#R3mains' Custom Items

1 messages · Page 7 of 1

echo flume
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haven’t touched this since

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a while

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next update will prob be final

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I still owe that guy the m1a1 thompson

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I cant get the drive to start it

reef hearth
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ngl itr1 kinda boring now

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played it way too much

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can't wait for a good sale on itr2

echo flume
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of playing it a ton and leaving it

reef hearth
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same

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I do a run and a half on the game then js leave for like 3 months

echo flume
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I reckon ill do a run with penetrator

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then get the drive to start 2,1

reef hearth
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yea can't wait to use it

echo flume
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only thing itr1 did wrong was the lack of variability

reef hearth
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when itr2 releases r u considering porting this mod to itr2

echo flume
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yes

reef hearth
echo flume
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idk how long it’ll take or how well it could be done but I do plan to port this

reef hearth
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it'll prolly take a bit but it'd be great to see some guns from here in the new game

echo flume
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ill have to partially retex all the guns and partially rebuild some

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literally the only thing that seems promising is the loot

reef hearth
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you do get to skip a small amount tho

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like g36

echo flume
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sure

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ill have to redo like

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all the sounds

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I hate weapon sounds

reef hearth
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oh man that's gonna suck

echo flume
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eh

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it’ll take me a few months

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but it will get done

reef hearth
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sweet

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this gotta be my fav mod alongside chucks mod

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and maybe stalker

echo flume
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yup

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idk what chuck will be up to when it’s time

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I will have to do 45 if he doesn’t port his mod

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but if he doesn’t I don’t plan to salvage his stuff

reef hearth
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aw

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well

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its not ur responsibility so it makes sense

echo flume
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eh wtv

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ill do it

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prob

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ill just see when the time comes

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remember when I said that I would be astonished if I made it past 3 guns

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lol

reef hearth
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yea this mod went a long way

echo flume
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if someone tells me what sounds to use for the tommy

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then ill start the update

echo flume
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kinda doing it

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ima try to get the bolt release working for funnies

echo flume
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i have idea

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for rpg

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copy whatever they going on in the gun functions

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think i just did it the wrong way the first time i tried

reef hearth
echo flume
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idk why it doesnt

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its how the internal mag thing is handled

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so im just gonna do what the guns do

echo flume
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I HAVE BEEN BLESSED WITH DIVINE INTELLECT

cerulean star
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Hey, i have a question, i have been playing around on a new save with mods, and have discovered some bugs that have been reported, one of them, you said you didn't quite know what could be the issue, the one in quesiton is the ar10 mag not being able to repair, other items also might have this issue, but haven't singled out any others so far.
I intended to use the remington that uses ar10 mags.

I was wondering if damaged magazines make a big diference in weapon jamming and such.
I'm just about to be able to buy 54r ammo, to begin to use that gun, and was wondering if i can just wear out the mags, or if i have to clean them / buy new ones when worn.

pure hedge
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Not the solution but as workaround you can repair such mags in repair box. Some items are hard to repair mainually, but its not easy to fix.

cerulean star
# pure hedge Not the solution but as workaround you can repair such mags in repair box. Some ...

That is the problem, you can't repair that mag in the repair box, it has a bug where it bugs the repair box and does not finish, gets stuck at 99%.
So i have to repair it manualy... wich i don't like... or i have to replace mags and they are expensive, or i just ignore the durability... but i haven't played enough to know if mag durability impacts weapon jams and such.
If it's negligible... i will ignore them, since remain has said he was not sure what was causing that bug and not sure if he could fix it.

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I can try remove all my mods, besides remains and his dependencies to see if it's a conflit, but the other guy said he did that and still has the issue.
Since i also want to pinpoint two other things i have noticed not related to remains mod, that i will try and debug later today.

echo flume
echo flume
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make sure its updated

cerulean star
# echo flume make sure its updated

I saw you answering the other day about that you fixed it. And today at work, i noticed you had an update, today i was not at my place, so could not update and try, will do, and let you know

small trail
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Hey R3mains can I give you a gun suggestion? If you are still adding firearms to your mod that is of course.

echo flume
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im not updating it very much but im working on it now

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ive got like 4 guns up i havent started

small trail
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Oh hell yeah, your gun mod is amazing. Gives into the radius more weapon options. But I was thinking maybe having like the pkm or maybe the m249 saw, which you would never really need it in ITR, but I think it would be a good addition considering the game takes place in Russia. It would be cool to see a pkm just laying around the zone

echo flume
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i stated on the posts why i dont plan to do lmgs

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i would have to code it myself and that isnt something i want to deal with

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and lmgs dont make much sense balance wise in itr

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338 was already pushing it

small trail
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Ahhh I see, yeah no that does make a lot of sense why no one has tried to make a lmg mod for itr. And that is true it would not have sense balance wise in the firearms category for itr, but thank you though for telling me.

echo flume
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sg553/553r are both done

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a lil fucky with the mag

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think ill do the tommy next but idk what sounds to use

cerulean star
cerulean star
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Hum... when do your stashes load?
Cause i just created a new save game, and the first time i went to route do the first mission to unlock level one, i stayed and did many other things like grab staches and artifacts, and was looking for two of the staches and found non of them, i want to collect the guns from the stasches bue not use them, and both the pistol in train tracks and the rifle up north were not there

reef hearth
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stashes load after transition

cerulean star
# reef hearth stashes load after transition

Transition?
Do i have to go to another map?
Would not going to vanno and back load them?
Or only after the first tide?
I haven't deleted the other save... is it linked betwheen all saves?

