#Weekly Feedback December 30th 2025 - January 5th 2026

1 messages · Page 1 of 1 (latest)

atomic kestrel
#

Hello there! Please put down the chair. Let us instead sit down and chat like good ladies and gentlemen 😅

We have three hefty topics for this week, so brace your thoughts and hands! Tell us what you liked, what you did not like, and what could be improved.

And don't forget! Healthy communication is key! 👍

  1. 2nd Wave of Rebalance Announcement
  2. Battlepass 64
  3. Burrow Beam 16 Impressions
  4. Mech Arena Quarterly Clash Season 4
  5. Advent Calendar: Experience & Rewards
safe canyon
#

1) 2nd Wave of Rebalance Announcement
Nothing significant to me.

2) Battlepass 64
Free ones were bad imo. Nerfed weapon implant??

3) Burrow Beam 16 Impressions
Pretty OP and adds to the meta

4) Mech Arena Quarterly Clash Season 4
Good. My team won 500 acoins for 1 win - good. Main challenge was timezones.

5) Advent Calendar: Experience & Rewards
Im not really good with art. I think for those who are not into arts, you:

  • Continue to give everyone a token like you did
  • Give exceptional ones an additional token
uneven tiger
#

I feel like the compensations we get in the battlepasses is just meh.
Like a thousand implant for a mech that costs A-coins? Or pilot marks for a skin that takes the gambling of 20 fortune keys is just not good enough.
I feel like we should get at least 40-70% of the original thing's price back from the battlepass (that we already own)

static sluice
#

1- man screw volti it’s cancer in low sp, specially if they are sp dropping
2- the usual path
3- not like I bought any tokens to even gamble for it lol
4- this one is important, PLEASE make a channel where you can find teammates for the future tournaments
5- I haven’t bothered with some of the advent calendar stuff but the ones that gave rewards were nice

spark pagoda
#
  1. they sound reasonable, solid choices. I hope weapons like Berserker and disruptor recieve some love in the next waves.

  2. great season, but please stop with the challenge scores - bracket ranges are too big to make this a good idea (its pure gamble).
    The highest bracket already gets a good deal more without the fact they can just use the highest challenge score with no risk involved.
    You reward the highest bracket twice for having a high hangar without any need to actually perform well. 2 big modifyers shift most of the rewards there. Make it fairer please.

  3. Advent Calendar: was fun until there was the art contest (probably not officially part of the advent calendar) started some form of disagreement between moderators and the send in art from non ukrainians was simply deleted and there was no compensation for the work we put in.

winter rapids
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  1. Battlepass 64 - Very bad rewards, but the gold pass seems to be very op as usual. Something like 200 acoins or better should be included for the silver pass.
leaden cove
#

1]
Eclipse didnt need a nerf i understand the surge nerf but why eclipse?
And all other nerfs nd buffs are ok

2]
Better than last one cuz we get more implant crates [and ofc the gun is in the paid one
AND ADD ADVANCED IMPLANT CRATE AS A OPTION FOR LAST REWARD]

3]
Its a good weapon with good dmg

4]
Didnt really participate in it but more acoins for people W

5]
I didnt participate in it but free tokens if u participate?
W for sure

marsh crypt
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  1. is good but looks like the only thing that brings feedback is hangar showdown. On cpc 5v5 eclipses and surges are easy to kill due hp. Also i dont se a path that goes to improving gatecrasher onyx and more to be usable with mods. Those need a deeper change like onyx ignoring mods and gate tracking mechs like guided with the ability. I like in general the rebalance but im worry about not been deep enought.
  2. is good a implant for a good new weapons is welcome
  3. better than 12 i supuse i dont have ut
  4. was nice, hope in the future an only mod part with more rewards happen. A different map per week was very good was boring the same one 3 editions every week
  5. good i guess didnt follow it to much
trail stratus
#
  1. I feel like they killed surge but eclipse is still ok. I don't mind it actually. Was kinda tires of surge being so annoyingly good
  2. Useful bb implant for gold pass. Otherwise mediocre
  3. Very nice. Beams r the new meta so if we wanna survive in the endgame we gotta get em
  4. Random maps r a nice addition. But brackets need work. Bracket 5 was ridiculous. Even if there were subbrackets that matched us vs ppl around the same max sp as us it still didn't help with sp droppers as they were free to use lower max sp on registration and go back to up to 18k hangars after. Really unfair! Also id suggest adding some kind of a preferred playing time question in registration that would take the time zones into account if possible
  5. Could have been fun but all art activities on this server have turned into ai witch hunt. So instead of focusing on making our art better we r focused on making sure it's mediocre enough so it doesn't get flagged as ai.
stable topaz
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  1. Was waiting for this and I am enjoying watching the fallout of it lol
  2. Lots of implants to choose from, that will be interesting.
  3. Absolutely overpowered and I can't wait to buy it.
  4. no clue
  5. I didn't participate in it
chilly vessel
#
  1. I like these rebalances but imo there are lot more mechs are weapons that need to be changed like Voltis damage and podguns ability rework and in current rebalance wave the surge nerf is too high the stealth buff duration from 5 to 2.5, stealth is what the surge mech gets different from other, with this nerf tengu is better to use imo, eclipse nerf is not too much it will still be difficult for us to kill it
  2. Tbh its a downgrade i like the last battle pass where we get legendary skin to pick in the last rewards and for the premium one we will get mech i like that one so maybe in future battle pass we will be able to see better battle pass like the orion legendary skin and mech one and in the current premium one there are mini gun and disc launcher to pick and i already have them and getting exchange by bps we already had a ton of them better give us acoins in exchange
  3. I like the concept of the burrow beam weapon to piercing through multiple enemies and the damage is very good and can also bypass mods and the cooldown is very less overall its a good weapon
  4. Tbh its didnt participated in this MAQC s4 but its a good way to earn resources
  5. Its a unique way to engage with the community of mech arena players and its exclusive to discord so more people will join our discord and show their skills and talents on these events by drawing and I've participated in many advent calendar and the rewards are cool tooHaha_Classic
orchid prairie
#
  • Second wave of re balance- so this was actually very pretty good but there are other items in the game which should have been prioritised first more than eclipse and surge like storm rack reload implant and deathWalker and and the weapon re balance is overall splendid but I would like to see more rebalances in future for older weapons like carbines and disc launchers and some old mechs like redox copious gate crash onix etc,

