So practically D&D meets Sword Art Online, the player character are just player users who is trapped in the virtual world with the other 250M players and 1000 NPC with only few vocabulary.
Backstory:
A massive game company CELDA released a massive Jump-Into-Virtual-Reality-World-Massive-Multiplayer-Online-Roleplaying-Game where it can take your consciousness to a VR world where you can play as any race and class! Best perk of the game, there’s no micro transactions!
Unfortunately, the players had realised that they cannot log off and if they want to leave, they have to beat the game.
Plot idea: only have the ways to escape the game.
Beating the game - You beat the final enemy at the final tower. You and every players are free.
Breaking the game - The game needs to be extremely unstable to activate emergency log off. (Be warned it might ACCIDENTALLY kill some players.)
Usurping the game - They gained access to ADMIN control. (What they do is up to them)
Homebrew idea:
Something about using debug weapons with some harsher penalties to even the odds. (They’re gonna need it to destroy an AI)
Glitch can be either a benefit or a hazard. From bs amount of knockback to falling out of the world.
Players can now see how much health that the npc have because Video Game logic.
Admin controls (Give the player monster manual and magic item cards)
Something about separating skill checks from game to real world. Example acrobatics check are something to do in the game whilst history is a real world thing.
Question, comments, and suggestions are welcome.
P.S What is the name of the VR game should I come up with? (Was thinking of something that is familiar to prison in another lingo or rhymes with prison, I don’t know)