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I went back to route and back to vanno a few times, and no guns still, even ones i haven't gone and get in the other save.
Do i need first tide?

echo flume
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they would load regardless

cerulean star
# echo flume do you actually have the stash file?

I do, cause i have goten them in the other save, just today i decided to start fresh on a diferent slot, changed nothing, just updated your mod to your new version, friday i got 2 stashes, and i had goten 2 of the route stashes, ones i had gotten in the other save file, tomorrow will put the older version back again, and or maybe make a new save, cause i noticed some strange things, military cases with wood textures, and missing cabinets, items floating on invisible or missing furniture, not sure it was like that before.

cerulean star
valid lichenBOT
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r3mains
give thew thompson the basegame suppressor upgrade

1⃣ yes
2⃣ no

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r3mains
give the thomposon basegame mount upgrades

1⃣ no
2⃣ 1 sight mount
3⃣ sight mount+siderail
4⃣ sight mount+2 siderails

cerulean star
# echo flume they would load regardless

Ok, i have been for the last couple hours trying to get it to work, and nothing,
I ended up making a new save file vanilla, go to route, back to vanno, close the game, put all the mods back, and open and go back to route, and then the guns were there, but if i make a new save with all the mods in and go to route, the staches don't spawn.
Even when i deleted all the saves and made a new one with all the mods, the staches were not there, not even ones in village.

echo flume
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is there any chance you’re using a timescale mod?

cerulean star
pure hedge
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@echo flume hey one user reported that weapons with infinite repair bug can be cleaned with ramrod+paper forever as well

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just so you know that there might be an easy way to find such bugged guns

echo flume
echo flume
molten dust
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Holly hell you adding a Thompson into the game? I thought that wasn’t in EFT?

echo flume
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i can do non eft stuff but eft models are just absurd quality that id rather not use cgtrader models

echo flume
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m1a1 is done except for loot

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dont think ill do the mpx remake i dont wanna deal with eft shit rn

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any last gun in this upddate yall want?

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was gonna do galils but there are way too many 556 guns

thorny isle
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life if tarkov had a g3

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if only nikita buyanov had promised years ago that he would add the g3 to tarkov

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but i guess it does take time to model guns

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its a little unreasonable to think itd be finished 7 years later

reef hearth
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i forgot what its called

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the integrally supressed pm

echo flume
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bro

reef hearth
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idk if its in eft

echo flume
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well if i were to do anything eft then dont expect the update this month

reef hearth
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oh nvm

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last update right?

echo flume
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idk

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prob not

echo flume
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i dont want to do the aps

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because then id have to deal with the pm and the stash replacer which doesnt really work

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especially for the 50 pm stashes

echo flume
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also

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chuck already eftified the tt33 and pm

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there is a reason he never actually did it

echo flume
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ill probably do the wtt g3

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or scp5k or insurgency if it comes down to it

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hopefully wtt

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wish there were some more 9x18 and 7.62x25 guns

cerulean star
# echo flume i just give all the items the same durabilites and use other variables to contro...

Btw, the 20 round a10 mag the curved one has been fixed, but found the same issue with the straight ones, at least the 10 round one, not tested the 20.
But since the 20 round curved one can work in the place of the others, it's not as bad as it was before when all mags were bugged.
Not sure about weapons, so far, haven't found weapons where it bugs in the repair slot, but i usually repair guns with ramrod and then take them to repair machine to repair the rest of the components, so...

echo flume
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i test all of them idk how they could be messed up

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are you fucking with me

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IT HAS NO NORMAL

echo flume
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the 30rnd has actual textures

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so

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what if I were to blender the 30rnd to the 20rnd

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maybe make a 10 while at it

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ill prob forget to do it

cerulean star
# echo flume are you fucking with me

I can retest it... i saved the mag to show in case i needed to test it again.
I will let you know later today.
You got me lost with the rest, not sure those were for me... XD

echo flume
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but the mags should’ve been fine

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i can test them again

cerulean star
# echo flume i can test them again

The 20 round modern looking one, yeah, the 10 round straight one i found, had that issue.
Haven't tested the other 20 round one, but for me it's fine, since i prefer the look of the modern one, but for other, yeah.
Will test it again in about 4 and half hours.

cerulean star
# echo flume sorry I was talking about something else

Btw, unrelated to the magazine issue, i am trying to find a good balance of grind and easy going experience for me, and i was wondering, i am using scavange mod.
I am guessing with the compatibility version you and chucks have, it does put your guns and such in there, since i saw a few.
Does it put all of them?
Like the sv98 and the lapua ones?

