#Improve abductor targeting

1 messages · Page 1 of 1 (latest)

lyric moss
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Abductor has a issue with ranges, it's weapon range is higher than its sight range and it makes the abductor shoot the radar blip and completely miss most of the time (this can also happen with manual targeting, abductor can lose sight before shooting and completely miss) , or shoot a completely different target

some fixes could be :
Improve LoS so the abductor can actually see what it tries to hit
Hold or Return fire by default
(i think these 2 would be the best)
Custom behaviour to emp unit that has been ordered to abduct (could be problematic and confusing)

lyric moss
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lyric moss
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how do i get promoted to #1047081727291559986

bright hedge
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If enough people like the change I think getting it in the community balance patch could be a good next step. You'll need a specific stat change with numbers to propose.

bleak fossil
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IT MOVES 225 AND INSTA STUNS UNITS NO IT DOES NOT NEED A BUFF

compact iron
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Making vision range match weapon range seems reasonable for air units.

I can make a tick stop to give combat vision, but with an airscout not so much.

lyric moss
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the fix could be just "hold fire by default"

compact iron
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I dont think i would want default hold fire. You can have many of them eventually that you just kinda fly in to stun whatever.

compact iron
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Thinking about it, a hold fire unit for a new player is just a unit that doesnt shoot. So i think thats a no go.

bleak fossil
lyric moss