#R3mains' Custom Items

1 messages · Page 12 of 1

echo flume
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like 2 hours maybe im not home

reef hearth
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come home twin its crimas time

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itr is calling

echo flume
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no I need

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rrp

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before I do another run

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context maker needs to update penetrator again

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even if it’ll take like 60 hours of straight work

reef hearth
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context died 😭

echo flume
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said he was taking a break

reef hearth
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oh

echo flume
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I mean can’t blame him

reef hearth
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good for him

echo flume
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only reason I get this done is because

reef hearth
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but i need my mods updated!

echo flume
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I have no future and im a bum

reef hearth
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well thats no way to think about onesself

lilac jungle
# echo flume rrp

you can help me expedite things since progress will likely slow down for my mod after new years

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also I'm 30 and finding time to work on my project, as long as you're not neglecting real life responsibilities you're not a bum

echo flume
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i suppose

lilac jungle
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if you are then you should work on that

echo flume
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nah im not a bum

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feels like it sometimes

lilac jungle
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I have nephews your age, you seem intelligible and have a decent set of technical skills

reef hearth
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hb unc

lilac jungle
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funny enough I have a niece that's older than me, so unc since birth

reef hearth
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lmao

lilac jungle
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@echo flume we could start the custom commodities mod now if you want, i can start searching for suitable meshes or grab some stuff from tark

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vanilla has camera, weather thing, secret documents, what else?

deft spruce
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Voice recorder and the black container thing

lilac jungle
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oh the black box

deft spruce
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Sample container

lilac jungle
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fair enough

bronze oracle
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How the KS23 feels

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perfect

lilac jungle
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im compiling a list of commodity items

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maybe someday we do a ITR "streamer item" mod

lilac jungle
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the list is assembled

knotty sail
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i am sure its wrong thing and you cant download it

echo flume
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i think i remember trying to use that model

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yeah no

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plus i got a controller to play my emulated and modded botw thats been sitting on my pc for 6 months

knotty sail
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ill try to find one later
too much work rn

echo flume
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hell happened on the 28th

peak blade
echo flume
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exo dropped

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i guess

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didnt make a post or anything

echo flume
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meow

deft spruce
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reddit post

knotty sail
honest oar
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Bas inbr obbins

deft spruce
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🔥

vernal plume
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I have an idea. New maps! /j

mint folio
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I had a random thought. Is it possible to make non-firearm items upgradeable in the box? If so, that could be a way to balance things like the exosuit.

deft spruce
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is it a known issue where some weapons, like the mutant, mcx virtus, point like 20 degrees lower than they should when held with 2 hands?

echo flume
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theres an immense amount of code somewhere that determines that

echo flume
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thought i changed them

deft spruce
echo flume
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conglomerate

deft spruce
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also im pretty sure this mod makes the m4 shoot sideways when an attachment gets put on it

echo flume
mint folio
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Pretty cool that you have accomplished most of the stuff on that list. Kudos for that.

echo flume
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havent touched it in a while either

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kinda just did it by fate

reef hearth
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i wanna see more boom

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for new years we get new grenades

echo flume
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especially with

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new botw

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shit

peak blade
lilac jungle
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This is the relative distance for the mp18 projectile to hit anything

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from where my camera is at to the board

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definitely needs fixing because the gun is fun

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also i noticed that the collision was removed on the front barrel, have you considered doing that for the shotguns so they're not as goofy?

lilac jungle
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the front barrel for break actions wobble, this is behavior that exists in the base game

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you could remove collision for the mesh to stop that could you not?

echo flume
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its a physicsconstraint

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it wobbles

lilac jungle
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fair enough

echo flume
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ill test izh18

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later

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idk what i couldve done

lilac jungle
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dunno

knotty sail
bronze oracle
#
#
#
echo flume
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i would use the eft one

bronze oracle
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ahh

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okay

bronze oracle
bronze oracle
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ah okay so u can just grab it from the files i guess?

echo flume
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yes

bronze oracle
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okay this does make things safe and easier to work with.
can't wait to see what u cook in the future. the KS23 made me do a Silencer less run atm, strange with more enemy spawns how fun it is to fight. instead of just snipin everything from afar

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also quick question is it wanted that single barrikada shells are found in the world and not in boxes more common?

echo flume
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i made them about the same

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drop rate

bronze oracle
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ah okay cuz i found shrapnell more common in ammo boxes and barrikada less, but single shells are quite common found layin around

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oh only barrikada is in single shells, i have yet to find shrapnel

junior blaze
# lilac jungle

I was able to shot the real far targets in the shootign range with the mp18, Idk what it's damage is but it at least went where I pointed it

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was just real awkward to use due to the lack of ergo (physical gunstock problem)

peak blade
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if trans set accuracy = 100%

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thats why i win most gunfights in itr1 Pecho_Troll

junior blaze
peak blade
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funny little go away device

junior blaze
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it only works once!

peak blade
echo flume
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ok then idk

deft spruce
echo flume
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uh

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idk

deft spruce
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probably because of that, can you push it down without making the handpose go down with it?

echo flume
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i moved it up

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because

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that worked

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works

deft spruce
echo flume
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conglomerate

deft spruce
peak blade
knotty sail
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ARC RAIDERS IS SICK

echo flume
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I DONE LOST ALL MY FUCKING SHIT

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TO THIS FUCKASS SHRINE

deft spruce
echo flume
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well setting the point shift upwards made it better

