#constant crashes when i join a game. heres the logs
1 messages · Page 1 of 1 (latest)
(1) Uninstall and reinstall the latest Nvidia graphics drivers.
(2) Go into ingame settings and change Vsync from Adaptive to On/Enabled.
(3)Disable or uninstall any third party overlays such as Xbox⁄Geforce Experience.
You have to launch a skirmish first, then look at the settings menu ingame
I can't launch a game. I get the crash in the loading screen
```[2023-11-14 20:33:54.651] [warn] [t=00:11:14.233159][f=-000001] [Chili] Error: in Users Handler:spaceweed : [string "libs/liblobby/lobby/utilities.lua"]:51: invalid value (table) at index 2 in table for 'concat'
[2023-11-14 20:33:54.652] [warn] [t=00:11:14.233288][f=-000001] [Chili] Error: stacktrace:
[C]: in concat
[string "libs/liblobby/lobby/utilities.lua"]:51: in concat
[string "libs/liblobby/lobby/interface.lua"]:141: in AcceptFriendRequestByID
[string "LuaMenu/Widgets/api_user_handler.lua"]:950: in eventListener
... (12 calls)
[string "LuaHandler/Utilities/specialCallinHandlers.lua"]:229
[string "libs/chiliui/chili/controls/combobox.lua"]:129: in eventListener
[t=00:11:14.233308][f=-000001] [Chili] Error: In widget: Users Handler```
This error stands out, Not sure what it means
The crashes are all ECONNRESETs
@potent panther oddly enough, it works for him with the test engine. (but i dont think we can spin up multiplayer instances in the test engine?)
I'm not sure, there may just be the one engine test room available.
@potent panther Issue persists after a clean windows install
Persists on Alpha or Engine Test?
Alpha. We cant connect on Engine test
Alpha. Test engine works for skirmish/single player, no game modes work on alpha