#I have the feeling that the left mouse button isn't always responding

1 messages · Page 1 of 1 (latest)

lilac elk
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It would be great if you, as the developers, could check whether the mouse button responds every time the left mouse button is clicked when confirming a position (manipulating the Tetris blocks)

steady forum
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HMMM... This hasn't been reported but I'll keep an eye out.

Have you noticed particular situations in the game where this is an issue?

In exploration, it will only place a block if the block is in a valid position, and in combat it will only place a block if it overlaps the brain...

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I did just notice while playing that I think the "Encounter choice" buttons where you choose the enemy fight doesn't seem to be taking input properly, and sometimes doesn't register the click if you click and hold.

Was that what you noticed? We can fix this, but let me know if you saw it elsewhere

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I will also note if you click, then move the mouse away from the location then it won't activate the button

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What you're noticing may be a result of us having click and drag for moving the mouse, so if you click and move the mouse a certain distance before releasing the button it registers as a drag instead

lilac elk
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But this problem only occurs in games where a single mouse button is assigned two functions. You can easily fix this by assigning camera movement to the WASD keys or arrow keys, which will allow the left mouse button to work without any issues.

steady forum
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We do have the camera assigned to WASD currently

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but perhaps we need to add a settings option to disable click and hold drag

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although that would also require changing the tutorial

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In Remap Controls try removing the mouse drag hotkey and see if that resolves the issue for you

lilac elk