#R3mains' Custom Items
1 messages · Page 15 of 1
nope
idk maybe I did something we=rong when moving the directories
I'll try again once everything finishes re downloading
this fucking mic
still scares the shit outta me
when i accidentally touch it
@primal glen fmodel gives a responsefiles folder
makes one
says access to it is denied prob becuase its in your downloads
move it all out or make an exception
or maybe run upakgui as admin
yaight
I just moved it out of downloads
It still isnt working
Im done with this bruh
Maybe modding just isnt for me
oh well
@stoic vector releases on tuesday
Ah
Thank you! I'm looking forward to the release.
The update?
Keep it up it will work eventually
hmmmm
3 hours
whats in 3 hours?
it
2 hours
its time
oh god its time
1⃣ yea
2⃣ no
What the fuck did i just hear
Are you drunk again
Hi Rem! 🙂
Any chance you'll add the KS-23K in the future?
in honor of update
i shall make a new run
@echo flume is there any way to test wether the load mod is working correctly
or if ue4ss is correctly installed
set these on in ue4ss-settings-ini
[Debug]
; Whether to enable the external UE4SS debug console.
ConsoleEnabled = 1
GuiConsoleEnabled = 1
GuiConsoleVisible = 1
you can see what loads
i dont drink im not my parents
Are all the lever actions supposed to be in the shop?
😔
thats the fun part
i was trolling lol
Could I make a mod that adds all the radius only things to the shop🙏
ok
🤑
ty
Congratulations on your big release, and the mod anniversary! The leverguns are very cool to have in the game.
was gonna stream today but i feel like its too late
No worries stream tmr
I made a new run but im not using this shitty rex so i bought a pm to start my run with
Ill see if the mod is working in a little
Did a adjustment
The speed loading mod i mean
good
best idea ive had in years
messing around w logicmods they’re easy
how are the levers I hope they don’t feel too bad
Levering with the primary hand is so tuff🤤
is this a joke or not I cant tell
I will test once i find em
Still not getting the logic mod to work
Ill havs to check logs again
Il do it later
not a joke its very fun doing it like that
also why does the p226 special have a level requirement in stalker
uh
idk
Could you perhaps change it to zero 🙏
streaming today
at some point
how about
4:30
3 hours
actually no
need to finish terraria
whenever I do that
can you even finish that game
i have like 200 hours across all worlds and ive never beaten it
It seems that either it doesn’t see the mod or can’t find the exat
Path
maybe use the aio
Yeah ill give that a try
okay ill see if it works ill test in a couple
ok
im gonna
im gonna
streas,m
tresemdi
in
15
or 20
or 10
steqamgi
after i getg
ceffienee
i make mods for Into The Radius VR https://www.nexusmods.com/users/146506038
I am very happy now
I have found a ak in my new run
And mags are abundant
Ammo however is a different situation
thats what im doing rn
considering im not geared enough for village just yet
@echo flume
ye
it goes like that
@echo flume
i can get a 3dd model for 3d printers or but a normal one
i wihs you can rip one out from spt
whats it called
Leupold D-EVO 6x20
ye
that's cool
actually
found a model
that is ripped
@echo flume
So you need this model or h3 one?
no i have it
So the cool thing about this scope that its low profile and you can put tall red dot infront of it
it works best with intended one(leupold lco) but i also like it with t1
its reallt interesting and cool one
just expensive as hell
what the hell is that
it's a cool concept that were too expensive to be effective
its 6x times scope that you put behind your red-dot/holo and just like a magnifiyer it allows to see further but this time its a full-fledged 6x scope
here;s how it should look
shift your head little down and you get a long range scope,shift head up and you see your red dot
wait
so
its a reflex
and the shit on the side is a magnifier?
doesnt look like it
i was gonna do something else
before this update
that i said i was gonna do for a while
@echo flume does your 'all old maps' option also include castle or just the 4
since you mentioned castle being broken
no
exactly
it reflects magnification
and has range markings on it too
so its a 6x
that is always there
it was made as a combo-scope for a leupold lco (red-dot)
it's a good idea because normal scopes with red-dots on top of them are quite high
and this one is REALLY low
is it intentional that all the shotguns are like half of the intended shotgun loudness in stalker?
