in mind)
I was wondering if it could be a good way to start doing 3D models, or is tennogen for experts/people with a lot of experience?
Give it a go! Tennogen is how I got into 3D and I’m self taught
ill try, thanks :)
its a very good start!
What do all the texture names mean on a unzipped warframe model? And how do we go about putting them all together on the model when we modify them?
don't understand ur second question tho
Like how theres the tint mask and another for roughness. How do you go about putting them both on top of the frames model? Im on blender and it only lets me view one texture on that model at a time. If I apply a different one itd swap the previous one out instead of keeping them both
If u cant answer dw the link is enough
im new to blender so i've just been going off of this person's node setup so far: https://forums.warframe.com/topic/1319361-texture-node-groups-for-blender/
YA THAT’ll WORK! Thanks SO MUCH. I should scroll the forums more they probably answered more questions I have now ages ago
<@&778745217037238293> bot
Someone should make a qorvex skin fr
ok 👌
i've been working on it, gotta say Im scared as hell but im having so much fun. Feedback?
Block out is looking good! Make sure you’ve got a solid attachment spike
No way
Yeah, his default is gonna be this
Btw, picture is 4k, but discord compresses it, so if you wanna see it better, you gotta zoom in when opening it
If this doesn't get added I will be very upset
It only took me three years.
you say that like it was up in the workshop already :p
No, it wasn't, it's just took me several years to come back to work.
I think we're all glad you eventually did...!
I was poking fun at you, yeah - but I know its hard to pick up projects you've left on the sidebench for too long, and I'm genuinely rooting for this fella to make it in :)
Hopefully now I got out of this bedrot spiral.
I love it :,)
Now I need to release the other skins that are 99% and not slide into the swamp again.
Make a qorvex skin and my life is yours
I'm not a TennoGen creator
requesting skins for specific frames is just kinda pointless with how TennoGen people flow
You kinda just gotta wait until someone starts working on a skin for a frame you like and when that happens your best shot is to support them as good as you can
I pray someone is secretly working ons qorvex skin
Need you a swarm of people like John 😂😂
guys, if i make a major rework of a skin i already published, should i remove it and publish again or just update ?
update
doesn't matter if it's a big overhaul or just a smaller adjustment
also please put a before and after somewhere, often TennoGen creators don't do that but it's always so interesting to see the development stages when they decide to do some rework stuff
If you updated a very old skin, I recommend republishing it as new, as it pushes it to the front and allows DE to notice it easier
it was like two months ago so i dont think its that old, so ill just update. thank you )
(i sended it in the showcase channel if you intrested )
Hello, were there tennogen sugestions for miniguns?
Couse I would live to have archwing avenger gatling with brrrrt, and maybe smaller one for frame
Neither of these are possible
Even as a skin or something? Can you tell why?
because Archgun TennoGen doesn't exist and only a select few primary weapons are qualified and even then, non-melee weapon TennoGen can only be retextures and you are suggesting something that can only be done with a new model
Yo can we get a new Sevagoth skin?
ok 👌
It is verbotten to get new sevagoth skin. It is against UN conventions
they confirmed no new voidshell skins are coming
I know but he should give one seeing how he's been in the void for so long
🤔
?
For the moment*
anyone know where i can get a nidus 3d model
For tennogen? Here's the link for the files. https://www.warframe.com/steamworkshop/content-files-and-examples
I have a fun idea for all warframes to get a skin but its a secret for now
One day! Locked🤝
I honestly hope someone makes a styanax skin with a sideways crest. I'm working on my own concept, but I know someone else can do it better.
Removing unrelated discussion and arguments. Please ping a moderator/dm modmail for such instances in the future.
Sorry
hello all! im working on a primary blockout concept thingy for a chest armour. its gonna be a solaris one with, featuring a rig with 2 spray / oil cans!
its super early on ofc but this is my first time attempting tennogen (its slightly terrifying but fun) so would rather share now and get thoughts on whether the concept or design needs tweaking? it could fall under the 'no pop culture' i guess considering spray cans are a modern day thing
i need to learn how to sculpt and what software to use but since this idea is all hard synthetic or metal surfaces it should be ok?
Spray cans also do come from solaris in the way of ventkids and graffiti. I obviously have no say in wether its completely acceptable tho but since you have the shape already you might as well use this to practice renders and metallics to feel comfortable. Probably dabble in using similar scratchy or stained metal looks from solaris to sell it
I hope that with this screenshots im not going to hurt someone (sorry), but I really have no experience here. Is this topology acceptable? What do I have to work on?
this area at the bottom could be better, they prefer even topology
i had crazy topology for the rau syandana and they wanted me to fix it
my original topolgy is on the left, and the right is what the recommended I do
but its a good example of what they are looking for
You're the best 
Ohh I was convinced that if there were some problems with the model they would just straight up reject it
they can if they're bad enough i guess
The one way to know if the topolgy is bad is to throw a flat brick wall as a texture and see how to texture flows. If the brick wall is cut off or uneven, it become very apparent.
Which of these colours look best for these swords default colours? I can't decide. (Or would anyone want to see colours that aren't these?)
(No gold allowed)
2 & 1 speaks to me the most, but 5 is quite nice too
I like the red and navy blue options.