And if so, are those like something I would only get in castle? Or in kolkhoz?
Also, you say to NOT use abundant and scarce variants of it.
Is it because in the abundant version for example, your guns and such overpowers the loot table? Or what?
Cause I was using abundant since I did not mind having a ton of guns, in the other save I was using, since I was having a play around with your stuff. But now I am looking to go for a more hardcore go, with no staches and lower pay, and maybe even try to not use the store, even tough I will not disable it.

echo flume
# cerulean star Btw, unrelated to the magazine issue, i am trying to find a good balance of grin...

yes, you should find all the guns everywhere, it’s leveled, of course, but every single gun is in the loot in someplace or another. you don’t find an RPG in bolokti, but you definitely could in castle.

the reason to only use the regular scavenger file is because the abundant and scarce versions edit the rarity of each item to create the difficulty differences, but custom items aren’t affected.

-eg if you use scav scarce, modded items will be very common and if you use scav abundant then modded items will be very rare.

echo flume
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hm what sounds to use on this g3

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ill still have to manually model those mags but itll be fun

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assuming the topology is decent

cerulean star
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I think i can find and try a good balance for me with that info.

echo flume
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@sterile dragon mangled the 20 and 10 from the 30

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actually proud of this

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wait nvm

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i dont think itll matter

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this g3 model is ASS

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THEY HAVE NO NORMALS

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goddammit

echo flume
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okay i wanna do at least 1 more gun

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that isnt a pm esque thing

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or a g3

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bc i dont trust insurgency model

reef hearth
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m231 or the patriot

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its a very good idea

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1200 rpm

sterile dragon
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where model

reef hearth
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idk i should find

echo flume
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i seriously dont get the obseesion with a patriot in

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timelocked mid 1980s soviet russia

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that would be an easy gun though prob make it a stash only like the special p226

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any of yall find it yet with no cheatsheet?

thorny isle
echo flume
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ill do it if the model ain’t bad

reef hearth
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bc i wanna be boss in soviet russia

reef hearth
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i wanna make sure its the right american ass gun and not this creature

echo flume
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well you better find me another patriot then

reef hearth
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aw shoot

reef hearth
# echo flume well you better find me another patriot then
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ukw if u could do both u can make the patriot stash only and m231 a normal weapon

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theyre the same weapon btw js with a shorter barrel

sterile dragon
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the patriot isnt open bolt

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M231 is

echo flume
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cant even download these

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idk youd have to look real hard for a nice patriot or m231

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rather do something more unique

sterile dragon
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you could use the model direct from MGS delta not sure how good that is though

echo flume
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maybe

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probably nottt

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i would want to do an aps,pb, and pm/tt33 replacers but the

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stash replacer never really worked for me

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and there so many pm stashes id forget some

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i tried the stash replacer before and it just never worked and chuck probably doesnt know what to do anymore

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idk

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id feel a little guilty to just do 2 guns this update but idk what else to do

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and i dont trust the m231

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no

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common models

echo flume
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wheres that from

sterile dragon
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MGS3

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aswell

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lol

echo flume
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i actually would consider an m16

sterile dragon
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i can send you this over then

echo flume
sterile dragon
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game also has an AMD65 if you want that

echo flume
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eh

reef hearth
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m231 would be so fire thoo

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like it would be so lit

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and then it would catch fire and stuff

echo flume
bleak kernel
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u already talked about adding 9a91 back in jule Explorer

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or august

echo flume
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smart smart smart ill do that

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i still needa do loot on the tommy ive been putting it off

bleak kernel
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there also was plans for 15rnd for svt "in small update"

echo flume
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hm

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maybe

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prob not

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idk

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maybe for funnies

echo flume
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yeah sure why not

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i can do funny small stuff from now on

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i dont plan to do anything more astronomical than the 2.0 update

echo flume
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this thing could def work as an easy addon to 2.1, assuming i make it a stash only like the special p226

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after some blender work i dont think itll look too bad

valid lichenBOT
#
r3mains
make the suppressor molded onto the gun or make it an (its only) upgrade

1⃣ mold onto gun
2⃣ upgrade

echo flume
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@sterile dragon tf is this guns name

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and do yk the firerate

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XM16E1?

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also

valid lichenBOT
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r3mains
give it glowsights (throw in some colors too, i can do differing colors per glowy piece

1⃣ yes
2⃣ no

sterile dragon
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and also like

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700-800 rpm

echo flume
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think i might do an urban coa

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sound pack

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assuming these full auto sounds dont come out too bad since i have to make them

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manually

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where to put this thing

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thinking 1 in pobeda and 1 in kolkhoz

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where exactly though

echo flume
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where should this thing go statwise

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@gleaming stream

echo flume
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man

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these uc sounds just dont

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its very sound specific how good an auto loop can be

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this just isnt very nice

echo flume
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and a save too

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since the xm16e1 aint in the shop

echo flume
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9a91 is quite easy

echo flume
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i can try to make the little piece on the 9a91 fold with the stock?

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idk exactly how though

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maybe chuck would know

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gonna have to research this thing

echo flume
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always striked my kinda weird that the basegame val/dvl never used the suppressrf muzzle flash

pure hedge
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@echo flume Vintorez has an ugrade (same as val) replace dovetail with +2 railB

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It doesnt work on vintorez

echo flume
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you got something thats touching it?

