#R3mains' Custom Items

1 messages · Page 5 of 1

echo flume
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just cant bring myself to

peak blade
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mood

thorny isle
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is the proper acr stock an option

echo flume
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uh

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dont think so

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idk

thorny isle
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zad

echo flume
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what does it look like

thorny isle
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firsr one

thorny isle
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i think

echo flume
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trying to do this pmII since somebody asked

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cant find the damn reticle

echo flume
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what glowsight color is the sr25 getting

reef hearth
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yellow

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or maybe blue

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blue is tuff

echo flume
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to all you special people who actually check here

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also nerfing rsass and svt slightly next update

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originally gave them like 100 accuracy

echo flume
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wait

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what sounds does the mk16 use

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there arent any here

echo flume
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if i cant get scar sounds ill just use the scar h sounds

echo flume
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okay

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i got some

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i dont think theyre quite right

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but theyll do

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doesnt sound like 650 rpm

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so be it

echo flume
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working

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ish

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still cannot find this pmII reticle

echo flume
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dont tell anyone

peak blade
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what

echo flume
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secret

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special version

peak blade
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do i need to worry about that

echo flume
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hm

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has some complete guns that i havent released yet

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thats prob a rule isnt it

peak blade
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uhhh

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if its like

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a wip mod

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probably fine

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i mean does it have anything that we should worry about like content wise lol

echo flume
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no

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just has guns that are done

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kdw deaglesd mp412sd sr25

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just the pak

peak blade
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oooo sr25

echo flume
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what color to give the scar l sights

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scar h has yellow

reef hearth
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orange

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or make them the same

peak blade
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lime green

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my vote

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lime green weapon sights really stand out to me imo

echo flume
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ok

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think ill do the acr

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after the aks

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unless yall want the sights real bad i may not do them yet

echo flume
echo flume
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sounds arent bad

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could be better

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but theyll do

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recycle bin after a day of modding lol

peak blade
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i think

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thats what my partner would say probably

echo flume
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maybe

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took forever

peak blade
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realistically is it possible to have a mod that changes the colors of the glow sights

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makes me curious now

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or even remove the glow sights on certain guns like the AK-74

echo flume
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well the sight color can either be decided by the material or coded in the blueprint

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definitely possible but a lot of doing the same thing over and over again

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would be better off as some syntax .bat file like chucks holosight config but I’ve never touched syntax in my life

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only code experience I have is blueprint

echo flume
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otherwise better off just downloading fmodel uassetgui and upakgui and doing it yourself

echo flume
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scar is done

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aks are next

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then acr probably

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then maybe a sight or someting

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doesnt the acr have thingies

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conversions

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ryan might be in luck

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cuz the aks are just getting the upgrades chuck made for the other ones

valid lichenBOT
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r3mains
Remington ACR

1⃣ make 2 seperate guns for both calibers
2⃣ make 1 gun and make caliber an upgrade (may be wack with stashes/loot)

gleaming stream
echo flume
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I think the acr has stuff

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like barrels I could do

echo flume
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havent started the aks yet

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think ill give them the ak74 suppressed fire sound but the main fire is this wacky tarkov one i found

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kinda just doing some other wacky stuff rn

echo flume
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turns out that the mk47 mutant has been under the wrong name

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since march

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i dont really research these guns

echo flume
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realized how much i hate making aks

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so complicated for no reason

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fully upgraded

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same upgrades as chucks aks

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redoing the models because

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i might as well

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dont really wanna do these yet

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just getting them started

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using a different receiver mount

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cuz it looks cool

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handguard upgrades are gonna be the exact same

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once i do the ak101 the 102 is pretty much the same thing

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ill probably have time to do the acr too

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doing 4 mags

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3 cool looking 30rnds and a 45rnd

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one of them is modded i think

peak blade
gleaming stream
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Ak101 with fab defence stuff i think

echo flume
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yes

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the same handguard that chuck uses but the fab defense reciever

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i need to hustle if i want this acr and aks done

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want to release this friday

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because sep 1st is on a monday

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like whats the point of doing it on monday

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i also redid all the collisons on all the mag fed guns

