#DSD Nuke rush Target time
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there's two type of nukes, the broke yolo nuke, and the fusion nuke. with arm I think firing is possible before 15 min mark with ARM, and having fusion.
the fastest nuke is probably through scaling wind, but that relies on wind rng, and you could use like a t2 energy storage and I'm thinking the nuke can before 14 min mark.
its map depedant as well
can launch a nuke by 13 min
on ice scream
so meaning built by 12 min
I tested building a launch silo for CORE.
The tests was carried out at 3 metal points of 2.2 metal each, the wind was 5-16, with an map average wind of 14.2.
The fastest time i got was 11:08 silo. But then i ran into an energy problem.
Silo uses -8.3 metal and -1042 energy. Which in terms of cost gives us 3 minutes to charge.
When building additional solar panels and turbines after silo - the start time was 16:01.
When built after fus (8:50), the launch time was 15:42 and 12:41 silo built. But this time i didn't have to build additional res.
A good option is to quickly build and share the silo to an ally with fus. Then the start time will be 14:08 (+/- 15 seconds)
This is the best time i got, maybe push for 30 seconds better (i'm still learning and making a lot of mistakes)
sounds like broke nuke scenario which leaves you with no income, fus should be before nuke, then you get estore and wait for a bit of energy and start getting 2nd fus (although generally you want to go air + scouts in real game).
i fired fus nuke on dsdr @ 14:20 (arm)
44 winds -> tech -> t2 mexes, 4 cts -> fus -> 1 t2 ec -> +1 nano -> nuke launcher -> fus