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i tested it

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back when i made it

pure hedge
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I did and though its something i did at first 😄

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But then i removed my files touching it

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oh w8

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No there is nothing that would touch vintorez that i could think of

echo flume
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but idk how or why

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what exactly is wrong with it

pure hedge
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Nothing happens

echo flume
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weird

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like

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does it add the mounts

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or just no mesh

pure hedge
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oh i dont know 😄

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Wasnt trying to attach anything

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ill check

echo flume
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get me screenshots

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lol

echo flume
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but i remember testing all of it

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beforehand

echo flume
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glowsight colors

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i wonder

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red and orange?

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red and blue

echo flume
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@pure hedge you want my current user5?

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i still have like 3 guns to do

pure hedge
echo flume
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weird

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i can check it later

pure hedge
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Ok so now when im using SDK

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how do i open your new files into the SDK?

echo flume
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actually

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those are the cooked ones

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do you want the uncooked ones?

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you need to replace the tag file aswell

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\ITR-SDK-Release\Config\Tags\r3mainsGameplayTags.ini

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idk how you have your mods set up in the sdk

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you can import those in file explorer somewhere else and dupe them just to see them

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dont replace whats there

echo flume
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open the one i sent you and remove the very last line

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its needed ingame but not in editor

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if you dont it may break some things

pure hedge
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Is it easier with uncooked files? 😄

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Something that i could just open and copy the entry into the existing file

echo flume
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like

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replace the ones in the user5 folder properly

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but i assume all your penetrator changes were done in the sdk

pure hedge
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yes

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Cant i just change a file name?

echo flume
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so then it wouldnt make a difference if you were to just import the cooked ones and dupe them

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i mean

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youd be better off just manually adding what you need into your

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take the cooked uassets i sent and put them somewhere else in the sdk and dupe them for reference

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manually add in the new guns into your penetrator data

echo flume
molten dust
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have you tried adding the gauss gun from stalker into this game? Basically make it a long range high power sniper?

echo flume
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maybe stalker 2 has one

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actually no

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it uses goddamn

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not bullets

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nvm

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i assume it aint ripped

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or something

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install the damn 700gb modkit just to rip a single gun

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if theyve got good models it could be an investment

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i got an 8tb hdd

valid lichenBOT
#
r3mains
make the 9a-91 go in the pistol holster

1⃣ yes
2⃣ no

molten dust
echo flume
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im not going through all that for a gun i have a 90% chance of not doing

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and even if i were to make the thing it wouldnt be very extravagant

pure hedge
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@echo flume and since you already aware of vintorez

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On both ak101 and ak102 there is upgrade replace rail b with dovetail mount

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thats it

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there is no rail b on these guns and there is no replace dovetail with rail b

echo flume
pure hedge
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oh i see, so it requires all those other upgrades first

echo flume
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idk

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it doesnt work though

pure hedge
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wdym it doesnt work

echo flume
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it doesnt work

pure hedge
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What doesnt work? 😄

peak blade
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i can potentially grab it for you if you want to do it in the future

echo flume
peak blade
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ok cool

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if you want other stuff from stalker 2 i can probably grab it

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i want the excuse to learn how to rip them anyways

echo flume
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and extract with unreal

echo flume
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right click-asset actions-export

peak blade
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mann

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i just wanna help sadbreather

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jk its all good

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i’m eventually going to try my hand with H3 modding again and get the original trilogy’s strange weapons and the new game’s stuff

echo flume
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this makes 5 guns

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anything else?

echo flume
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I did the loot because my r2 wasnt working

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ill look at the stalker2 sdk

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maybe there’s a good model somewhere

reef hearth
echo flume
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hm

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don’t really want to

reef hearth
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if not a mp5sd could be fire

echo flume
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lot of texture work

reef hearth
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ah

echo flume
#

lot of texture work that doesn’t necessarily need to be done

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i can look at the mp5sd

reef hearth
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thatd be cool

peak blade
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famas when Pecho_Troll

echo flume
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Ik there’s a few

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but i need the best

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or something with some modularity

echo flume
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ill throw in something funny too

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what kinda guns does this stalker 2 sdk have

peak blade
echo flume
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pc was barely holding on all day

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but im sure it’ll be worth it

peak blade
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i don’t have a model and it was mostly a joke but i like the famas felin

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not my gun sadly

echo flume
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well the people do want a famas

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I just don’t know a good model

peak blade
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i’ll see if me or the beast can conjure something

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i enjoy having a hand in suggesting weapons

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also how is the 9A-91

sterile dragon
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i have no famas if you're wondering

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lol

peak blade
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i will find a felin

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and maybe more

echo flume
peak blade
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oh what

echo flume
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I had to come up with some scuffed function to make the stock piece move right

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the brace

echo flume
echo flume
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well i woke up at 7:30

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got a tea and got to work lol

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done with it by 5

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well i did start it the night before

peak blade
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i wish i had your work ethic for mods

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maybe one day

echo flume
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idk

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all i got i suppose

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i mean you gotta have a lot of luck to get me to work on it anymore

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but once something is started its rapid

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like

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can’t touch anything else

peak blade
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therees too little good modders for H3

echo flume
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if that dude didnt pay for the tommy i might not have started it

peak blade
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and all of them do their own thing

echo flume
peak blade
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excepting 11

echo flume
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but idk how much work it would be

peak blade
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making me khvostov