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so idk how it would be worse

latent remnant
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is the IZh-18 supposed to be so bad

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i did find out that using it one handed makes it pretty accurate

lilac jungle
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its got about a 6 foot range

latent remnant
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using it one handed makes it able to hit the far targets at the shooting range, at least

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with a bit of drop

deft spruce
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the guns where the secondary grip point is messed up also have their primary grip point messed up, with the vanilla akm as an example of where the grip points should be

echo flume
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prim doesnt really matter

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secondary is moved because thats where the point shift is

deft spruce
echo flume
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but i move it up

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to make the pose not feel as shitty

deft spruce
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But every gun where the thing is at the top feels bad to use😭

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Just make every gun use the AK handpose because that's the one that feels good

echo flume
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how about

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you do it

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i dont trust that

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guns have different statures

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plus the primaries and secondaries blend together

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when i mash em they feel like shit

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sr3m

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mp7

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shotugns

deft spruce
echo flume
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already decently off on its own

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im not editing the item shifts per controller and then readjusting for the dozen or so other ar15 esque weapons in my mod

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changing the point shifts on the secondary poses made all the ar15s feel better for me so i dk why you seem to be having issues

deft spruce
echo flume
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this shit

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i take it you dont really fuck with poses that much

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i do and have

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and its shitty

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never adding another gun i wont hit r3mains67

deft spruce
echo flume
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its on its own axis or some shit

echo flume
honest oar
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Yes

echo flume
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nvm cant find the gun

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ill make something else though

echo flume
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HOLY FUCK I FIGURED OUT THE GUNS SOUNDS

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i had a revelation

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the full auto loops stop when you let go of the trigger and transition to the loop

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THIS WHOLE TIME

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ive been making the gun sounds

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by cutting them

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like this

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this is why the xm16sounds like ass

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i shouldve been layering it like this

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the whole time

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smh smh smh

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better gun sounds incoming

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actually im gonna make standalone replacers with my favorite sounds from h3 mods

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ill prob come around for any guns that sound real ass

lilac jungle
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If I had known you were doing this I could have cleared that up, I discussed this with the guy who did the original weapon sound overhaul

echo flume
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shouldve known that just didnt cross my mind until now

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ive even recreated the functions that do this and i didnt see

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cooking now though

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11 knows

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i have pulled an allnighter because i couldnt sleep

lilac jungle
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if only we could get proper acoustics and attenuation based on environment

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not many games implement it properly

echo flume
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arc raiders🥵

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itr1 kinda has attenuations?

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in some places

lilac jungle
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True. Probably one of the best examples. And I does have attenuation but it's more akin to occlusion

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it does**

echo flume
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would be way too indepth to make something like that

lilac jungle
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The games audio systems definitely don't support it

echo flume
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the footstep cue has some strange shit that doesnt make sense to me

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something like it

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the ue5 MSS's let you do that stuff pretty well

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let me make a thumbnail

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m4 sound remaster

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but uc version

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how about

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bunch of ar15s from my mod rendered in front of a uh

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what should the background image be

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i kept my .blend from my custom item thumbnail

lilac jungle
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idk put the guns in front of the waveform or something

echo flume
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hold on

echo flume
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marvelous

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@sterile dragon consensus im finally doing this stupid uc m4 sound pack because i wanted its and i figured out how to make my custom auto loops souns not shit

sterile dragon
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horrau!!!Y!!!

echo flume
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that might convince me to actually do it

echo flume
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anybody tried to get all the guns in scav?

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remember people used to say they were trying to do that but i think this is too far gone for that to be plausible unless you got real good luck

echo flume
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@deft spruce youre right i was gaslighting myself into thinking making it higher made it better

deft spruce
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or do i still do it?

deft spruce
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thank you🙏

deft spruce
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Are you sure the primary grip point location doesn't matter?

echo flume
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pretty sure

deft spruce
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Add a sledgehammer🗣️

echo flume
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what gun sounds should i replace

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wanna do a small update w just gun sounds

lilac jungle
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ppsh

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but also you could help me hunt down some audio that i want to replace that aren't specifically gun firing

echo flume
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@stoic vector if i created a localization file for all my descriptions would it make it easer to do your translations?

echo flume
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does anything small need to be changed

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like

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prices

lilac jungle
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probably

lilac jungle
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its pretty much standard to make all normals and orms 1/2 the res of your diffuse/albedo if thats not already done in your mod

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  • use maximum compression in gimp
echo flume
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everything is 4k lol

lilac jungle
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you could downscale diffuse to half that and then norms and orms to a quarter and save a fuck load of space in your cooks/packages/uploads

echo flume
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rather keep diffs the same

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i had to downscale some stuff a while ago because some were 5k and had no mips

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looked noticably worse

lilac jungle
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fair enough ig

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also i have no idea why (this is related to my food mod) but my mesh for the meat chunk defaults back to the vanilla one even though i can see my mesh working in fmodel

echo flume
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ill consider halfing my normals and aorms though

lilac jungle
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everything but the meat chunk seemingly works

echo flume
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makes sure the name is right ig

lilac jungle
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it just randomly happened, not sure why

echo flume
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are you packaging it differently?

lilac jungle
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havent touched it since i uploaded the first version

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maybe i did though, dunno

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lemme pop it open

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i'll be diverting this conversation to my thread

lilac jungle
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and also is penetrator the only mod that attempts to standardize chucks and yours gun damages? (i dont play with stalker so idk if that matters in this context)

echo flume
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and he ported the same stats for penetrator

lilac jungle
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thats not what i was asking but yeah

