I'm working on a set of backgrounds, which are basically classes for PCs in my homebrew system. I'm trying to do a few things with the backgrounds: a) make them distinctive; b) give them clear community roles; c) give them thematically appropriate abilities. There are hints at other mechanics here, but that's not the focus.
My questions for the hivemind are:
- Are there any of these you would never play, and why?
- Are there any of these that stand out to you, and why?
- What might I improve in the descriptive aspects?
- To the extent you can intuit them, are there implied mechanics here that sound ripe for abuse?
- What else should I consider?