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:)

sterile dragon
peak blade
sterile dragon
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i will gauge

echo flume
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just wanted to port this kdw 1911

peak blade
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oh

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i have trauma with pistol scripts

sterile dragon
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does it function like entirely regular like a 1911

echo flume
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since I bougied it up when i took it from frenzycs mod

sterile dragon
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cool then like

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easy

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as long as you're not doing weird ish stuff its not hard at all

echo flume
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do any of the modul things have the izh95 ultima

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ammo counter

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lol

peak blade
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MODUL GRRR!!!!

sterile dragon
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ammo counter easy

echo flume
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see issue is 90% of this is just eft

peak blade
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i think 11 has a gun with an ammo counter

sterile dragon
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2

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minigun

echo flume
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i uninstall all modul things

sterile dragon
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and the ATW20

peak blade
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excuse me missus showoff

sterile dragon
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but yeah for just like

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a 1911

echo flume
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some may say ripping eft things are lame but like

sterile dragon
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mega easy

peak blade
#

if you gave jerry enough time i’m sure he’d do every gun

#

give him like

#

30 years

#

maybe more

#

he has to fit in work on like

#

full jets and helicopters

#

and cars

sterile dragon
echo flume
#

the amount of utter bullshit it takes to get these eft models souped the fuck up for max quality in ue4 is just dumb

#

AO, scripted converters, solomapping, reuving, sometimes i touch up on the texture themselves a little

#

and that’s before even touching unreal

#

then i gotta do half the work again once its itr2 time

peak blade
#

unity is a little nicer i think

echo flume
#

yet again before touching unreal

#

unity is actually good

peak blade
#

i only had issues like

#

with exporting i think

#

and the tutorial sucked

#

and 11 was getting into modding for the first time so

#

i had zero resources

#

now i’m just waiting for a good off day to have inspiration

echo flume
#

sometimes when modding unreal id much rather test out a medieval torture device

#

only actual good things are

#

blueprint

#

and the ui

peak blade
#

my least favorite part

#

was when i got the oistol working

#

once

#

only to go in and see

echo flume
#

it cannot be that bad

peak blade
#

the hammer didn’t move

#

the mag eject didn’t move

#

the trigger also did not move

#

so i felt like possibly the stupidest moronic goober ever and gave up for the time being

echo flume
#

ah I forgot nothing is dynamic in itr1 so ill have to manually separate all the parts when its itr2 time

#

my secret blender magic

#

edit mode-face select-L on linked faces

#

fucking magic

peak blade
#

i want to mod so many things into H3 but i don’t want to biff it

echo flume
#

the amount of non-animated safeties and shit I’ve been able to scuff with select linked faces is absurd

echo flume
#

thing is like

#

I can’t really do shit

#

1 table

#

I thought about making an sks bayonet mod

#

thing is id have to choose the shit old model or the eft chuck one burning I do the chuck one id have to scuff a bayonet on it

#

and then the stashes wouldn’t work since I’d have to code in the bayonet

peak blade
#

prime examples

#

i want so bad but i’m stupid

echo flume
#

hmmmm

#

swear a saw a bunch of cod guns in h3

#

like

#

older cods

peak blade
#

everyone hate on M27 and HK416 but i say “screw you mane i want grunt fantasy rifle*

#

everything but M27

#

lol

#

theres a mod that has M27 sounds

echo flume
#

uc m4 sounds my beloved

#

the mixer for itr sounds is so bad I tried to do uc sounds

#

never again

#

when should I release this update

#

I told the dude october

peak blade
#

halloween

#

my friend’s birthday

#

@bleak linden

#

yakob the halloweener

echo flume
#

hoohah

#

im gonna do sidequest or something

#

say hi to the cats

#

because I can’t sleep

#

if my mom pulls up

#

tell her

#

fook off lad

peak blade
#

what did she do to warrant that one

echo flume
#

shes done plenty

peak blade
#

fair

echo flume
#

I did wanna look at these stalker 2 guns

#

idk what they got

peak blade
#

AK-74 variants, HK-416, PM, PMM, SVU

#

ouuu

#

is it possible to get an SVU

#

my last batch of messages before bed

echo flume
#

well I mean if I wanted to redo the I would just eft it

#

there are a multitude of other reason why I don’t plan to

#

svu

#

scorpion

#

something else

echo flume
#

make sure to vote it’s close

reef hearth
#

u made 2 other calibers could u try to make flechette work again?

echo flume
#

uh

#

yeah

#

I did try

reef hearth
#

oh it js don't wanna work

#

that sucks

#

I wanted slugs in my buckshot 😭

echo flume
#

im doing something funny but ill have to be a lil more intrusive to get it working

#

funny thing

#

good thing

pure hedge
#

How gay it is from scale from 1 to 10?

echo flume
#

hmmmmmmmm

bleak kernel
#

type 11 lmg?

echo flume
#

ill deal with this stalker sdk later it takes 3 hours to open

bleak kernel
#

enlisted have one, btw Pecho_LOL

bleak kernel
echo flume
#

better off just hoping for cgtrader to have a decent one

#

which is still very

#

unlikely

#

and even then i cant pay for it

#

who wants me to send over 9a91

bleak kernel
#

i dont think anyone, even snails themselves, trust enlisted

bleak kernel
#

despite having personal interest in 9a91, i will wait for full version)

bleak kernel
echo flume
#

well that all depends on how many more guns i plan to do

#

gonna do mp5sd but beyond that idk

#

changing the glock45 mag names and descriptions

#

to vector 45

#

becuase i aint never doing no 45 glock

#

giving the g17 pose another try

echo flume
#

@gleaming stream

reef hearth
#

ts gon be lit

#

is there gon be a long barrel variant?