  • battle pass 64, so this is overall a good battle pass which rewards disc launcher 8 or mini gun 8 with a good legendary implant at the last reward but it would be helpful to include some a coins in free to play battle pass instead of just little rewards

  • Burrow beam 16 is overly meta it feels like the rev nerf was meant to sell borrow beams, which is pretty awful (nerf one meta to bring out another meta, is a ridiculous idea)

  • MAQC4, 9/10 very good but well still needs a method for fair matchmaking but overall it was awesome and thanks for the tournament

  • Advent calendar- 9/10 VERY GOOD to bring out events and reward the valid players but the Ukrainian advent calendar is kind of biasness for their own country coz Ukrainian were allowed to participate in normal advent calendar which is not very good, they were treated like VIP which is unacceptable.

hearty jungle
#
  1. I wish mod rebalance takes place much earlier. rather than months waiting for it.
  2. Battle Pass is good with the Burrow Beams implant but I wish it also included skin as a choice for those who are not interested in the implants. The weapons inclusion is great tho.
  3. Burrow Beams are a great addition to the arsenal, can't wait for the 10s.
  4. Haven't participated in the Maqc , so can't comment.
    Additional Feedback:

. Legendary Mechs or Weapons should not be given for free to new joining players. Veterans were grinding and spending money to earn what they have and spoon feeding newcomers would only make it worse.

The Advent Calendar event is exciting. Please continue such events.

Please bring more unique and interactive skins to the game. Newer ones are not that cool really.

brazen jacinth
#
  1. I think surge ability was reduced too much if u have reduced to 3.5 sec it would be more reasonable
  2. Eclipse duration did not need to reduced instead u could have increased the cooldown to 10 sec
  3. Revoker dmg is ok but i think u shouldn't have reduced it's range that much rather it would be Better it u have done max range to 35 mitre
hoary marsh
#
  1. rebalances are cool, dreadshot funally getting buffed!
    I do think the surge one was too much tho
  2. intresting
  3. AMAZING, can't wait for it to be f2p
  4. never participated so idk
  5. Why is the slowmode in the advent calendar soo long?
    And before when do i have to post the drawing with my ID ans stuff?
clever cape
#
  1. 2nd wave, I don’t mind eclipse nerf. But surge nerf is not ok.
    With hemlock, surge, and eclipse nerf. It’s now going to be to hard to take down deathwalkers in hanger showdown. But until the waves, we won’t know for sure. Deathwalker is #1 right now. Not cool.
  2. The battle pass was not impressive. I have most of the implants, and have no use for them anyways. So now I can only choose implants. Big let down.
  3. Burrows are supreme and hit super hard. 16s hurts like heck. I don’t have any 16 energy in hanger showdown, so when I get maxed players with bb16… it’s over real quick. Too strong in my opinion. But cool beams tho.
  4. I didn’t join maqc, due to real life situations.
    But I have heard many players saying praises for the rewards this season. So I believe it was a good thing.
  5. The advent thing is cool. To get extra resources is very generous and fun. Almost all events everyone could do. So it’s a great way for everyone to participate in. Looking for more events in the future.
hollow bronze
#
  1. Rebalance thoughts:

Your initial announcement said that you would be doing four buffs for every nerf. So far, your ratio is half that.

I'm not clear on what the +90% effect application for hornet actually means. It used to take three volleys. Please let us know how many it will take now. I would really love for this weapon to be viable.

For eclipse, I would much rather see 12 second duration and 12 second cooldown than 10 second duration and 9 second cooldown. I completely agree that it shouldn't always be in stealth, but the lower duration may mean that you can't get past guided spam.

As a low to mid SP player, the biggest problem I see is dreadnought. Ability refresh with every kill is negligible late game, but it enables tankers to wipe the entire opposing force in a matter of seconds. Tankers getting 40 to 50 kills in 5V5 is a MUCH BIGGER PROBLEM than eclipse or surge.

  1. The new battle pass is disappointing compared to the last few.

  2. It looks incredible just like the others. The performance is honestly too much. Visually, this may be my favorite weapon in the game. The first time I got shot by it I said "Wow! That's cool!"

  3. didn't participate.

  4. Didn't participate.

remote heron
#
  1. It would appear as if eclipse remains the top mech. Because of the mod HP discrepancy, a couple seconds on its ability will not nerf it much at all. It will probably be noticed most in hoedown, when there is an eclipse vs surge 1v1. That brings us to the surge. The most critical part is obviously the stun duration reduction: paired with the revoker nerf, it is no longer an insta kill. Most mechs will still be alive after the stun. However, the huge percentage of cloak that is removed will be very interesting to watch. Allot of higher sp players are running Gemini, strike rockets, and now savant's. This allows less wait time for locking and firing.
  2. This one sucks more then the last one. The only good thing in it is the burrow beam implant, on the p2p side. As always, it's still worth it to me, because of the amount of other resources, but it's nice to have decent end rewards.
  3. They don't care about your HP lol. The 12s smacked, and the 16s will hopefully make dreadnought meta, requiring more ppl to upgrade it past the point of 5v5 tournament tanking.
  4. I haven't given up on any single tournament in the discord community, except this one. I have not had an enjoyable time in this competitive field since I started trying in season 2. Between the moderation, bracket time zone differences, and teams that would rather eliminate you through the twist in the rules rather than actually just play.
  5. I suck at art, so I don't participate very much. It is very intriguing to watch others submit very cool hand made drawings and such, even if it's hand made by chatgpt
hybrid nacelle
#
  1. I’m really looking forward to it, and there are many older pieces of equipment that need buffs — for example, Repeater.