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originally made them way to complex to the mags would clip on the gun and get it stuck

echo flume
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i need to invest in 64gb ram and some crunk ass cpu

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this 7600x3d is good for games but not so much so for modding

echo flume
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why is 64gb ddr5 250 dollars

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32 is okay

echo flume
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what sight colors to give the ak102 and 101

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hate splitting up parts like this but i positioned them perfectly

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these are all textured i bet thesell be done by tomorrow

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gives me all week to do the ACRs

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wont do the sights because i dont really feel like it

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didnt really expect to do them anyways

bleak kernel
thorny snow
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Does this mod work with the scavenger mod?

echo flume
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just get the right common mod deps

thorny snow
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Thank you

thorny snow
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Everytime I get near the stash by the railroad, my game crashes. What should I do?

echo flume
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what stash?

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is it one of mine?

thorny snow
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Yes, but I think I found the issue. I had Chuck's 3.0 mod downloaded, but not it's dependencies.

echo flume
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may be it

thorny snow
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I get within like 5ft and it crashes

echo flume
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weird

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none of our mods touch the tt

thorny snow
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I was using vortex before, I'm trying it manually now.

echo flume
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i wouldnt use vortex for itr1

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the mods werent designed that way

thorny snow
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I downloaded the game through the oculus store and I thought that it wouldn't let me see the files

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I realized I could look up the file

peak blade
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r3mains another question arises

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due to autism

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would it be possible (not saying you should) to make the weird left handed AK from stalker

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or like

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the weird looking AKS-74 things from 2

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apparently called AKM-74S

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evil green ak74

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its righthanded in 2 but in the original trilogy its left handed for some reason

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evil charging handle

echo flume
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uh

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idk

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idk how i would flip the models

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ive spent the last hour trying to get the rails to work on this ak

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i think theyre corrupt

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like

peak blade
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maybe i should try my hand at modding or something

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i have a lot of ideas lol

echo flume
peak blade
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wdym

echo flume
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like

peak blade
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i know nothing about this sort of thing but i’m interested in hearing

echo flume
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this ak quadrail

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the top and bottom ones work

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but the side ones dont

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but the side ones are not right

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theres something happening

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i edit the left one and it edits the right

peak blade
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weird

echo flume
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think theyre literally just corrupt because that shouldnt

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'do that

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aks are getting done though

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think i can get the acrs in over the week

peak blade
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acr sounds neat

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how many guns do you even plan on making

echo flume
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idk'

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till

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dont ask me i wouldnt know

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till something blows up

peak blade
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mood

echo flume
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yeah it fixed it

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just spent 15 minutes having slap battles with sliders

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with a shovel

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the reason why these guns take so long is i get distracted every single time i go to test and must spend at least 5 minutes just shooting shit

thorny snow
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Do I get rid of the "No editor" files

echo flume
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thats just how unreal packages the files

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also dont change the name of mod files

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or at least keep the _P at the end

thorny snow
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That's probably the issue

echo flume
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what did you do

thorny snow
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Originally they were deleted

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I'm not sure why they were but they were

echo flume
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hm

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dont know why the devs or chuck never messed with the muzzle flashes

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its just a vector

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i love to change them

echo flume
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aks are completely done

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unless somebody dies im sure the update will be out on friday with the ACR

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hope this modded one has custom sounds

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how about 5.56 in fde and .308 in black

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or other way around?

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actually

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no

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the black one has more attachments

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5.56 fde .308 black

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wait its not 308

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7.62x39

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hm

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ill see

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might do a different gun instead of a 7.62x39 acr

echo flume
echo flume
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hm

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might just do acr556

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maybe not shotgun yet

echo flume
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eh the uh

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the acr doesnt really look good tbh

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especially the bolt

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the textures werent applied right with the tarkin exporter but i dfont really think this is up to par

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think ill do the auto5 though

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yk what

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i dont wanna wait on ryan to draw the upgrade ill make it the next update

echo flume
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cuz the model is actually quite nice

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update should be out soon i need to film and get images

valid lichenBOT
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r3mains
what to record the showcase videos on

1⃣ headset (current)
2⃣ desktop (higher quality but left eye)

echo flume
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update out

peak blade
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SR-25 headbreather

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i can live up to my sdalger dreams

echo flume
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think ill record on my desktop anyways

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quest recording is too inconsistent

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idk what this openvr capture plugin i just got does

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maybe itll let me record on my right?

