#R3mains' Custom Items
1 messages · Page 8 of 1
hey could you do a m14 rework to make it actually go full auto and fix the audio issue with it?
Looks pretty good
no
id have to overwrite the bp and weaponinfo
for no reason
and it’s not like itll be useable anyways
oh
excluding all the variants of guns
hold on
ash12
radian1(is this new?)
velociraptor
ak50
g28
all the beltfeds
aa12
ks23
m590
toz106
mts255
mp43
mp9
sr2m
stm9
uzi
aps
g19x
revolvers
hmmm
what guns what gun
if i were to do another ammo
id have to get frenzyc to make the damn boxes
if you’re taking recommendations how about 9x21
i dont actually know how many guns use it
like 3
2 actually
no
radian1 is brand new ye
i get to this state where i want to complete the next update before I do another run
but like
next one is gonna be a while
i wanna do some small things
like
little extras
i wanna do grenades and combo devices
but as I think about them while I can’t sleep
I think combo devices would kinda ruin balance
freak
I MAY redo the g36s with the int scopes
I doubt ill do the mpx remake there’s something in the back of my mind that just wants me to leave it
@pure hedge convince me to start the run tomorrow and not be lazy
Haha jokes on you
Convince ME sto start the run 😄
I feel like im modding till i lose the interest in game
and never start a proper run
hoohah
ill never lose interest in itr unless my pc gets taken from me
been playing it for over 3 years and when im not playing it im modding it lol
okay I need to sleep i wake up in 4
Oh okay sorry mate
could we get an rgo
or maybe a stun
I don't think the stun will work but it'd be cool
Well it’s kinda hard to do that when itr 2 is a buggy mess currently lol
If you're looking for some smaller things to do, the makarov drum mag might fit that bill. It would be both hilarious and awesome.
yes
ill prob end up doing all the grenades
a flash would need like
and hopes I can edit enemy states through a function
lol
no
just wait for the sdk
modding itr2 rn is like
eating raw russet potatoes
Would this attachment work?
yes i can code a bayonet
i recreated the knife damage function once
but i need a model
im not a
nefarious
modeler
like 11
lol
most ill do is tweak up some of the eft stuff
maybe
good news is that i figured out stash replacer
but the suppressors dont work on stahed guns
maybe
well itd be cool too see
shi
that does sound tedious too
bc preplaced PMs are everywhere
and id actually need help
knowing where to look
and uassetgui is slow
I only found one stashed pm 😭
AUG remake works stashed surprisingly
and the scope
and the upgrades
only thing is that the og meshes are stil like
glued
to the map
i mean every single preplaced one
not just stashed
every single PM that is in the radius
like
not in loot
yea I get what u mean now
idk I kinda js use stash and pre placed interchangeable
theyre the same thing'
yea
i wont start it yet
later
i just wanna try small
thingies
big ass map lol
oh idk I ain't a modder
also made the trigger eversoslightly less sensitive
I could never be that smart
i suppose
the part that made it turn auto?
yes
1⃣ yes
2⃣ no
@pure hedge penetrator is interesting
is this intended
makes you die really fast to anomalies
and you didnt change the description of the rpg and the note after i fixed the bug
poses might be a lil weird
@pure hedge if you want to go all in on these reactive/static guns you can create your own gameplay tags and create gun variants that use the same BP
like how scav does its special guns
like have an Item.Weapon.Primary.VPO215.Static and Item.Weapon.Primary.VPO215.Reactive
create variants for every single gun
7.62x25
oh nice
will you ever do like
joke guns
in maybe a separate pack
or the same idk
and i also have a serious autism suggestion
what
I swear if it’s the green an
mini 14
but the border guard AK is fire we all know this 
mini 14 would fit quite well
maybe I could
ouughhh
terrible beast
mood
svt 15rnd
uh
g36 scopes
mat49
pm rework and aps
yeah too much to think about now I just do it as I get it
this makes me think
with my newfound knowledge
if nvgs are possible
hmmm
times are tough on the hippocampus
hate that I can’t make multiple packs
especially when i do the same thing every day
only way I would is if chuck did like
add another
500 folders to the common mod does
but I can throw some funnies in my custom items
there’s an rpg it can’t be any worse than that
maybe
That would make it possible to have both gun wariants in game right
dont know. Static was a way to make worst in class guns have at least some advantage
but ill keep the idea for the future
yes
tags don’t have to be like that
you kinda just have to look at scav to see what i mean
would be a bit of work lootwise
i still need to throw 45 in my loot lists
don’t really know where to start though
i need a good long weekend to do that
where i can crank it out in 3 hours
Well there are plenty of different looking guns to make them special, unlike scav that uses the same looking weapons
I havent even added all the weapons to loot lists yet
are we always could knock out ar mags like ak mags? also, 9a91 single fire shoot in full auto and full in single
aug with og scope temping me to give his "awesome" trigger another chance 
wym
https://cdn.discordapp.com/attachments/676417627014561793/1432962100602474507/f31b1951a910406dbf9aa75b7489214c.mov?ex=6902f573&is=6901a3f3&hm=ca2798512ca5b240b6a95aefb57c9c5cb24a404e9d1a270833b17f537e27c5d2& maes me think of that one scene from wreck it ralph
lowkey
if could just make 45 as common as 5.7
mags or 9a91?
