#why does Bot and ships get only units to rez units?
1 messages · Page 1 of 1 (latest)
air planes already have lot of optionality and can travel over maps unharmed if no aa and are the fastest bp units in the game
vehicles have faster stronger hp cons with more bp with a bit of a cost but still better than bot cons
we are talking about T1 2nd construction vehicles
mines are used on daily bases and have stopped game ending pushes so i would say mines serve a proper purpose in the game and people use it
im tlaking about both
ye but res bots cant construct?
they can only rez and reclaim
been watching them stream and no one uses them
well whos stream
at least 25 ts above i have seen people use mines regularly
they are cheap and give enourmous value if enemy wwalks even on 1 of them
why does airplanes don't have a 2nd T1 reclaim/ repair/ and specialty unit?
cause the con itself is a specialty as mentioned above
they are the fastest cons in the game
well it does
so what they fly.
ye so?
they dont take space
while building
like land cons do
land cons need to move each time so whatever ur building is already slowed
air cons are hovering above hence don't move
most importnatly air dosent have another con but has transports
which can transpor any t1 unit and constuction units as well as some t2 untis (t1 con)
t2 trans can even carry llts and beamer
Love to see air balloons or air spotting buildings in the air. and air to air defences. THAT would be a bonus.
u have scouts for that
very cheap
and can patrol and act as ur movable radars
and vision
but I want builds NOT UNITS
units HAVE to move builds don't
and building ment for spotting in air should have long range view that jamers can't block. THAT be a great unit
scouts literally do
what ur asking ffor
they move./
so what?
ur not giving a legitamite reason why it is need except for the fact that u dont wanna micro units
a building that DON"T move that have best view of the ground .
u do realise buildings dont float dude
make it cloakable it be the best.
uses more energy, that works for me.
units fly because they have more energy why not have buildings fly that use more energy. no unit can be built under it incase you run out of energy. beautiful
I'd put it on front line so my ground units and artiery can target units./
can attack further away
for the last time
air scouts can patrol literally 2 mm of ur screen u dont need to micro it u can have a patrol command the ai in game does it for you and u will have permanent vision until aa or fighters hit it which anyways the building ur suggesting will act the same way
CJ this is how I feel 😄
Lol CJ 😛
this is actually wrong. If you go on the bar website, Aircraft cons have the lowest BP out of all other cons universally
which is typically another reason why starting air is so terrible
the cons cost more
more energy metal and lower bp
the only positives are that theres no collision with air, so you can stack 1000 and not lose and space technically. unlike bots or veh, and theyre mobile can go anywhere without aa, but theyre weak and fragile
I think CJ meant "fastest thing WHICH HAS build power in the game"