On atg if I aim at the side of the mountain in pretty much the same configuration it goes over - for both shots.
Okay, different proposition then - afaik, there isn't an indicator whether or not something will actually be hit by the dgun other than this reticle.
Making those units flash or something would be good - as well as providing a better indication of height (Like maybe the higher it is aimed, the reticle changes from red-yellow, or a much more contrasting color like blue?)
That would help, at least for me, alleviate some of the gripes I have with how this turned out.
There is a bit of a skill issue on my end - but I think that it's a lot more intensive to be aiming at the base of the commander than it is to be aiming further away from him, since changes in firing path will be more drastic the closer you are to the center of the circle. I'd feel less mislead if there was more clear indication of whether or not a shot will go over it's target or not, those mountains robbed me of winning that engagement and possibly the game :P