I've got the virtual gunstock disabled in my game currently, because I find it very constraining in my range of motion. Effectively, I can't point up or down at sharp angles if it is enabled.
At the same time, there are situations, especially when I have to shoot longdistance, where a virtual gunstock would be very welcome to cut down on jitter.
Since it's no longer being used to toggle weapon flashlights/lasers like in ItR 1 (these attachments now being manipulated separately), we're no longer using the offhand trigger for anything.
What if we allow the player to toggle the virtual gunstock on/off using the offhand trigger when holding the rifle with both hands? As if to allow players to selectively shoulder their rifle or not?