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idk

echo flume
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what guns next

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i am doing the browning auto5 because the model looks quite nice

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no acr because i really dont think the model is up to par

echo flume
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any changes yall want to the modpage?

peak blade
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pretty sure its in tarkov

reef hearth
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we should get a actual riot shield and not a machete replacer

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with actual durability and not having it be unbreakable

echo flume
peak blade
echo flume
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in eft?

peak blade
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i think it is

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maybe

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i might be wrong

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but really its just like

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AK with green

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either wood or the plastic whatever it is i forgot

echo flume
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i might do a riot shield

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gonna need some ideas for balancing it though

echo flume
peak blade
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aww

echo flume
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theres no straight up green furniture

peak blade
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i thought there was

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maybe i’m thinking of something else

echo flume
reef hearth
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igu

thorny isle
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the bakelite shit that they like

echo flume
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cant

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cant rip the cod one because gameimageutil just doesnt work for me

bleak kernel
gleaming stream
echo flume
gleaming stream
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Sure

echo flume
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using squad sounds for this one

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which are quite good

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thing i dont like about eft sounds is that i cant make a proper fire sound that echoes

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like

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vanilla sounds have another tail sound that has no attenuation that sounds like an echo

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all my sounds just play it at the gun location

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which isnt noticeable unless you really focus on it

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but annoying still

echo flume
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didnt test the update

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so if the game crashes or something mb

worn aspen
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I feel bad for saying it but the SV98 scope is off-center

echo flume
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yeah i know

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idk why

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always has been

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but the scope is in the right spot

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wait...

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was rotated down

worn aspen
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:D

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I remember at one point it was almost perfect

echo flume
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any of yall find the shovel

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its been in the mod for like

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3 months

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and i made stashes

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never told anyone

urban shore
echo flume
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anyone find the special p226 without cheating

valid lichenBOT
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r3mains
are sights too common

1⃣ yes stalker
2⃣ no stalker
3⃣ yes scav
4⃣ no scav

echo flume
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also

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i broke the izh18

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cant fix it

worn aspen
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also the poll is perfectly balanced (as all things should be) xD

echo flume
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only 3 of them stashed in the zone

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not in crates

worn aspen
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Then I will never find it prolly

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Especially if it's like some of your other stashes xD

echo flume
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somebody fix the izh18

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it works rn

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but whatever is in the bp in my editor doesn’t work

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so I can’t change it

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also

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I forgot to export all the pervomay stashes

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so

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they just aren’t there

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ill fix them idk

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tomorrow maybe

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lot of bullshit happening tomorrow

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so maybe not

bleak kernel
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not seen stashed p226 yet

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still trying to find another mk16 to check misalignment in crates after this

echo flume
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hm

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i can look at the mk16 but if it is because of it then idk

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would just be from the stock components

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yeah if it is from the mk16 then idk

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because everything is set up properly

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think the izh18 upgrade is being weird because i never connected the node

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dumbass

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any other upgrades from items in stashes not working?

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they need to be in the const. script instead of the event graph

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which none of them are

echo flume
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holy shit

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figured out the izh18

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i replaced a component a while ago

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to try and redo the barrel angle

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and didnt know

bleak kernel
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Don't remember any problems from upgrades

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btw, remembered two problems with specific mags

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one with ar10 20rnd steel - if you repair it in shop, its getting fucking 99%bug

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other with 20rnd for vss\val - if you trying to top up from mag, round dont stay in air and just drops

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and i don remember having problems with 939 mags in past versions Explorer_Hmm

echo flume
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what overhaul

bleak kernel
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stalker

echo flume
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wym top up from mag

bleak kernel
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when you press and hold trigger to pup up rnd from mag

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and its only with this mag

echo flume
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yeah idk

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works for me

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fixed the mag

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havent started next guns yet

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auto5, ak5, what else

bleak kernel
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or 939 20rnd vss?

echo flume
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ar10

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idk what was wrong with the val mag i tested it

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seems fine

echo flume
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no idea

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i dont touch anything in the mag like that

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is it falling while holding the trigger?

bleak kernel
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yep

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i only let go off trigger on 30 sec mark

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i think its just radius finally showing its love for new 20rnd for vss, even if few weeks late Explorer

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btw, on new guns - cz75?