I really like the beige, and I'm biased towards purple- but that gray one is quite nice, too
The navy just doesn't quite call to me as much, sadly
Oooo, I love the first option- We don't have much in that sort of color scheme. And it goes together nicely, having two distinct dark tones to set the emissive against, making it pop
Since Ive just learned how to mirror and have learned zero meaningful texture or modeling tips yet on blender, I wanna know what is the most hype group release I could do between two trios of warframes and two duos in the meantime: atlas, qorvex, temple(rock) or cyte-09, mesa, and lavos(heavy arms). For duos dagath and koumei (destiny duo) or zephyr and hydroid(sky and sea) I have more ideas so feel free to recycle these
Maybe gauss and zephyr actually 
What part specifically
Trios as in warframe skins
Basically think like a teamup or how some creators released more than one skin at the same time for their themed skins
What trio out of the 2 choices would be most exciting to see and what duo out of the other 2 would be most exciting
I've never seen that happening unless you mean thematic skin lines
but those are still released one at a time
Yes but there also sometimes where they are put on the steam workshop together
Some people even do it with armor sets and the warframe they’re “meant” for
I think you need to give me an example for when two skins were meant to go together
Im not home but let me see because im almost certain at least 2 graxx also came to the game in a bundle lol
TennoGen bundles are a console only thing. That two or more skins from the same line made it into one bundle is fully coincidental
I know its often coincidental. Sometimes they are not. Sevagoth skin and his sword skin for example. For my original question Im literally just talking about for the steam workshop. When you put them out, which ones would be good to have displayed together and if they were to make it in the game at the same time, what would you like to see?
This is one example too
This is not what you're describing tho
It literally is
I just put a name to the theme for why I want specififc frames together or released at the same time
I give up
you make yourself sound more marketing-centric than design focused, that's the worst kinda mindset for a creative process that can take months for a single work to even be finalized and pushed to the workshop, let alone make it into the game
also these were sold in a bundle (console only, PC/Steam sells them only separately for real cash) solely because they were added to the game in the same update, not because they were thematically relevant. it just happened to be very early time for tennogen, when TG cosmetics were sparse, and faven had multiple graxx skins marinating in the workshop, lined up with DE's approval
you as a creator will have practically no influence on whether or not multiple (if any at all) of your submissions will make it to the game in the same update, so consider just focusing on creating one good thing at a time, especially if you lack experience in the process
The idea isnt to be completely marketing focused. It will take me years to come up with good redesigns for each warframe and understanding all the terms needed to make it all work in 3d. You probably wont even see my name in the workshop until 2032. So believe me, Im taking my time. Im also aware there’s been things in the shop sitting there for years and often I am used to not having accepted designs in other contests anyway. Still, I intend to make one for all Warframes and the lore/general vibe I want for them is already in my head. I simply wanted to know what warframes some of you would like to see in the same skin line together in practically any sense you could think of. I was not saying I could just make it happen because I themed 3 together myself: alot of people wont care. It was supposed to be a fun question to get us talking about who would be fun to see together sporting similar aesthetic and which ones I’d consider as a priority in fixing if they get rejected/need fixing. Regardless of whether they actually get in the game at the same time is not what really matters plus I already know which two I’m actually aiming to make in the game before anything else is done.
But I appreciate the feedback on my behalf. Bundle or not, I just wanted an answer for what YOU wanted to see personally. Again, Im well aware the quantity of what comes in a update varies and isnt dedicated or decided by some theme I made up. If I couldve made a poll, maybe the question would’ve been easier to answer
dunno if u'll get an answer to what is most hype here cause ppl without the tennogen role can't see this channel and probably don't know it even exists so possibly a good chunk of the tennogen market that didn't choose that role because they're not a tennogen artist
(i think) kind of like skin line but since it's only for 2-3 frames they wanna put them on workshop at the same time so rather than being a line it's a batch
I didn’t think about that I’ll be honest. We pick those roles so early that I forgot about them too. This kind of discussion I was sure wouldn’t go well in #warframe-general and Im pretty comfortable in this channel. Didn’t want so many of my messages taking up this space though but ye
THIS. ‘Batches’. It was hard to pin it to that because we kept branching into different subjects because we had misunderstandings while I was trying to explain and it somehow got more complicated. Plus I didn’t have the terminology to simplify any of it further until now
yea i didn't have it on originally so didn't know these channels existed at first lol
Thats kinda crazy. Some people really dont know this even exists. Thank you for being here anyways
you were on the right track with "thematic skin lines", before it immediately diverted into "skin bundles" and "releasing together", hence the misunderstandings
so if it's still about skin lines/batches etc then I can almost confidently say that (in a vacuum) cosmetics for frames with least amount for them available will be somewhat sought after regardless whether in a batch or not
for instance like qorvex/temple or dagath/koumei from your ideas, and to answer your question - my preference would stay with the latter
but a theme alone won't be enough to convince people if the execution isn't up to par, no matter how great the idea sounds, and this isn't the kinda channel where you'd see people discussing pure hypotheticals
and besides all that, trends change, so even the public interest that applies to a frame today might wane heavily in the next two years (many such cases)
Very true and fair take. At least it’s cleared up now. As far as koumei and dagath they were definitely my go to if I got no answer for that reason and also the models for them looking alot simpler to work with than some others.
anyone know how to get in touch with DE if theres a part missing from a frame's file? Koumei is missing her heels and i said so on the forum but its been weeks with no answer
u could try submitting a support ticket but that will probably also result in weeks without answers since support is meant for the game itself
maybe try asking on the forums again but create new topic for it so it's easier to spot
the tennogen forums might not get checked often lol
People can see the tennogen channels without the role, but you do need it to talk here. An attempt to stop random and unrelated questions from being asked here.
People not knowing of these channels is down to discord hiding channels if you haven't followed their category.
No answer on a forum post doesn't mean it hasn't been seen. Just likely it's not high on the priority list.
I would also periodically check the files to see if it got updated but didn’t have any note of being updated
Or continue the skin without it, and when you upload the skin you can make a note of it
Not having a small part of the mesh won’t affect your ability to work on the rest in the meantime
hi
hi?
Has anyone made a Sentient Jade skin yet?
no
is there anyone here who makes weapon tennogen skins primarily that would be willing to work with me on a concept?
"weapon" is a very broad term in the context of TennoGen. What type of weapon are you talking about?
*and he was never heard from again*
Just curious does anyone know if the entrati theme category includes the duviri aesthetic too? Or is it just the necraloid/coin like look?