maybe
i used 5.56 for 5.7 and i used x54r but twice as rare for .338
or maybe similar
yeah what about them
i dont remember that it was possible to knock out ar mag from magwell without pressings release mag button like on ak guns
on 9a91 its simple - fire selector on single, but gun can fire full auto. And in full auto position only single fire.
it shouldn’t be
no I think I got it right
I watched a video i swear
idk about any video, but 1 red dot should be single and 3 red dots full auto, but yesterday in game it was other way 
ok, tested all ar guns except m16a1
only mk16 do this 
and g36 stanag, but i dont have info about stanag conversion to say should or not it do this
Yo sorry for saying a dumb recommendation but it would be nice of a m1 and a m2 carbine in like 7.62x39mm, 5.56, 7.62x25mm tokarev or even 357 magnum
I would like it to be in 357 magnum to give the 357 magnum some love :3
no it points the other way
I thought the same thing but I researched it a little
weird
ig the g36 stantag shouldn’t do that either
oversight
i found at least 2 different videos about early and later versions, and both have full auto on 3 dots 
1⃣ yes
2⃣ no
bringing an rsass to my first pobeda run was a mistake
think this vpo215 i found is the strat
need a model
ah yes i remember why it was originally the ak12 bp i made it from
forgot to turn it off
i keep thinking about night vision but even if i were to make it would be incredibly unoptimized
hmmm what is this
i wanna recreat this thing
for no reason
ive been wanting to change the the skybox for so long
nvm aint work
im gonna waste my time trying something that will not work
Oh so you are up for the idea?
sure
okay the only things im concerned with this are
it not going on the headslot at all
or it not actively changing the transform when you turn it on
this makes sense to meee
if this works
im gonna be so happy
yall cant understand something like this used to be an impossible dream
even chuck never figured it out
can we have a strange beast
whatd oes this mean exactly
hmmm
i will return tomorrow after school with a model possibly
gas mask
are helmets possible
hmmmmmmmmm
depends on if its a skeletal mesh i have to check
i have absolutely no clue how it works so if its a no then its all good
my prayers have been answered hallelujah
now all i need to do is scout the internet for meshes
will do
something that goes on the head
yeah another gas mask is def possible
good luck id be down
omml this keyboard
maybe i shouldd replace the batteries or something
likke
double pressing mmy keys
100% an S-10
fucking love when games base things off of real equipment and guns
oughhh
i have just realized how impossible the technicalities of this is
the projection of the eyes
relations to focal points, where the actual viewports of each eye are ingame (which i cant find) racks my head
these are incredibly disorienting to use
but the thing is ive used nods in a ue4 game before and they didnt feel like this
i think i may need to move the goggle parts around?
maybe centralizing the center UV of the lens on the the game POV?
this is racking my brain but i really do not want to release this when it is this disorienting
if i were to sent this over to yall maybe you could up as to why it is so bad?
becuase i dont know how human eyes work
EVERYTHING else works
these seem to be where the eyes, rested, correlate onto the NODs from screenshots ingame?
but i have no idea how this should be done when i amm essentially creating 2 new cameras as the NODs
instead of a postprocess layer through the mesh?
