I have made a new modoption as a potential solution to co-op. You can find it under Experimental settings. Up-to-date description of what the mod does is available at https://gist.github.com/RebelNode/43b986f29b9cfacbe95cf634cac25c49 and also in this post.
How to use:
- You only have to enable Easy Sharing Tax modoption. Don't enable other anti-coop modoptions at the same time or you might break the game. The taxrate is currently unconfigurable to enable more consistent lobby experience and feedback.
Rules in Easy Tax mod:
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Resources sent to allies are taxed 30 %. If you send 100 metal the ally will receive 70 metal (message still shows 100).
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Resources overflown to allies are taxed 30 %.
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Assisting ally construction is disabled
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Partly reclaimed wrecks cannot be resurrected. I.e. you cannot "insert metal" into a wreck.
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Giving combat units to ally is free and works like normal.
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Giving economy buildings, factories or builder units (including rezbot) to an ally works, but the building/unit will be stunned for 30 seconds. This also happens when taking control of a dead ally's economy.
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Commander can't be given, but can be taken from dead ally (no stun).
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Partially built units can't be given (except when upgrading mexes/geos or taking dead allies).

you convinced me.



Cortex - 54% won of 44 played
Armada - 40% won of 15 played
. So this is just an exception causing a side effect. Fortunately no one likes that people blow com/eat wreck