2, The additional Credit rewards feel a bit too low.

3, I already own it and my experience has been excellent. It truly deserves its Legendary tier.

4, I’m a bit disappointed that the rewards only include A-Coins and not Elite Mod Parts.

Also, could MAQC participants receive in-game appearance effects similar to Moderator effects?
This would be a great way to recognize the effort and contribution of players who compete seriously.

Examples:

MAQC 5 Gold effect – coefficient 4–0

MAQC 5 Silver effect – coefficient 3–1

MAQC 5 Bronze effect – coefficient 2–2

MAQC 5 Newbie effect – coefficient 1–3 / 0–4

5, I participated in all of them and really enjoyed the experience.
The rewards were very appealing, especially the tokens.

balmy urchin
#
  1. The rebalance is good nerfing eclipse and Surge but its also kinda sad for me cuz I recently got the meta mechs and u changed them
  2. Battle pass 64 is trash like literally u give us to choose disc launcher implants . Disc launcher used to be goated before but they r trash nowadays
  3. Burrow beam 16 is good only when u have it but I dont mind as not many people have it yet and new meta looks good too
  4. The rewards were good

One more thing nerf reavers it is the upgraded version of revokers

Also I have faced some bugs like killshot not able to do damage in ffa with mods on and also sometimes killshot's dash doesn't even move it

somber pendant
#

Eclipse did need the nerf i understand but the will not get surge nerf

Is a decent award but gold pass reward was to OP

BB is good weapon but not give the buff

Did not participated

Please continue the advent calendar because f2p players needs for free token
And also you got a creativity of players

slow spear
#
  1. Appreciate the rebalances

  2. Battle pass is good i would like to have more options to pick a skin or implant compatible to what I have in inventory...I've gotten tons of skins and implants i don't use .at least the implants i can trade in..

  3. Burrow beam seems good . I didn't win one but been killed by it..lol

  4. Clash event is great..

  5. Advent calendar is fine..so far...

Thnx for all you all do.

fallen grove
#
  1. I think the nerf from the surge is too much.

  2. Gold pass reward is quite good especially the bb implant.

  3. A new meta weapon is a must any variant 8, 12 or 16

  4. No comment, I haven't participated. Maybe in the future.

  5. It's fun although i'm not that good at art but i tried.

brittle nimbus
#

Burrow beam for me hasn't been very impressive. Underperforming. I don't have them but the videos I saw before the release brought more hype than I think I'm really feeling in the arena. But maybe that's just not aim.

I still can't believe hemlocks ability got such a massive nerf while surge, the king of 1v1 got not even really a stun nerf but an inviis one...

Macq has been 👍 amazing my team one 4 of 4 matches! Prize pool this time felt much more rewarding compared to season 3. We also won their but got barely any a coin. Tbf we got implant parts to but still, we want acoins...

#

.

tawdry lance
#
  1. So far so good, the rebalances are actually going alright. I was worried about the Eclipse nerf but it honestly sounds reasonable, even surge nerf. We will see how the buffs do on this next wave. Last one made Suppressor decent and encouraged me to get Savants so it’s a good direction we’re headed. I’m not really a fan of volti and do think it’s ability is annoying, especially when you don’t have mod access one some mechs. I’m hoping this ‘buff’ doesn’t make it more annoying than it already is.
    Now I know mods are getting a rework but there’s so much wrong with matchmaking and they go hand in hand. There’s many older players with access to mods before rank 6 that are at an unfair advantage to us new players. Also the exploitation of squad power where people equip higher energy gear on low power mechs or stronger mechs they purchased at low rank paired with lower tier mechs. This is really destroying the fun of the game and these people doing this are the ones dominating the top 500.

  2. Discussed this with some others and i can see how some older players may not see this one as worth it. I do think this battle pass for me has nice rewards and after two-three months of not getting battle pass, the miniguns and implants (for me) have enticed me to get this.

  3. Haven’t seen the actual weapon variant in action. I have the 12 and 8 and they are crazy, so i can only imagine what the highest variant would do 😮‍💨. I’d love to get it but don’t see the need as im not yet at the level where i can use any 16 energy stuff well.

4)No comments, didn’t participate. But seems like its loads of fun. Definitely like to participate the future ones.

  1. Advent calendar has been fun and engaging for all of us. Know some may not have been satisfied with the rewards but i’m a big fan of the community and player activities that take place outside the game. I believe this stuff is really good for us and encourage you to do more stuff like this even outside of christmas time.
tropic fern
#

Rebalance
NERF: surge and eclipse yeah whatever... But come on pure cheat mechs like Volti, DW, Seeker and Parasite are not even touched!!!

And what about mods, we are putting up with this bad implementation for 1.5 year now... It distorted MM no more fun full teams matches because of Mods expanding the SP range, Mods ruined 90% of content including skill based weapons like snipers and strategy based like mortar and guided.... In addition of wiping out iconic content like RG and DL

Mech Arena is ruined by mods, ever since mods implemented all devs do is adding layer over layer of bad fixes all leading back to mods. Revoker infestation is one recent example

Very simple solution if you don't have mods equipped you should be matched to no mods match period. If you enjoy mods equip them and be matched with mods only matches.