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i was asking if thats the only person to attempt balancing

lilac jungle
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fair enough

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maybe after im done with my mod i'll do a balance pass for your stuff

icy night
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r3mains please i beg you lower the volume on some of the guns

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was using mp7 ak12 and usp and had to fight the entire kolkhoz as soon as i tried shooting the marksman at the bridge near the shortcut to vanno

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all 4 sliders descended onto me

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the POIs were empty

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if the AK12 gets the entire map aggrod on me i dont want to know what happens if i shoot the vpo101

icy night
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i play scav

echo flume
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okay i think i may have just overlooked it

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stalker volumes are way higher

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and when i make my tables ill just paste it from the other ones

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and change only what i need to

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so ig i just forgot to change the ak12 loudness

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yeah i did

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let me make sure the others are ok

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ill update in a little

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any one of my guns need their sounds changed?

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vpo was fucked holy hell

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almost twice the loudness of the loudest gun

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thats stalker loudness

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idk if scav and vanilla are different but i can check

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i dont bother with making scav and vanilla different

deft spruce
echo flume
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maybe later ill do grenades

reef hearth
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grenades would be great

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we got all kinda new weapons

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other than em

echo flume
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hm do i make the grenades shit to match vanilla ones

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or

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eftify the ones already in and buff them

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i use the grenades rebalanced mod by my friend its like

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necessary

reef hearth
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eftify

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vanilla grenades r horrible

echo flume
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id hate to fuck with vanila balancy stuff but like

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anyone in their right mind is using a grenade mod

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also vogs suck i was playing penetrator a while ago

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5 almost direct vogs

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aint kill shit

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i had a vog buff in the mod before i figured out how to make the rpg shoot its own hyperexplosive projectile

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i need to work on this instead of doing anything else hold on

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66 guns makes this shit hard

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trying to do my damn

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course selection for next year

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taking 4 aps next year so this mod is never getting updated once next school year starts

reef hearth
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why 4 aps holy shat 😭

echo flume
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im gonna be an academic weapon

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im only taking whap rn

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and im sleeping through a third of the school day

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ima take

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ap physic

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apush

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ap compsci principle

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maybe ap calc

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if i can do precal over the summer

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ima lock in

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so i can get into a canadian uni

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and get away from america

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as a transwoman

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im theorizing

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say this and ima fail all of those aps

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ak12 was as loud as

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idk

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also really loud

lilac jungle
#

@echo flume have you considered pushing your updates as update files instead of repackaging and reuploading the entire mod every update

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just addend the updated package with _Update_Insert#Here_P

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that way people are only downloading the 2gb main file once and then only downloading sub-100mb update packages each time

echo flume
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i dont want people to deal with multiple files

lilac jungle
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you only need 1 update file, just merge each update into the previous one.

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You already have 2 optional files anyways

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Just a suggestion, not everyone has nexus premium (I refuse to pay for it after they changed their monetization) and it took me like 20 minutes just to download the previous update

echo flume
lilac jungle
#

And where is it?

echo flume
lilac jungle
#

90% of people probably miss that

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I appreciate having a mirror link, regardless

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1 minute vs 20 minute download

lilac jungle
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I don't use the mod, but I'm curious if I should be

echo flume
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stalker was fine enough i only did little changes

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dont think scav touches vanilla weapon stats

latent remnant
stoic vector
echo flume
#

hmmmm

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id have to see

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if i have to do it all manually id prefer not to

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also means you wouldnt have to touch my iteminfos

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may or may not have woken up at 6

echo flume
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not the actual item names

echo flume
#

nvm i see

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ill make 2 sep files

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this gon take foreverr

echo flume
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ill remove all the chuck overwrites in my iteminfos

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and ill put my new descriptions for remade items in my localization

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and ill give all the items helps localization aswell

stoic vector
#

Thank you.
I am currently translating item names, descriptions, item help, and upgrade information into Japanese. I manage these via CSV files, and for existing items, a single copy-and-paste per file suffices. When updating, I only translate and add new items. However, localization file would be appreciated as it would reduce complexity and save time.

echo flume
#

ah forgot about upgrades

stoic vector
#

Additionally, it's a major advantage that you don't have to extract and edit the source mod's files to use it (I wanted to do that as much as possible myself). Even if updates here are delayed when new items are added, players can keep using it as-is, with only untranslated parts remaining.

#

Honestly, it's rare to find Japanese players who are dedicated enough to play ITR1 using mods. I'm not sure if players from other language regions will translate this mod, but I'd like you to decide in a way that doesn't burden you.

echo flume
#

ive been doing this for like 3 hours now im too far gone to give up

stoic vector
#

Oh..., thank you so much for putting in all that time. I really appreciate your hard work.

echo flume
#

HAHA IT WORKED

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my glorious copypastes

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all of the huge entries and arrays youd have to manually press 1000 times can be easily done by just copypasting things

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since all of the struct data is just text

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ok iteminfos are done ill do upgrades

stoic vector
#

Sorry, I forgot to mention one more thing...
Also the tabs for each category on the shop terminal. It's the DT_ShopTable_User5.uasset part.
Example: “338 Lapua - Weapons II”, “23x75mmR - Ammo”

echo flume
#

mounts

stoic vector
#

Yes, it only appears in a very limited number of scenes, but I did it.

echo flume
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ok im making separate string tables for each type of table

echo flume
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@stoic vector do localization tables autotranslate?