I don't think Duviri counts
I figured. Welp, that saves me some time. Ty💚
Not at this time, no.
There's always a possibility that Duviri might become a sub-faction the way Ventkids and Quills are to Solaris and Ostron, respectively. However slight.
I personally think Duviri is its own thing instead of a sub-faction
But I still do wanna see Duviri get greenlighted for TennoGen someday. It's one of my favorite aesthetics
Dang that cuts deep
hi! how are you beautyfull people? i want to try to make tennogen skins, im using blender, i started yesterday in the night, someone can tell me tips for make skins tennogen? sorry if i speak weird, i speak spanish
i dont know what i can add, the warframe style its very detailed, btw, i make a heart in the back of the head because khora its similar to corazón, heart in spanish
Idk how much you know but looking up the texture abbreviations (_n,_e, etc.)helps understand alot and even just looking at them. I don’t have many useful tips to help actually do tennogen but as someone who also is getting familiar and is on blender to start 3d I figured I’d at least say that
Also quick blender tutorials on youtube will help you navigate but theres also a video that helped me get started easier. Don’t think I can link tho
okay, ty! im trying my best for do this model 😄
what do you think beautyfull people of the internet?
i love it
to be really honest it just looks really busy right now. At the moment all those lines and spikes read more like clutter that's only there to have something in that place but without any purpose.
ty, i will try to make an other with more sense 💜
is there anyone that does tennogen around? I had some ideas but I can't wrap my head around 3d modeling, so wanted to see if someone could bring the ideas to life.
you can join the TennoGen server and ask the people there
I'll send you an invite if you want
yes please
Thats a thing?
yuh
Good to know. Thx
you wanna join?
Ya
May I get an invite, too?
Hi, I'm a bit new to tennogen creation and I'm currently reading through the documents. I have two questions atm: They said to choose from Tenno, Grineer, Corpus, and Infested, but that post is quite old and I've seen tennogen skins using other factions like the Sentient. I wanted to do a Scaldra tennogen skin, but since I have not seen any Scaldra tennogen I'm not sure if that's allowed atm. My other question is that I've seen many helmets using a 2x1 UV ratio (2048x1024), is that the standard? and if so should I just put half the helmet in the UV map?
Scaldra is currently not an accepted faction style and the second thing idk
also what document are you reading because the online guide for sure has all the accepted factions listed
how about you click on "faction style guide"
it's the first thing in the list on the left
Oh damn you're right, I thought this was the Faction Style Guide section mb
abt ur second question helmet UVs must be authored at 1024X2048 or 2048x1024 (far as i know the only exception being jade helmets with wings) and u can put only half of something on a map if both its model and textures are symmetrical, but i think it's up to whatever works best when making the islands
maybe take a look at the UVs for inaros's helmet?
I have an idea for a frame and I need a little help with deciding abilities and it’s look so So I have his main big ability already done or third his name will be evol I can’t figure out the last two abilities. I don’t have any art right now not for a bit, but eventually it will get done, but does anybody have any ideas? The frames ability is basically growing and changing it shape of its own body and being able to control all of its muscleso I’ve played with the idea of buffing allies health, or giving them a new form of armor that increases mobility. That’s what I got so far
tennogen is for creating cosmetics. it would be better to post on https://forums.warframe.com/forum/89-fan-concepts/ or some other place like that
Oh I didn’t see that I’m sorry also thank you
Finally started sketching out the first pass at a Corpus-themed Cyte-09 skin and yes, it's obviously unfinished lmao. The name I've chosen for my Corpus-themed TennoGen is "Granumite" (Granum + Acolyte) and Cyte's aesthetics is leaning more towards inspiration from the Sisters of Parvos and Parvos himself... they're Corpus, so I suppose they'd count.
The helmet I'm thinking could be derived from something military or law-related, like a British Custodian (Police) hat blended with Corpus aesthetic, idk. Gotta do more research.
Oraxia "Profit-Weaver" This skin was created by ME, its a fusion of the corpus sisters and a raknoid exploiter orb...she makes spiders so i think it fits!
she will walk with slimmed down versions of the raknoid legs, and her spider minions will be reskinned raknoids? or just the coolant jar with legs.
she has coolant jars on her, the are "venom" and also fuel? they inject via her fangs and "powers" her corpus glyphs
I might even create a skin for the predacyte dogs. I think a "corpus Hyena-dog" would be cool, with a vial tank in its back of course!...my predacyte would love a hyena skin!
cant wait to make her in 3D! im practicing on the Titania model until we get access to her .OBJ file
I would love to get some feedback or suggestions! @ me 🙂
corpus font by Botskiz- https://forums.warframe.com/topic/40158-corpus-proto-corporation-serif-font/
Is this a personal project oooorrrr
these are never not personal projects, wym
I can't tell if they are just showing off their creation or they are trying to making it into the game
what
this is a TennoGen channel, chances are pretty high people are posting their work here because they want to make a TennoGen skin
I know, it's just some of the things on the concept won't be allowed I think
that's a different pair of shoes
but you're not wrong
a lot of this does not work in TennoGen
That's what I was initially trying to say. I'll need to be more clear next time
My mistake
Im not sure if there is a point in saying that for what's clearly an early stage ideation sketch 
generally speaking the design ideas are not out of the realm of possibility
there is too much to the mesh that would need to be altered
A bit would need reworking but the other bit of it seems like normal mapping would be good work arounds
companion skins, remodels of abilty related objects (her spiders), drastic mesh changes in the body. Do I need to go on?
Don't ping me.
Ping them and give them the feedback they asked for >__>
then don't reply to me if you don't want me to reply back????
Difference between pinging someone and responding to someone.
Cleaning up the channel.
Please remain polite when engaging in discussion. If you feel a user is being ill-mannered, ping the moderator role or dm the modmail bot. Let's not air grieves here.
Hello artists!
