#Lane Map Rotation List 16p maps.

1 messages · Page 1 of 1 (latest)

visual urchin
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I would love some suggestions for a "Lane maps only" map list rotation. I miss the old days before ATG/Isthmus took everything over and people were brave enough to play lane maps. It would be great to have a map list rotation we could enable so we can have an easier time hosting lane map lobbies without a boss or constant !nextmap spam. So I am asking for help in making a purely lane map map list. Should it have metal maps, water maps, 0 mex maps? I put a list together below of what I think are all of the 8v8 lane maps without specific Tech/Air spawns suggestions and thoughts are welcome.

[lanemaps16p]
Bismuth Valley
Cells
DarkSide
Eight Horses
EskerCreek
Flats and Forests
Hades Ponds
King's Assault
Moonshine Run
Red River Estuary
River Run
Salmiakki
Seven Rivers
Sulphur Springs
The Tartar Steppe

jade venture
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This is a great idea and would make setting up/running roto lobbies ALOT easier!

jolly violet
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So is this like setting up a queue system for maps in a lobby?

visual urchin
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Unbeknownst to alot of people there are quite a few custom map lists you can call with lobby commands, so Im wanting to get one added specifically for lane maps, IE maps with no dedicated air or tech spot so that we can host those types of lobbies with out having to vote specific maps or !nextmap 12 times to get to one. It just makes it more playable and I know not all of the maps in my list are really that great to play, like Greenest fields for example so I was looking for opinons on the list as to what to cut or what to add. rotationType: map;certified map;AllThatRotates map;apprentice2p map;competitive2p map;fightnight2p map;land16p map;popular16p map;popular2p map;popular8p map;rotatoApprentice map;strict map;tourney2p map;tourney6p map;withstartpos

last crescent
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strict is pretty close to what you want isn't it?

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I think a few of those lists could probably do with a refresh too. Don't think any have been updated with some of the new maps for at least 6 months.

Argent strata could be in popular2p, Boreal Fall in apprentice2p, popular2p. Eternal Consequences in popular2p and popular 8p. Proving Grounds is reasonable 16p land map isn't it?

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(there's also map;WaterMapPool now so update your/my list)

visual urchin
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I just took a look at strict and its not a bad list, and reminded me of Kings assault as even though that one has a dedicated Air spot its still a lane map in the sense I am going for, but it is certainly still a rotation map list rather than a lane map list.

last crescent
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To be honest I'm not sure what 'strict' was meant to evoke, but from memory it was inbetween competitive and land/lane 16p maps

visual urchin
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Kings Assault

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Yeah that was something else I was thinking but just didnt dive into "wth is strict" lol

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When i first started playing this game there was so much more diversity in maps played and while I understand the appeal of map grinding and that its just kind of what people do, I would like to make it easier for those of us who want to get away from that to not have lobbys fall apart due nextmap lobby sim

last crescent
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and becuase this updates are all automated from the map metadata I can't actually see who or why

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Hopefully new lobby has a much bigger button for these rotations.

clever plaza
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pepeold map;AllThatRotates, this remind me when i hosted the "glitato" lobby, good old time

clever plaza
# visual urchin I would love some suggestions for a "Lane maps only" map list rotation. I miss t...

If you want a widely accepted map pool, i suggest remove sea map and keep not too large map only (XL max).

Also, why "Full Metal plate" ? It is very special map, not a "lane map".
Why "Raptor Crater" ? It is a "gamers vs raptor" map.
Why "Greenest Fields" ? Never saw a single game with it, too special i think.

Overall i like the idea to find a refined map pool to bring more people to real rotato lobby (not rosetta monospam in disguise)

visual urchin
# clever plaza If you want a widely accepted map pool, i suggest remove sea map and keep not to...

I put most anything I could consider a lane map on there, and I left off the "Special maps" (extened salts etc) I am also considering a 6-2 map pool for this as well with a little more variety, but for this one specificcaly I want lane maps with no defined roles, which is why I intialy left of King's Assault however since that map had dedicated air, but due to its layout I accepted the argument that it was in fact a lane map with and air lane.

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I left caldera on there because that map is Fire when drained lol...

clever plaza
# visual urchin I would love some suggestions for a "Lane maps only" map list rotation. I miss t...