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are there other languages in the same that things will translate to?

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or do you have to manually make the patches for them

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i forgot if there is a language setting

stoic vector
# echo flume i forgot if there is a language setting

Localization tables exist separately for each language, and the one corresponding to the language selected in the game settings is automatically chosen.

For English:
IntoTheRadius\Content\Localization\Game\en\Game.locres
For Japanese:
IntoTheRadius\Content\Localization\Game\ja\Game.locres

#

However, the translated text within the localization table appears to reference the following file, making it complex:

IntoTheRadius\Content\ITR\Configurations\Localization\EnglishSource.uasset

echo flume
#

dont think i can do that

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guess ill see if it does it automatically

stoic vector
#

OK

echo flume
#

yeah adding new translations to custom data would be way too intrusive

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and even then i cant be sure itll actually change with the settings

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@stoic vector how do you want me to get you my tables

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want to send the uassets?

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or will you just download the update and do it

stoic vector
echo flume
#

@stoic vector

stoic vector
#

Thank you. I'll test it as soon as I get home.

icy night
#

MSR 5 round mags drain no durability for some reason

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i did 2 POIs in kolkhoz and left with mags on full durability

echo flume
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idk why

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i tried to code it in but it aint work

icy night
#

oh

reef hearth
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does this mod mess with the old revolver in stalker

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its not much of an issue but itd be nice if we could get a pm or some weapon equal to it instead

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oh and pervomay izh18 isnt showing up for some reason

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i checked my mods for possible conflicts but i cant find any

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beautiful work on the audio rework though

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the guns sound so snappy and crisp

lilac jungle
reef hearth
#

wrd

echo flume
reef hearth
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idk im gonna check other stashes to make sure

echo flume
echo flume
#

turns out the izh18 was broken because I swapped the boolean

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lol

lilac jungle
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Downloaded the dynamically climbable environment mod so I could check out some stashes and see new angles for my mod - is this just... here now? 🤣

#

I know that SNB made that but wow

thorny isle
#

you can technically get up there without climbing mods its just a bit of a pain

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also i fw your texture overhaul heavy it looks really good

lilac jungle
thorny isle
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i guess

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im pretty sure theres a cable there normally its just not lowered down

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its attached to a crane isnt it

lilac jungle
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yeah its much higher in the ceiling

clever needle
#

@echo flume I am adding some extra logic to my NVG mod to disable all other head light sources like the headlamp and custom NVGs while it’s installed. I am trying to do that without deleting them or modifying location so it wouldn’t affect people’s save games in any way. So far I have just been able to call the “Set Actor Hidden In Game” node on them and that seems to work fine for the most part, but for some reason, they can still be picked up and moved. Since you have worked with ITR’s item system for a while, I figured I would ask you first. Do you know how I might prevent these from being picked up, perhaps by deleting a specific component or something to do with collision?
https://www.youtube.com/watch?v=khS-mvlvK5o

stoic vector
#

@echo flume Great news! The localization data table you created works perfectly. Now we can translate more easily without touching the original data table file. Thank you!

echo flume
#

you want me to push an update?

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dont think i changed anything else

echo flume
#

holy shit i never knew zelda64recompiled existed

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now i wont have to play mm through

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cemu wiiu virtualconsole

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im gonna try to make the magnifiers take less priortity over weapon bolts

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only issue is idk how to do that

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@clever needle would you know if i can make a collider take priority over another? or have it so 1 will disable its own collision when the player hand is overlapping both?

clever needle
#

I suppose you could set Booleans off of begin and end overlap events for the colliders. If they are in separate blueprints, it might be a bit more complicated, but might still be possible.
If I am understanding correctly (which I am probably not), the logic would look something like this:

Collider 1 when overlapped would set the bool to true
Collider 1 when overlap end would set the bool to false.
Collider 2 when overlap, check if Boolean is false before proceeding with the event line.

In terms of actual collision settings, I am honestly no expert and am probably misunderstanding the question especially since I use vanilla project files over the SDK.Explorer_Shrug

clever needle
stoic vector
stoic vector
# echo flume doing now

I found one mistake...
In the three files DT_ItemInfos_User5_~~~.uasset, only the TRG M10 Magazine has the SourceString and LocalizedString for the “ItemName” and ‘ItemDescription’ fields set to “null”. This causes an error message to appear in-game. Everything else is fine.

echo flume
#

hm ill fix it later

clever needle
#

It took way longer than I'd like to admit to figure out how to remove the headlamp and NVGs from the shop. H NVGs now has seamless compatibility with custom items since there is no possibility for multi-NVG overlap and bricking the shop with immovable items.

echo flume
#

hmmm what to do next

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mmmm bogbogbog @peak blade

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i was thinking galils but do we really need more 556 guns

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what else does insurgnecy have

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if they look decent

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i want to remake the grenades but issue is that i dont wanna replace the bp and make it not work with other grenade buffs

lilac jungle
echo flume
#

yeah i hate that

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but i like the galil

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specifcally

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might

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someone asked for more ar15s

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do we really need more ar15s

lilac jungle
#

Probably don't need any new firearms at all by this point, there's a lot, but it's your mod so add whatever you feel like

echo flume
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i suppose

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more are fun when i feel like it

echo flume
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i have an idea

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if this wtt armory model isnt cursed

echo flume
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okay im never touching a wtt armory model again

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but this 1 from it is just a boofed vanilla eft gun

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so ill use it

mint folio
#

For completeness' sake, and parity with your 5.56 mag additions, have you considered 20 round magazines for both flavors of AK?