Many skilled players and good content creators rage quit the game because of mods recently Ruffles

My inventory is 120k and 90% is not playable and remaining 10% is not enjoyable because it is maxed mods 3 revokers builds and 2 SR builds playing how poke first !!!

Buff:
This is very disappointing, we expected Gatecrasher, Vortex, Scorpius, Redox, Brickhouse, Mimiker, Silverthorn, Bastion, Arachnos, Sentinel. And weapons like Carbines, Reducing RG reload, Fixing berserker, hellfire, repeater, disruptor, Fusion Cannon, Chain gun, remove the homing from blast RPG.

So far the only change that fixed something is Savant.

Let's hope to see real effort to improve the game otherwise no point in continuing to spen time and money on MA

pure thistle
#

1.) I consider the Eclipse nerf to be absolutely unnecessary and it is quite balanced; it has a good hit rate but not high enough to last very long. The duration of the ability is necessary and the recharge time is also sufficient. Furthermore, let's remember that there is the Phase Cloak Speed Implant, so if the duration of Eclipse is reduced, this implant will be significantly outdated.

2.) A better option to balance Surge, since it was quite broken and has been present in competitive play for a long time, is to reduce its stealth duration, not the PEM effect duration. The fact that it has so much stealth duration as an ability is quite overpowered, and it's been a month since it acquired so many abilities in one. They should reduce the dash distance a bit and only the stealth duration, but reducing the ability duration and adding more charge time would essentially kill it.

3.) Burrow weapons absolutely need a negative damage balance, since they literally only need to graze you to kill you. They are quite easy to dodge, but only if you are at a considerable distance. Even then, the damage they do is absurd. And if they reduced the damage of Revoker weapons because they took down an opponent too quickly, then they should consider doing the same with these weapons.

#

4.) Regarding the MAC, I don't think I've ever had such uneven matchups. Of the three I had, only one was fair. The player with the most SP on my team had 15k, and yet I was still matched against opponents with 17k. I understand that the bracket went up to that limit, but it's absurd to match players like that. You have to keep in mind that the format is full mods, so every 2000 power makes a big difference, clearly in the higher leagues. Curiously, the only match I won was the one where we were even in hangar power. However, I'm not complaining because I'm aware that many of my other friends had fair matches; perhaps my case was a bit different.

#

5.) In my opinion, instead of nerfing the only units that can provide a fast-paced and less camping-oriented game, they should nerf those that contribute to lagging behind, like the Lancewing and Deathwalker. Regarding the Lancewing, it would only be necessary to adjust the map boundaries, and as for the Deathwalker, the duration of its ability should be slightly reduced. I also think it's unnecessary for it to keep firing after a reset, since everything related to the mech should also be reset when it's reset.

errant smelt
#

** 1) 2nd Wave of Rebalance Announcement**
Surge gets another nerf. Frustrating when you’ve finally spent so much time and effort upgrading and maxing out mods.
So all stun mechs now have a 1-3sec duration. While the new blizfrost can freeze mechs 5-7 seconds?? OP much? *you do what you gotta do to get sales right 😅

** 2) Battlepass 64 **
Same o same o… BP still needs mod parts in there

3) Burrow Beam 16 Impressions
So OP… 🤤when does it come out into ingame currency?

4) Mech Arena Quarterly Clash Season 4
It was good. Besides Timezone issues and the rewards getting less. We got the same rewards ish* but without the mod parts per win this season.

5) Advent Calendar: Experience & Rewards
Great. Keep up the great entertainment. Thank you.

Thanks for all the hard work. Lastly please fix mobile min aim assist. Thanks. (Sensitivity is too slow and the cursor keeps forcing it to centre)

vivid abyss
#
  1. MORE THAN mech Nerf we need mod Nerf they make the make soo powerful Mann but Nerf is reasonable bcs Eclipse and surge were ruling for long time and I think this Nerf won't stop them.
  2. why disc implants wait are they gonna buff it ?
  3. Melting my whole hangerwoe
  4. I am not participating in it because of my examsHmm .
  5. Heheblush just for acorns can do anything.
pallid mural
#
  1. Hello there! Please put down the chair. Let us instead sit down and chat like good ladies and gentlemen 😅

We have three hefty topics for this week, so brace your thoughts and hands! Tell us what you liked, what you did not like, and what could be improved.

And don't forget! Healthy communication is key! 👍

  1. 2nd Wave of Rebalance Announcement : The rebalance was not good, its like feels like Scouts are dying now. The most worst part was Volti.

  2. Battlepass 64 : Its good.

  3. Burrow Beam 16 Impressions : The New Meta.

  4. Mech Arena Quarterly Clash Season 4 : It was the best part till yet, coz My team won the massive reward and clashes were fun and heated.

  5. Advent Calendar: Experience & Rewards : Awsome, the rewards are good and it was the fun event.

warm mason
#

1)2nd Wave of Rebalance Announcement: I liked the intent to shake up the meta, but some changes like Surge , it was a big no no. If the changes to its stats were new 0.5 seconds to 1 second. I'd say that would be acceptable , but 2.5 seconds removed from its stealth duration ? Even 1.5 seconds at some points ok but 2.5 ??? Nah , I bet people would ask for a Surge buff now 😂

2)Battlepass 64: The rewards track had some nice highlights, could benefit from more unique or choice-based rewards.