#

or upgrade

echo flume
#

no

#

mount

gleaming stream
#

Got around to drawing them

pure hedge
#

Are there any tricks to get rid of vpo215 stuck in puch?

molten dust
#

would it be possible to add a gun like the an94 or a c96 or if thats to difficult then maybe a fn2000?

molten dust
echo flume
#

c96 prob not

echo flume
#

thanks

echo flume
#

215?

#

you mean the izh18

#

because that thing is fucked and it’s a goddamn miracle it even worked in the first place

pure hedge
#

Oh right, i was avoiding the wrong weapon all this time

molten dust
# echo flume c96 prob not

oh i understand, would you again like a model from anomally? or h3vr? i can get the model from anomally if you want to, since the models from anomally looks pretty great : )

cerulean star
#

I know this is not the place, but, i can't for the life of me find the stats for the 45acp guns from chucks mod.
I have looked in all his mods and such, can't find the file with the stats like damage and such, found the other guns, not the ump45 nor the 1911's and such.

If anyone has them, or can help me find them, great.

And also, does anyone know if chucks is still around modding?
Cause i saw in an update that the canted sight and light would not flip when changing levels and such, but when i load or open the game, it's flipped always... and i don't understand why the default direction of the canted sight is left, and not right... and why the default position of the light is also the other way around of how i think it should be... XD

echo flume
#

i can give you extracted .csvs with all the ue structs in them but i dont have the time to clean them up

#

import them into a google spreadsheet

cerulean star
echo flume
#

i was going to try that but it was work i didnt want to deal with

molten dust
#

is it okay if I can give you the an94 or f2000 from anomaly?

peak blade
#

an AN-94 would be pretty neat

#

but confusing to do probably

#

due to the recoiling barrel

#

and hyperburst would probably not be a thing but idk

molten dust
#

fair i guess

#

so probably the f2000 would be more possible

echo flume
#

if i did the an94 it wouldnt have hyperburst or the barrel

#

if i did the fn2000 it wouldnt have an integrated scope

#

and i need the model ripped

#

im not downloading anomaly just for a model i cant be sure the quality of

#

i havent started the mp5sd yet i was making another mod

#

unless yall really want something else after the mp5sd itll be out sometime early november

reef hearth
#

well is the sg552 still being worked on

echo flume
#

its done

#

been done

peak blade
#

anomaly weapons are okay

#

but like

#

not the greatest

echo flume
#

yeah i prob wasnt gonna do it anyways

#

starting this mp5sd cuz im a lil bored

peak blade
#

so you said the SG552 is done

#

how much will it cost

#

perchance

echo flume
#

i was supposed to test something a few days ago and i never did

#

lol

#

messing with that glock drum pose

#

since its horrendous

echo flume
peak blade
echo flume
#

sg553 is 7100 sg553r is 8300

#

mag is 700

echo flume
#

im making the glock drum not go in the mag pouches

#

only caveat is any glock replacers will break it

pure hedge
#

why are you dont that?

reef hearth
#

bc why would a whole drum fit in a little pouch

echo flume
#

idk

#

thought it would be too much work

#

but chuck doesnt touch the glock bps

echo flume
#

actually

#

i cant make it do that

#

because the tag is connected everywhere else

#

and i dont trust a tag redirect

#

maybe?

#

no

echo flume
#

mp5sd is done except for loot

#

g17 drum pose beat me again

#

might do loot later

#

or just play h3

#

or fallout

peak blade
#

mood

echo flume
#

removing the +20 durability from the reliability upgrade and making it only increase reliability

#

its the cause for repair issues

echo flume
#

mp5sd is completely done

#

anything else? THAT IS REASONABLE

#

6 guns now I think

peak blade
#

or

#

AK-12 2012

thorny isle
#

in what

molten dust
reef hearth
echo flume
#

it will not end up being very good no matter what I do

sterile dragon
#

Insurgency has a F2000

#

if that helps

echo flume
#

well yeah but like

#

I don’t wanna do

#

one

sterile dragon
#

reasonable

echo flume
#

too many 556 guns already

#

the f2000 isn’t gonna be anything remotely special

molten dust
#

I mean if you don’t want to do that one then I am fine with the an94

#

maybe have it last longer and less recoil but it’s more expensive

molten dust
#

Again it’s if you want to do this, if you don’t want to then that’s fine, if you are up for it, I would be very thankful

echo flume
#

maybe an an94 but

#

it would just be a worse ak12

echo flume
#

hyperburst is literally not possible

#

just making it known

echo flume
#

MAYBE

#

i can jerry rig some function?