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Also, damn, what kind of horrorshow did you find with the wtt models?

echo flume
#

so bad

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good gun ideas but they are just not good models

lilac jungle
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if you're feeling philanthropic i can set aside the models and textures for the custom item stuff

echo flume
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pmag or

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this shit

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oop you saw the gun

mint folio
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I think both are cool, so you follow your heart

echo flume
#

@reef hearth

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what color to make the irons

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yellow?

#

actually wait do i even need to model this

#

this model isnt actually different its just the 74u

#

nvm thisll be easy

#

if you dont mind the bullets or mag clipping a tiny bit

sterile dragon
#

people keep telling me to use the tavor from it

reef hearth
#

yerrow

reef hearth
reef hearth
bleak kernel
bleak kernel
echo flume
#

l85 smart

echo flume
#

I said I wasn’t gonna do it before bc eft ain’t have it

#

there was a one I had in my spt mods so I got excited

#

but turns out the model is the exact same

#

so it’s just gonna be the ak74u model but with 7.62

#

but it means that I don’t have to texture it

bleak kernel
#

and here i was thinking that we finally could get ksyha with rendered chambered round

#

but "mythical" akmsu? lol

#

make it as radius only Explorer

echo flume
#

tf is a kysha

valid lichenBOT
#
r3mains
make akmsu radius only

1⃣ yes
2⃣ no

bleak kernel
knotty sail
#

Maybe one of this guns?

echo flume
#

not doing 12.7

#

where’s a vssk model that isn’t stalker

bleak kernel
echo flume
#

ehhhh

#

what does this mean

echo flume
#

i can maybe theorize a function in the ks23 that could do that

#

but wtf do you mean the 553 does that

#

gonna have to make a patch for my ak sound replacer

lilac jungle
#

primary file -> chucks custom items compatibility -> then his akm mod?

mint folio
#

Is he maybe talking about the bug where unloaded weapons sometimes say they have the last ammo type you handled in the chamber?

lilac jungle
#

I would assume so based on wording

lilac jungle
#

just popped in my head

echo flume
#

does insurgency have one?

#

think it does

lilac jungle
#

i'd honestly be surprised if so, it's an incredibly rare firearm

#

but it's one of stalkers iconic weapons

echo flume
#

issue is that the ak never had its own sounds so i had to pull some wizardry fuckery and edit the bps of all the 762 aks

echo flume
lilac jungle
echo flume
#

stalker models wouldve been great but the dont use like

#

the engine has some weird shit

lilac jungle
#

oh yeah i'm not saying use the stalker model, the original trilogy models would look terrible

echo flume
#

no even like a gamma model

#

the engine doesnt use the right texture maps

#

actually it just doesnt have them

lilac jungle
#

interesting

echo flume
#

they dont use pbr

lilac jungle
#

specular workflow?

echo flume
#

wanted to use some models and i went through all that just to end up with shit i cant use

#

they just have diffs and heightmaps? or displacement maps

#

one of those sorta maps

lilac jungle
#

you can convert them into normals and then there is software to edit diffuse into albedo

#

but yeah would probably take some elbow grease

echo flume
#

issue isnt the diff its just there arent any metals or roughs

#

idk how to texture anything

lilac jungle
#

oh those are super easy to make

echo flume
#

plus working with ogfs are weird

lilac jungle
#

my personal method is just using blender, seperate the surfaces by selection and then bake out the maps

#

blender also has addons for all xray formats

echo flume
#

yeah i tried that i dont remember it working

#

somehting was fighting me

lilac jungle
#

there are multiple addons

#

I suppose if you ever need me to do texture work in that regard, let me know

echo flume
#

was a bit ago but i remember it not being compliant when it came to the models itself

#

idrc enough

lilac jungle
#

I can generate and convert basically any kind of texture to whatever it needs to be

#

Know that Help has substance painter tho which is far superior to quixel

echo flume
#

lowkey though

echo flume
#

i dont if this is an issue

#

or if this guy is schizo

lilac jungle
#

what zander said

echo flume
#

hmmm

#

i imagined dude meant it literally changed the ammo

#

if its just the description then that just itr

lilac jungle
#

does your mod page have a FAQ for bugs and shit

#

just so people know what to be aware of when it comes to mod quirks

echo flume
#

at the bottom

#

only 2 that i really know of

sterile dragon
#

the insurgency F2000 is quite good

vernal plume
bronze oracle
#

@echo flume latest update removed stash guns and caused this description error

echo flume
#

wym removed stashed guns

#

touched the wheel for the first time today

bronze oracle
#

i was in castle to grab the RSASS, AK12 and the other gun in the tower.
all where gone, i thought u might have moved them to more fitting places.
but as i wanted to grab the ak mutant in factory and the G36 all where gone.

echo flume
#

only thing I did was make string tables and edit the iteminfos

bronze oracle
#

it could have been that the stash guns want to take old code that they cant get and for some reason that might cause them to not spawn.
i dunno, i did the update mid playthrough and this happened.
usually i do a new run if anything gets added, but last update was just the izh that gut changed and ur descriptions.
but yea... litteraly all gun stashes are gone.
i tried updating ur stash mod but no change there

echo flume
#

no idea

echo flume
#

need someone else to confirm

#

otherwise chuck is gonna need some hitting up

#

I would hate to have to remake all the stashes

#

actually

#

no

#

they haven’t been updated since like 1.14

#

but it would be SO much work to add more nonetheless remake them completely

#

but I really should

#

if I do some help would appreciated

#

or ideas for what to put where

#

also im thinking about putting the special p226 in regular loot and removing it from stashes