3)Burrow Beam 16 Impressions: The weapon feels fun and impactful, but its balance and visual clarity could be improved so it’s less frustrating to face. It just replaced revoker , in no way is this weapon balanced and I'm 100% sure the devs know it too. But did it anyways

4)Mech Arena Quarterly Clash Season 4: If the brackets were divided as 12k-15k , 15k-18k it definitely would have been fairer and balanced. The competitive structure is engaging, but this time the brackets were a bit too messed up , cant recall exactly but bracket 12k-18k was messed up. On week 4 we had opponents who could have been squashed with 3 of our members vs 5 of them. I dont blame the opponents here but the matchmaking was definitely not ok as on +12k there are different level of enemies as compared to 16k-18k. Cause 16k-18k we get to see fully maxed modded enemies.

5)Advent Calendar: Experience & Rewards: The daily rewards were a nice touch, but the experience payouts felt underwhelming and could be more exciting or varied.

snow bay
#
  1. 2nd wave of rebalance announcement is good but Nerfing srg i don't think this is good cuz srg is legendary mech so it need some advantage apart from it's dash. After rebalancing srg ability duration will equal to zypher emp.
  2. Battlepass is descent.
  3. Impression and wepon both are 🔥 .
  4. I've no idea about maqc:/
  5. Advent Calendar experience and rewards both are awesome but AI 😔
paper dawn
#
  1. everything is good except for the surge changes, please don't nerf surge so much

  2. very bad not buying this time

  3. not tried yet, but yes it is meta

  4. good i suppose

  5. another W

little portal
#
  1. 2nd wave of rebalance - i really liked what buff happened to volti i really like volti mech too and also i dont really use those weapons so that doesnt matter for me though eclipse nerf is not bad and i dont have eclipse too but whay happened to surge was bad for me because i have surge
  2. battlepass 64 - the skin given was very good i really liked that skin and also i really like the fuction of battlepass aswell
  3. burrow beam 16 - really abd op weapon which can compare to revokers low reload high damage i am definetely sure it will cause destruction in matches later on
  4. mech arena quaterly clash season 4 - i will say it was just perfect very nice rewards and that was fun for sure
  5. advent calender - i got a free token for blizzfrost and also i had submitted drawing for solis cre i was very much helped by the token as i actually got the mech itself 🤗
inner bone
# atomic kestrel Hello there! Please put down the chair. Let us instead sit down and chat like go...
  1. I get it that they nerf certain stuffs in order to introduce us with the new creations. But gotta understand that quality is over quantity. No one is gonna choose silverthorn and volti over surge and eclipse. They better work on making mm better, instead of nerfing stuffs. This nerf thing decreases the challenging vibe, intensity from the game. And most importantly, stop listening to those who just complains about certain mechs and weapons in game. They just want everything to be easy. And from the first and second wave rebalance, I've absolutely no problem about the "buffs" you made, that increased the intensity and made it more challenging. Remember you guys created everything in the game, so don't ruin your own creation by nerfing elite stuffs.
  2. I've no problem, it's fine.
  3. Burrow beam is just amazing. Thanks for creating this weapon. I just think that, the name "burrow" doesn't fit that weapon, based on how devastating it is. Should've given a better suitable name which matches with it's type.
  4. These certain events are amazing. It shows how much you guys think for the game and us the players. Thank you.
  5. These events are so much entertaining.
slender void
#
  1. don’t have ant of the concerned weapons/ mechs, but they seem ok
  2. same as other passes, nothing crazy
  3. only faced it occasionally but is likely to be nerfed
  4. did not participate
  5. as others have said, possibly give everyone 1 or 2 tokens and then for very good submissions give more discretionally
tribal pecan
#

1. In the 2nd wave of rebalances, it's good to see surge and eclipse being nerfed. It's good that they did not touch the ability of eclipse being immune to status effects. The change on surge reducing emp duration down to 3s, the same as few others like zephyr make it a good change. Hornet's buffs were also very good ones as it didn't at all feel like a legendary weapon, and not worth using. Now it might give some space to people who like the mechanics of the weapon to use it and actually get some value. As for the other changes, I don't really have anything to say on them.

2. The battlepass 64 is average - it's fine.

3. About the burrow beam 16s, I'm just in mid-game stage so I've not really used/seen them in use. I've nothing to say in this.

4. MAQC.. I've joined the discord server just recently, so I don't really know much about the MAQC. It's not promoted much in the server honestly. I don't see any guides for it or any info about what exactly it is. I've been on the server for a few months now and till now it never intrigued me enough to dig about what it really is. Initially, it gave me the vibes of some eSports but currently I'm confused between if it's some eSports type or just some event. I've seen people receiving their rewards for playing in it and it was 1k+ acoins - so rewards like that on paper are a big thing. Earlier I didn't even know the rewards could be that good so I never bothered to ask about it.

5. The advent calendar - the things are great and the system of rewarding valid participations and extra rewards for relatively better submission in arts is a W. Even if not event tokens, any kind of reward that feels "worth it" for the side-task is really fine. It's good the way it is.

-# *pov of a player in mid-game stage

rose hedge
#
  1. the second wave of rebalance - I'd say it is fine.. many players may go crazy but eclispe definitely needed a nerf. Surge is kinda ruined.. facepalm

2)Promo codes are always good. No comments on that just keep them coming.

  1. the new battle pass season is mid. Btw is disc launchers receiving a buff?? Just curious sadcat thinking

  2. burrow beam 16s are quite nice . It slides in pretty well. First i thought these weapons would be broken but they're pretty good. And fair.

viscid ferry
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  1. It's doesn't do much.

SURGE - you realized this is actually a buff?? It means surge now has 1 sec less to wait in-between stun!

Dreadshots is slow and need alot of effort to hit your target, this new change doesn't slove that.

