#Allow BAR to take advantage of more resources

1 messages · Page 1 of 1 (latest)

digital siren
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Especially in fun AI games with way too many units and buildings the LUA limitations can cause the game to perform horribly or even crash.
Please allow more RAM and VRAM allocation if available on the users PC (i.e. 64GB RAM, 12GB VRAM, 128 GB RAM, 24GB VRAM, etc.)

calm knot
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@steep bone 💖

steep bone
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... 💔

ornate monolith
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Please correct me if I'm wrong, but won't the CPU cache size bottleneck performance way before RAM/VRAM becomes an issue?

quasi cedar
steep bone
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We have the limits in Lua to protect/catch against programming and design errors.

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Yes, CPU cache is the biggest factor in performance in large games, but that is probably a separate issue to what is being described here.

steep bone
quasi cedar
digital siren
quasi cedar