So I tried forcing the commando to get some good meme plays for content, and it is just so easily hard countered by air player with 2 shuriken that it is just not worth it ever. 1200m hard countered by a 100m investment from a T1 lab. If you spend 1000m on literally any other T2 units its just 100x better. Please give commando either some light aa or some EMP resistance! Ideally you should be able to build AA with the commando before 4 shuriken can emp it. It would still be easier to catch if forced to stop and make aa. Or give it as much EMP resistance needed to require as many shots to stun as 4 pincers combined.
#Commando needs some love
1 messages · Page 1 of 1 (latest)
I would love to see a nascent Commando meta
Hey Betterstrategy, I also agree with your stance on commando needs a lot of love. Nobody is giving the neglected bot the love he needs.
Did have a suggestion before to allow commando to be built from amphibious complex, this would potentially give it a better opener.
Plus from the amphibious complex can build tier 2 and tier 1 AA bots, to deal with shuriken blue balling commando's time to shine.
for some reason having raiders with AA seems to be an exclusive armada secret tech
+1. it's far too expensive with its current stats. Should probably be emp immune
What if commando got t2 heavy trans? (the post s3 nerf heavy trans)
Would give it some utility for early mammoth plays before air is t2 in addition to its existing niche.
Skyhook would be a nice option for commando. Potential good synergy.
There are multiple suggestions (public and internal) on this topic but we never got a strong direction to move toward. Ideas like giving it a light AA are fine but lead to using hold fire while infiltrating and getting pounced by shuris anyway before you can react. Needs a serious person actually, seriously reviewing ideas and then putting the solution forward imo.
I like the completely EMP immune idea or atleast so much that it takes a good amount of time to stop it.
Out of curiousity, was the emp immunity stat created to make shuriken not so strong against certain units?
The solution seems simple to me
Just make it EMP immune
That might seem a lot, but then you remember this guy costs 1.2k m (almost as expensive as a bloody Fatboy) so he really should be able to fuck stuff up and not instantly die because shuris emp him
Amphibious complex building would also be something funky
imo a weaker AA and 75% resist would be good enough for shuris. I think the first change needs to be targeted along those lines. Later, if it's still a BS unit because of gunships, then tweak the AA and EMP resist up and down from there.
That raises the number of shuris you'd need from one to, like, idk, eight. Putting down a full 500 metal to stop the 1.2k metal unit.
Emp immunity is more for preventing stun from paralyzers, (old) spy bot, (mainly the old) stiletto, adductors, and theming.
Emp resist is more commonly applied towards anti shuri. With spiders or anfib units
It needs to be a serious investment from air player to stop, I think aa and almost complete emp immune is way to go, it should also kill like 8 of those 10 shuriken needed to stun it.
1200m is a bunch and this commando still cant walk through 3 llt like a marauder can
Would setting to return fire trigger when the shuris attack?
Fair enough, might be a little late still but would work
That doesn't sound like a lot tbh, especially given that shuris are still massively useful outside of this
I also like the idea that commando would be easier to counter with arm air (banshee) as another of many new incentives for people to pick arm air and not have every game be cortex air vs cortex air
Totally agreed, also the sheer amount of banshee to efficiently stop a commando would probably actually cost more than a commando. Meaning you really need to use tick or grunt spam to stop one.
agreed this unit is more as a meme rather than usefull one
This needs to start its life in Meta Discussion. There isn't a recent thread suggesting specific buffs to the guy. Here's a screenshot of a recent search:
Take your Best shot from this thread. Post a meta discussion thread about that buff. Get qualified then link it here: https://discord.com/channels/549281623154229250/1447954953481228529
Following the post guidelines and I'll put it in the community balance patch mid next month if it makes the cut! (Not much competition right now.)
#1309904457382887455 message da rulez