I main eclipse, and this doesn't nerf it at all! But I think revokers is more of a problem, what you should aim for is a nerf that avoid people using eclipse with revoker to rush in and kill everyone, walk out with miminal damage.

  1. Alot better!

  2. Looks OP

  3. I didnt entered

  4. OK, this one was good!

limber wolf
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  1. 2nd Wave of Rebalance Announcement

Bad - the worst update in MA. How one can call this update "balancing" if f2p mechs got nerfed and new p2w better mech (Blizfrost with p2w event) and better p2w weapon (Burrow Beam) was introduced.
There should be some weapon updates, not nerfs. Can you imagine what time it takes to buy and update ANY mech in MA if you don't want to spend a ton of money? I can answer - YEARS! I have been playing this game almost EVERY day from time MA went pubic and have maxed only FEW mechs. My surge and ecplise is still not maxed. Because to get blueprints and acoins is ridiculously time consuming task.
And now these time investments are nerfed. For some money investments were nerfed.

Volti already is the best mech in tier1 and tier2 2vs2 games!!! In tier 3 it is OK, but not the best. Low lvl Volti should not get ANY boosts at all!

  1. Battlepass 64
    Bad implant

  2. Burrow Beam 16 Impressions
    New balance broker

  3. Mech Arena Quarterly Clash Season 4
    No comment

  4. Advent Calendar: Experience & Rewards
    No comments

silk dome
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  1. The second wave of rebalance is mixed.

The Eclipse Nerf just means that it will have 20% less time compared to before to strut around the map and an extra second of hiding. Don't think that will matter much, but who knows, maybe trying it out will prove otherwise.

The Surge Nerf is pretty significant. The 1 second Reduction in duration especially after the nerf to Revokers provides a significant chance of surviving an ambush. Also reducing the stealth duration by half is pretty good because from my personal experience not being able to shoot at him for 5 seconds often caused me to die, 2.5 Seconds means that they will need to plan their Retreat carefully. This will surely positively impact the overall gameplay.

Now for the Buffs:

Oracle Buff is really good. Optimal range of 0-55 was too low given that the maximum range is 140 and that weapons like Oracles are mostly used at mid range like 80-90. Oracle will be much more useful now. Also Carbine has the same issue of its optimal range being 0-30m, please fix it.

Dreadshot is no longer Dreadful, though nerfing Dreadnought in the same wave would fill the droppers with Dread (Dread jokes here). A damage increase of 60% will make it over twice as effective as Continuum and a full Mag Dump of a Tetra Rifle will be equivalent to 6 shots of Dreadshot. A pretty good one I say. The increase in Optimal Range makes it even better than many Assaults in terms of mid range Combat, and maybe within a distance of 100 it may give Tetras a run for their money.

Hornet will now poison enemies faster, the poisoned enemies be poisoned faster and they will take damage quicker. Sounds awesome to me, but maybe it will be different in actual Combat. Still this Buff gives me hope about Hornet as well as depression over not having it.

Finally, Volti. I don't know have it never tried it and I don't know the meaning of Timeout in sense of Volti. So I can't give my feedback on this one. But I would really love to have Volti.

shrewd vapor
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Your News says there is a Range, Reload and Dispersion implant for Berserker.

There is no Range, only Damage. Unless the Range implant is improperly named as Damage.

silk dome
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  1. Battlepass 64 is awesome. In the free Version we get 2 Epic Implants for DLs and 1 for Blizzfrost. In the Paid Battlepass we can actually get a R4 Legendary Weapon. That's awesome. Plus a Legendary Recoil Implant for Minigun is awesome. Frankly this Battlepass is Awesome for those who don't have R4 Minigun 8 but want to have it. For those who have it but want to upgrade it the Blueprints are there. A better Exchange than the last time.

  2. Burrow Beam 16s. Do I need to say it??? Another Deathstar at our disposal. The Red Beam of Doom. Gahahahahahaha!!!!!

  3. MAQC 4, I didn't take part.

  4. The Advent Calendar was one month of fun. I really enjoyed the tasks, the challenges, catching cheatersOn blocking enemy Attack 10% Chance to Deflect it and cause him to be Off-Guard, which decreases his BC by 30 pointsOn blocking enemy Attack 10% Chance to Deflect it and cause him to be Off-Guard, which decreases his BC by 30 points. The rewards were awesome, the tasks creative and challenging. It was pretty fun. I would definitely participate in any such events in future.

vestal shell
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(1) Nerfing anything in a game should be used as a last resort. The fact that each announced wave of rebalances includes nerfs to weapons and mechs, regardless of the number of "buffs" implemented to offset those nerfs is maddening. For example, if a pay to win player buys Eclipse, and then Eclipse is nerfed, the perceived "value" of that mech is now diminished. Where is the Return on Investment (ROI) for the real money spent to purchase Eclipse? The answer is that there is none. And that, to me as a P2W player, is the core issue I have with these nerfs. It's infuriating to watch my hangar be nerfed due to "rebalance waves" after I have invested hundreds of dollars obtaining and upgrading assets only for my hangar to be less effective.

(2) Battle Pass 64. As a pay to win player, the rewards are always terrible. For folks like me who already have the mechs, weapons and/or skins, it's insulting to pay the $10 USD for the Battle Pass, and be offered implant parts or blueprints as compensation for already having a mech, weapon or skin that costs A-coins. Please make the reward choices in the Battle Pass feel like you're really getting something special and of equal value if you already have the mech, weapon or skin. Otherwise, paying the $10 USD feels like a ripoff and doesn't do much to encourage me to continue paying for Battle Passes.