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i can even say all wtt handguns

echo flume
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sure ill do cz75

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idk about all thye wtt pistols yet

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wtt models are good but they arent like vanilla eft quality

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good enough

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except for the acr that was horrible

bleak kernel
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g3 is good enough, but not so good to drop everything and finally getting g3 in itr?)

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and if i try to be extra greedy for new guns - 417

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or i can be more personal than just "i like guns from pre 2010's age" and drop 417,cz75 and even ak5c for aps and 9a91

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and i remember what i got last than i asked about aps)

echo flume
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thought they were too

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what i do

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is ill remove 1 row from every table

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and see how that goes

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tomorrow

echo flume
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prob why its so much

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scav was fine but stalker is kinda crazy im finding a vudu every run

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argghhh tomorrow is gonna be so ass

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ill probably start the next gun tomorrow

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idk what all the ak5 has to offer but i shall see

reef hearth
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a m231 would be fire

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imagine smokin the ops wit the power of snake

echo flume
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the crunk ass

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m16

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thing

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wtt has a patriot for some reason

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the "equipment" table for stalker only has sights

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this is what they look like

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im giving every optic the same chance

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only giving them 1 entry each

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goddammit the editor crashed

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any guns need stat changes?

reef hearth
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thats the short barrel m231 right

echo flume
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uh

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idk

echo flume
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@gleaming stream

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dont get your hopes up i havent really started this thing yet

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gonna do a short version and long version

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short version will not get the long tube upgrade

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using all squad sounds instead of mashing up sounds to make an abomination

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or at least thats how most non-fullauto guns go

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squad benelli unless yall want me to make a different one

molten dust
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can you do battlefield 1 sounds?

echo flume
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yeah

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prob find them somewhere

echo flume
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these textures are not

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the normals are horrendous

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and i cant get good aos

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yeah i think itll be fine

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unfortunately nothing can be on par with eft models

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they have whole studios and shit

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this gun doesnt look bad but it wont have good AOs and idk how the normals will look ingame

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but i did end up using frenzycs stuff so i wont only use eft models

sterile dragon
sterile dragon
gleaming stream
#

@echo flume want a sawn off auto 5 too?

gleaming stream
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Trew the sawnoff in just in case

real cloud
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I think the carry handle is an attachment

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and the rest of it is like welded together

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you cannot remove most of the parts

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for some odd reason

echo flume
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apparently wtt armoury is just like

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not good

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for models

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doubt ill use it beyond this auto5

echo flume
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@sterile dragon final product actually doesnt look bad

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but it still has bad normals

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idk if it will show up in unreal

sterile dragon
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yeah that looks fine

echo flume
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auto5 is done

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didnt turn out that bad

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meant to be some alt to the izh95

echo flume
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doing tavor x95

valid lichenBOT
#
r3mains
give tavor x95 side rails (probably just the default rail or i may use another textured eft one)

1⃣ yes
2⃣ no

echo flume
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the amount of bullshit i have to go through to make these eft guns work is absurd

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just puts me off of doing it

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this is revolutionary

sterile dragon
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splendid

echo flume
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new record

reef hearth
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wtf could vro be deleting

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sys32?

echo flume
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yes

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only this i dont like is that the internals arent modeled

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so when you pull the bolt back there aint nothing there

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but otherwise looks pretty good

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cant even tell it has eft mounts that are just molded onto it

peak blade
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it looks very nice

echo flume
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i dont really want to make another gun in black though

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could make it an upgrade

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@gleaming stream i just get a tavor in all yellow

reef hearth
#

the tan tavor looks good enough

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what abt tar 21

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or ctar

echo flume
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no model

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i wanted one too

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this is uh

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scp5k

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i dont trust wtt armoury anymore

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turns out it was using the mdr selector this whole time

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but it kinda better

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dont ask about the magazine

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gun is done

echo flume
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what gun next

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decisions decisions

reef hearth
#

the m231

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or the patriot

echo flume
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idk where id get an m231

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just get an m4 and fuck it

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patriot would be goofy idk how i could explain that

worn aspen
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Is the P90 possible?

