As an Enchanter, your mastery over Water and Air allows you to Imbue and Heal your allies. You provide a variety of buffs by infusing the bodies and minds of your allies and then utilizing the restoring properties of water to keep your partners alive.
This description is accurate, albeit superfluous.
- Healer (Best at single target)
- Multiple ways to support
- AOE, although negligible
- One banish, one slow for crowd control
- Leveling as a healer is terrible
Visuals
- Storm of Haste is great, but party members think it is excessive
- Tempest needs more panache
- Debilitating Waters needs to be more noticeable
- Both Imbues should be more noticeable. Mind on players head; Body on players weapon/arms
Art
- Imbue Mind would serve better as a brain instead of an ice crystal
- Tempest should honestly be renamed and get new art befitting it's buff
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