no
the disparity is absurd
and doesnt make any sense
so i just made them around 6
actually
no
the izh81 just has 3
and the rest of them have 9
stalker audio changes: 
as if they werent shit enough in stalker
just based off vibes
thats lik
the one big shit
shotguns are just ass
too loud and the ammo is too unreliable
ig i can make them loud
im making the shotgun buff mod im gonna include the increased loudness
trying to figure out why the editor crashes when i rename this map
ok
if youre gonna buff them make them not as loud
mosin is like 6
but its very cool to attract the entire map😢
yes unreal i did mean to allocate 18446744073.709552765 gigabytes to renaming this component
shrapnels for the ks23 work like regular buckshot as in they probably arent affected by the damage multiplier right?
no they dont
theyre just regular bullets
what makes it lose pentration over range? speed drop curve?
no idea
Wouldn’t break action be better?
i was thinkin a bolt since we already got a high power break action
3 actually
well
kind of 3
r u plannin on streamin td
sure
i gotta do some bs until like 1 but i could stream later
sweet
try the steamvr display today for your stream
ok
hopefully it wont kill my shit
ill do 4
so 3 hours from now
@deft spruce making p226 special sec 0 in stalker
gonna do a small update
bc my scope fix wasnt working
also why is .338 so light
and the 23x75 boxes are heavy even when empty
chill
fix it🙏
ok
i added an extra 0
for the he and rip
chill out
okay
its bc the stalker ones had them at 5
for some reason
WHEN IS THE Radius RETEX coming out I NEED ts
tommorow👶🤑😨
what??? like actually
fuck u
the guy whos making the mod was talking about wrapping it up for release this weekend so it might actually release tommorow
zefir is talking about a public release right? not like a private release given only to you for promotion right?
yes
gonna start after i bathroom
my mod is half-life 3
admittedly beyond not being on my pc much the issue is that my friends demand i play deadlock when im on my pc
startred
stwe'
Why did you cancel flechettes? Because I was thinking of toning down my shotgun buff mod and adding the current buffed buckshot and shrapnel as a separate ammo type because they're really fun but don't know if it's possible to add buckshot type ammo to vanilla weapons, also does shrapnel actually fire multiple pellets since in game for me, at least today, it seemed to only make one impact against a surface and is affected by the damage multiplier stat unlike vanilla buckshot
Idk if its cuz of the mod update but my games been playing weird
Stuttering when im getting shot etc
Same settings as before too
Its definitely odd
i think it was too much work
a flechette would be nice tho
😢
i mean we have shrapnel25s so maybe remains figured it out
yea
shrapnels probably work because the ks23 is custom
so its in the blueprint
and you cant edit base game blueprints
oh
you can add more armor pentration to buckshot but its probably in the vanilla weapons code where only specifically vanilla buckshot make it shoot multiple pelets
u could prolly make a new item tho
idk
im not a modder
i mean r3mains did it with the 23mm buckshot
or whatever its called
the shrapnels work because it’s hardcoded in the ks23
buckshots have some code that makes it do that only on that tag
and im not overriding the main weapon class or the class of every shotgun to support 1 shell type
I would say id want to stream this week but i got some stuff going on
got accepted to a group interview for an organization on saturday so I need to lock in
I do have to say last stream was nervewracking
you can tell like
in the last hour
I was stressing
vro is moving in the shadows
group interviews suck imo good luck tho
idk wtf im supposed to do
they gave us 3 articles to read
idk if it’s gonna be like
a socratic
or what
I really wanna get in but I don’t think I can do it
Be confident thats the big step
Just ego it yknow
Hm wouldn’t hurt to keep a few ideas from those articles in mind
Were they related to the sector you are interviewing for?