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Disregarding the ammo

echo flume
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prob

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only issue i see with it is the handposes

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dont know why it wouldnt be possible

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few models just use the eft one

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cant gurantee it wont be jank just due to the design and what i can do with itr

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i plan to do p90 mp7 fiveseven all under the same ammo

worn aspen
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oh, cool :D

echo flume
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and maybe whatever guns wtt has under the ammos

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like

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ucp or something

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but im skeptical on wtt armory

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but i saw they mentioned that they may go back and remake some of the models

peak blade
#

or are they super weird to do

echo flume
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make them

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you can only adjust numeric positions of them

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no way to see how they look until youre ingame

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basically impossible to make your own

reef hearth
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so u gotta like type a number

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load in the game

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see if its good

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then do it all over again?

echo flume
#

yup

reef hearth
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yea i could never do that

echo flume
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i cant like

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edit anything beyond the overal position

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like

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i cant change how the grip looks

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just where it is located

reef hearth
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could u use different grips tho

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like the aug has a foregrip

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or a grip like the front grip of the gun

echo flume
#

then it wouldnt be like

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good

reef hearth
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if u could do that the p90 grip would be possible

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oh yea nvm

echo flume
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i can just use some pp200 poses and mess with them

reef hearth
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i js put the thought in my head

valid lichenBOT
#
r3mains
next gun

1⃣ patriot
2⃣ something else

echo flume
#

idk why a very american m4 would be in timelocked soviet russia

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itll be funny

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might make it radius only if i do it

echo flume
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i want to do the 9x18 thing but then i would HAVE to do a pm replacer

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would the PB be dumb

sterile dragon
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no

echo flume
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pm drum

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chuck did an eft pm

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its in the sdk

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idk why he never finished it

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but id rather remake it conpletely

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only thing i hate about making replacers is that they arent reversible

thorny isle
#

there have definitely been btrs there

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theres a nonzero chance a bradley has been there too

echo flume
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now i cant gurantee anything

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but if this works

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i wont say it

reef hearth
#

YAYAYAYAYAY

echo flume
#

forget what I said

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rpg is pretty much working

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need to iron it out a lil more, do sounds, and figure out why it isn’t losing durability

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it only has the primary hand influence bc that made sense

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gonna be absurd price and insanely rare

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but can be bought for 25000 vanilla 100000 stalker

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can kill the btr

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and anything else

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need to make the explosion range bigger

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insurgency model didn’t turn out bad I may end up using more bc I really don’t wanna deal with eft guns as of lately

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not giving it a stash

echo flume
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been digging already textured guns lately

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so so much easier

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might just see what I can get out of insurgency

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then youll quite enjoy what is in store for 1.23

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or 1.24

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depends if I want to release the rpg auto5 and x95 the second im done with them

gleaming stream
#

The tavor icon is done

reef hearth
echo flume
valid lichenBOT
#
r3mains
when release update

1⃣ friday
2⃣ second im done with rpg

sterile dragon
#

what are you gonna call the tavor

echo flume
#

IWI Tavor X-95

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i must make some jihadi recruitment video with this rpg before i release it