#

maybe also making it not “radiusy”

#

I went back to the tx15 to give it some anomalousy looking stuff that didn’t come out that well but I don’t feel like doing that for the special p226

#

kinda put off from working on this rn can’t lie

#

also can’t find that insurgency f2000

#

actually wanted to do that

#

I pirated all the zeldas and gows and bought a few games so ive got so much to play ive just been doing that instead this past while

#

get someone else to confirm the stashes aren’t working if they’re really broken then I can deep dive into it

#

I have late night ideas

#

I always thought about making some trailery video for my custom items

#

probably a dumb idea though

stoic vector
#

After checking several stash locations(Including the “mutant” atop the tower). I confirmed they were all present. I suspect the cause is likely due to factors other than the R3mais custom item update.

bronze oracle
# echo flume or ideas for what to put where

i could help out with creative spots, i know some areas people usually wont go or just walk past.
if need be i could make a location based rundown for u for whatever gun u wish to make a stash from.

bronze oracle
echo flume
#

if I could just get all the ones you think would fit

#

usually when I made stashes id just grab some guns and run around in a zone until I feel like I did enough

bronze oracle
#

if u give me a list with guns and their tier. i would grab em and place em in multiple locations, show a screenshot and point out the location and how to get there.
how does this sound?

#

also if u tier guns, tell me what locations fit best for them.
like i wouldnt want to place a AK105 in the first area, but a shotgun or the crappy full auto smg in the first zone, well hidden sound lovely.
maybe give them a slight lore touch when placing them.

stoic vector
#

I created a new save file and searched the three stashes located on Pervomay Route in the first area. As a result,
the “IZh-18 7.62x39 + Polymer Body,” “MP-443 Grach + Mag,” and “PL-15” were all present. In my environment, the custom item stashes function correctly in both the old save file and the newly created one.

echo flume
#

when I was testing a fix I was looking at the console and it didn’t seem to spawn them in right?

#

but I’m glad it’s not something I did

bronze oracle
valid lichenBOT
#
r3mains
make special p226 in regular loot and remove its stashes

1⃣ yea
2⃣ no

echo flume
#

hghhgngghn

#

i have

#

to do

#

loot

#

i dnt wanna

#

do loot

#

IN AHTE LOOT

#

special p226 is the dumbest thing i ever did next to the auto5

#

maybe ill just rebrand it to the p226 elite

#

i named it from that one location from 1.0

echo flume
#

okay i need this soon

#

how are ammo drop in stalker

#

is one caliber too plentiful

#

im already doing scav

#

but idk how stalker is

#

okay i think the exo was broken in scav the whole time and never spawned

#

@bronze oracle would you know

#

what are the stalker loot drops like

#

fixing up the sigtango reticle

echo flume
#

should i make the eomag reticle smaller when magnified

#

like i did for the other magnifier scopes

mint folio
#

I would vote yes

reef hearth
reef hearth
echo flume
#

ok everything as of now is done

#

beyond maybe more stashes what else to do

#

I can’t find an f2k model

lilac jungle
#

dang

echo flume
#

well insurgency does have one

#

but idk where to find it

reef hearth
#

famas

#

if u can find a good model

lilac jungle
#

disgusting french bullpup

reef hearth
#

its beautful dawg'

#

u js have to see its beauty

lilac jungle
#

only acceptable bullpups are pdw

#

🚫

#

(they can add whatever they want to their mod)

reef hearth
#

the aug is great too

#

i love my aug para but bullpup ars r good

echo flume
#

ok i think i found the only f2k model thatll work

#

do i bother w making the scope and railed reciever upgrades or only the scope

stoic vector
#

I want the “Origin-12,” a 12-gauge semi-automatic shotgun. It might not be very well-known, but personally, I think it's the best design.

echo flume
#

this is the most confusing model ive ever touched

#

the image has this foregrip trirail thatll work nice

#

but none of these fbx has it

#

i can do the monolith one?

#

but the pose wont work at all

#

hold on im theorizing

echo flume
#

ok we got these 2 grips

#

but if i use the one with the rail the pose is gonna be really bad

lilac jungle
#

no rail

#

use the boat grip

#

thats the classic f2000 look

echo flume
#

id imagine some might want upgrades

#

but ill prob just do that

#

came with a grip rail that didnt have a texture for it

lilac jungle
#

incredible vibes but terrible ergonomics and function

echo flume
#

i suppose

#

makes this alot easier

#

i cant figure out where this charging handle and the ejection door goes

bronze oracle
lilac jungle
#

Do crates have a chance to be empty in scav or stalker?

bronze oracle
lilac jungle
#

Ah damn

#

I feel as though with the sheer amount of crates + the stashes, it's super easy to gather resources. But I only play vanilla with increased difficulty modifiers

#

The economy is difficult to manage in scav and stalker I'm guessing because of how large loot pools are

bronze oracle
bronze oracle
lilac jungle
#

No shop seems interesting but not really fun because of the potential time sink and soft locks. that's kinda why I asked about empty crates because the idea kinda circumvents that while still creating rng chances. Not sure if empty crates could be modded in or what tho.