no it’s like
a scholarship organization
just quite lucrative
the articles are just for a discussion, nothing to do with the organization itself
I can do articles and socratics I just don’t know what to expect
idk what the stakes are here and my chance of getting in there’s like 150 people in the 2nd phase total
which were all selected from over 400 applications
I mean I poured my heart and soul into that app but idk if I could really show my hunger in an environment like that
yeah i mean ur gonna do better if you try not to stress it
ur not gonna be the only one who's gonna feel like that if there are that many people
overthinking is the killer of creativity and productivity
i would know
@sterile dragon can i get content creator now
No, I ate it
hmm what do we think about a stream tomorrow or thruday
this interview is genuinely scorching my brain I can’t go an hour without stressing about it
life is already hard
i live by this motto:
yeah ill be free for once to watch
"if you cant do anything about the problem - dont stress , you'll end up fucked over and stressed out
if you can deal with the problem -- dont stress, there is already a way out, fix it and forget about it"
i go by the motto
life is too short to stress over
i stopped stressing out about stuff and i became a better me
confident and doesnt give a fuck
real
you tell me i am fat?
--you're probably right, so i'll go to the gym
I have no taster in clothes?
--that's the truth
i look ugly?
--i know, it doesnt bother me
tommorow is going to be hard?
-- ok, 1 day is nothing in my whole life
stressing out is a choice
yup not wrong
and i chose being selfish and egoistical
i dont give a fuck about opinions of other's(escept family they know me better than i do)
this part came out wrong , i dont know how i shoud explain it
i used to be depressed and i thought if i don't have value in my life then whats the harm in living
and thats when my life starting to change for the better
exactly
if outcome of ourlife always remains the same
what matters is a way that we come to an end
replace time wasted because of stress,anxiety,derpression
by enjoying little things,moments of clarity, OF THINGS THAT MAKE LIFE WORTH LIVING
hmm
I need new shoes either tomorrow or theusday
I have the rest of the fit
so whichever day I ain’t doing that I’ll stream
I genuinely have
so many mods
on my mind
that will take a long ass time to make
so next update is gonna be an a long time
How is it called when someone has shoe problem?
Isshoe
stream in 45 hours🙏
hold on let me get turnt before stream
people are being annoying
and getting closer to seeing that she/they on all my scholarship emails
hold on i think my headset dead
startinggggg
Into The Radius Reimagined // ITR1+STALKER+No Vanno (as a whole)+RRP+prerelease mod LEAKS!
ungry
kill them with stones
and be free
if only
no the cover ain’t blown yet
KILL!!!!
hey have you tried to add a nagant revolver?
also can you add a rifle in 6.8x43mm remington?
Sounds interesting, ive heard r3mains loves adding new calibers 😏
no
genuinely what is that
Would new buckshots be able to be added to custom shotguns?
Like hardcode it like on the ks23?
if you hardcode it ig
So if I hypothetically remade the remaining vanilla shotguns that weren't remade by chuck in the sdk I could add custom buckshots right?
yes
but
would be a bitch to maintain
if somebody else touches a single shotguns bp
idk whats going on with regular bucks it isnt in any blueprint code
might be in a c+ class
No one is touching bps I think
If I remake a weapon in the sdk do I have to redo the all the loot and data table stuff manually?
no
Jackpot🤑
i just do it very comprehensively aswell
loot is bound by tags
tbh
dont really need to overwrite anything beyond meshes/tex/bp unless you want extra upgrades
and when i do that i overwrite everything else
to ease my soul
dont necessarily need to though
gun
I need to get started at some point ey?
maybe
perchance
wait
did I do the versions wrong
omlll
shouldn’t it have been 3.0.2
fuck
Oops he did it again
i dont particularly mind it
I kinda liked it when it was 1 computer per game 🥲
But it gets repetetive when everything is in one hub
shop/delivery/computer
its basically if a 5.56 cartdrige bumped up to 6.8 and became more powerful than 7.62x39mm
The 6.8mm Remington Special Purpose Cartridge (6.8 SPC, 6.8 SPC II or 6.8×43mm) is a rimless bottlenecked intermediate rifle cartridge that was developed by Remington Arms in collaboration with members of the U.S. Army Marksmanship Unit and United States Special Operations Command to possibly replace the 5.56 NATO cartridge in short barreled ri...