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with the red arrows and slow motion and zoom ins

gleaming stream
reef hearth
#

i had trouble understanding reading that image at first before learning that 7.62x54 is the shrapnel

gleaming stream
reef hearth
#

i was very concerned that the rpg would be chambered in 7,62

echo flume
#

dont think the shrapnel matters if it does 3 quintillion damage

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ill make it incredibly rare/expensive

reef hearth
#

sweet

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cant wait to use it

gleaming stream
echo flume
#

i suppose it would be like

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resident evil rpg

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like

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kill btr once at a cost

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unless you find it

reef hearth
#

is it like the flare

echo flume
#

should i even do shrapnel or just make the aoe huge

echo flume
#

grenade launcher

reef hearth
#

i think shrapnel would be a better idea

#

well

#

ig it depends on the warhead used

gleaming stream
#

Bro this ai is trying to gaslight me

echo flume
#

frick ai

echo flume
#

wonder what to do after rpg

#

something wacky

#

like

#

another melee or grenade or something that aint a gun

echo flume
#

or another launcher but i think just having an rpg that can 1 tap the btr is pushing it

sterile dragon
#

what about a smoke launcher or something

echo flume
#

cannot figure out how to get this explosion sound to work

#

just uses the default one even though it isnt set to

echo flume
#

okay

#

working somewhat

#

no custom explosion sound bc i cant figure it out

#

still need to figure out why it isnt losing durability and idk if the epxlosion settings are even doing anything

#

def does enough damage to kill the btr but the range isnt as big as i thought it would be

#

i think whatever i set in the ammo bp does nothing

#

the only thing that determines the explosion power is this

#

okay

#

rpg is just gonna use the default gp32 explosion stats

#

keeps the damage

#

but the explosion itself is unchangable

echo flume
#

okay rpg isnt losing durability and i cant figure it out

#

guess it kinda makes sense balance wise

reef hearth
echo flume
#

does insurgency have one

#

literally cannot find a good model

reef hearth
#

no they dont got one

#

i mean i found a bunch of models

#

idk if u can use em tho

echo flume
#

idk

#

ill look

#

making this thing very rare and kolkhoz/castle only

#

rarer in kolkhoz

#

do i give it a stash

valid lichenBOT
#
r3mains
give rpg7 a stash

1⃣ yes (main file)
2⃣ yes (stash file)
3⃣ no

echo flume
#

i have an idea for flechettes

#

to work this time

#

maybe ill try it later

#

not rn

#

GOT THE DURABILITY TO WORK

#

bitch

#

cant get the rocket to blow up when you shoot it

echo flume
#

out soon

#

rocket doesnt blow up when you shoot it

#

idk why that dont work

echo flume
#

out

#

need to make this video

sterile dragon
#

i must play your mod

torn lake
#

I couldn't imagine playing this with scavenger lol there's so many GUNS

sterile dragon
#

@echo flume

echo flume
#

ive got something else to do first

sterile dragon
#

ya i know just getting you it for later

echo flume
#

stalker has guns in so many tables and when you add extra 42 or more entries of just guns per table

#

you tend to get guns when you wouldn’t have otherwise

#

scav isn’t bad though I put quite a bit into keeping it as accurate as possible

torn lake
#

i see i see, I was just a tad concerned due to the sheer VOLUME of weaponry that I'd end up getting about 40 different mags for different guns aha

echo flume
#

well theyre in the same like

#

quantity as the vanilla

#

you will have a higher chance of getting a custom item because im literally adding to the tables

#

its time.

echo flume
#

doing le ammos first

#

to make sure they work

#

and id rather do the loot 1 by one

#

modded ammos

#

just want the model

peak blade
echo flume
#

rip

#

gonna have low pen but higher damage

#

dont think itll be useful but i want it

#

bottom one is also modded

peak blade
#

boulet

valid lichenBOT
#
r3mains
remove the wacky item descriptions in the mod details and just make it a list

1⃣ yes
2⃣ no

echo flume
#

doing 338 HE rounds means itll just be coded in the gun cant just make an ammo blow up

#

eh

echo flume
#

finish ammos today?