i have no idea how H3 does it
but that would be ideal
also cant figure out the FOV, the accurate 97* does not feel right or sharp enough even at 1920/1080 per eye
it SHOULD be a least a little disorienting but im sitting there almost cross eyed
also they dont render other scopes
hmmm
dont think these are actually possible
maybe a post process material?
wouldnt know where to start
don’t think i can do that since I can’t cook materials
if all else fails maybe I could try to recreate both what the night eye does combined with an overlay like the gas mask?
depends on if the night eye is a blueprint function or a c+ class
this is too much for me
Okay ehh is it fine if it’s from a mod for stalker anomaly? Since I don’t really know a good model for the m1 carbine and especially with those calibers
well that depends on if i can rip it
They are done
I mean I will just convert it to blender files
if you want to deal with that sure
but i ant guarantee ill use it
okay that’s fine with me I mean it’s not the hugest quality but it’s decent
when i forget
lol
havent been working on this
i cranked out real hard on the gpnvgs and they never worked but i have 1 final method
1⃣ yes
2⃣ no
i dont know what is technical limitations and what not, so -
- little flashlight effect then nvg is on making aimpoint m4 and eotech533 unusable(but eotech+magnifier combo working fine)
- Cant turn on nvg after loading, need to take them off and on.
- Having problems taking off nvg, grab point is little to far off back.
- Still playing with filters, work fine for now.
- Nvg overlay is ok, after like 10 minutes playing with goggles, its almost not noticeable
All for now, in my humble opinion - even in current iteration its one of the most awesome custom items we got)
itd be nice if it was rechargable but if it was always fully charged thatd be kinda op
cant seem to get the flashlight right but its needed because some areas are so dark the exposure cant fix it
maybe turn it down?
i also need it to be bright enough to make it decent in the darkest areas of the game
gonna do PNV-10T aswell for shittier tier NVG
GPNVG is best and the PNV could be
not as good
do i remove the top part
ive been trying to get it right its a lil annoying
thing is with the flashlight if I move it forward then it gives weird issues
or
visual bugs
only think I can think of is to turn it down a little
nah it looks like it fits in
another idea is to have a nightvision monocular as the lowest tier nv
js a thought
idk tho cuz we already have night eye
sure
I don’t really know what it is though
one of those you hold it up to your eye
like a pirates scope thingy
eh
I can’t make it one eye
don’t think the overlays can do that
and I can’t do a scene capture because there a billions of issues with them
whats a scene capture
how do you think I should fix that because i really don’t want to make it less powerful
ohh
shit
i think i get it
thats why u should do this
its handheld so overlays shouldnt be an issue
no you hold it
kinda dumb anyways
yeah
the pitch black issues with the flashlight balance them a little
because some places are just pitch black
but anywhere outside with the nvgs are free game
strat might be to keep a pocket lamp for inside
good balancing
I had another clip of outside
hold on
I see what he meant with the flashlight I’ll turn it down a tiny bit
can you narrow light cone or move it someway
if cone is like, 1 pixel, its technically can be any strength you want, no?
well yeah but then it wont do anything
I can move it
if I move it forwards it’s kinda weird
can you move it, like, 3+ meters below?
if i get what you get what i talking about 
but i think that i didnt get about technical issues first time
i dont think that nvg should fix all dark areas, we have flashlight on guns for this.
its not like nvg never used together with ir lights before
sure i can mess with it
it’s just most indoor places are literally pitch black
and the light is needed
maybe
move it to like stomach level and angle it a little
YES
lol
idk probably a parameter that makes the reticle bright
OR
the glass material in game has this iffy thing that reflects some cubemap i think
maybe it does something weird with the nvg postprocess/ flashlight
the eomag doesn’t have it because it would make it kinda unusable with the magnifier
but I don’t think I can really fix it because it’s a part of the mesh
I have to try it again to see what you mean
glass probably, i didn't test all collimators
hopefully it’s just a parameter that makes the reticle bright because I can override that
if you could test em all that would be nice
but top sight on acog was fine
will do
yeah I think it’s just the sight itself
there’s a parameter that I think determines how bright the reticle is
I think it’s weird though
because the nvgs use both bloom and exposure so im sure thats making it very overblown
remind me, you did something with chuck acog sometime ago, no?