I think the problem here is that it's a tedious job to make a new caliber
doesnt matter that it's similar to somehing that already exists
fair
IIR there are already weapons that should use different ammo in r3mains mod, but for the sake of simplicity same ammo is used
I think mp7
Rip Chuck Norris
@deft spruce
Hey you have a nice voice :3
in my bio
streaming in 40
Does your old kolhoz fixes the black ground in reclamation?
or its not related?
could you take a screenshot of what you mean? do you just mean that kohlkoz lighting in general is much darker or is the ground texture broken for you?
give me 15min
you could also try pressing ~ and type "r.TonemapperFilm 0" in the console and see if that makes a considerable difference
reduces some of the contrast in most scenes
the ground is almost black, but in other locations ground is greenish/brownish
no rush for the screenshots or anything
i mean the mimics are slightly brighter thn ground in kolkhoz 🥲
hmm
yeah kolk is just dark
i dont think the ground is specially dark i think its just dark
maybe if you could remove the mipmaps on your texture for it?
do you have a list of all the items that are readius only?
no
you have to foot around and find out
Hey i wanted to ask regarding "old kolkhoz" mod
does it affect enemys vision range?
Since in new radius it's somewhat dark somewhat bright all day so i was wondering if enemys will behave differently because of lighting changes
no
Overwatch Standard Issue Pulse Rifle when
@echo flume the anniversary update broke silencers again, they lure in half the map and they burn like crazy through durability i can shoot 4 times 30 rounds and the silencer is done for, before one silencer was able to burn through 10 times 30 rounds before breaking. also carry weight is bugged, i can loot and get heavy but when unloading i stay heavy until i perish or go back to main menu, its frustrating having alot of loot and suddenly without a warning am heavily over encumbered from manageable encumbrance where i can still walk. whatever u changed broke the game. then there is the akmsu not having a firing sound when shot in single fire. but besides those issues, i love the only lootable in the zone change to some gear. oh before i forgot, u said u changed drum mags to be rare and less common... yet here i stand with more drum mags than normal mags, especially the mpx, mp5 and .45 drum. i find them more than normal mags
is transfer speed between containers and manual ammo insertion connected to the same variable?
In itr1 yes, in itr2 its for each ammo container
no wait i think in itr1 there is variable for automatic and for manual ammo insertion
2 variables in total
didnt touch the silencers, carry weight wasnt touched, make sure you are using the optional file if you need it. akmsu was an oversight from my ak sound mod patch. no idea about the mags, i dont experience the same in my current streamed run with stalker.
theres 1 speed for auto loading
and 1 speed for the time it takes to 'start' autoloading
and for manual loading
my mod doesnt touch silencers at all
i throw on a function from the main gun class on the end of the spawned levelconfig actor which fixed the stashes
do we want a stream tomorrow (wednesday)
sure
it wasnt like this pre update.
i also havent changed any mods.
i also have all the required files updated since day one of ur mod.
so something u changed might have done it.
i will trouble shoot some things and report back if i find some anomalies
ok but like
I didn’t touch anything
something must have changed in the code cuz like i said, pre anniversary update all was fine.
i can only give my observations to what i notice.
the kriss vector drum
the glock drum?
ok i was gonna stream today but likeeee
i lowkey dont feel like it
maybe tomorrow or the weekend
What made the izh18 so difficult if the break action stuff isn't in the event graph?
the functions
Are they important if I wanted to recreate the vanilla break action shotguns in the sdk?
i mean
yeah
they are recreated in the izh18
might be fucked up though
been a while since i touched it
If I remade buckshot in the sdk would the damage multiplier work on it like it does on shrapnel25s and would it need to be hardcoded in the shotguns for the remade buckshot to work?
it would need to be hardcoded
because whatever code controls the buckshots buckshotting is nowhere
1⃣ yes
2⃣ no
i have the mod that makes radius only items buyable made and ready
was gonna post it in like 30 minutes
ok
yeah i dont wanna deal with a sep file for that
im genuinely about to fuck up this whole bag of hot fries
fuck dinner
eat your vegetables
having stash only guns makes having them more of a novelty
and i like dat
destroyer made a sep mod for that
issue is I just don’t wanna deal with maintaining that
do you still plan to add short izh-18 without stock?
