#Anomaly ideas based off Roadside Picnic

12 messages · Page 1 of 1 (latest)

pearl arch
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The current anomalies are cool. but they could be much more interesting and in line with roadside picnic. It'd also be nice to have certain artifacts spawn in specific anomaly clusters.

Anyways heres some examples:

"Witches' Jelly" - Sticky deadly slime that dissolves anything it touches
"Graviconcentrates" - similar to reflector anomaly but a circular patch of ground that absorbs light and sound which crushes anything that enters by sudden and extreme gravity, dust and leaves swirl towards it
"The Sparkler" - A web of energy that ignites anything that passes thru it.
"Time Slip Anomaly" - Areas where time moves differently could drain stamina, rapidly degrade equipment, and cause sudden day/night shifts
"Zone Shifts"- Kind of related to tide, but the landscape rearranges itself. like buildings and paths change positions, maybe just landmarks though.
"The Echo" – A sound-based anomaly that mimics your last gunshot or shout, luring you (or enemies)
"The Player’s Reflection" – Occasionally, your shadow moves on its own, or mirrors a figure standing behind you.
"The Meat Grinder" An invisible force (more common in decrepit corridors or storm drains) that will kill anything that goes thru it, although idk how fun this one would be tbh.
"The Glass Field"-A patch of ground covered in transparent, superheated silica. itd have a heat haze above and crackling from thermal stress.

Ive got some ideas for artifacts too but ill post that seperate. Tell me what you guys think and how well they'd fit in Into the Radius 2!

surreal zenith
pearl arch
surreal zenith
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Is the meat grinder the one in gamma that picks things up and shreds them to pieces

sturdy whale
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I think basing the game more off of roadside picnic is the best idea the devs can do, unfortunately the closest I think we’ll ever get to the book is 1.0 unless the devs decide to go back to it

fierce marsh
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The time dilation one is the most interesting but also probably the hardest to program. Anything that goes into it will appear relatively slow, but inside of it, everything around it will be relatively fast. It would also need a color shift I can't remember if it is red or blue shifting light that's associated with time dilation.

sturdy whale
fierce marsh
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There is this one idea I have for an anomaly, but it's a little too dangerous. Basically it's sort of a wall where all items that enter stay completely still. Said wall is pitch black because even photons trapped in it can't escape. Of course this wall would also be full of leaves, dust, trash. The only problem with this anomaly is that it's probably too dangerous. If you touch it, that's it. You're dead.

surreal zenith
sturdy whale