#New glitters needs a revisit
1 messages · Page 1 of 1 (latest)
had a handfull of games now where i get early tier 2 spiders out, and the second you get even remotely close to shutting down any artillery you just get dgunned
also the tier 2 cortex defences can literally shut down canyon for like a third of the metal value (when defending)
part of reasoning for frustration is also that the map plays different with the 3.0 change, while players expect similar results or similar ways to play. Like, for example, with the new plateau, it's easier to defend but also harder to help the rainbow lane, since -excluding the entrance to pleateau- you can't help the rainbow lane anymore. the path on the sides is blocked and you have to go to the furthest backline of the map and around the formation to enter rainbow lane.
So I assume with more playtime, different approaches to the map will be discovered. like half the team pushing rainbowlane, or even half the team helping push OUT of the plateau, supported by a gauntlet etc. I think it's giga-too-fast to draw conclusions after a day and a half of playing new map by players that mostly played only previous map. at minimum, more time is needed to draw conclusions
the map as it right is absolite cinema
its cancer to play against defences that outrange you
yep
Energy ignored, a tac nuke is cheaper than an agi and outranges it Sure.. ignoring 14k energy may be a bit of a stretch... but.. just saying.. you can prolly reach that stage faster than canyon.
If you're going to suggest a t2 solution to a t1 problem I'd go with something more realistic.
Arbiter, persecutor, and negotiator are much cheaper T2 solutions.
I made gunslinger and spider before t2 con
After t2 just spider spam
spider to kill artillery gunslinger to kill com
But aallso canyon is not necessarily auto loose, had another game where we lost canyon and commander pushed into it but then we pushed anti canyon and trapped the com from all sides
loosing canyon is well worth it if you in turn get to kill all the mexes in front of canyon because they overextended
#1372480667526631485 message see here for bits referenced by Nikuksis for the next planned update for that map. Update will come when its ready. Glitters 2.2 map is avaliable as a option still until then.
point being that agi is a huge early investment for pulling even that can be taken out by cheaper yet still costly later t2 investments that come at a point where metal is much more abundant.
the geo in canyon gone 
the color gradient with the terrain height is nice
sky box very cool 
that looks awesome, I was so tired of mono-color glitters xD
why no geo tho
forgot to add 
will be back with geo for season 3
2.2 will stay for a week more
Many Player's still prefer the Red Mars Layout (we had this discussion in the past already with Simmers and Smolders), plz don't try to overwrite it again and don't force us to play the new version. Let us Players decide which layout we want to play.
keep the layout, change the color 😛
POV you're a glitters addict and stopped staring at a red screen
(Keep the old design btw idc about glitters)
Yeah i totally suggested to nikuksis back in the day when i suggested winter isthmus that he make glitters into a summer spring grassland with flowers and shit. Reckon glitters would look cool as a grassy vibe...or similar to angels with the peaks snowcapped. Some light streams ( not deep enough to affect anything but coloured all perdy. Could be sweet.
spring grassland with flowers and shit
Literally?
Almost quite literally yeah . Wait we are still talking about glitters right😂. I just assumed.
Here check the post. I wrote it october 2024. Then nikuksis made winter isthmus .
https://discord.com/channels/549281623154229250/1297830060350373898
I dont always troll random shit on discord 😂. I do actually contribute every now and again
And that's how we got All That Simmers
Which is exactly what this new version is
Just new coat of paint
To make it look less dated
Yeah and its dope as f. I dont know why this map isnt being spammed. I havent had pc to play bar on in like 8 months 😵💫. So i havent had the pleasure unfortunately
Besides the missing geo's, the map looks identical as far i could see from a replay.
wish i could play... shame... I mean i could... ugh... the pain... So i was given a pretty wild bursary to study ai engineering. like 60k... And i was also given a boss laptop and set up and stuff...So i finally managed to bin my OG gigabyte gtx 970m that i had for 8 years. The keyboard was like polished smooth. So hard to play. Anyways so I was given this boss lenovo legion RTX 4070... I was like finally i can actually play bar properly, i had the laptop like 3 weeks and then company who was providing the course and the laptop decided to postpone the course 6 months. And I had to give the laptop back..., i enrolled in a better school, but they only gave out macs ("only"...believe me i practice gratitude every day) but then after using the RTX4070 the thought of going back to my old ass 970m just was too much, so i took the ram out, gave them to my mate. Plugged in my mac and bit down on the bar cravings. It must be said i reckon i would have been significantly less productive had I machine to jam on... But as soon as I can... Ill come back and jam... espescially this all that simmers map... it looks dope.
