Ok, I have around 10-12 hours into the Beta now from a scratch save, only on Easy settings and think I have some thoughts on the new Modifications idea:
Good:
~Ability to find a good variety of parts in the Zone: From higher security level receivers to that 1 stock you need to finish a gun, even if you can't 100% build a gun you want due to bad RNG, could still save a lot of credits with the parts you find
~Zone exclusive parts: ATM I only know of a few, but a few is still great, the idea some parts are found in the Zone is both fun for explorers AND a small touch of story. Like we can only buy what is currently mass produced on the market, but older gun parts that were saved by families can be found still. Also some color variation is nice as well
~Customization: I have had a lot of fun making normal and goofy guns and it's just plain fun. Currently my favorite idea is a short barrel with a suppressor and a long foregrip, giving an "internal suppressed" look to a gun like the M4A1
The bad:
~Not all parts out there: Now it's not the WORST but it does suck that I can find enough parts to make something work but it's rough to make it...decent. Example: M4A1 only has the "M16" parts from all my adventures. This means you can't have sights or attachments unless you buy the M4A1 receiver and foregrip from the shop
~Need means to repair: We have cleaning, which is great, but I hope we get a system like ITRs upgrade station to repair Zone parts. Make it cost like 60% of the original parts cost, so if a barrel costs 1,000 credits, it would cost 600, then you can turn your "Old Barrel" into the "shop Barrel"
~Lower magazine and ammo security levels: This is more a personal taste, and maybe balancing would be bad with this changed BUT, let all magazines and ammo be unlocked by Security level 2. It feels bad that I could have all the parts and a working M4A1, but since I have not found any magazines and limited ammo I can't enjoy what I scavenged. If not maybe a rebalance to let some more rare magazines spawn a tad more frequent? Only found 1 M4A1 mag in my 12 hours feels bad.
The Hopeful:
~Pistol Modification: I'm sure it's planned, no doubt, but I am still hopeful HOW it will be added. The idea I could get a stashed GSH via parts and then can modify [via scavenging or buying] just a replacement part to give me a rail would be nice. Give us long slides, bigger "Zone only" magazines, maybe even means to alter fire mode for guns
Jam tied to specific parts: Ok so this is an odd "Hope" but I would love if, since the durability is now split by part, that only barrels and receivers can cause jams. What I mean is, if I have a 100% barrel and reciever but my foregrip and grip are like 10% I would still never jam. This would mean parts can wear different and if you're short on supplies you can focus what matters to get the gun working.
Upgrades: I would love the ability to upgrade parts from the Zone via a machine like ITR1. For example, if I find a Stashed M4A1 I could upgrade it to get rid of the "M16" top rail, and vice verse, I can upgrade the Shop M4A1 to add that rail if I wanted