#Lunkheads cannot attack submarines (arm T3 hover)
1 messages · Page 1 of 1 (latest)
T3 hovers just need a rework/lookover, as they are criminally under-used right now.
It took 8 years for someone to realize "wait, we gave these units a defined sonar range, why is it not working?"
@boreal stream
I'll rework them soon, going to give them a depthcharge that attacks uw instead of having them attack uw with their main weapon
depth charges are so boring
I used T3 Hovers and normal hovers in every battle.
@boreal stream theres nothing special in this as per weapon params
onlytargetcategory = "NOTSUB", so it can attack all underwater structures but not subs
for me it look ok as lum weapon can hit anything but subs , amphibious are not subs but rather ground units that can move on sea beddings , uw buildings are not subs either so all good
beside like @lapis scarab mention no1 even noticed that before we fixed sonar on em hehe
@lone heath do u need lum to attack subs? I guess its good as is
this could be resolved and changed dmg for uw/subs if u rly wanna lum to attack subs
i actually noticed the sonar, was asking all the time 😅
but why does core t3 hover have sonar too? can its laser hit underwater?
Information for the player is good even if the unit itself can't directly act on it, no?
I would leave that to Zecrus @native cedar afaik he wants to redesign them as they are barely used anyway
Kk
My guess is for consistency