I was actually speaking with aidan about developing that map cropper idea i had. And i reckon i think i might know how to do to get it done with ai. But im just finishing up my current final thesis and submission. Then ill be super keen to try crack that nut... because a map cropper would be so awesome and increase the map pool 10 fold
When i say i could play... id have to get my ram back from my mate and play on a relic... so probably will skip that bus
Absolutely beautiful thanks bro
The wind sweeping on the sand is very nice detail bro.
it was there on old version as well 🙂
would be cool with snowy theme
can we have snowy rosetta for rotetta
btw nikusis, gj on the new glitter look. it looks cool 🙂
show is kinda bad for contineous gameplay like that glitters map
i tried to make it mild and eye-friendly
probably i need to tone down it a little
Bring back the colors.
We want our old glitters map back!
Please consider changing the colour back.
It was better on the eyes - I feel like I'm getting flashbanged
Introduce Old ATG Burning eyes filter as option in settings for all maps. Fixed 😄
New map is easier on the eyes imo. Really nice work.
Old was feeling lot outdated.
In theory there are game settings to make everything more dark. I used it to make some maps more eye friendly, but I don't think it can be set for individual maps.
I mean just orange filter applied. Maybe even for windows and everything 😄
if you love it why not 😄
That could be a nice feature tbh and shouldn't be hard to make
the new glitters looks neat for a bit but after 2 or 3 games it really starts to hurt my eyes
i agree
Maybe we will have less glitters and nore rotato lobbies now xd
there's darken map feature in settings
but i agree, sand could be a bit overtuned, will probably make another version with darker sand
why does this look so grainy or is it just me
justt look blurry when i spec a game
me when i look at sand
🪑
samd looks like crack parchment/old dried skin
Bro, where is the reason to overwrite the old map with his colors? Why don't you rename your new map like: Glitters v2.2 (red) and Glitters v2.2 (beige) for example?
the reason is to not have 670345 variants of the same map in the list
there's already 3 glitters maps almost the same
Its probably more a problem about the map selection system. It would be great if it were possible to select map and then be able to just change the variant and color scheme.
especially assuming that actual texture of the map is 1/5 of map size
not yet implemented tho
No one ask for 670345 variants, just 2 variants... and the other 2 glitter maps (not real glitter maps, where you try to replace the original also in the past) and after they not being new anymore, that maps gotten less and less played. The major feedback which i can hear in lobbys when i ask around, that the most people like the red glitters map more. Please give the red color glitters back.
the reason why most people like red map more is just because they know that map better and know their builds timings up to seconds
i received exact order for replacing the red map because it look too monotone and overall outdated and bad, specifically on the streams
New map looks great. Good job Nikuksis.
i'm just so thankful for a couple of map makers that put in effort and change it up every so often. big thanks. yeah, players will mald when conmfort zone shifts and map changes but in overal scheme of things, game is better because of you
Like I said before... People who don't know how to use gamma settings forcing whole community to play on brown maps. Those complaining that beige is too hard on the eyes are just being ridiculous.
glitters 2.2.3 has no default boxes 
they sync a bit longer than the map itself
have to wait a bit, set up regular 20% boxes for now
yeah i kinda loved the 2.2.2 version, tough i can understand it being too bright for prolonged playing on the same map over and over
i think 2.2.3 is nice too
But like rosetta, comet catcher, tropical assault, twin lakes, moomq20xr2, moonshinerun, the bright side of darkside, desert triad etc etc... All these could also warrant complaining, and yet they don't. It's just people in comfort zones who don't play anything else and are adverse to iteration and change. Irrespective of whether the change is a richer design aesthetic or not.
becuase they aren't played 24/7