#No audio from game

1 messages · Page 1 of 1 (latest)

dawn sphinx
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I didn't connect any sound devices while the game was running, it isn't muted, volume is set right(the master volume and whatever volume + and - controls)
And it doesn't fix itself after a restart of both he game and computer.

dawn sphinx
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Seems windows doesn't detect it?

wild python
dawn sphinx
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nope

wild python
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Hmmm

crude rapids
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try backspace

wild python
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I didn't connect any sound devices while the game was running, it isn't muted, volume is set right(the master volume and whatever volume + and - controls)

dawn sphinx
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I mean now I have an excuse to listen to music instead of listening to pings

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all i know is the last time i played it (few weeks) it was fine but when i came back (without changing anything, same headphones as well) audio died

dawn sphinx
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also it says a whole bunch of load sound errors

wild python
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I didn't connect any sound devices while the game was running
Are you sure about that?
Cause the sound loading error appears when this happens

vocal osprey
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sounds like the whole audio library dies regardless

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that's certainly a weird one

dawn sphinx
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same even if i don't connect any before launching

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guess i reinstall it? (once i find the settings folder that is)

vocal osprey
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springsettings.cfg and it's backup first, then try again

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if that doesn't work, also LuaUI and LuaMenu

dawn sphinx
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uhh gonna do that tomorrow (100% not bc i am angry at my losing spree of about 8 games now in a row)

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11pm zzzzz

dawn sphinx
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uhh apparently it was the settings

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but still doesn't explain the error messages

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guess i close to post?

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I mean it says this: Sound = 0 (line 101)

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but i can't find anywhere to change that

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and the backspace that is "toggle mute" doesn't change anything (with the previous settings)

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Soo i found something else

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With my previous settings (sound set to 0 in the code), pressing backspace is not a toggle

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cus the message that pops up is only Mute enabled

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No disabled

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after i change it to 1 (manually in settings) then backspace lets me toggle mute and unmute

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press backspace multiple times, still on enabled (doesn't show disabled message nor does it set to enable)

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btw does anybody know what sets sound = 0 in game?

vocal osprey
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hmmm

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i can greep through the repo for any instances of "sound"

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nothing

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neither in game or lobby

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none of the ingame audio settings set "sound" to 1 or 0 or anything

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so... engine?

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or maybe the keybind itself sets that

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it's an engine keybind after all

dawn sphinx
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maybe from a previous version?

dawn sphinx
dawn sphinx
vocal osprey
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ok so what if

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sound 0 makes the audio lib not initialise at all

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but in runtime it's already initialised

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so basically... maybe if you close the game muted, it's perma dead xD

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solution to that would be setting it to 1 everytime you start the game...

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which would be easy to do

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but it would be surprising that we only learn about it now

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can we just remove the Mute keybind and instead just tell people to drag the volume slider down to 0?

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not to mention why the fuck is the mute keybind at Backspace?

wild python
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I will troll people telling them to mute and close the game TrollDespair

vocal osprey
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But I might be onto something

dawn sphinx
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or just make the backspace drag the volume slider to 0

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you want me to try?

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quick question, is the settings in the file different depending on the game setting? not chaning the numbers(

vocal osprey
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¯_(ツ)_/¯

dawn sphinx
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sounds about right

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ami going nuts?

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first the sound was at line 101

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now it moved to 102

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@vocal osprey Does the settings file change? cus the sound option went poof

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let's just asume i had a messed up game save and the end :D

vocal osprey
dawn sphinx
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i am going to pretent i understand that :D

vocal osprey
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if sound = 0 is default for the engine, if you add sound = 0, it will just remove that from the config

strange raven
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@dawn sphinx did u fixed it?