#

that would be great

echo flume
echo flume
#

what kinda ammo colors do i do

#

we got
5.7x28: ACJ (aluminum-tipped copper jacket), FCJ (full copper jacket) and SS (already done)
.338: FMJ (already done) HE (heavy explosive) RIP (frangible, forgot actual name)

#

5.7 ACJ is the standard

#

@normal hedge cant thank you enough for making these boxes, i seriously doubt i would have even tried these if it wasnt for you.

echo flume
#

took me FOREVER to get these textures right

#

because im just using the models/tetxures to differentiate between the types instead of the color in the DT

#

alphas would not play nice

echo flume
#

ive had to fill each one of these manually bit by bit like 8 times over

#

my brain is fried

#

might try to get some loot in before i go to bed

echo flume
#

cant figure out why the rpg warhead goes away after a save reload

#

gp32 does it too so idk

echo flume
#

vanilla loot done

#

5.7 is the same as 556

#

338 is half as common as 54r

#

id like to get more done but idk

#

im like nodding out

echo flume
#

turns out scav factory loot was kinda fucked

#

fixing

echo flume
#

scav loot is done

#

i dont have EVERY castle table but i do have the crates

#

you can only get 338 bigboxes in castle

#

its uncommon to get smallboxes in kolhoz

#

but you dont really get 338 anywhere

#

5.7 is as common as 556 so its not bad

#

only issue is i didnt see any 556 or 54r big boxes in the scav tables

#

even though im sure you get them

#

so the only 5.7 and 338 bigboxes in scav will be 338 bigboxes in castle

#

kolkhoz and factory loot got readjusted a bit since it was quite off

#

but ill do stalker tables as soon as i get up, get sounds for the 5.7 guns (prob eft except for the 5-7 maybe), then start the snipers

normal hedge
# echo flume

They are damn sexy!
And I'm glad to see you got the colors for the ammo types working. Honestly dude, I might have made the textures, but making new ammo types and getting them into the game is next level!
Keep up the good work! 💪

echo flume
#

loot is all done

peak blade
#

admin gun when Pecho_Scary

echo flume
#

a gun that does things

#

funny things

echo flume
#

@gleaming stream i believe these are all the ones i need

#

im very confident an integrated reflex will work

#

gonna try to finish the axmc today

echo flume
#

axmc is just absurd

#

gave 338 FMJ 100% pen

#

is that busted

reef hearth
#

nah

#

super rare ammo

#

well

#

rarest

#

actually

#

90% would make more sense

echo flume
#

ok

#

.338 is like half as common as 54r

#

i think

#

mw19 sounds for the axmc are a lil wacky

#

but not bad

thorny isle
echo flume
#

all this just to get HE working

#

havent tested it

#

most of it at the end was from using subsonic

#

couldve just omitted it

echo flume
#

the explosive and regular projectiles' accuracy are calculated differently

#

so

#

HE rounds will be a little erratic

#

i spent like 3 hours juggling calculations and variables and its the best i got

echo flume
#

okay axmc is completely done

#

338 guns are gonna be crazy rare even in stalker

#

HE arent that bad but they arent as accurate as the regular rounds

#

like

#

different values that i cant calculate

echo flume
#

mw19 sounds are quite good after spending time to get them nice

urban shore
#

why don't you make lmgs with like static belts?

thorny isle
echo flume
#

i dont wanna

reef hearth
#

a belt fed lmg would prolly be super hard to do

#

and theres already big magazines for the aks

#

so you could get the feeling of an rpk already

urban shore
echo flume
#

dont know any games with good ones

#

well if i were to do lmgs then eft has some

#

i dont want to do them

#

codewise

urban shore
#

wouldn't it be like any other gun if the belt was static?

sterile dragon
sterile dragon
#

yeah

#

lol

echo flume
#

idk

echo flume
#

unless you want the bullets in the box to always be

#

up

sterile dragon
#

whats the fun in having the

#

yeha

#

its just a fucky magazine then

#

you dont get the reload of the LMG just the mag in charging handle back

echo flume
#

id rather do it the right way

#

but

#

lot of work

#

that idk how to do

#

tarkin doesnt like modded textures

echo flume
#

forgot i can make the muzzle brakes work with silencers

#

didnt really matter before because the suppressors would just clip over the muzzle brake and hide it