[lanemaps16p]
Bismuth Valley
Cells
Remove because TOO BIG => DarkSide
Remove because WATER => Eight Horses
EskerCreek
Remove because TOO BIG => Flats and Forests
Moonshine Run
Remove because WATER => Red River Estuary
Remove because TOO BIG => River Run
Remove because WATER => Salmiakki
Remove because WATER => Seven Rivers
Remove because WATER & TOO BIG => Sulphur Springs
Remove because WATER => The Rock
Remove because TOO BIG => The Tartar Steppe

I would ADD :
Starwatcher
Hera planum
Hades ponds

Wait, it make a 7 maps pool, maybe too small no ?

visual urchin
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Are star watcher and hera lanes?

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Hades has an air spot but no tech if I recall?

clever plaza
visual urchin
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Yeah K I will add that one, I almost did on the first pass.

clever plaza
# visual urchin Are star watcher and hera lanes?

Hera is often played full front lane map.

Starwatcher can be lowkey duo commie lane indeed, with air having kind of impact, maybe the less legit map to add, but very popular and easy for new gamers

visual urchin
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The other reason to keep some of the water striken maps is that water level -600 makes alot of them really good.

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THe Rock for example, just getting rid of the water and having a bot lane middle makes that map playable

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and also mpa pool is small for this as is

clever plaza
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Play with water level setting after each nextmap is not convenient for an accessible map pool maybe

visual urchin
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A generic -600 covers all of em

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For some reason a mid water lane is really poplular with map makers

clever plaza
visual urchin
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Yeah, and not everyone hates water... but I coould see it becoming common to just put -600 on the lobby and jam

clever plaza
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I like river maps personally, it is just lot of people dislike WATER/GROUND interaction, it is not really accessible

visual urchin
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Any other opinions on this, I wanted some feedback but also don't want this to drag on to long when I have people willing to add it in 🙂

jolly violet
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Can't really speak on it too much. Mostly play few maps at the moment.

This idea basicially automatic rotating maps selected by host? If so sounds good to me.

undone hare
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The rock is not a lane map and it’s one of the worst bar maps so definitely don’t include that. A lot of the ones fw wants to remove are the most played lane maps xd. The rock is what I’d describe as a cyclone map where you have extremely weak side strong side dynamic. It leads to meme base trade gameplay and it’s not fun to play over and over

clever plaza
undone hare
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I’ll post my list later sure

visual urchin
clever plaza
visual urchin
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K its gone

undone hare
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Yeah it just turns into the corner guy taking every Mex lol

visual urchin
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Nikku and Moose have been nice enough to add the list for us

dreamy parrot
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It's not available quite yet, we will have to wait for daily bulk sync so I can merge the PR, can't call that manually yet.

dreamy parrot
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Done, should be available in a few minutes.

tough steppe
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It would be nice to have the ability to make custom rotation lists in the lobby rather than having to ask the devs each time.

white edge
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What about hera

dreamy parrot
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Hera wasn't in the proposed list.

visual urchin
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Is Hera the only one people would consider missing? Im down to wait another day or so to see if anyone has anything else I just didn't wanna turn it into "add this" , "add this" constantly. Im gunna ask to have the thread locked after the weekend to prevent that.

visual urchin
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@undone hare did you have any other input?

white edge
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Personally I’d add carrot and hera

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Is red river estuary the collapsed anus one I don’t think anyone plays that thing

visual urchin
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I perosnaly have no love for it but its played now and again, I was wanting to make a 6 front 2 back list as well that Carrot will go into

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Im ok with having a few less played maps in there as long as they are lane maps cause you can !nextmap within the list

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the issue was we would try to play lane maps and even with like popular16 and others there was a mix of stuff and people want to rotate not pick

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If we have popular 16, lanes and 6-2 I feel like we have all the flavors pretty covered

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Hera was my bad I don't know why when I looked at ti my brain said it was a 4/4 lol

undone hare
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I think your list is good overall I would just remove sulphur springs and the rock - they really dont fit the mold for this. sulphur springs with the weird adjacent spawn boxes too is not a good experience. definitely don't remove maps like tar tar steppe which perfectly fit the lane map description. and i agree with jacools recommendations

list below:
Bismuth Valley
Cells - dont have much experience on this map but it seems to match the playlist
DarkSide
Eight Horses
EskerCreek
King's Assault
Flats and Forests
Hades Ponds
Moonshine Run
Red River Estuary - never played it but i dont want to remove it since i dont know it
River Run
Salmiakki
Seven Rivers
The Tartar Steppe
Carrot Mountains
Hera Planum

this playlist is a great addition to the game!

clever plaza
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💔 I see you don't take in count my "size filter"

For red river estuary i guess you keep it because water=-600

visual urchin
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lol sorry, it would shrink the pool so much and alot of those maps are played alot

clever plaza