I'll start by saying I like the new bubbles around the shelters. I like that they give an impression of being apart from the radius.
I love the greenery we find in and around the shelters, again it reinforces that 'safe zone' feeling.
I hate that most of the shelters have been completely changed, and in most cases their character has been gutted. I loved that they were 'out of the way' locations, up ladders, under rubble etc. Now they just seem ... like any other part of the radius, just with a bubble around them. There is no feeling of hiding away or out of sight. They are no longer locations that feel like they were found in the past by explorers...exploring. They are just unexplained bubbles. Without the bubble, most shelters are now out in the open.
To me there are two solutions -
I think, if the theme of the bubble was 'normal' then it needs to be doubled down on, with even more flowers and greenery to emphasise the significance of the bubble and the impact that the bubble has. Maybe even having most of the bubble as solid, with a tunnel that you have to crawl through.
If that's not wanted, then I think the shelters should go back to being more hidden, up ladders, under rubble, in hard to reach places. The effort of getting into them, and the tightness of the space is what made them feel safe.
At the moment the bubble neither feels significant, nor like a proper barrier, making the shelters feel... stupid, for want of a better word.
Beta 1.0