Leave your feedback for the Proposed Unit Rework modoption Zecrus has made.
"The proposed_unit_reworks modoption reworks Stiletto, Mauser, and Quaker, and the modoption could be used in the future to test out other unit reworks.
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The stiletto rework doubles their metal and energy costs, increases health by 30%, reduces aoe 240->160 and bomb count by 5->3, increases damage/bomb from 4000->6000 and paralyzetime from 10s->20s. The general idea is that the unit could be used strategically to stun key buildings or T3 units, but the increased price and lower aoe makes it worse as a general defensive option.
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Mauser and Quaker reworks reduce their ranges by 130, but increases their speeds by 20%, health by 20%, and acceleration by 50%. The goal is to make their use much less passive, where the units will have to be used more aggressively which allows for more counterplay. This also helps to further differentiate their role from the other T2 veh artillery options."