I plan to add something mischievous along the lines of the izh18
next update is a long ass ways away though I have many other things I want to do first
like
don’t expect it before may
oooh
may is going to be fire
gamma update,your update
oh god i am tired i thought i was born in may
making the nvgs change the postprocessing of scopes so now they actually work with them
through very not optimized methods
okay so
nvgs actually turn off in menus and transitions
but now they just dont turn on anymore
the scopes are missing the render off some postprocess so its a little funky
but better with the nvgs
do you have any plans of doing revolvers where the cylinder goes to the side?
no
I'm no expert, but something tells me that's not supposed to do that 
Bro this damn mod won’t work T-T
yeah they just do that
i have no idea why
Guys, I encountered this problem where the stashes from the r3mains mod didn't appear in the factory; in all the other maps they did. Has this ever happened to anyone? Do you know how to fix it?
does the shovel do more damage than other melee?
nah
or
i dont think it does
didnt get into that shit from last weekend
i was a fool for thinking i wouldve gotten in
there were
achievers in there
didnt stand a chance
What is this
you dont wanna know😨
Testing 'Lever Action' Rifles in Virtual Reloads - So many moving parts!!!
This is the default "left handed" lever rifle from DLC 3.
Let me know what you think!
this guy just got lever actions working in fallout 4 vr. crazy shit
crispy
crazy compared to the state of guns in fo4vr
when made a playthrough aimed all guns like pistols
check out his yt channel he does insane vr mods for skyrim too
Skyrim was much better
But you dont really hold weapons with two hand or need to reload
Hoping to run Skyblivion in VR when it releases
he designed an actual alchemy mechanic for skyrim vr
you put the herbs in a pestle and use the mortar to grind them etc
its very cool.
potion making, sorry
i dont play skyrim enough to know how the skills work
I always felt that the water in the bottle post filling was not noticeable enough, here is an experiment with 'animated textures' where I try to create the effect of the particles of your mixture floating around in the water added to the bottle. Other small improvements include ingredient movement during pestle pummeling and a much smoother buil...
I mean as much as alchemy can be realistic 😅
And then someone comes into room while you are making a potion 👀
this too
the box had all the stuff pushed out
only happens in higher level loot areas and started recently
Was there a custom item from mods in that red box where items were pushed out?
if i could tell what was going on in this image id probably know
remains fix your damn mod🗣️
what uh
happened
in that clip'
and how would one repliceate it
the full auto sound stopped mid burst
by putting a 100 round mag in their m4 and mag dumping
hm ill give it a try
i didn't have a issue with that last time i played
but i also don't mag dump
well do you have a 100 round mag?
aot
nah like gun range
it only happens after consecutive 70ish bullets
also probably happens when mag dumping with subsonics because it speeds up the sound by 50% i think so it happens way sooner
fok off
well there is a wooden box
and the stuff that is supposed to be inside is floating off in the distance
well did it have any of my things in it
i couldnt tell bc it was all floating far away
but i noticed it happening after the newer update
uhhh
remaaaaains
conglom
fmg9
looks like conglomerate
I mean I just need a model
I get it
something new never hurt
its a shitbox lol
if i can find a model thats like decent i’ll update
but if not i’ll be sad forever
FMG9 we have at home:
idk I haven’t really started next update
I wanna fuck with the btr and maybe these sequences more
I thought about doing more with the harvester first too
All the stuff you've been making lately is pretty rad. No sweat if you don't do new guns for a while.
