#Allow BAR to take advantage of more resources
1 messages · Page 1 of 1 (latest)
@steep bone 💖
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Please correct me if I'm wrong, but won't the CPU cache size bottleneck performance way before RAM/VRAM becomes an issue?
I could imagine that it depends on the cpu (though, this is just a guess)
Perfect timing, someone opened an issue report for that reason:
https://discord.com/channels/549281623154229250/1429595368139657336
We have the limits in Lua to protect/catch against programming and design errors.
Yes, CPU cache is the biggest factor in performance in large games, but that is probably a separate issue to what is being described here.
Thanks for sharing that. Is that the same issue that the OP in this ticket is implying? To be honest, I didn't understand what this particular ticket was going on about and it seemed like some generic performance complaint.
From what I understood, the game ran out of memory to use, when giving a very big order with air cons, which crashed the game
yeah but there is also the issue of the UI suddenly disappearing and then stuff going invisible
the game seems to be limited to 6GB RAM usage total
it would just be nice to be able to take advantage of more RAM if the users system has it available
I was just trying to explain your issue for tarnished knight, as I've personally got no clue about the games code myself. I'm mostly working on the moderation part of the Teiserver