**We've made a small update to the TennoGen tool. **
Some overdue additions here (THANK YOU for continuing to submit awesome skins for Qorvex, Styanax, Voruna etc even without proper submission tags)
06/03/2025 - Build ID 18075770 Uploader
- Added tags for Citrine, Cyte-09, Dagath, Koumei, Kullervo, Qorvex, Styanax, Temple, Voruna, and Jade to the submissions check list.
- Made backend changes that will make future updates easier to publish.
While we are not necessarily planning a total revamp of the tool, our team resolved an issue that will now let us update more frequently if / when necessary. That said, if you have any big QOL requests, please feel free to share them here: https://forums.warframe.com/topic/552052-steam-workshop-warframe-tennogen-tool/
Please do not ping staff members.
what does this do with tennogen?
Ah sorry, mistake channel.
so not tenno gen but im waning to design a heirloom skin for styinax and nidus and a deluxe for nidus and xaku .for xaku im thinking a stained glass theme like a church but cant figure out what the underside will look like or his head and for the heirlooms im thinking for sty a tribal theme with a pelt i think its called like a warrior skirt but again dont know about the head and that might be too close too his deluxe and with nidus im thinking of a knight look to cover most the body and have some exposed bc thats there thing bit it would be uneven and the growth would look crystal like the arm getting large and semitransparent maybe with some creatures in the smaller crystals and his head being more human like with a skull and cover the upper half of it but idk what programs i can use to make these and get close enough to the games style so any help would be apresiated and anyone who helps will get credit for there part on the final product
anyone else having issues importing models after the update?
🤦♂️
I think perhaps if you asked in the general channel, you might find some help on your design there?
what
<@&778745217037238293>
Looks like some ai generated spam...?
Either way it's not related to the channel topic
Wack
oop, sorry. already banned em an hour ago just missed the message here
I'm also having this issue! I've been searching for solutions but nothing so far ._. I was going to submit a ticket or create a post on the forums but uploading images was giving me issues :/
hey so i found a solution by reverting the version back
How on EARTH do you do that?
hold on let me do a couple of screenshots
thank you so so so much 🙏🏽
you're a godsend, tyvm
Yo whoever made the techno suite of tennogen skins I love that stuff keep it coming!
Like to see more frames and maybe weapons
general question, is coding required to make tennogen stuff?
no
good to know
this is something I've heard a bunch of times but it would be news to me that you need any coding knowledge just to make a 3D model even if it has animated parts
genuinely surprised that there isn't a donut attachment yet (if you get why i bring up a donut, congrats, hello fellow blender user)
Oraxia files are now available on the Steam Workshop!
From a TennoGen designer perspective, there is nothing unusual or new about the way Oraxia works.
Oraxia's materials were authored in a more traditional PBR style, plus some additional details added with tiling normal maps that are not provided in the ZIP file. It’s on you as the creator to add these details yourself without any reference files.
https://www.warframe.com/steamworkshop/content-files-and-examples
Can't wait to see what you all spin up for Oraxia!
Cyte-09 skin, yay! I feel like I'd play him more if he looked better, dont really fw the base. ( I know he is invisible most of the mission but still )
Too bad you can't make a skin for the sniper rifle to go along side it.
I’d have to check, but I might design a skin for general sniper rifles to go with it.
What do you guys use for textures? Is there any good free program? I'd use Blender for modelling. I've been thinking a bit about giving tennogen another shot but... idk. I think my laptop should be fine for it now.
I know some things about moddeling, but nothing about textures yet, other then that there needs to be a couple of layers, which will define how the texture looks and interacts with light and stuff inside the game or whatnot.
you can do that for personal reasons but since sniper skins aren't covered by TennoGen you might want to focus effort on the skin unless you meant making as skin for his exalted weapon which I don't know the technicalities of
I would assume it works the same way as Protea's artillery gun? So looking at protea tennogen (I wanna say there's at least one? Sorry I'm a little tired) could be a good starting point for designing a skin for Cyte's exalted weapon.
But yeah maybe check with some official sources before hard committing to anything.
Good to know! Thanks, all 💕
Im still lost on textures too. Partially on modeling as well since Im primarily a 2d illustrator. Nothing seems to click for me yet to actually make/use them but I did find some links I can dm you @solar crow
does anyone happen to have an invite to the new tennogen server? the one im currently is inactive afaik
comin right up
Is there a dedicated tennogen server besides this one?
I'd love to!
Do you guys think we could possibly get Weapon Skins that change the look of a Weapon's Incarnon Form? For example: Me and a group of friends were discussing the possibility of an Onos Skin that had a unique Incarnon Form appearance.
-# The skin idea itself will most likely never get in though. It's a little too self indulgent...
weapon skins are actually very limited at this point. only a select few exact weapons (so not even the weapon type, just the specific weapon itself) have tennogen enabled as a possibility as far as guns are concerned. (melee is a little less strict)
incarnon forms are not covered by tennogen at present and we have no intel on that getting changed (so it moooost likely wont)
but if you want to indluge, go ahead! you can still toss out the idea onto the forums or socmed - you never know
Was about to whip up a mock-up of the designs I had in mind. One second.
if its for the incarnon, this is probably not the best channel for it ;)
I'd suggest #fan-art - you are welcome to ping me there if you'd like to show
Alright
Hey guys
Can someone please design a Dragon looking Chroma Deluxe skin?
deluxe skins are not tennogen
With the advent of oraxia's lower arm armor, are tennogen arm pieces allowed to be hosted on the elbow/forearm?
good question...
getting that one item in game in and of itself doesn't change the official guidelines, I'm pretty sure of that. but it maaay allude to them getting more lenient in the future? (tho i find it unlikely)
if so we'll get some official announcement/confirmation, I'm sure.
Hello, I wanted to ask a question if anyone could help me.
is it related to making tennogen skins, and not general gameplay, account recovery, or tennocon?
.
Question.