only on acog, or on top collimator also?
i get it, not "glass")
ye
like
the scope shader
how it looks when looking through the scope
like how deep the
view is
if that makes sense
i get it, man 
maybe turn down the bloom a little? i really like where it’s at now
hamr collimator, both vapdai, og eotech, vudu collimator, uh-1, acro b, viper b+canted variant, delta b, okp7(only dovetale one, lol) and npz
well, forward is -
if i move it forward it looks weird in certain conditions
if i move it down i fear it may work weird
like
peeking over something
any other issues?
yep, мaybe even lower
i made the nvg thing too back because if i didnt then the little white dot would show up in your face if you tried to use it
anything else at all? ill mess with the flashlight later since im home now
dk if it should be a seperate update but more grenades would be real nice
especially with the penetrator mod
oh i js realized u meant anything else with the nvgs lmao
ill prob do grenades at some point
What sort of niches would you aim for? Impact or mini grenades? Or just some cool alternates that are statisticlaly similar?
prob just slightly different ones
impacts would probably be possible
I did have the funniest idea (that's probably not worth your time, but still)
You know how a bunch of ppl asked you for belt-fed guns and LMGs and stuff?
What if you did the M249, but no belt, just the magazine port.
i mean id need it modeled
I figured that much. It'd be a lot of effort for a joke.
alrighty im at
25 minutes to go from full-empty "battery"
just gonna use durability
how long should these take to run out of battery?
and how long should the lower tier take
i think gpnvgs should have less time than the lesser ones
idk why but i think thatd be good balancing
itd also make sense cuz the more goggles the more power
real hour
to go from full-empty durability
meaning to get more battery you need to repair it
at prices i havent determined yet
yea im js thinking how long night usually is
but with the timescale its confusing
i think it should be able to last one third of night
a lot of time
but to make sure it isnt excessivly used
well yeah but keep in mind
youd be using it instead of a headlamp
the lower tier nvgs could be like
either or
but the gpnvgs should be better objectively
probably like half a night for gpvngs or 2/3s
and for the old soviet ones its 1/3 or 1/4 of night
idk what night is so im just gonna say 12 hours
or is night 8 hours
idk
wait i have to see
@reef hearth stalker in 5/hour
penetrator is 12/hour
vanilla is 2.5/hour
so lets say darkness is like
20
so night is like
20-8
~12 hours
this is a problem since '
its different for each
BUT
if it comes down to it stalker is priority
over pen?
ye
actually ye that makes sense
contextmaker is here to change it
yea
@pure hedge i can make the value a var if you want to edit the bp
okay
durabilitydamageeveryrealminute is 0.1 rn
that means
total 150
so RIGHT NOW its 25 minutes for full-empty
OKAYOKAY
so
im making DurabilityDamageEveryRealMinute 3
SO
50 minutes from full-empty
that gives 10 hours of use in stalker
@pure hedge
OR
make GPNVGs good
and make them last multiple nights per
which i think is better
so
so im gonna make it 1
so
150 minutes from full-empty
ill make the pnvs like
half the battery
idk
what should repair prices be
vanilla is 20/percent
scav is 40/percent
ohhh
the price it costs per percent to repair
so if its 97% durability itll cost 60
on vanilla
stalker can be 60 ig i can test
ah
urs has much more gameplay elements tho
his seems more accesibility
will this require ue4ss like his does?
no
because mine is an actual item
UE4SS is needed because it loads modded actor
but mine are loaded like every other item
so it doesnt need it
ohhh
Taking a rest from modding for now
Unfortunately my enthusiasm didnt last long enough to finish the playthrough of my own mod 🥲
Allways like that
Get excited about something and by the time i get the game where i want it to be i move on...
alrighty wtv
update wont be for a few
okay im so tired
trying to fix this thing with level load if it fails i have a fallback
nvm i fixed it
SHOULD be final
only issue is that you cant activate it after a load but just take it off and on again
good luck seeing shit outta the pnvs if youre on a decent-low res
im up way too late on this shit
https://drive.google.com/file/d/1yR84emuoTBfk6G5MIhA8PgU8hw1zQS6D/view?usp=sharing @bleak kernel make sure to buy new ones
where should these go in loot
vanilla not at all duh
scav and stalker do the pnvs in pobeda and the gpnvgs in kol and castle
should i make the pnvs worse and make them a lil more common?
these are gonna be crate only
nvgs are completely done
no more bugs as far as i know
gps r rlly good so maybe have gp only castle
Have you thought about making an M26 attachment?
