#Can't build "Metal extractor" building
1 messages · Page 1 of 1 (latest)
it has to be placed on a metal spot which a blank map wouldn't have?
the metal extractor building needs to be built on certain places (on metal spots), which can be seen by pressing the F4 button, when I choose where to build this building, I can’t build it, despite the fact that there are enough resources and space
you said you're creating a blank map, what's the order of operations that this happens in, you loading it like a normal map or after all the lua scripts have loaded during runtime?
didn't quite understand the question
and i'm not sure about the process of creating a blank map, can you fill me in on that real quick?
I did not go through training, I learned to play through a single mode with AI
is the blank map a map you added to your maps folder or is that something you generated in the game during runtime?
launched the game, selected a 6×4 map, added AI, pressed "start", waited for loading, selected a starting position, gave the order to build a metal extractor building and is not being built
perchance have you touched the widget menu
I did not create maps, but downloaded those that are in the game itself
can i have your game log?
what are you trying to say?
-uplog
you didn't do anything wrong, i just have no clue what might've went wrong
to you to throw off a log file?
i believe that button should give you a zip folder with your game logs, i can see what loaded and failed to load in there once you upload it here
Here
if you need to know what operating system I use, then I use Ubuntu 22.04 LTS
so, this sits outside of my current area of knowledge but i think your gpu just isn't compatible with the game and somehow mexes not placing is just the first thing to show that through sheer luck
in other words, is my laptop weak for this game??
yea
but sometimes the game allows you to put a metal extractor 😂😂
to explain that, there's a script that snaps mexes to metal spots, some maps rather than metal spots are just metal
said script fails when it tried to draw the stuff related to it moving the placement position
there are things that bypass this script such as right clicking a metal spot, or using the area_mex command
clear, now the main question, in my case, is it possible to solve the problem?