1999 is not options for warframe Tennogen like armor parts and stuff like ths, but is avaiable for only Operator parts like hats and face mask yes?
i thought that was a temporary thing?
Hello! Does anyone know if there is any legal reason I wouldn't be able to show my Tennogen submissions in my own personal work-searching portfolio or uploading the model to sites such as Artstation?
DE doesn't own your work until it's in the game and then I'm pretty sure they encourage us to put successfully accepted TennoGen into a portfolio if it's beneficial to us and unless you aren't clear about where the Warframe model comes from (if you're making a skin for example) there shouldn't be any issue
It's a good idea to use your models in your portfolio and there are no legal issues there. DE only buys distribution rights, they're not forming an NDA.
Ok that sounds good. The piece I have made is a weapon model swap, so both model and texture is made by me. Should I still mention it if the piece is an accepted tennogen item? I mean, I probably would anyway, but I don't wanna get an anybodys bad side here haha. Thanks for answering!
why not? it getting officially accepted only proves quality and skill
Perfect!
can anyone help me i wanna get into tennogen but no idea where to start or how to do it
have you done 3D modeling before?
i have not.... i never gotten around to actually learning how to but i would like it 😄
If you have zero modelling experience what so ever, it would take you, give or take, about 6-8 month to produce an acceptable skin for Warframe, if you start learning it right this moment.
thats fine if im determined enough itll be done XD
which i am this has been something ive been wanting to do for a while but never knew how
What software do you use for modelling frames to make tennogen
most use Blender but only for the helmet, body mesh is off limits
gotta stick to the default
Ok can you do it in maya too
probably idk
on paper, sure.
in practice: maya's sculpting features aren't very well established and you will mostly want to work with organic shapes which don't lend themselves very well to hardsurface modelling that Maya specialises in. so while you CAN do it, it's going to be a lot more hassle than necessary.
this doesn't belong here
<@&778745217037238293> I think something needs to be done
thenks
I have a question. For TennoGen , do I need to create 3D models or are 2D only designs alright too?
do you mean retextures?
In order to be eligible to getting into the game, you will need to submit a game-ready 3d asset.
Sometimes tennogen projects are a collaboration between 2 artists: one 2d designer and one 3d sculptor. If you create a neat 2d design you may be able to find a 3d artist to do that part with you ((so you don't have to work in 3d))
But at the end of the day, a 3d asset needs to be submitted.
however that 3D asset can also be just a retextured default model
technically yeah!
but i think in the current game of tennogen a simple retexture without any modification to normals or bump/texture-maps simply would not get it. and while none of those things strictly belong under the modeling principle, they both still require knowledge and work in 3d softwares
when I said retextures I included all the maps you need but it's true that especially Warframe skins won't make it in if you keep the helmet model the default. Actually the only skin type that can be made without having to model anything are ranged weapons because modelling is just not a thing for them lol
ooh yyeeaa i forgot about ranged weaps. good point.
tbh I don't miss the days of TennoGen with retextured default helmets
I think it's a blessing and a curse.
getting proper alt helemts for skins is really nice yeah. but the current skill-floor also makes it incredibly hard for new artist to pick up tennogen, much less make a name. NOT impossible, mind you.
but it is much harder than it used to be.
Some of the default mesh helmet tennogens look really good though- There's one for Nyx in the workshop now that I'm sad to see struggling.
Tenebra?
I'm gonna assume yes because I don't see any other skins on the Workshop that use her default helmet mesh
I don't want to sound harsh but to me the skin kinda just looks ok, in many places too close to the default skin even
I can see why DE wouldn't accept it
like some details are straight up copied over from default Nyx
one of the more obvious details is the emissive texture is basically the same (minus a few small additions)
like just the fact that these cables are copied over is grounds enough for the skin to not get accepted
For Syandanas is it ok to have more than 1 or 2 pegs? I have 4 wedge shaped pegs along the upper spine.
what do you need this many pegs for? What does the Syandana look like?
Hello! In light of an issue with uploading exclusive to the latest build of the TennoGen tool, we have reverted the app to the previous version. We will update the app when we can (TennoCon is less than a week away!). For now, the previous version will let you upload, even if it does not have every Warframe tag. Rest assured you can upload your Warframe submissions even if their tags aren't available; just use the tag "Excalibur" and your submission will still be seen.
https://forums.warframe.com/topic/1462512-psa-tennogen-tool-revert-to-correct-uploading-issue/
This is the current iteration. I put 4 pegs because of frames like Qorvax who have gaps. Going for a Solaris Cooling system with animated piston radiators, exhaust and hopefully some armor to go with. Currently shaping it to resemble the faction. Also I'm just a dojo decorator who's attempting to evolve into Tennogen.
Ok I certainly did not expect a design like that but I get why you're asking about the pegs now. Unfortunately a Syandana with this concept is so new that I can't relate it to anything existing so I guess you need to wait for an answer from the pros.
If I had to guess it'd probably be fine? Just based on some of the ingame Syandanas and how large their mounting areas look to be.
do you guys know what happend to the guy who made the graxx skins?
is he still active?
(Faven)
retired from tennogen, to my knowledge, tho i have no intel on what they're up to these days.
good for him
yup
good for him
<@&778745217037238293>
what about the guy to made the kuva skins for Ivara and Mirage and so on?
is he still doing tennogen?
erneix still makes tennogen, his last submission was a heavy blade skin just earlier this month
Ah sick
Now the question is….. will this be coming into the game any time soon……
I beg
no?
that's a prime concept from when Ivara Prime wasn't out yet and Prime as a style isn't available for TennoGen
Yes no shit, but it would be cool to see it as a skin
read carefully what I wrote again
even if this was turned into a skin, it would not be accepted
most details here are changes to the body mesh anyway and if those are removed to comply with TennoGen rules the skin likely won't look anything like this anymore
How does submitting tennogen work
you make your skin, put it in the TennoGen tool you got on Steam and from there you upload it to the Steam workshop where DE will take a look at your submission and give feedback if needed
you can create a skin than can look "prime-ish" but you must promote it as a skin that has not the purpose to be an alt prime skin you see ? and in this case, you must revisit the skin in it's entirety
the mesh changes would require a deluxe skin, and in that case, the admission is much more selective
I'll leave as well
dead space warframe?