The funny underbarrel shotgun thing
Doubt it's even possible
maybe possible
ish
but thats kinda dumb for the amount of effort it would take
Damn
is the sg553 model from insurgency sandstorm?
scp 5k
okay the uh
i cant make the charge handle not move with the bolt
idk how to code it to do that
id have to reecode a good bit
and i dont feel like it
mat49 was smooth
r u tryin hk slap?
no
i cant make the bolt nonreciprocating if its openbolt
@gleaming stream if one may
i love the g3 so much
its so peak love it. not even sure if i love the fal or g3 more
@sterile dragon need a good g3 model isnurgency is horrendous
conglomerate
I have the luchador one but like
there’s gotta be something cooler
#917687834582859797 message remind me to look at this later
if it comes down to it I can do the luchador one but this looks promising
I can figure out some fallout ripping
remind me, squad g3 also bad?
didnt try it
im sure there a few different of these i can do
g3sg1
g3a3
g3
mc51?
psg1
but im just gonna go the main g3
dont have the patience or time
and 308s are hella oversaturated
@gleaming stream nevermind make this one
found a model
im hoping will work
still need to loot this mat49
eh
any other guns yall can think of?
I wanna try non eft I feel like digging through some ripped cgtrader models
im gonna see if i can find some .45 ACP glock to go with the mags
.45 glock would be awesome
would be cool to finally find some good model for 918
like aek919 
What about an svu
ill have to look
@sterile dragon inquiry
where would an svu be
no clue
I saw some decent models when I was playing radiophobia but nobody answered me when I asked where they were from
R6 Siege is the only relatively modern game I can think of with an SVU
ye but idk how to get it
you will not stop me from sneaking trans flags in the items.
Uhhhh okay?….why even put them in the first place?
because its a non negotiable
can u make it optional on the side like many other optional camos a few gun mods have
no
vro why
aw
you gotta find em
only put them on my favs
yeah this thing is really fucking nice im so glad that i took the effort to find a good model
and some uc sounds
for svu?
g3
oh hell yea
no luck with the svui
g3a3 is done except for loot
i could if yall dont mind the eotech magnifier and comp aimpoint
turns out i fucked the stalker castle grey crates
i have to redo em
okay ive got no idea what else to do, svu is hopeless unless i can get my hands on the anomaly/stalker 2 model
anything else that wouldnt be too hard?
rn we got the:
-AUG Revamp
-AUG 42rnd
-2 NVGs
-MAT-49
-G3A3
ill prob do the aimpont+mag regardlesss of what yall think
some work to kinda polish it but it shouldnt take me over 2 hours
pm drum mag🔥
I FUCKING LOVE THE COMP AIMPOINT!!!!!!!!
i want one so bad
Okay…..it’s still weird tough
it’s like putting the words “I like the color green” on a ak101 like why?
Not trying to be hostile just confused if you are being serious, or is this just a joke?
I do wonder; would it be possible for the blacked-out parts of the NVG overlay to be transparent without the nvg filter?
to be able to use peripheral vision as normal
think of it like an artists credit
they put their name on the items that they worked on
instead here its to support the trans people
if you can at some point, tarkov wipe came with a ton of new guns that might be cool to add
M16?? CAR 15?
You've been saying .45 glock off and on for a while now, and that's about the only thing I can think of that's easy
At this point, the venn diagram of stuff that is easy to put in the game, and the stuff you already have put in the game is looking a bit circular.
i mean the only issue is just
model wise
nobody has a decent looking .45 glock
if i were to do that id do the pm rework, aps, and that all in one
not both at the same time
kinda defeats the purpose of the overlay
fair enough
btw will any other nvgs be added?
probably not?
