#Anomalies damage too high for low settings

31 messages · Page 1 of 1 (latest)

velvet cliff
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I have anomalies damage set to low with full health, I got hit one time and it took 50% of my health. I have to test what damage higher levels cause. I think it shouldn’t be 50% damage on low.

compact nacelle
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Yeah, the anomalies on normal are insane. I didn't realize just their difficulty could be changed, I will do that but it doesn't sound like it does enough.

velvet cliff
frank elk
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I agree: damage from the anomalies, especially the pain field, is overtuned. I have my settings on normal.

low iris
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how do you not trigger the pain field

sharp anvil
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i think you just walk real slowly

open pier
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There’s also a health display bug on changing zones at the moment. It’s possible that your health was lower than indicated before you got hit.

brittle pebble
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it's also a possibility you had parasite anomaly attached to you, that would increase the damage

fading tartan
brittle pebble
fading tartan
brittle pebble
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yep

fading tartan
# brittle pebble yep

If that's the case, maybe a sound effect while they are attached to you would be a good idea.

If they spawn in the forest I might have picked up some without realizing which could explain some of the damage inconsistency.

Do they only attach to your arm?

low iris
low iris
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you dont know?

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you could have just said idk

brittle pebble
brittle pebble
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I think I didn't see them spawn until SEC 3

low iris
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do you know if the count as entities or anomolies

fading tartan
brittle pebble
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the update post for beta calls them anomalies

low iris
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ah ok tahnk you

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cant wait to turn them into black caviar

brittle pebble
low iris
open pier
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Oh that’s what those things are

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How are you expected to avoid them though? Just shake them off after?