#Singleplayer Team Box location switched
1 messages · Page 1 of 1 (latest)
This happened twice in a row. After re-launching
Singleplayer Team Box location switched
I switched 1 with 2, thinking it's forcing me on team 2, but now it's doing it correctly after switching??? It put me in the 1 box
I have no idea what's happening.
To test, it's putting me back in 2.
@kind badge maybe it's caused by your randomization changes?
I think this is it, every time I start a match with the exact same settings, nothing changed. It randomizes my location.
I think I've seen an option to disable this somewhere
@toxic remnant Found it. It's Enabled by default
That's not it. This is for doing random map when starting single player.
Oh, rip.
yes
this is a FFA match so the randomization kicks in
Ohh, so there is an option for FFA changes in Multiplayer but not singleplayer?
Understandable, just curious if I'm missing something
well it's just that this is a FFA match with start boxes, so the randomization kicks in
there is no difference between multiplayer and singleplayer on this one
I was actually wondering how long it would take for someone to complain about this in a multiplayer game (hasn't happened yet)
I didn't think about singleplayer
probably we can add a checkbox in advanced options, checked by default, so that folks can disable it
I personally think randomization should be disabled by default, unless that's what you mean.
Yeah, it does make sense. Although the option to disable shouldn't be 2-3 clicks away when the option to FFA is 1 click away.
the issue here is that FFA is not "a click" ^^
the FFA preset is just a preset to help with setting up FFA games, but what determines if a game is FFA or not is solely the fact that there are more than 2 teams
basically the game doesn't care which preset you selected, it looks at the real state of what's been loaded, and derives from there if it's a Duel / Team / FFA / TeamFFA game
another possibility here would be not to randomize when in singleplayer
because presumably if there is only a single human player then they don't want randomization
This is good, though can still add the option in advanced.
It's kind of what I meant by having it off by default.
But unless you mean to have it off and no option for it
This has happened to me non-stop on every map when there are 3 or more boxes, i hope it gets fixed soon too
My best solution was to launch a game
Click lobby top right
And just hit start again
It's quick and changes the boxes sometimes
it's complicated because again game and lobby don't really talk to each other, so we can't have behaviours such as "if there is only one human then automatically untick this box in the settings"
but I will do something
just not sure what yet
Mod option?
ye but modoption still is not adjusted dynamically by lobby, it's typically done by spads presets but not for singleplayer
however I vaguely recall we have some singleplayer only logic in Chobby which is used for choosing what to display, so maybe I can find a way to exploit that and tweak a modoption from there so that if singleplayer it defaults to off and otherwise is left untouched (which will be on)
PRs out:
- https://github.com/beyond-all-reason/Beyond-All-Reason/pull/2342
- https://github.com/beyond-all-reason/BYAR-Chobby/pull/523
General logic:
- Add a new checkbox under
Adv Options>Extra>Shuffle TeamFFA start boxesto enable/disable as desired. - This checkbox defaults to
ONin multiplayer games andOFFin singleplayer games.
You are wonderful
Any idea then this is deployed? It has been hurting us in Scavanger-FFA land for a while now 😛
someone with merge privileges needs to review and merge
Anything we can do to help?
become a core contributor? 😎
You don't want me in your code.
I promise.
looking at it, changes, conversing about it yes
In it No.
then there's nothing to do aside from waiting that one of the BAR overlords looks at the PR
I have perms for the chobby repo but not the main, do both of these need to be merged at the same time?
yeah
seems like op Floris merged this 2 hours ago
Celebration from across the land, thank you @kind badge and Floris!!
Wait... Spawns are now fixed? Nice!
they've never been bugged