#Cant drop naval nanos
1 messages · Page 1 of 1 (latest)
yup, you can't drop units on water. it's a weird quirk that the nanos can be picked up at all
this has been discussed before but I can't find where offhand
How about we just remove this feature instead
It’s been broken for years
instead of removing it, try fixing it
Do you think it hasn't been tried?
I would be in favor of removing the "transportable" tag from naval nanos until we have reasonable solutions to the underlying issue, if that's a possibility
given no other water buildings / units are movable, that would be the fix IMO
the error is that it can be picked up at all, which I presume is as it's a clone of the land version
i dont know. i was just reporting an issue, right.
may i enquire what the main issue is, excluding the weird flicker they do when placed?
ahh, i get it, area unload can still make the transport try to place it on land, not that it can suceed?
and area unload can make them ignore the steepness check, intreasting