#Visual bug it takes away all ui can't build anything
1 messages · Page 1 of 1 (latest)
this looks like lua widgets crashed, you can open the in game chat and type /luaui reload to fix it most of the time, although it doesnt fix the underlying cause of the ui crash
How would I find and fix the underlying and casue of the ui crash?
@near geyser should we add something that detects luaui failure and auto do a luaui reload if so?
(...doing this a limited number of times)
That will be extremely jarring, like when the graphics driver fails and recovers in Windows, and your screen turns off and on.
We need to find and deal with the root cause of any luaui crashes.
First step is to find the log
I can get it
but how do you get them?
In bar/data/log folder
thanks
these are the ones that happen around the correct time
but the game just goes full potato graphics and hides all menues and the colors seem to dull as well
That's an unreasonably sized error log (85mb)
Your old AMD card is only clearing OpenGL 3.0, is there any driver updates available for it?
[t=00:41:33.453197][f=0000000] GameFrame(n)
[t=00:41:33.453205][f=0000000] GameFrame(n)
[t=00:41:33.453211][f=0000000] GameFrame(n)
[t=00:41:33.453250][f=0000000] unitID 18896
[t=00:41:33.453262][f=0000000] totalBP 300
[t=00:41:33.453273][f=0000000] unitDefID 107
[t=00:41:33.453287][f=0000000] current_unit_metalCost 2700
[t=00:41:33.453301][f=0000000] Commmander found1250
[t=00:41:33.453312][f=0000000] totalMetalCostOfBuilders 1250
[t=00:41:33.453331][f=0000000] foundActivity false
[t=00:41:33.453344][f=0000000] totalReservedBPPercentage 0```
This is what bloated the log to such levels, after match start this block just repeats until the end times.
[t=01:08:58.631905][f=0049362] metalCostOfUsedBuildPower 7020metalCostOfUsedBuildPower 7020current_unit_metalCost 210currently_used_BP 200current_unit_BP 200