#wierd rendering thing

1 messages · Page 1 of 1 (latest)

calm axle
#

Every time someone queues a construction order it gets projected smh

upper arch
#

-uplog

calm axle
#

wasnt a crash do i just boot up the game and upload log from there?

upper arch
#

You can do it from launcher, then it copies a link to your clipboard, so just paste it here.

#

It's fine that it wasn't a crash, but there's definitely some opengl errors in there.

upper arch
# calm axle https://log.beyondallreason.dev/logs-20260318T2230-_enV226M.zip
[2026-03-18 18:22:51.226] [info]  [t=00:04:29.326632][f=-000001] Error in Shutdown()
[t=00:04:29.326660][f=-000001] Error in Shutdown(): [string "LuaUI\Widgets\gui_unit_travel_timing.lua"]:222: attempt to index upvalue 'MasterFramework' (a nil value)
[t=00:04:29.326681][f=-000001] Removed widget: Unit Travel Timing

There are a non-zero number of custom widgets you have installed that are breaking.

#

[2026-03-18 18:22:53.851] [warn] [t=00:04:31.951646][f=-000001] Error: DrawWorldPreUnit: OpenGL stack check error, matrix mode = GL_MODELVIEW, depth = 1, please make sure to pop all matrices before end

The actual openGL errors are very spammy but not very informative. Likely some custom widget is breaking this.