#Can't build "Metal extractor" building

1 messages · Page 1 of 1 (latest)

drifting ibex
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Hello, I'm having trouble building the "metal extractor" building, I'm creating a blank map in single player mode, and I can't build this building, nor using the tooltips when I go to a building site and select a building and give a build order. Help solve the problem, please.

carmine spade
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it has to be placed on a metal spot which a blank map wouldn't have?

drifting ibex
carmine spade
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you said you're creating a blank map, what's the order of operations that this happens in, you loading it like a normal map or after all the lua scripts have loaded during runtime?

drifting ibex
carmine spade
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and i'm not sure about the process of creating a blank map, can you fill me in on that real quick?

drifting ibex
carmine spade
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is the blank map a map you added to your maps folder or is that something you generated in the game during runtime?

drifting ibex
carmine spade
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pepehmm perchance have you touched the widget menu

drifting ibex
carmine spade
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can i have your game log?

drifting ibex
carmine spade
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-uplog

drifting ibex
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should I do what the gif says?

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or I did not understand something?

carmine spade
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you didn't do anything wrong, i just have no clue what might've went wrong

drifting ibex
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to you to throw off a log file?

carmine spade
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i believe that button should give you a zip folder with your game logs, i can see what loaded and failed to load in there once you upload it here

drifting ibex
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Here

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if you need to know what operating system I use, then I use Ubuntu 22.04 LTS

carmine spade
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so, this sits outside of my current area of knowledge but i think your gpu just isn't compatible with the game and somehow mexes not placing is just the first thing to show that through sheer luck

drifting ibex
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in other words, is my laptop weak for this game??

carmine spade
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yea

drifting ibex
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but sometimes the game allows you to put a metal extractor 😂😂

carmine spade
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to explain that, there's a script that snaps mexes to metal spots, some maps rather than metal spots are just metal
said script fails when it tried to draw the stuff related to it moving the placement position

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there are things that bypass this script such as right clicking a metal spot, or using the area_mex command

drifting ibex
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clear, now the main question, in my case, is it possible to solve the problem?