Removing arguments. Please don't be rude to each other.
Someone has an interesting name for an infested Oraxia skin?
Gibelli /Gibellula? It's a genus of parastic fungi specifically targeting arachnids
By Gibella and the Nine Divines!
Oraxia Gibella has a ring to it
also googling Gibella isn't bringing up anything problematic, mostly random product names, so should be safe to use too
honestly @celest nest, I'd go with it
It is intersting, but I'd like to hear other options out too
Depends on what you're basing it off of, I guess? The demon orb weaver spiders are kind of infested colors/shapes, so maybe Macracantha?
Spoilers for people not fond of the little critters.
Which, it seems Oraxia is probably based off of these already.
I actually changed her design to be based on these littel guys more now
So Iguess a name fitting an orb weaver would fit too
Looks really good!
Thanks, probably fits her more than her previous bunny helmet
Not sure about the antenna tho. Technically spiders don't have them.
Could make them secondary horns, tentacles or even little legs since it's an infested frame.
Like have them be chelicerae or pedipalps.
kinda surprised to have not seen some silksong skin for oraxia yet
because you cant change the frames mesh, and it also would be copyright infringement
OOO that's so sick, that works really well-
Maybe for "antenna" occupying that space could curve upwards? something between the first spider picture, and the original tall horns, like...
very sketchy representation of the thought:
Anything for Equinox? I recently picked her up again, thought she'd be at worse state, but she isnt as bad as I thought. There isnt anything for her on the steam workshop at the moment.
Althought I get that making a skin for her is like 3 times the work... 😐
If you're referring to me, I already made a skin for Equinox
I've spent so much time in this chat just lurking that it's gotten to a point that I look for your skins when we get drops lol
Question. What modeling software is recommended for tennogen? Blender, Maya, etc?
software for hard surface modeling is not recommended
Zbrush mainly
Marmoset for rendering, Substance Painter for texturing
ANd microplastics in my brain have told me how to do composing in Blender.
Zbrush, if you can afford it, Blender if you can't.
Is it hard at all to make a tennogen skin for a Warframe? I'm thinking of doing it myself
that depends entirely on you
you have to remember that you're making a product following certain industry standards
if it helps putting it into perspective: when you work on TennoGen you can imagine it as working at DE in the art department with the exception that you don't have to follow deadlines or fear consequences when you don't succeed
Yeah it largely depends on your expertise and familiarity with 3d workflow for games.
If you know what you're doing (with the mesh, uvs, textures etc.) then it's just a matter of getting the hang for the visual language of Warframe - which might still take a few tries.
If you've never done 3d before, or only casually, you might have a bumpy ride. You can still 100% get it done, don't get wrong!
But you'll need to research and learn a lot of things on the fly.
And that's saying nothing of the chances of it getting accepted, or just how long that might take, so keep that in mind too
Alrighty, thank you 🙏 my friend gave me the idea of making Nezha a new skin so I've been considering on making it lol
I've only done digital art so I definitely have to learn how to 3D model lol
Not gonna sugarcoat it. With no experience in 3d, tennogen is gonna be really hard. The art style alone is hard to pull off. Expect multiple attempts. I've lost count of how many people have tried and given up.
Something like the image above vulbjorn just posted is the kind of quality you wanna aim for
Ooh gotcha
Is it a rule that you can only make skins for the base frames and not primes?
Yas
In addition have to use the character's unchanged body model
Except the head/helmet, you can change that one
Ah ok that's a bummer. Well my poor boy Wukong is doomed then. Sorry buddy
Does Master Noob still make skins?
would anyone be willing to be a mentor on making Tennogen ive started trying to make an alt helm but feel like im lost in the wilderness dispite having done 3d modelling in the past im self taught and don't have much idea on how a proffessional workflow should be
hydroxate has an old tutorial series on yt if it's of any help to u
ive seen his series it helped a little
hey, weird question, are sigils a thing in tennogen ? xd
no
Quick question, what does the poly count tend get to when people are doing fine details on helmets?
Also, is there a tennogen specific discord server?
actually, there is
I can send you an invite link if you'd like
That would be absolutely excellent! :]
Ah I seeeeeeeeeee
Could i get it too? Might try again
hey everyone looking for some advice ive just finished making the shape of my first tennogen and have made the low poly and normal map making sure it was below 5000 faces but im curious what the best way to work on the diffuse map would be is it better to do it in an external program or would it be easier for me to vertex paint inside my modelling software and bake to image ? thanks for any help offered
if you had to guess what warframe this was for, who would it be?
Voruna
Ayy im also doing my first tennogen! Theres a couple pricey programs that you can do diffuse maps on, but theres also blender that you can vertex paint on but in my experience its a little painful/tricky to do
im using blender being poor and all that XD so will have to try the vertex painting method, was my guess right tho ?
