Hello I recently found BAR and love the game so far however i did notice some things are still under development. When I play the game I have a fun time but notice I can get quite easily bombarded by artillery units. My suggestion is to add maybe a T1 & t2, maybe t3 missile defense building that players can add to their base and it would focus on take out artillery fire from units, buildings and maybe bombs from planes? I think this would be a nice addition to the game.
#Missile defense turret suggestion
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Something Iron Dome style would be interesting. Each blocked shot costs way more then the incoming artillery costs to fire.
There are no intentions to add anti-missile defences into the game now or in the forseeable future. It would break the cycle of having options to break through heavily defended postions and punishing players who are too defensive.
For further context as to why, beyond a reason has a bias in favor of offense over defense intentionally.
To that end, I recall a game design team meeting I sat in on it being mentioned that unhitting hits feels bad and is to be avoided. Even in the shield rework, the plasma only blocking ability was retained as opposed to blocking more types of projectiles.
Fully agree with this, gives tempo to gameplay. Having iron dome like units just promotes camping and teching, skipping a lot of stuff