#Start announcing changes to the MC server *before* they happen

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median owl
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Coming here to ask that if a change in the mod list is supposed to happen we get notified of it before it takes place, so that we can prepare.
It is the second time now that something gets changed and only announced after, which (for some reason) breaks my save and makes it so that I have to reinstall it, which is really frustrating.

Pros: Announce changes before they happen so that those of us who might experience issues like that have a chance to make a new backup before it all breaks and goes to ** without worrying about losing anything. Also makes sure that whatever change gets implemented is actually .. wanted/needed from the people who play the server and not just admins.

Cons: Literally nothing.

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It's getting to a point where every new change is more of a headache than it's worth over here..

warm canopy
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strongly agree w this. in other servers it's not as prevalent of a problem I suppose, but with minecraft there are potential hours of builds at risk of being lost depending on what happens within the files? the people who play on the mc server are a small group but I would still appreciate some notification of potential changes before they're made if possible, esp when it seems to break the game every time :(

mighty root
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Hey @median owl, I'm gonna go ahead and pass this on to the suggestion team. I'll keep you posted!

arctic viper
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@median owl Hey!

We can try to announce when an update is coming to the server. I apologize that while we are just trying to improve the server and modpack, that it does complicate things.

For the keybinds, the following options will save you from having to redo them with each update.

If you want to keep your keybinds/mod config stuff that you've set up do this:

1.) Right click your modpack in the curseforge launcher and click "open folder"
2.) Copy your "options.txt" file, your "config" folder, and your map data "xaero" folder & "XaeroWaypoints_BACKUP240807" folder to a place on your PC (desktop works just fine & if you want to save single player worlds, copy the "saves"  folder)
3.) Remove the modpack in curseforge (Right click -> "delete profile")
4.) Search for the modpack again in curse and reinstall
5.) After it's installed, LAUNCH without making any changes to files and get into the server (this is to generate the new config and options files that we'll replace later)
6.) Close MC
7.) Right click and go back into the folder ("open folder")
8.) Delete the "options.txt" and the "config" folder, then place your original ones back in there
9.) LAUNCH 

As for the concerns of builds being at risk, rest assured that we have backups and we always have a backup before we update. No ones builds are going to just poof or be lost.

Unfortunately, needing to reinstall the modpack after a new version comes out sounds like a problem on your end of things, as I've not yet heard of anyone else having this issue. When we do a new version, you should just be able to update to that version in CurseForge. Next time you have this issue, let me know and I can help look into it.

warm canopy
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I'd like to ask if this is a no about updating us when changes are about to happen or not? While I haven't had to reinstall mod packs entirely, I've had issues upon a new release and would like to have a heads up at least if we can't have any input as a community

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WAIT I somehow missed that single line

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Don't look at me I swear I read everything ๐Ÿ’€ ๐Ÿ’€

median owl
# arctic viper <@759077343427428453> Hey! We can try to announce when an update is coming to ...

Ren has taken the time to look into the issue with me yesterday, and while it is probably an issue on my side, I'm pretty sure I'm not the only one experiencing it, hence the suggestion. Especially because as of right now the player base is not very big, and there's a possibility of it happening to more people if not taken care of faster.

I do appreciate the interest in this suggestion when it comes to that.

And yea, ofc, I wasn't worried about the builds, more so just my map - that I put a lot of time into exploring.

arctic viper
# median owl Ren has taken the time to look into the issue with me yesterday, and while it is...

I'm glad Ren took time to assist you! I know I've spoken with Ren some as well and we are discussing a possible solution for this suggestion.

It was brought to my attention that PoT has some transparency with future mods to be added in a public doc or channel, I believe we may implement something of similarity to this for MC. I know the leads will discuss mods and not think to share with the community, so it can be a great way to keep all informed and on the same page!

I would just strongly recommend that anytime you see an update announcement, to back up your files BEFORE you install the new version. I believe Tan mentioned being able to back up your map mod files as well, if you were able to do that or if you need help still with that one, please let us know.

I know it's frustrating to lose progress, no matter what type, so please don't ever feel we aren't understanding of the frustrations. I do hope we can always help our players no matter how many are playing.

median owl
# arctic viper I'm glad Ren took time to assist you! I know I've spoken with Ren some as well a...

I think it would be good to let the people playing on the server in on what the plans for it are, at least in the fact of removing/adding mods, as all of us could also have something of value to say or ask about regarding it.

And yes, I know, being able to backup the files is something I can do, however, I have noticed a problem arising when we are not in the know about the server update happening, I try to log on - get a failed message and know nothing about why or when it might be over, while I noticed new files popping up from that as well.

Regarding the frustration, if I may say, it is incredibly frustrating, and I feel it was even more so when my struggles and stress about losing my progress was minimised by the manager handling it at the time, in which I very much thought what I was going through was not understood and instead met with a scolding for "hostility" when all I was doing was expressing disappointment in the fact that none of the "help" provided was useful in my particular struggle, and that my concerns were not being heard.

arctic viper
# median owl I think it would be good to let the people playing on the server in on what the ...

I am sorry that you felt that way in regards to the help you were given. I do not wish to minimalize your feelings or opinions on the situation, but I would like to say as a 3rd party who read through the discussion, I don't believe anyone intentionally tried to minimalize or disregard your frustrations. I truly feel from the information provided by you, the staff members assisted in the best way they can. I don't believe there was any ill-intent behind any messages sent. Text tone is so hard to gauge, as I'm sure you are aware, and when we are already heated, we can misinterpret further. Again, I do not wish to devalue or minimize your feelings on the situation at all, I just want to share what I felt and saw when reading.