Im also using blender dw dw
For vertex painting ive seen people unwrap their helmet, paint the texture in photoshop and then import it back to blender but idk how it would work with the rest of the process
As im still retopoing (dies)
just use remesh and try to make sure the faces are below 5k while at least keeping a simple shape then bake your normal map its what i did
My models a little spindly so im doing it manually
Im a fan!
should look better once it has colour
mind you that Murmur is not an accepted faction style
so depending on the Warframe you're making this for, this might be reason enough for DE to disqualify your submission
are you sure its not accepted and its just not specified in the documentation considering they are quite new to warframe
considering as well isnt Qorvax modeled after the Murmur style
his design imo at least to be going in that direction just more warframe than murmur
not documented is literally the same as not being accepted. Also for Qorvex you're not following the Murmur design language but his base design language because obviously you have to make an alt helmet that fits his body if you don't also make a skin to go along with it
thats fair enough i can only try, the helmet design wasn't intended for him and if i do get refused i will at least get feedback and can make something better in the future 🙂
Keep in mind that feedback isnt guaranteed, youre more likely to get it if you follow the rules
the feedback you get will most likely be "not part of the currently accepted factions" instead of anything technical that would improve your work later on
but it's different from case to case
Yeah, ive gotten feedback that was basically "read the rules again"
There was other feedback which was basic and surface level, but mainly it was about the rules
what was your design that recieved that feedback
Got feedback 3 times on my revenant skin before it finally got accepted
Then there was also my first rhino skin that i never returned to
Yeah thats probably the one
I just found out about tennogen yesterday. eesh
very cool, have fun
I was just playing with nomad on my tablet and created this, i like how it looks but would it work for any warframe?
unlikely
Mirage at best, but its very early to tell
maybe rework it to be an oporator mask i could see it working for that considering some of the stuff already in game
Yes, it is not accepted, if you go to the official tennogen web page you can check the rules, files and the list of allowed factions such as Tenno, Infested, Corpus, Grineer, Sentient, Ostron, Solaris, and Entrati.
And its not guaranteed that you will receive feedback, and if you do you might have to wait for a year or two like in my case
i ended up starting on something new for this reason anyway figured id try something along the lines of the entrati route will probs share it once ive made some progress with it
<@&778745217037238293>

Not sure what you're trying to do here, chief. This channel is for the discussion of tennogen projects.
ok then. Removing unrelated... stuff.
so so this is my new attempt at a model to subit for an alt helm nort very far along in the process but from what it looks like so far does anyone think this would be a suitable helm for vauban obvs a WIP considering the huge hole in the side of its head and for context i was planning to put some kind of vent in the spot
Isn't it... a mark X Tacticus armor wish side fittings removed?
not intended to be XD does it look like one then
I think you know what you're trying to do.
im not trying to make a space marine helmet if thats what you implying the shape maybe similar but im well aware of the fact you are not allowed to submit replicas of existing things
whether this is a space marine helmet or not (which even I recognise as such), it has a different issue altogether that shouldn't be ignored. It's not a set rule that you will find in the official guide but when creating alt helmets you want to avoid your design to look like an actual irl helmet (like a motorcycle or even an Iron Man helmet) and instead aim for more abstract shapes that won't necessarily (comfortably) fit a human head. Think how when people make cosplays of Warframes the head pieces often look disproportionately large. It's a direct result of translating Warframe designs into the real world.
thats fair enough its just hard not to take inspiration from standard helmet shapes, even more so when you consider what a helmet is, it really is a shame the design comes across as recognizable as something realistic do you have any pointers for coming up with a more abstract design ?
uhh, mecha heads can be surprisingly diverse
but the best pointers are what's already in the game
see this is the confusing thing for me their are alot of helmets in game that could be considered realistic at least in a sci fi setting, also some rules like no face like features i see alot of helmets with clear visible eyes even the new heirloom for vauban at least its concept art for the helm looks relativly like a pretty standard helm in terms of shape and proportions maybe im just bad at reading between the lines but this topic in general the lines seem to blur quite abit for me
it's pretty clearly stated here. What you want is to abstract any facial features if you are even adding any. However you want to avoid things like faceplates or visors that imply there's something behind (think Helldivers or Halo). The rule actually doesn't say that facial features are not allowed, they just say that any facial features you do add should be abstract enough to not just be a straight up a nose, eyes, mouth etc. As a bonus they suggest to place them in spots that don't align with the human face. For example, cyclops designs are very common. Grineer skins have the benefit that you can just use the round lights every Grineer mask has for eyes but then then they're just round lights and not anatomically correct eyes. I think the closest we have ingame to a proper face is Xaku deluxe but deluxe skins don't follow the same rules as TennoGen or necessarily even the rest of the game's design language so they should under no circumstance be considered for inspiration when creating TennoGen.
ok thanks this helps sorry if im coming across as a pain 🙂 just trying to learn
another thing I would advise you os to use more organic shapes. the less corners and straight edges the better. warframe are technically living metal.
yup, the Tenno design language is specifically referred to as "techno-organic"
something I heard one of the 3rd artists say here, is that warframe has a lot of elements that are:
metal shapes you couldn't really produce with modern day smithing techniques
hey all looking for some more feedback see if im heading in the right direction this time started sculpting a new design needs refining smooth out edges sharpen bits an all that any feedback is helpfull thanks
my main point would be is that there is still way too much faceplate/visorplate. at least as it is as a sketch. definitely going in the right direction from your previous one tho.
(also, still lacks the organic look - once again might just be for how early it is, but it is important to note)
Maybe try stretching it certain ways. You can get away with a helmet look, it just cant look like a human helmet. If I had the skills for a grineer theme these guys are definitely one of my goto references
Just spitballing.
Hi, i got a question, this is not related to tennogen creation but its tennogen related. I bought the Ion shoulders on Switch, when I play on mobile and I dont see them, I just thought that it was something to do with the tennogen cosmetics bought on one platform wont be shared when I play on another. But now Im seeing that I can find and equip them on Kahl. I have bought other tennogen stuff like the Piercing Eye shoulders and they do share on Switch and Mobile, but not the Ion shoulders. Is there somewhere I can get more info about this? TY
I'm pretty sure things bought on that console/pc/mobile stay on the device you bought it on
I might be wrong so don't take it as truth
God dante will be bane of my existence
How does one change this no neck freak while staying true to his character?
round head maybe?
or 2 horns could work
enjoy my awsome paint skills
I could see the horns his robe would have to change as well to accommodate the horns but not too much
Hmm... I think... I will download and look at his mesh.
