#Vote to sudden death

1 messages · Page 1 of 1 (latest)

strong dove
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Had an idea. We can call for a vote to resign, but what if we could call a vote to trigger a sudden death mechanic?

What should that even look like?

Ideas:

  1. Reveal the location of all commanders on the map with some vague special effects. Team with the most commanders after 3 to 5 minutes wins
  2. Economy. Team with the highest economy win after a timer
  3. Bombardment that starts on the outskirts of the map and works it's way in
  4. Starvation. Metal can no longer be produced.

Why?

  • match has been going on too long but winners don't want to resign and can't win quickly
  • game is lagging, needs a satisfying conclusion besides just stopping the game

Thoughts? Suggestions?
I would be interested in making this after obtaining approval.

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Reserved

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Reserved

floral dove
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having something like this should not be arbitrarily controlled by the players
this should be a core mechanic to the gamemode

Forts for example has a 15 minute timer for its ladder matches
win conditions being (in highest priority)

  • enemy core destroyed
  • highest core hp
  • most damage done

this structures the match into consistant win/loss cases
when you arbitarily enable players to decide when lower priority decisions come into play, you create far more chaos to the match.
your also further enabling skill with votes which doesnt promote better gameplay.

stone path
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This sounds like a really cool idea; but. BAR already has enough voting-for-advantage issues already without adding another. This would be really nice as a lobby option though, so that all the players would agree ahead of time that sudden death occurs at X minutes.

faint plaza
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The real issue is that you can get into late-game stalemates, and game-enders are not actually game-enders

deep siren
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I don't think that this vote would go through that often, as it favors the team with more commanders

Why would you vote for this if you have less commanders
-# if it's because you have an advantage, why would the other team vote for it

strong dove
strong dove
strong dove
strong dove
floral dove
floral dove
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Remove the vote and have the condition apply after one hour and that resolves my complaints/issues

stone path
strong dove
stone path
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That and worse unfortunately.

stone pulsar
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Other examples, that we had to moderate for recently, kickban the entire enemy team, or force stopping.

I kill one of your ally commanders, they rage quit, you op take. Coop happens, you start winning.

My team votes 8 to your 7 to stop the game.

forest prawn
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This mechanic could use the territory mechanic behind the scenes from the time of 45 mins to track if territory is switching hands. If its less than 30% changing/contested it could start to kick in as a warning to become aggressive or sudden death starts.

It isnt perfect but this might help. (Uncontrolled terrain wouldnt count)

forest prawn
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Thats why I mentioned it

near spoke
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But you know what my suggestion is going to be... Flood the map with lava.

errant tinsel