bronze oracle
#

no shop scav is quite hard at the start, but as soon as u get better guns and armor, its gettin way easier.
and late game is just grindin ammo and money for upgrades/repairs.

lilac jungle
#

fair enough

echo flume
#

already cut em down

#

by like

#

a third

#

I saw my friend playing once and he wa getting crazy 5.7

#

so I assumed it was really bad

lilac jungle
#

time to code rng % chance of empty crates

echo flume
#

I kinda just went on there and spammed delete a few times

lilac jungle
#

it's tarkov looting time

echo flume
#

anyone who uses like any gun replacer gets a few of those I bet

bronze oracle
echo flume
#

idk I guess we’ll see

#

I went deep to get scav right

#

stalker I just cut them down overall

#

hopefully the exo is fixed in scav

#

hopefully it fits in the crate at all

#

still don’t know

bronze oracle
#

the loot tables atm are good, but i wish i could find more 45 acp, cuz usually this cal isnt as common ans hoped

lilac jungle
#

pocket suit

echo flume
#

any loot

lilac jungle
#

why not make exo shop only and then place a dedicated stash as optional file for people with no shop enabled

echo flume
#

and the few tables they’re in aren’t very respective of their vanilla ones

bronze oracle
echo flume
#

plenty of people can’t figure out how to install the 3 reqs

lilac jungle
#

your stash add-on

echo flume
#

throw it in a stash maybe

lilac jungle
#

also the issue with the mod files is people don't know load order and it's not expressed as important

#

in general that is not just your mod

echo flume
#

LO shouldn’t be an issue nod maker should have the names right

#

if anyone is smart enough to deal with LO then they can change the names themselves

lilac jungle
#

except when every other mod maker makes their Pak name zzzzzz_insertmodname

echo flume
#

I suppose

lilac jungle
#

vortex users

#

but also LO does matter

#

I've had my guns broken because of it

echo flume
lilac jungle
#

even just having modded deps before chucks custom deps fucks them up

echo flume
#

id that not how you’re supposed to have it

lilac jungle
#

p sure i had to set mine up as chucks custom deps - modded deps - chucks custom items

#

then everything else

echo flume
#

that doesn’t make sense

#

vortex?

lilac jungle
#

no lol

#

I pre addend all my packages I download

echo flume
#

they overwrite in commondeps>chucksitems>chucksdependencies

#

I tried to change a pose dynamically it ain’t work

#

can’t get a way to hook onto a secondary pose

echo flume
#

only issue w this f2k is that the internals are just

#

white

#

ill see what i can do

echo flume
#

this model aint that good but its the only model youre getting

#

where do the rounds eject when not shooting it?

#

like manually ejecting it

#

out the bottom like a p90?

#

think i can code that in

echo flume
#

kinda want to make the f2k radius only

valid lichenBOT
#
r3mains
make the f2k radius only

1⃣ yes
2⃣ no

echo flume
#

how good are cod models i got this texture converter working

#

turns out the dlls were blocked

echo flume
#

not bad only thing ill get wrong is the charging handle

#

and i removed 1 internal piece

#

because i couldnt be bothered positioning it right

echo flume
#

@gleaming stream

echo flume
#

using mw2019 tar21 sounds

peak blade
#

its beautiful

echo flume
#

love this thing

#

model was a bitch

#

im gonna make this spectacular

#

for the stalker fans

#

except only 1 rail b no laser for you

#

unless you guys want to me slap a railb upgrade on it

#

on the foregrip or something

#

only fear is the poses it may not feel that good

lilac jungle
#

can you not set up the poses similar to p90

echo flume
#

yeah

#

i can

#

only thing is the secondary one actually has influence

#

unless it shouldnt

#

ill mess with it

#

wait i can fit a laser on this hold on

#

nvm it blocks the scope

lilac jungle
#

not sure what is the culprit but i download STALKER mod and now 45acp ammo crashes the game 😢

#

prob load order

#

hm

lilac jungle
#

only downloaded stalkers and switched common mod deps

#

im not too pressed, just wanted to remove security levels to look at ammo

echo flume
#

well did you get it working

#

i cant think of a reason it would crash

lilac jungle
#

im moving around the load order now

#

.45 ammo boxes were invisible and when i spawned a mag and ejected a round it would crash

#

shrug

#

not getting this issue without stalker

echo flume
#

wtf could you have done

#

id need to see the paks

lilac jungle
#

i have not touched the paks my guy

#

i only downloaded stalker, the optional files, and the deps for stalker (instead of vanilla)

#

using the latest version of your mod

echo flume
#

ok well the only reason it would be crashing is if theres something else going on

#

thats why i asked for the paks

lilac jungle
#

where is the mesh and material for .45acp stored

#

im guessing its in chucks custom items

echo flume
#

yes

#

dont think it needs to be a req you can just load it and if they dont have chucks it wont do anything

lilac jungle
#

i cant even find where 45 meshes and material is

#

unless fmodel is trolling me

#

fmodel is trolling me

#

is there any specific reason why fmodel selectively hides assets

#

uassetgui is doing the same thing

echo flume
#

maybe update it

lilac jungle
#

it is

echo flume
#

/Content/Mods/ChuckSharts/45ACP/

lilac jungle
#

im aware where it is, i can see it in Umodel

#

Fmodel and Uassetgui don't show it though

echo flume
#

strange

lilac jungle
#

its literally not there

echo flume
#

youre opening the wrong one

#

its in the dependency pak

#

dependency pak is the 3.0 update

lilac jungle
#

I see

lilac jungle
#

i didnt know that there were specific things added in 3.0 to that extent

echo flume
#

i have done something

#

think ill do a famas next

#

if the insurgency model isnt bad

lilac jungle
#

looks great tho

vernal plume
#

Couldn’t get both video and song to play at the same time

#

Sound wise

bleak kernel
#

And its also dont have bho, btw

reef hearth
thorny isle
#

its whole gimmick

#

they go out the front

#

technically they arent supposed to eject till after a few rounds but i dont know if thatll be possible to implement

