#Banshee "Laser cannons"
1 messages · Page 1 of 1 (latest)
It looks like it's going to go the opposite way. It's going to get EMG there is a pending pull request open right now
EMG?
Same projectile as the pawn
You be the judge
Idk haven't seen it yet. Sounds about the same.
LaserCannon is an older weapon type name given to what lasers originally were before they got reworked for BAR. You can actually treat LaserCannons as projectiles in your mind more than anything. Legion units that have machine guns and shotguns technically fall under LaserCannon weapon types, as do Commando's laser as well as Titan's impulsion blaster
I just brought LaserCannons as an extra excuse to give it hitscan so it can actually kill scouts reliably. 😛
Give it blue centurion lasers.
yeh basically
it originally had emg, i don't know why they changed it to be different 🤔
coincidentally banshee in zk has a beamer-type laser
armkam = {
cruisealtitude = 70,
weapondefs = {
med_emg = {
areaofeffect = 8,
avoidfeature = false,
beamburst = true,
beamtime = 0.12,
burst = 5,
burstrate = 0.06,
corethickness = 0.155,
craterareaofeffect = 0,
craterboost = 0,
cratermult = 0,
edgeeffectiveness = 0.15,
explosiongenerator = "custom:laserhit-small-red",
firestarter = 30,
firetolerance = 3500,
impactonly = 1,
impulsefactor = 0,
laserflaresize = 8.5,
name = "Dual close-quarters g2g laser",
noselfdamage = true,
range = 380,
reloadtime = 1.47,
rgbcolor = "0 0 1",
soundhitdry = "",
soundhitwet = "sizzle",
soundstart = "lasrfir3",
soundtrigger = 1,
targetmoveerror = 0.02,
thickness = 2.05,
tolerance = 5000,
turret = true,
weapontype = "BeamLaser",
weaponvelocity = 1000,
damage = {
default = 16,
vtol = 1,
},
},
},
weapons = {
[1] = {
badtargetcategory = "VTOL",
burstcontrolwhenoutofarc = 2,
def = "MED_EMG",
fastautoretargeting = true,
onlytargetcategory = "SURFACE",
},
},
},
}```
The little laser burst sounds like high-pitched beamers.