As you also know, we always announce when a new update is made, we never update the modpack without informing y'all at the same time. I recommend just peeping at the announcement channel before you pop into the server just in case. I also would say, saving back ups of your configs can be done any time, it doesn't need to wait until a new update is out. You could pull a back up right now and just have it sitting. If you make any changes, tell yourself to pull a new backup and delete the old.

As for updating the map file back up, just try to get into a habit of doing that weekly, or any time you feel you made decent progress. That way you don't need to stress on the day an update does come out.

Hopefully that makes sense?

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I'm not sure there is anything we can do in regards to the map progress being wiped with updates, but I can research and look into this.

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From what I'm seeing through googling, it really is on the client side to back up Xaero's files ๐Ÿ™ It's not a setting we can change, sadly.

median owl
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I have already looked into it with Ren, I do not think I need any more advice towards it, luckily, as it was explained to me well-enough. It was only the matter of wanting to avoid it in the future (and yes, now I also know how) but part of it is reliant on the communication from the staff regarding it

arctic viper
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Maybe I am not fully understanding your wants from us. We give a headsup there's a new mod pack version, that should prompt our players to make any backups they may desire.

What more are you wanting? Other than possibly a public mod possibilities list (similar to what PoT has)

median owl
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Yes, you give a head's up after the mod pack is updated. There is no information before any of it happens that a thing like this will be taking place, or that any server maintenance like such will be happening, which - to me - keeps us in the dark for as long as possible. And yes, a public mod vote would also be handy, as the recent update, at least to myself, is kind of.. redundant.

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I want it to feel like the changes are made for the community and with us in mind, instead of what it feels like now - that they are done on the staff's whim

arctic viper
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If I was to announce "In 10 min we will be taking the server down for an update/maintenance" and that maintenance lasts 15 min, and you're asleep (because time zones), what difference does it make that we gave a heads up? You'd still not know until AFTER the update is made.

Just trying to explain. The only way I can see that being helpful is if we announced 24 hours before we actually add something, but we typically are adding/removing as the issues occur and not having scheduled maintenance, as we are a MC server and not a game dev. If we need to have scheduled maint. days, that could be difficult to work with as we all have lives and other responsibilities.

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We discuss all mod suggestions among the Leads and we bring in Staff to give their opinions if needed.

Multiple staff members (who are also playing on the server) are breeding animals and having issues with animals TPing because of a mod we had previously. This mod may not be relevant to all MC players, but it was relevant enough that it caused issues with events and it prevents our staff from smoothly assisting players.

median owl
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I just think that a discussion with the players as well would make it seem more so like the changes are being made for everyone playing on the server and not just staff who can notice and "fix" a problem without really letting anyone outside of that inner circle know

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I also never said anything about the announcement being 10 minutes before. I just think that if a change is being made at a time when most of the player base is awake, so like last time - around <t:1774886400:t> - there should be some time given to the players to actually know that "hey, the server will be down for some time in x long because we're planning to do this and this update"

First of all because then people ain't gotta ping staff if the server is down, because they fail to load.
But second of all they can also use that time to make the necessary backup.

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I don't think this is too big of an ask, as I've been on the other side of things there.

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Let's go even further, actually. For any change from a player-made suggestion to be made, it is usually given around a week to gauge community opinions on the situation.

Why isn't it the same when a staff member has an idea about something that could be changed? The issue of the pets teleporting, as I've seen at least while being present at events, breeding up animals, but also receiving help from admins , was only a one-time occurance. Why couldn't it wait a couple days to be shared with us as players before being changed? I do not think it was urgent enough (from what I know and have seen) to warrant an immediate change.

arctic viper
arctic viper
# median owl Let's go even further, actually. For any change from a player-made suggestion to...

It was needed though, our staff could not use /tp commands without all followers going with them. This is not ideal for if we are ever assisting players or trying to work on new builds, events, etc for the server. Again, while it may not have seemed important to you as you noticed it only at a 1 time occurance, it was an issue for more time for staff. Personally, I stopped using the /tp command entirely to assist people. I had to find other ways to get to players for assisting them.

median owl
arctic viper
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Not every time we update the server or mod list warrants a restart/server being shut down. Sometimes it will just take effect at the next restart (3 AM EST), so it might have been missed or just simply forgotten, but I will be sure to inform them again that if it is ever brought down to make sure our players know.

median owl
arctic viper
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I will say, I think we are at a stand still on the announcing before an update comes out because an update being out notice is your prompt to backup files. We will start adding a prompt of "be sure to back up files before updating to the latest mod version" but I just don't think a "pre update announcement" is needed.

I am all for mod discussions and I am for a more transparent mod working doc, these will allow those who want to know the going ons know and those who don't care can not be spam pinged about it.

I don't believe us removing a mod and adding replacements should warrant this much stress for you, other players, or our staff. While I understand that this particular mod version change caused some issues on your end, and maybe a few others, but overall it worked for the majority and has not continued to be an issue for most.

I think we've come to a compromise on having some transparency, as mentioned before, but otherwise, I am not sure there is more for us to discuss. Please let me know if there are other concerns regarding this though that I am either missing or that you wish to bring up.

warm canopy
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Will there be room to discus upcoming mod inclusions (community feedback/if it's wanted or not) if an update doc is made and there's a rough schedule, if an announcement prior to an upcoming release isn't something yall feel is worth it? ๐Ÿค”

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Or are the Minecraft servers different in that the community has less of a say in what mods they wish to see in game given the nature of Minecraft mods as a whole?

arctic viper
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Yall are more than welcomed to suggest mods, we jsut ask you make a suggestions post for the mods and follow the format.

If we have a mod on the public doc (coming in the future I believe) that you don't like or have a better idea for, you can also make a suggestion then

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It would be a bit silly to have full transparency and not allow our players to give their opinions.