(3) My impressions of Burrow Beam 16 is generally favorable. It's powerful, chews through shields and mech base HP well, and is (mostly) fun to use. My main chief complaint with this weapon though is the delay when activating the beam. It seems arbitrary, almost like an after-thought to make sure that the weapon has some kind of drawback. Which I understand, but the fact that this weapon needs all 3 of its implants to really be viable in the game seems like enough of a drawback already than having to add a delay to weapon activation on top of it.

(4) I haven't participated in the MAQ Clashes, so I don't have any feedback yet.

(5) I really enjoyed the Advent Calendar! It was fun participating, mainly because I was able to learn how other cultures and folks celebrate Christmas (or its equivalent), their traditions, types of food and activities, etc. Mech Arena truly is a game made up of diverse peoples, and it's always a blast to be able to experience and learn something new about others who inhabit this world with you. Sometimes, it's not just about the game, it's about the people you're playing it with!

shell harbor
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  1. 2nd Wave of Rebalance Announcement
    Very minor changes to eclipse and surge, thanks for taking it slow and steady. Feels a bit like the changes to Volti aren’t needed, really. Oracle should see a higher damage buff.
  2. Battlepass 64
    Looks good.
  3. Burrow Beam 16 Impressions
    Good weapon, deadly but I can see how to play against it. Feels like a good response to a lot of the current meta.
  4. Mech Arena Quarterly Clash Season 4
    Lots of fun! Please do teams of 6-7 next time, so that we have room for some substitute players. Way more fun 5v5 than 3v2.
  5. Advent Calendar: Experience & Rewards
    Great, thanks for doing it
shrewd vapor
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Thanks for buffing Dreadshot finally, and with 2 of the three faults being addressed. Firing rate will still be an issue, but I can work with it. Don't want it to be too meta after all. This will really help mobile players. I have been using Dreadshot over sniper weapons for months now.

supple mirage
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Rebalance wave

Seems like they are only buffing new things or the stuff that's very bad I absolutely don't like the way they are mostly buffing things that are new and obtained by spending money the devs should honestly listen to community feedback about what should be buffed nerfed or just be left alone

Battle pass

Nothing much to say it's the usual battle pass not much of interest for people who don't buy bp

Burrow beam

The weapon itself is very good but the problem with introducing a weapon of such caliber affects players without mods on a drastic level

MACQ

This maqc felt much more rewarding as compared to before even tho we lost one match the rewards were nice

Advent Calendar

It was nice but at times it felt kind of focused towards specific people like the hanger skin challenge only people who have specific skins can get the rewards and I personally don't like it as just not having something specific shouldn't prevent you from having access or benefits from community events for everyone

willow perch
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Weekly Feedback December 30th 2025 - January 5thg 2026

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Weekly Feedback December 30th 2025 - January 5th 2026

mild sigil
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  1. 2nd Wave of Rebalance.
    It seems like the Plarium Team is only focusing on the recently released Items rather than considering Legendaries entirely, and if that's true and items like Redox, Scorpius, Onyx, Gatecrasher, Carbines, EMs and Miniguns neither get a rework or price reduction, then this Rebalance is just partial. People at Plarium should focus on overall Purchasing power and upgradability for the Legendary Items, as they have Abnormal pricing and upgrade costs.

  2. BattlePass 64
    Doesn't excite me at all. It's all skins or implants i don't need.

  3. Burrow Beam 16
    Another heavily P2W weapon, but seems aggressive and amazing to me, hope to see it in an even Chance ECR soon in future.

  4. MAQC
    Didn't take part, but the Clash should go on.

  5. Advent Calendar: Experience and Rewards
    Nice addition, will love to see better and exciting challenges with exciting rewards.

sweet pewter
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  1. eclipse and surge deserved the nerf. I think the ability duration for eclipse should actually be longer while CD also be longer. With lesser ability duration, eclipse ends up being a" kill while ability is active" thing. Not so much tactical.
    I don't think volti needs a buff, more of just leave it as is. Hornets, dreadshots and oracle are ok.
  2. SEVERELY Dissatisfied. First of all, last season, the skin compensation for panther's vertex was implant parts! Same for the mech itself which costs a-coins! What happened? Then there are the weapons this round, refunded only for blueprints despite costing a-coins/credits. I was hoping this wasn't going to happen again...
  3. haven't tried it. Why on earth does it deal DMG to my mods despite it not even hitting them? Seems pretty meta though.
  4. hanger SPs were too high, couldn't compete. Ill see if I can join next time and I'll give feedback then.
  5. not really that good at art, but at least we do stand a chance for free tokens. Having trouble finding out what the point is of those though, maybe pin a message on what's going on?
glad olive
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  1. I‘d add more stages to the pass, as there are only 30, you don‘t get that much resources per season from it and related to this I would introduce a new system to level this pass up: Every match (win) gets you some points to level this pass, just like we see it in many other games, instead of we play 30 matches and get 3 rewards at once. There should also be a daily limit for these points.
  2. I suggest adding fortune keys to the loot of prodigy crates and higher, since you don‘t really get many of them. The amount doesn‘t have to be high.
  3. That‘s not something that would improve the game, but I would find it cool if you could see your friends inventory .
toxic pendant
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  1. 2nd Wave of Rebalance Announcement: SAD 😭
  2. Battlepass 64: i wish it was better
  3. Burrow Beam 16 Impressions: overkill
  4. Mech Arena Quarterly Clash Season 4: aBIG W
  5. Advent Calendar: Experience & Rewards: it was really gud indeed , everyone was able to do it if there was players of ma from 2-3months
velvet gazelle
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  1. Sounds good so far, I honestly thought Eclipse needed a tiny bit more cool down added, just a second or two. But everything else looks good on paper, although the Volti changes are confusing, is it a buff? The Hornet buff is needed bad, but my biggest issue is how the Hornet missals hit stuff, when they should be missing the obstacle. Especially when cresting over inclines, it’s like the projectiles are a meter wide or something, hitting the ground when they likely shouldn’t.
  2. I like the weapon idea that was added, but the weapon just wasn’t great IMO this time around . The final prize of a Burrow Beam implant I liked, as I just got the 8 energy version, so it helps. I prefer the last prize not “have to be” a skin. Skins are cool once in awhile, but stuff that actually improves our hangers will always be the first choice, unless I already got the item.
    3.IDK, just don’t own it yet. The 8s are pretty powerful themselves, a little tricky to use without all of the implants, but if they are any indication of how the 16 are, I assume they are crazy powerful.
    4.I don’t participate sorry.
    5.I don’t do these either, way too much on top of actually playing the game and those events for someone like myself who has to work.
trail galleon
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1) 2nd Wave of Rebalance Announcement
Nothing significant to me.