rest in peace my stribog it got hit by a bazooka
the bolt wasn’t modeled so I just didn’t do it
actually none of the internals were
which really pissed me off
bc I literally had like everything else ready
wa huh
the internals were like decent i thought
or do you mean like
the inside inside
cuz the bolt was a little icky
cuz you never really see it in 5K
1⃣ y
2⃣ n
phantom conglomerate syndrome
whatever u did in the 3.0 update R3... it overrides carry weight mods and entering castle suddenly ads weight onto me magically, always when setting foot on the bridge. i ruled out all mods, updated urs to the latest version and scrapped old mods, i also made sure the carry weight mod gets loaded after ur mods, still this weird issue i cant explain
nobody else has reported this
very strange, but i too noticed that the blue lighting mod and its remove clouds that i removed cuz it just looked off, fixed the weird cloud bug i had which made the textures decrease in size and make it look like large cloud tiles.
hmm i have to dig deeper to maybe find the fuck up on my end
no i think frozen waseland does that
hmm adding the remove clouds mod and starting the game and later on removing it fixed the weird clouds.
maybe that fucked up some game files
js lettin uk the melee remix mod is incompatible with your other melees
in what way
yeah idk about that
does it hit for u
I never bothered testing it
tbh idk why it would do that
I overwrote the melee damage function in it but I don’t really know what he could’ve done that would fuck it up
release bettervogs
noooo
release bettervogs
ehhehgefg
release bettervogs👶
my wife left me
for real😨🤔?
do we think the normals are too low res now
completely imperceptible to the average gamer
u right
i took another gander at harvey today but I couldn’t really find a good way to implement adding more attacks
I can attempt more
@echo flume so the issue still persists.
Weight carry mods get overwritten by ur mod.
I deleted the game and all its files, registry entries, save files and so on.
clean slate install, i tried vanilla with only the carry mod and it worked fine.
i downloaded ur latest version of the gun pack and see there, the carry weight is being overwritten.
Strange part is, the mod i use has infinite stamina this stays infinite but the carry weight goes down to the lows, even the exo suit isnt helping there anymore. u must have changed ANYTHING about weight in ur mod that now overwrites carry weight.
i tried multiple carry weight mods and all worked fine on their own, but as soon as ur mod was put in, all of them stopped working, only the stamina part stays modded.
So for the love of ur mod... change back whatever u did to carry weight or the weight of certain items pls.
i love ur mod but i hate grabbing 3 guns and ammo and being half way down being over encumbered in light armor.
you keep telling me of this issue but I cannot recreate it and I didn’t change anything
nor I have I heard of anyone else experiencing this
then why is it happening with only ur mod?
all worked fine like i said before ur anniversary update.
now carry weight mods magically dont work.
maybe its the ammo weight fix u made that caused an oversight
that wouldn’t change anything
i still have the 2.5 version. ama use this one on a new save and see if my carry weight is reduced too
the only thing that would break it would be the dynamic curve setters in the armor bps
which are fine because I use the stat remover aswell in my testing game
hmm i remember u removing the anomalous armor weight reduction.
maybe this can be a factor?
cuz exo armor doesnt reduce weight too, only gives faster walk and fall height
i dont have that mod
does this maybe fix it?
lemme test it
the extra file?
yes
you haven’t been using it?
well i never saw the need for it cuz the mods worked fine, and the mods dont change armor and from the decription it sounds like armor stat change mods will break without ur optional file
but sure give me a few
@echo flume
works again
@echo flume question, would it be possible for u to give some of the lever actions a silencer upgrade (not shotguns obvsl), since some of the models come with a threaded barrel cover at the tip. so in my mind seeing at least the 357. lever action be able to equip a pistol silencer would be rad. ofc if this is something u could do or if u even want to.
theyre not going to use suppressors
Do you think the harvester death anim compatible with penetrator? (It's supposed to spawn an artifact when you kill it)
uh
If you don't know, I can test and report back
I'll go check sometime... when I actually see one
Why 😭
its a whole ass
exosuit
plus you arent gonne be having more than one
why would you have multiple
I can carry 20 body vests let me carry an exosuit🙏
It's to replace it with a heavy vest and helmet to preserve durability while still having it on standby
No it changes the same harvester blueprint that has loot and what enemies it spawns info
@echo flume also what kind of enemies is that?