2 is plenty
balance wise
if i do too many then itll just be too much
thats true
pnvs are kinda meant to be a headlamp alternative and the gpnvgs are meant to be straight up better
i can look ik eft 1.0 is coming
the more i do normal guns the more i realize how much of a bitch it is to do eft guns
fair enough, 1.0 dropped today but it's a total shit show, so bad even the websites down
strange
and I can't lie I just played my first raid it's nothing groundbreaking
it did, already sitting at 50% positive last I checked
can't say I'm surprised
Nikita can cry
il install it and look around
good luck even doing that, the launchers so fucked it blue screened me
and that's assuming you can log in
it's BAD
had to blender it a little to get it aligned
@gleaming stream did you see these
whoops i forgot. i allready have an g3 luckly ill make some rq
im gonna try to do something with this reticle
too big with the magnifer
freaky blueprint
discord worj
what was that music lol
dc extra dying rn trying to play the vid
wish i could see but my wifi is cooked
basically
reticle okay when 1x
when magnified is too big
so now
when magnified
reticle smaller
when 1x
reticle regular size
breaking news, ITR1 modder fixes issue that has plagued ITR2 for months in an afternoon. More at 7.
@pure hedge do you prefer cooked or uncooked uassets
Okay that makes some sense….on the artist credit, however it is still fucking weird to add trans flag for no necessary reason, it’s still confusing as hell as to do it in the first place (again I am not trying to be hostile or hateful just really fucking confused)
Yeah it’s pretty cool
Oh okay cool
It’s fine tough just weird is what I am trying to say
Hey im away from modding for foreseeable future now
alrighty
Nice, Nexus actually uploaded the mod in less than foreeeeever
oh shoot will this work with penetrator
ik im not sure why my mans got an issue
u could literally js not publish the mod at all lol
no i kept the old file
damn
i mean
i really mod during the weekends nowadays
even with my loads of non extracurricular loser freetime
too burnt out during the week i rarely touch these then
but when the weekend hits
mmm
i recreated the entirety of the toothbrush bp, havent tested it but maybe i can edit it to make brushing better? lots of complicated math that makes no sense
Ohh okay now that makes some sense however it will probably get annoying when in the future people ask why there is trans flags tough after learning as the reason why it’s fine I don’t really care that much so have a good day
Anyways what other guns are you planning to add next?
thisll be incredible
GDIT IT WONT WORK WITH PEN
i mean ig its still useful
no idea
a cx4 storm would be cool but then theres the issue with finding a model
ye
these models I keep seeing in my stalker mod look nice but I seriously cannot find where they’re from
yeah and there is this weird bug for me that basically the starter gun in the beginning of the game chest does not appear
Hmmm maybe look for inspiration for guns from other games? Like maybe go trough h3vr mods
no idea
Probably is a bug with winter wasteland
You could maybe do a straight bolt action rifle?
are you talking about what a straight bolt action rifle is?
or is it pronounced straight bolt rifle?
No it’s called straight pull rifle
Yeah I mean there are some options you could choose
12.7x55🙏
Which weapon?
Maybe a ptrs would be a good idea
Not with that ammo tough
rsh12 and ash12
the rsh was also intended to be a break action revolver so if done like that it wouldnt be to hard maybe
Oh
and the ash12 is just cool🤑
idk man the revolver looks cool but I don’t know about the rifle itself
it’s not very interesting tbh
sorry mate that’s just my opinion
generally the 12.7x55mm isn’t very interesting to me
but it would oneshot everything🤑
Don’t we already have like a rpg and a 50BMG?
oh okay
Yes but not as strong as 50BMG I don’t think it’s even more powerful than 338 lapua which I think we already got
but this one goes in a revolver🤑
okay tough at that point why not make a desert eagle in 50 AE which would probably be much easier or if we would have this as a revolver then why have the rifle then?
custom ammos are a lot of work and i gotta convince frenzyc to make my boxes for me
for only 2 guns
That also
maybe do a S&W swing out revolver like model 27?
if I could’ve have done swing outs
Maybe even have like speedloader for 357 magnum
I would have
Oh okay well that’s sad
I would have to code that all myself with no reference
Fair
im telling you thats why the rsh is perfect🙏
Is it possible for a webley revolver like in bioshock?
yes but I don’t wanna do another ammo for 2 guns
Didn’t you do that for the five seven and p90?
Oh okay sorry 3 guns
Oh alright then