#

like

#

if on burst

#

after function firebullet

#

call firebullet again

#

after a 0.015 s delay or something

echo flume
#

yeah this model is horrendous

#

ill try that on the ak12 though

#

nvm

#

doesnt even have it

echo flume
#

i wannna do like

#

1 more thang

#

ill give the magnifier one more chance

echo flume
#

BITCH

#

colliders need some tweaking because im technically using a very small scaled mesh to use at the rotator origin

#

so i cant guarantee itll play well with every gun

#

wait i can calculate

echo flume
#

ill release it

#

today

#

tonight

#

for saturday funnies

#

get to work lol

pure hedge
#

hm

#

need to try to add stuff to sdk now

echo flume
#

replace the one in the sdk

#

or else they wont load

#

dont know if you need my actual content

#

just the tags i hope

pure hedge
#

And what should i do with the tags file? 😄

#

Can i have 2 sdk's installed?

#

ill keep the one i made penetrator with

#

and just copy items into it from another sdk?

#

I only need like 5 files or something

#

so should be able to manually copy all the new items without problem

echo flume
#

replace my tags in config/tags

#

or else you wont be able to use any new items i added

#

actually wait i need to make one last change

pure hedge
echo flume
pure hedge
#

cant find them

echo flume
#

replace the tags in the editor

#

\ITR-SDK-Release\Config\Tags\r3mainsGameplayTags.ini

#

replace them in file explorer

#

not editor

#

this thing with the sg553 is so annoying but i spent so long trying to fix it and it dont make sense

#

also buckshot is hitscan so the ammo drop wouldnt matter

pure hedge
#

ok i just copy pasted the tags

#

now when i open sdk new ones should exist right

echo flume
echo flume
#

i mean not in the tables if you never replaced those

pure hedge
#

i mean if i open tags drop down list

#

these new tags will be there

echo flume
pure hedge
#

worked

echo flume
#

hope nobody complains about the sg553 mag

echo flume
pure hedge
#

ok now about these cooked uncooked files

echo flume
#

just gave you both

#

if youre gonna use them in editor use the uncooked ones

pure hedge
#

im not sure what to do with them 😄

#

can i rename them?

echo flume
#

yeah

#

or just drop them in a different directory

#

idk how you got from user5-penetrator version so i just gave you both

#

did the video i just gotta get some extra pics

#

for the thumbnail

#

or should i make a thumbnail

#

?

#

if i were to it wont be now

pure hedge
#

there is video?

echo flume
#

i make a little showcase video every update

#

9 minutes this time lol

#

glad i got tha eomag finally working

pure hedge
#

oooh i see

#

eomag, i accidently spawned that thing in my game and couldnt remove 😄

echo flume
#

how the hell did you spawn it in

#

ive seen like 2 people do this now

#

but ive got no idea how yall are spawning things in

pure hedge
#

i just put everything from iteminfos into loot lists

#

and then saw that some items are not finished 😄

echo flume
#

ah

echo flume
#

everything new is uh

#

sg553 sg553r sg553mag tommy tommymag 9a91 vsk94 9a91mag mp5sd mp5drum eomag

#

also i made the reliability upgrade not increase durability

#

because it led to 99% repair box issues

pure hedge
#

Same

#

I remade that upgrade

#

its effects somehow dont apply unless you restart the game or immediately put another upgrade on weapon

#

Nice i opened the new file with old sdk

pure hedge
#

hope it will work

echo flume
#

upgrades just dont work sometimes

#

unless you tweak a ton of params

#

so i increase the little things by like 1

#

otherwise they just dont work

pure hedge
#

like at all?

#

or they start working after restart?

echo flume
#

idk

#

very inconsistent

pure hedge
#

Ok copy pasted everything to old sdk

#

When are you going to release the mod?

#

Need to mess around with guns a little to decide where to put them 😄

echo flume
#

now

#

within the hour i gotta eat first

#

unless you want me to wait?

#

we can release at the same time

pure hedge
#

No im going to sleep now

#

i got to look at the new stuff first before making an update

#

havent seen the video in video tab on your mod page

#

so i have only names of things 😄

#

dont even know how they look

echo flume
#

well I haven’t released it yet

#

don’t think I need to keep the old version up assuming you’ll update your mods tomorrow

pure hedge
#

Considering this trick with copy pasting things works

echo flume
#

nexus is being so slow

echo flume
#

accidentally made the mp5sd and drum level 6

#

let me fix that up beforehand

#

sg553 just fixed itself after a level transition

#

basegame bug i suppose

#

which one for thumbnail

molten dust
pure hedge
#

Lol, how many hours it takes for mod to be downloadable

pure hedge
#

Guess ill also need upgrade icons 😅

#

Copy pasting left the icons unselected

molten dust
echo flume
#

wouldve been nice if nexus didnt corrupt my upload

#

and then i didnt wake up at 3

#

okay im uploading it again

#

@pure hedge your lucky day

pure hedge
#

why? 😄

#

I was avoiding doing anything untill i can see if it works

pure hedge
#

ty

echo flume
#

throw it in my mod folder

#

are you 8 hours ahead of me?