#

i missed the "not"

#

im really smart

#

iirc theres nothing inside that tube retaining them or anything so you can just tip it forward and pour them out

gleaming stream
#

I havent forgotten about the fn f2000 icon

bleak kernel
#

getting french bullpup before britsh is...ironic Pecho_LOL

echo flume
#

just woke up

echo flume
#

if insurgency has it

#

pretty sure it does

echo flume
#

this is what he does when I decide to be productive

#

i dont like insurgency models that much because they like to be way too metallic

#

better than most other models i could get so

#

there arent any charginghandle handposes that would fit the famas right

reef hearth
reef hearth
#

maybe mp5

plucky sailBOT
#

success @damester46 warned

Reason: Please don’t use such language
Duration: Permanent
proofverifiedProof: charging handle im retarded ([Link](#1348737087783833610 message))

#

success @damester46 muted

Reason: Please don’t use such language
Duration: 2 minutes and 57 seconds
proofverifiedProof: charging handle im retarded ([Link](#1348737087783833610 message))

reef hearth
#

ig vro

#

anyway the g36 charing handle pose could work

echo flume
#

@gleaming stream more

echo flume
#

couldnt get the mag scale exact but it seems about right

reef hearth
#

is it f1 or g2

thorny isle
#

f1

#

g2 has the enclosed pistol grip thingy

echo flume
#

does the bolt lock on empty

#

i cant find any info on this

#

and i cant remember

#

ik this shoots faster but im just using the f2k fire sounds

#

cant be bothered

thorny isle
#

on the famas?

echo flume
#

nvm i just

#

duped it and made it faster

thorny isle
#

as far as i can tell it doesnt have bho

#

could probably watch range footage for it

echo flume
#

@gleaming stream i moved the rail up here instead

#

good luck finding the tflag on this

valid lichenBOT
#
r3mains
remove the xm16e1 stashes and put it in loot

1⃣ yes
2⃣ no

echo flume
#

after playing with it i realized having the special guns as stash only was not a good idea

#

idk

reef hearth
#

why all the stash only stuff gettin removed

#

i feel like it was a good idea

echo flume
#

xm16 wasnt as bad with em

reef hearth
#

what was wrong with p226 stash

echo flume
#

theyre supposed to be more special but then you just runup and grab it early

#

xm16 stashes arent as bad though

reef hearth
#

i mean

#

ig thats true

#

but isnt that the same for all stashes?

#

ukw

#

maybe if there are stash only items

#

theyre less powerful

#

so you dont gain too much power right off the bat

#

like the svt

echo flume
#

idk i imagine them more as collector things

#

these special guns are in the main file

#

the stashes

#

thats the only way to get them

#

but i think they should be more lucrative

reef hearth
#

yea

#

meaning?

echo flume
#

less likely to get them

#

more rewarding

#

the maps make it hard to make stashes like that

reef hearth
#

yea

echo flume
#

xm16 kinda works because the stashes are in a good spot

reef hearth
#

castle is really the only good spot for that

echo flume
#

every time id play id run and grab the special 226 off rip

reef hearth
#

i only know one p226 special location so i rlly cant

#

ur right tho

#

either less stashes or js more challenge

#

or maybe instead of challenging

#

like combat

#

make them more hidden

echo flume
#

ill keep the files

reef hearth
#

thats a good idea

lilac jungle
#

do your stashes respawn on tide

echo flume
#

it adds them into the map array like the vanilla stashes

#

i think

#

chuck did a lot

#

this is only like

#

a fifth of the code for it

lilac jungle
#

wonder if it's possible to delay the spawn of them so they don't just immediately show up

lilac jungle
#

yeah security level or just rng based on tide i guess

echo flume
#

idk i think that stuff is out of scope

#

ive taken glances at the mission stuff but i dont really have an idea of how it works

#

famas is nice

knotty sail
lilac jungle
#

solid idea though, it would make exploration rewarding as you progressed through the game

echo flume
#

ash12 aint worth it for all it takes for ammo

lilac jungle
#

have you considered adding some of H3's break-action revolvers

echo flume
#

anton will kill me

lilac jungle
#

huh? its not like he develops any of them in-house

#

but that said i was mostly referring to modded weapons assets any ways

knotty sail
#

ive spent too mcuh time in arc raiders that i forgot everythinh i knew about the world

#

i played a 17 hour session in my first day of playing

reef hearth
#

schlawg how 😭

knotty sail
reef hearth
#

17 hours

knotty sail
#

oh
its 17 hours with my buddy

reef hearth
#

ohh

knotty sail
#

i played alone for 9 more

reef hearth
#

shi

#

i gotta play it if its that good

knotty sail
#

wanna know how i did that?

reef hearth
#

energy drinks

knotty sail
#

COCAINE