#advanced crawling bombs
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t2 scout planes, pulsars, bulwarks iirc
Or you can use Counter intrusion measure
Bulwarks probably yeah right
Or spam and bump into it
Ticks cheaper
yeah but juno
The static needed to stop them is more expensive than them
You also need 3 pinpointers
Not really, just run into once you know where it is.
With grunt?
Yeah grunts work ig
Preferably not something that the Sckuttle can trade well with
But the explosion radius is too big
Grunts are expendable. A few dyeing doesn't matter much.
For what?
Adv crawling bomb has big explosion raduis
Rephrased: The Adv crawling bomb's explosion radius is too big for what?
no, I don't mean use Pulsars or Bulwark to shoot them
I mean use them as indestructible radar and kill them with other things
or just buy a t2 scout plane
seaplane scout also works
Or imagine using units ik its crazy
me is right
Every crawiling bomb will destroy like 20 grunts stacked up together
It’s good if you spread them maybe
then don't stack 20 grunts together on them, you only need a few, <5 for sure
Then bomb just rolls past them
unless you mean some units (like grunts) PLUS intrusion building
Lmao they really do roll past them?
I thought they explode or uncloak when they touch
Don’t they?
Or within a certain range like the spybot
they will uncloak but if you have too little you can just roll around
they only explode when near something if you forgot to hold fire
exploding them like that is not great at all
it makes them do half of the damage and bigger splash damage fallof
They deal the same dmg when they die right
same as when attack
yea, so half of intended damage
self-d damage > attack damage = death explosion damage
self+d damage is like 8000 or sometihng
there's a stalled PR meant to set all of these to equal
but it'd be a buff so remains to be seen whether it'll go through
i kinda liked it that "it only works when you micro it" mechanic
could also just add delay to self+d if you want to nerf it
or make it uncloak when you self+d
and then it is gonna "charge" for 3 sec
It’s more of it works id you don’t micro, and op if you micro
most of the time units that get EMPed for 20 secs gonna die, and spy has bigger radius and spy does not need a stealth field to not show up on the radar
spy is cheaper
spy not get "countered" by radar+ pinpointers
tzars and banishers usually one-shot scuttle even without pinpointers
tho i only like seen scuttle+juno once
and it looked kinda cool
I died to it 5 games on strait on geo spot. At 1st I didn’t know what was going on I had to watch replay😂
$unit bedbug
(website doesnot load for me for some reason)
works for me 😐
well that link works
but from here i can't access https://www.beyondallreason.info/ units and stuff, weird
ok so bedbug dmg is like 4000-5000?
that also works for me
whats t2 geo HP? 😄
just wondering if you can actually just use regular bedbug or tumbleweed to blow up geo
3600, assumed armada
should be able to do it faster than with a scuttle... imagine you arrive and t2 geo is not done yet
I think you want to hit just after it's done though
yea
i am just imagining bedbug or scuttle going out of the water, seeing 50% geo and going back to water "brb"
core t2 geo is 4150
1 time i was reclaiming geo, and sea made 1 single shot. The geo exploded just before it was reclaimed
build walls yah?
space them 1 space apart to save on metal
Them got 8k dmg
well they blow up the walls first
Light mines would be one way to stop crawling bombs coming up your beach.
Would need a decent spread of them though, and still a risk that some could get through.
They be spamming them💀
Mines won’t stop for long