#

now i feel bad goddamn

#

didnt mean to get up this late something is wrong with me nowadays

pure hedge
#

Wouldnt say that im ahead

#

Did some stuff like stats/weight etc

#

Not sure in what map i should put them as loot

echo flume
#

hm

#

i think i forgot to make the sg553 and sg553r too different

#

was doing the spreadsheet

pure hedge
#

i mean one of them looks ugly and another is not - different enough 😄

echo flume
#

which one is the ugly one

pure hedge
#

Every time i see a gun that is not black i see this

echo flume
#

i suppose

#

so glad the mag started working because i was trying to fix a nonissue for 4 hours

pure hedge
#

Are these icons not in use?

echo flume
#

i dont wanna remake something thats done enough

pure hedge
#

Ok its seems like penetrator is backwards compatible

#

no crashes at least when using just your new file.

#

actor class/ proxy class right?

echo flume
#

maybe i shouldve just given you everything

#

lol

pure hedge
#

:D\

echo flume
#

okay give me a minute

#

i dont think the eomag actually disables the scene capture when it drops

#

lol

#

just replace the whole folder

#

might have to reimport user5 aswell

#

to have the missing bps load

pure hedge
#

4gb!

#

Thats lots of viruses

echo flume
#

unreal must do a good job because the packaged mod is only 2

#

i can do mounted scopes

#

idk how they would play with stashes though if i were to do the aug

#

or maybe do an aug a1 with the scope and a3 without it

pure hedge
#

So that (TagName="Item.Weapon.Primary.XM16E1") is not for sale right?

echo flume
#

yes

pure hedge
#

And what can i do to make mp5 50rnd go into regular mp5 guns?

#

i can put all mags into mp5sd

#

but only vanilla mag go into mp5k

echo flume
#

goddammit

#

hold on

#

give me a little i wanna test something else

pure hedge
#

Sure, i wont be releasing update today

echo flume
#

turns out my scope resolution mod doesnt actually do anything

#

theyre all 256x256

echo flume
#

think ill do an aug rework next

valid lichenBOT
#
r3mains
if i do an aug rework how should it go down

1⃣ make the rework have the scope by default and make the reciever an upgrade
2⃣ make an aug a3 with the picatinny reciever and keep them seperate

thorny isle
#

is the progressive trigger going to make shit annoying to do

echo flume
#

because

thorny isle
#

neat

echo flume
#

i have a secret thing chuck gave me

#

that lets me recreate in game functions

#

it’s not very easy to do

#

but it’s how ive done anything beyond basic functionality

thorny isle
#

nice way to say chuck gave you a bit of his god powers

echo flume
#

well I mean

#

not necessarily

#

he just gave the resource

#

but i have to actually make the code

#

which me and him had a little lesson on it but I’ve pretty much got it by now

#

only real issue would be the stash

#

because the stash system doesn’t work entirely

#

like the suppressors just don’t work on stashed guns

#

chuck wont fix it and I don’t know how to

echo flume
#

oooh i should give the scope glowies

#

@thorny isle secret chuck tools

echo flume
#

@gleaming stream

gleaming stream
echo flume
#

not in a rush

#

even if i were to crank this thing out ive still got some other guns to do before an update

reef hearth
echo flume
#

yes

reef hearth
#

yahoo

#

might start playing again just for that

mint folio
#

do you have plans for that juicy 42-round proprietary magazine on the AUG? or the option to swap it to STANAG mags?

worn aspen
#

So if you're doing integrated scopes now like the AUG... is there hope for the G36? :3

worn aspen
#

sad

echo flume
#

maybe

valid lichenBOT
#
r3mains
do the aug 42rnd

1⃣ yes
2⃣ no

echo flume
#

yall are just making this thing ubercomplicated

mint folio
#

while it would be cool, and we'd love you for it, your sanity is the higher priority.

echo flume
#

nah ill do it

#

itll be a lot of

#

compound work

#

when you consider this scope that shouldnt work

pure hedge
#

Now when there are so many guns with these custom items mods it becomes hard to find matching gun+mag when playing no shop

#

great when there are guns like mp5sd, sig553r they blend in very naturally

#

And we had lack of 9x39 guns before the r3mains fixed it

echo flume
#

@gleaming stream another

#

or something that conveys that its changing what type of mags it uses

#

there isnt an actual part but the m4 mags fit fine

echo flume
#

@pure hedge what was wrong with the aug in stalker

#

might as well fix it with this

#

havent even touched any of the vanilla aug functions yet

pure hedge
#

Just loudness

#

it was 8

echo flume
#

if this doesnt work first try ill be mad

#

90% chance the stash just completely fucks this thing and i have to rewrite everything

echo flume
#

hmmmm

#

scope doesnt work

#

and changing the firemode crashes the game

#

must be an infinite loop somewhere

#

actually i forgot to change the logic for the scope from the attachment

peak blade
#

when are we getting the evil opp annihilator that shoots an evil beam of pure gamma radiation

echo flume
#

tomorrow

echo flume
#

think ill just figure out the scope first

#

progressive trigger is being weird i swear i did it right

echo flume
#

ah yes use the function to call the function

#

i imported the scope wrong

#

been a long time since ive done a scope lol

#

its works

#

if any of yall have found an eomag tell me if it works

echo flume
#

eh ill test the stash anyways

echo flume
#

stash works

echo flume
#

my biggest download month is still when conroy made that video

#

if youre a content creator MAKE A VIDEO ON MY SHITPecho_Scary

thorny isle
echo flume
#

lol

#

what to do next

bleak kernel
#

9a91 stock unfold itself after attaching any scope

bleak kernel