2) Battlepass 64
Free ones were bad imo. Nerfed weapon implant??

3) Burrow Beam 16 Impressions
Pretty OP and adds to the meta

4) Mech Arena Quarterly Clash Season 4
Good. My team won 500 acoins for 1 win - good. Main challenge was timezones.

5) Advent Calendar: Experience & Rewards
Im not really good with art. I think for those who are not into arts, you:

  • Continue to give everyone a token like you did
  • Give exceptional ones an additional token
gusty oriole
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  1. nerfs deserved. Cool seeing bot weapons like dreadshot actually be somewhat of a threat after buff hopefully more variety in the meta soon
  2. 4 implant crates f2p!! Good change
  3. haven't faced the 16 ppl say if they touch it they die, nice to vary the meta more, nerf revokers again. Ffa is still revoker arena
  4. the acoin rewards were nice hopefully elite mod parts are added to the pool again
  5. thanks for the rewards. Initially the blacklist for cheaters were warranted feels like now mods are handing them out without reason tho just to do less work later especially with the lack of penalty system. Something like catch 20 cheaters and banned from the next 3 events would be better and to eventually be a perma blacklist ID.
vestal plank
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  1. Announcement was good but need rebalance on discord launcher also not so good as a legendary weapon at all even suppressor DMG 42% increase was not good 50% was needed enemies do not get easily like other weapons waste of a legendary weapon it is.
  2. Need acoins in battles pass for f2ps.
  3. Burrow beam of any power is really a waste of legendary weapon. Mechs do not get killed so early I have seen opponents target others and me. Couldn't do much damage to me and others also.
  4. I would want mech arena to have mech arena quarterly clash season 4 in game as like how it is run by taking screenshot and discussing time with guild leaders many issues are faced like they are not available or us. They say their comfortable so our players do not come in the match and if we give our time they are not available. So mech arena should have that in-game that event where people register time and everything there. The matchmaking also is bad in Mac events.
  5. Advent calendar experience is pathetic and dumb announcements. Even after saying repeated feedbacks of not keeping reactions as criteria in judgement it was kept in Christmas tree event and said will be kept that criteria further also. The moderators blacklisted ai generators and stealers but gave tokens to cheaters who asked for reactions and got spam like reaction from many people. Instead of accepting mistakes and rewarding outstanding entries they denied. Last hangar Christmas theme event they rewarded 32 entries even after saying 15 by themselves so I did not make much of an issue. Last time and this both times feedbacks were given by many people who found moderators lower and higher partial and unfair. If you do not know how to keep rules stop keeping such events. When moderators say that people raise that their friend was given rewards if that entry is outstanding in the art he deserves to get that many people will agree there is nothing unfair in that judgement. Work should speak in announcement of winners.
vapid falcon
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  1. Even tho the nerfs don't seem like they are gonna entirely shake up the meta, they were deserved. Eclipse and surge stayed meta for way too long. On the other hand, the weapons which got buffed don't seem to have been buffed by a reasonable amount. Only the dreadshot buff is kinda significant and it kinda ruins the whole point of these rebalances, ie- to make bad weapons actually good.

  2. One of the worse ones IMO. Still don't mind it much.

  3. Gonna be top meta for sure. Can't get it for now.

  4. Imo this was the best of all the seasons of maqc. Ditching other rewards just for acoins seemed like a good decision. People even in lower brackets got reasonable amounts of acorns while those at higher brackets also got slightly more.

  5. I mostly enjoyed it except the last event. No event should be reaction based as it is very easy for people to bot the reactions and spam in DMs begging for reactions. Other than that, the other events were a nice way to engage the players.

past fiber
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  1. 2nd wave of rebalance can be a good decision from MA since these are dominating mechs from very long time so it's good to give chance to other leggy mechs.
  2. BP 64 has decent rewards and the best rewards was the dreadnaught skin that looks so cool.
  3. Burrow beam 16 surely is an impressive weapon because of its power of annihilation in the arena, it's hard to handle the opponents having the burrow beams. Overall it's going to be the most dominant weapon.
  4. I have nothing more to talk about the MA quarterly clash season 4 because I had no team to participate in that tournament.
  5. Ummm advent calendar is one of the best events for me because I won 2 challenges and secured my position in the top 15 twice as I got one leggy skin and tokens for solis ECR so it's the best event for me. I hope Ma will provide more events like advent in future.
verbal parcel
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  1. im sad to see the nerfs. The problem with those two mechs isnt related to duration or cooldown, but simply how those mech ability's work. Which is why revoker and hemmie are still meta.

  2. might pick it up, but the free pick rewards are lackluster

  3. impressive, balanced weapon. Good job.

  4. not participating or interested

  5. ive only ever won a CRE mech once, being Silverthorn (who is so bad i cant use), so more disappointment at never winning any others, including solis.