#dgun is too overpowered.

1 messages · Page 1 of 1 (latest)

lusty cairn
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if you hail mary sneak a juggernaut through the ocean on supreme and get to someone's base it should be an epic play that turns the tide of the game. however what really happens is your 150k health unit will be instantly oneshotted by an invisible unit. that's not realistic, fair, or fun. dgun should do flat damage like the decoy for example.

summer lava
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XD

summer lava
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Dgun is important to keep early t3 units in check, and make sure commanders stay relevant.
Plus, dgun killing badly controlled t3 units is cool

steel goblet
# lusty cairn if you hail mary sneak a juggernaut through the ocean on supreme and get to some...

Sounds like it was an epic play that turned the tide of the game... just not the way you wanted. Also, you're allowed to give your Juggernaut support units to help out with that. There is a reason the win condition is killing all the commanders, there is a small number of them and they're very dangerous if you're not careful. You can spam some scout hover units along with the Juggernaut to support the assault and help reveal commanders. You can also send an amphibious construction unit and build a radar behind it to give it some sight for anything that isn't under a jammer.

A commando can make also make some T1 air scouts on the fly and send them up for a quick view before it gets wasted by enemy anti-air or try to keep it alive behind the Juggernaut as it has 900 radar, which isn't a lot, but enough to potentially spot and avoid a commander before it gets your Juggernaut (also has a small radius jammer if you can keep it right next to Juggernaut, to hide it once it's on land, in case they don't have vision, it will buy you a little more surprise time. Or take note of which sides are unlikely to have a commander still alive if they're short on commanders and send it to that side for better odds (although they can still transport one once they know you're coming). T1 aa bots are amphibious as well to help with that.

lusty cairn
teal gust
cursive plaza
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Don't make a juggernaut and make 20 shivas instead

toxic kayak
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I don't think turning the game into a 12 minute behe push on both sides is going to be "fun"; If there's no Dgun to have to play around then the game will have about as much meta variety as a straight line.