#Please allow us to collect all stones on the map as resources

1 messages · Page 1 of 1 (latest)

indigo dew
#

Good evening
• I saw small stones on the map earlier and gave a constructor the command to collect them.
• Later I saw that the constructor does nothing, but it did not collect the stones and the reclaim command was still active.
• Then I saw with the resource display (F4) that these stones are not marked as resources.

» This is very confusing for the player because he expects to be able to collect all visible stones.
» The constructor behaves stupidly in this situation: it is busy (not idle), but it cannot execute the reclaim command at all, because there is no resource to reclaim.

Therefore:
❯ Please allow us to reclaim all stones which are visible on the map.
❯ Please remove the reclaim command from the queue if there is no (more) resource to reclaim 🙂

languid belfry
#

Which map?

indigo dew
# languid belfry Which map?

Thank you for your surprising question :-), it is this map:
Single Player Scenario 2 - A Head Start
(unfortunately, the Lobby does not display the map name)

I have added a screenshot of a section with stones:
• The Resources are highlighted
• Unfortunately, the highlighting effect is so weak that one cannot recognize which stones can be collected / reclaimed.

brazen crystal
#

here's a sample i could find on all that's reclaimable

#

ok, the visibility won't show because reclaim indicator indicates only metal by default.
as for the energy ones, most people would just draw big circle with reclaim bot - not sure why in your case it didnt collect, likely some optimizations (i know area gets limited)

you should also look into the errors at the top if it happens again, I think if it canceled the things it should spit out error

most players would draw repeated circles across terrain to ensure collecting everything.

the reason why reclaim might be limited is that it used to create lag for everyone, so the changes were in the best interest of everyone