slidey
is the loot not determined in npcinfos?
no
it just uses the defaults from whenever was in the sdk
which might be stalker
tbh I don’t really know what stalker edits on the harvester
maybe just the timers
never noticed a diff
stalker makes sliders instead of pechos 🙂
just found this line, but it might not do anything for loot than
idk
if it doesn’t spawn loot I can look at it again
I still have no idea how to edit the behavior
I made an attack but I don’t know when to call it or how to make it do over just circling around the player
which I could also edit that it’s just math
that doesn’t make sense when looking at it
assuming my people don’t shit on me tomorrow id like to stream
if I feel like it
So i was looking looking at vog rework you made. And explosion range was increased 10x times~
thats like... a lot, right? 😅
Or how is the distance calculated
Also does that mean that .338 HE now has shrapnel?
no just the shrapnel
in practice it’s not crazy
but yes the HE will be a lot better
no
the shrapnel velocity is high
not the range
the range is actually lower than the grenades
yeah I based it off of grenades rebalanced
I think it also curves it harder if the distance is longer
idk if it’s too bad I can adjust it
but I’ve been using it own my own for a while and it felt fine
oh ok now it makes sense
because stalker grenade are like max 225 explosion range
so it really stand out
in files, not sure how it feels in game
factory stashes def not working
i knew it
remain can we get a short hk416 like this one?
well
that's ... actually a good question
there are enought guns already
how about you add weapons that look ehh unqiue or something that doesn’t look like a ar15 or a hk416
Maybe add some bolt action rifles that are made out of wood?
like better alternatives to the mosin
Harvester death animation compatibility for 5 times harvester size mod when🙏
Lee Enfield that would be the ONE i would love to see.
but eh.
am fine with whatever special selection we get.
the lever actions are just peak and hella fun... i just wish we had a 9x19 version since all of the lever actions besides the buckshot versions use ammo that can only be bought at high secure levels... like .357 or 7.62x51/54
well what 9x19 levers exist
shi i thought they were common
i mean if u look it up u can find a few
but theres def 45 levers
which i dont believe is too expensive
def rare but
its not that i cant buy it.
its the point that most of the lever actions are mid to late game.
at that point i could possibly be using better guns.
so thats why i ask for a 9mm version to have something for early game, nothing really powerful but at least a single option.
so if u can find a winchester 1873 model u can probably make it use 9mm ingame.
was gonna stream but i wanna watch pastys
any small changes we want rq
@gleaming stream i was gonna do a little polishy update for chucks, would you be willing to make icons for the stuff he didnt
i think just the .45 mounts and ump?
not too many maybe like 5 at most
reverting lod bias to 0 on all normals 2048x1024 and lower was only a .05gb increase
is that what the 3.2.2 update does?
I mean, it looks like the changelog wasn't updated, so that might be why.
fuckass nexus i literally did
Into The Radius Reimagined // ITR1+STALKER+No Vanno (as a whole)+RRP+(now released) mod LEAKS!
Sure why not. Been a while since i made them tough
1⃣ 45
2⃣ 9x19
is there a .45 acp levergun already?
no
i was gonna but the model was dogshit
i could just grab another but i need ideas
ALL MY AORMS HAVE HAD RGB ON
THEY HAVENT BEEN MASKS
current
fixed
fuck me sideways
matter of fact
fuck me from every direction
im staying up to fix and upload this
also
windows has been using my slow ass hdd as a page file
for almost 2 years now since i got this pc
this shit
is so much faster
details mmm
we do and shrapnels are fine dmg wise but the pellet spread could use a good reduction in cone size... its nearly impossible to hit anything past 10m reliably, i understand that on a short barrel but on the long barrel... i should be able to hit someone past 10m and not use 5 shells
@echo flume i have a better idea instead of just one caliber.
make it like it Izh rifle. let it have 9mm standard but it can be cheaply upgraded to .45acp. 