Oh. Very long beard
the other one doesnt have the long beard i believe
But it would be an optional design choice
I’ve always been kind of curious, the Tennogen preview pics don’t really look like what you see in Warframe, and they’re not quite what you can get in the Tennogen tool either, even though they’re labeled “in-game res.” Is that because they render the final shots in Marmoset?
that... is an interesting matter to delve into. Now I'm also curious for the answer
Hey, I’ve seen some Tennogen skins where the body shape looks different from the default frame.
I thought Tennogen rules say you can’t change the base body mesh topology — so is it actually allowed to alter the topology, or are those shape changes just extra geometry layered on top of the original mesh?
do you mean like around the neck area?
because there is a clause in the TennoGen rules that allow you to add something to the neck if you feel it is absolutely necessary for your helmet design to work and look as best as possible. The Oberon Taurus helmet is a great example because the helmet only benefits from that bull neck.
other than that, TennoGen is not in any capacity allowed to change body mesh or put a separate model on top
oh and sometimes if you toggle Prime details on and off you might notice that a few polygons get warped a bit. This happens most notably on Frost Prime but that's a byproduct from when the Prime details toggle was first introduced after the first Primes already existed.
If I don’t change the topology, and don’t delete or add any vertices, but only slightly adjust the position of existing vertices, is that acceptable?
ah if only i could 3d model. this stuff breaks my brain. But i do love doing 2d Renders for helmets... hm...
When working on a Warframe skin, I was wondering — should I submit the body model with the original head included and provide my custom head model as a separate piece, or would it be okay to remove the original head and merge my custom head directly with the body? I’m just a bit concerned that doing so mig...
There are TennoGen skins that come with their own custom helmets if that's whatchu mean
Yes, for the helmet I used my own mesh, and I’m just a little concerned whether removing the official base head model and merging my own head mesh with the body would be the wrong approach, since it seems like doing so might change the vertex order — even though the body mesh itself hasn’t been altered.
when you make a skin + helmet combo you don't merge the helmet with the body. It's simply placed on top. Helmets are always separate models. All you do is position your helmet model on top of the neck so that there are no visible gaps and that it looks natural.
Man here I was thinking in making a 1999 shotgun skin only to learn it's not the factions they are looking for yet T-T
That preview was done in blender
"In-game res" refers only to resolution of the textures it's rendered with
many of the renders are done in Marmoset Studio, and some in Blender
Malayu does it in Blender i believe with a setup called Blendura, which mimics the ingame look as close as possible
Also have in mind that the renders use uncompressed textures, which DE compresses on their engine/inhouse tools
also sorry for the late response lol
Can the Syadana I have so far pass as Solaris? I tried using stuff I found in Fortuna as reference.
it's good but I do think it needs more to tie it to the solaris. imo it's kind of "naked"
Could it be because it's the low poly version with 7214 triangles? Trying to stay within budget of 7500. Still got the fake detail step to go with a high poly.
Where are you guys getting the models from the game? Or was there a link i missed?
Search for Warframe Tennogen Steam Workshop Help. Then go into content files and examples.
it's the warframes and weapons models (and textures) that TG artists need to do their magic, nothing more
Yeah, I just wanted to see if i could use or see some in-game assets I'm wanting to use as inspiration as 3D models
Specially since I'm thinking in doing a Fur cape....and there's only 1 Syandana with fur in the game-
anyone know if amalgam design is acceptable as a corpus subfaction?
I'm not sure
Though both Corpus and Sentient are accepted
I'm fairly certain amalgam is allowed
it really is just some parts Corpus, some parts Sentient and not like how Orokin/Prime and Entrati are connected
Man, fast work
Howdy folks, popping in here to ask if we know whether The Techrot is considered its own faction or a sub-faction of The Infested? I didnt see it listed on the guide's website. I'd love to mess around with some concepts but if its not allowed I'll push my ideas in a new direction. :3
It is a separate faction that isn't available
Maybe you could play around with other factions to try to get close, but ya
So far the only 1999 tennogen that's been allowed was the one round of Drifter cosmetics, hopefully they open those factions up at some point
Delete these bad images pleaze <@&778745217037238293>
(Sorry for da ping!)
They're also in other channelz it looks like
Thank you all💖
can I get an invite to the tennogen server please?
Cyte-09 Prowlia Alt Helmet first draft
With paintover
man i love this
V2 version
Cyte-09 Prowlia Alt Helmet Concept Art.
︀︀
︀︀(Hearing Insurgency: Sandstorm and BF4 ost definitely helped making this.)
︀︀
︀︀#tennocreate
**👁️ 6 **
Hi everyone! I'm relatively new to Tennogen stuff, I did some fan art before, but unfortunately I fell in a very long art block since then and now slowly getting back to drawing/3d modeling again, I did this fan art some time ago (First picture. I didn't know about TennoGen at the time of creation and didn't know about specific rules then) but now as I'm getting back to creating again, I've decided to rework it a bit , it's in an early sketch phase (picture 2) so any suggestions/feedback/critique is welcomed 🙂
thank you and hope to talk more here!
will prob smooth out the details around the eyes more and readjusted the jaw so its more prominent. slow going for the high qualitly model tho ill be happy once i hit retopology stage
So more stextures are in bound (has bad habit of being overly detailed with her models)
tho now that i look at it with vorunas model i may have made the jaw too prominent
Is she meant to look like a Drahk?
she kinda does with that nose lol the the idea is infested/insect theme
ohhh
Hello everyone! First-timer here. I'm working on a kuva based skin for Jade. I already have the concept done and I started sculpting. Not quite sure where to share this, but I figured I'd leave a preview of what to expect.
ooo i like and we need more attention for miss jade. I love playing her theres just not much to fashion her with atm along with daggath and voruna. Tho ive managed to throw together a void angel themed fashion and an avenging angel themed one.
