In-game 'system log' is way too small and non-expandable (%s paused the game, lua error, %s went idle, %s normal quit, etc).
Really hard to track any info like who paused, is someone coming back after disconnect, because message amount is 2 which is easily overwritten by new ones. There are no timestamps either.
I don't have a solution, but I want to start a discussion to find one.