do a ppsh full remake
because the virtual stock on it doesnt work
also add an attachment slot upgrade for the rpg
instead of adding an attachment slot u could add the actual rpg sight
fuck no
i have no concept of what makes items take attachments
im sure id have to recreate a whole chunk of firearmitem in thr rpg itself
assuming it isnt in a c+ class
ok but then i cant do the tiny one
the tiny one doesnt have any issues so no need to recreate it
just add it like any other attachement slot🗣️
integrated dovetail in the bp and the slot in the weapon infos no?
no
meant to say this last night but yeah stashes on factory and kohlkoz are definitely not working
the spare mags and loose ammunition that spawn are there for them all though
love yall
We luv you too
I should start working on something shouldn’t I
im gonna have to come up what to do for another streamed run
itr1 again? something with blue horizons because I really want to use it
wish someone would make a better frozen wasteland with more in depth assets like rrp
maybe I should stream itr2 when it comes out
I feel like all the issues I’ve seen and hate deeply won’t be fixed
What do you hate about itr2 so much?
Whats the issue with itr2 in your words? Imo itr2 did lose some of the vibe from itr1. Main thing i want back
Also amount of enemies. In itr1 in pervomay there where 4-6 mimics. In quite a large open area. In itr2 there are that amount of mimics at every point of intrest.
yeah that really
more maps
just never really liked it as much
hate deeply was the wrong descriptor
just thing I wished were different
now that I think about it I prob shouldn’t start something now I’m going through a little
it feels more industrialized
npc walking around and helping, everyone is positive
there is no sense of "DREAD" that you're alone
hostiles are more common and they travel around map less and its breaking tension
you dont feel alone as you were in itr1
and multiplayed also accomodates this
mainly because of MP this game feels this way
the enemy amount
loot amount
its more co-op designated game now
divide everything by 2 and the game is like itr1 just enemies remain at POI
I played trough itr1 recently again and the difference is crazy. In itr1 meds are quite rare and i usualy only take a few. In itr2 i need to take a whole pouch full of meds since most hits mean half your hp is gone and you need to use 2 red meds
On some itr2 runs i have buckets full of meds and never need to buy them or even loot them mush
should really start working on chuckdate
think chucks needs any balance changes beyond 45 rebal and the loot
wish I could consolidate it all into 1 instead of having to have chucks, the dep, and then the chuckdate but chuck said he wanted it separate
maybe a minor armor nerf in stalker, you can get like, 95% armor in stalker using altyn + improved vest chuck's and it's a def imba
wait I do have to finish my modded run before 2 comes out
oh yeah forgot about that
I did have that in my items but I removed all the extra overrides
only hard part is just gonna be loot and maybe having to deal with whatever bps is have to replace to keep them not being messed up
ahem mp5 and pp91
also the svd mesh is bad
maybe I could stream this weekend idk I think we have 3 more missions and then ouroboriealism
will be streaming 2 when it comes out
been playing tf outta twilight princess amazing game
can’t wait for the 2 pc recompilation ports
oh yeah, and you were going to try and fix the Kedr stock issues, right?
yeah that won’t be an issue
Make the heavy vest 50 protection and make it weigh like 8 kgs
Would make the normal vest actually useful
Price?
a lot
9000-11000 would be good no?
i think thats what it was when i first changed it
if thats the price im scared for when i unlock the rpg and exo
this is about the stalker price
1⃣ yes
2⃣ no
3⃣ maybe
ah, the price still worrys me though
i mean
i wonder how much they are
exo is like 15k i think in vanilla
thats not bad at all
make stalker exo 90% protection😈
does it increase carry weight too like in the actual stalker games?
yes
i assume thats why other weight modifying mods kinda break it
make it take up only one row and 9 loot points so it would be very rare
once every 15 playthroughs
all items are supposed to be lootable in stalker
even kitchen knives
nerf stalker exo
in what sense
make it 90 protection
is it not
its 95
buh
make it 1 protection
just needle's inside the suit
you get hit and they punture you
what’s something small that would be fun
something
blueprinty
that wont take me 20 hours of testing to make half functional
ashot pistol