#

but the 338 one actually has proper

#

mounting

#

argh

#

wish i could release all this now

#

but no

#

probably take me the whole week if not longer

pure hedge
#

I saw there was already rpg7 on your youtube channel

echo flume
#

whats an rpg

pure hedge
sterile dragon
#

whats that

echo flume
pure hedge
#

weird

#

must be a glitch

#

sometimes happens

#

anomaly

valid lichenBOT
#
r3mains
make modpage less colourful

1⃣ yes
2⃣ no

echo flume
#

this one actually bakes fine

#

ONLY good thing about modded eft guns is that they dont have like 20 mats

reef hearth
pure hedge
#

yes, when i saw the explody thingy video it reignited my interest to play itr again

#

but it will take some time to try all the new stuff R3mains has added

valid lichenBOT
#
r3mains
make 338 snipers with folding stocks go in bag

1⃣ y
2⃣ n

reef hearth
#

is 338 gon be like the strongest caliber

echo flume
#

idk

#

maybe

#

unless i do .50

#

should this update be 2.0

#

or 1.23

pure hedge
#

2.0 sounds more reasonable considering:
a) explosive thingy
b) new ammo types
c) amount of new weapons recently doubled the vanilla guns

echo flume
#

sure

#

keep in mind the accuracy is kinda weird for HE

#

when you update standardization

pure hedge
#

He bullets you mean?

echo flume
#

yes

pure hedge
#

what do you mean by weird? 😄

echo flume
#

i had to recreate the fire function to get HE to work because the projectile it shoots is decided there

#

issue is that the accuracy variables are different for the explosive shots v regular shots

#

so i made my own thing that isnt affected by the accuracy stat

pure hedge
#

Is HE damage a sphere or it sends shrapnel and each piece deal damage?

echo flume
#

does the base damage on contact and then just does an explosion

pure hedge
#

stalker grenade was reworked i think

echo flume
#

no its different

#

like

#

the explosion that fires with a launcher has its own stats

#

in a c+ class

#

grenades are different

#

shouldnt really matter with HE

#

just a little bit more erratic

pure hedge
#

are HE rounds able to damage multiple enemies?

echo flume
#

because i had to calculate variables i couldnt define

echo flume
#

also .338 has penetration

pure hedge
#

what is the radius of the explosion approximately?

echo flume
#

NOT armor piercing

echo flume
#

hold on

pure hedge
#

Armor piercing is the chance to damage armored enemies

#

What is penetration im not sure 😅

#

Allways assumed it's the ability to penetrate the enemy and damage another one behind it

echo flume
#

HE doesnt have it since it explodes on contact

#

but fmj has 3 i think

#

these are unchangable

#

HE acts as a regular bullet, but explodes after hitting something

#

does the guns' damage, velocity, etc

#

but the explosion that occurs after is separate

pure hedge
#

Could be usefull to damage rifts that are not in direct line of sight

echo flume
#

maybe

#

hate that HE had to be coded in the gun

#

but it was the only way

reef hearth
#

is the velocity similar to a normal bullet

#

like is it gonna be super slow like ss

pure hedge
#

So he bullets are used in specific guns only?

reef hearth
#

or is it fast like normal

echo flume
reef hearth
#

cant wait to use these things

echo flume
#

not that it wont work on some .338 guns

#

just that if anyone else wants to make a .338 gun they have to deal with that

pure hedge
#

But there are no other .338 guns in the game

reef hearth
#

yea but someone can make one

pure hedge
#

and there are not many people creating guns in this game 😄

reef hearth
#

like an awp would be super fun

#

awm*

echo flume
#

the overarching issue with the HE ammo accuracy is that its calculated differently with the explosive projectile

#

bullet projectiles have the "accuracy internal" set to "bulletspreadhalfangle" and the "offset" to the "trajectoryoffsethalfangle" where everything is in radians

#

but the explosive projectile just has the radians

#

so i came up with this using what i have from the izh18

#

compared to how these variables are calulated with regular projectiles

#

this also assumes that your .338 gun is not full auto

pure hedge
#

does that mean that explosion sphere will not necesserily be in the same spot where the bullet lands?

echo flume
#

thing is that i cant get what these "accuracy internal" and "offset" actually correspond to

pure hedge
#

w8 does this mean, that weapons have the same accuracy no matter their durability?

pure hedge
#

On another note. Considering you where thinking about adding something different then new guns

#

Do you think it's possible to make something like emp grenade that disables anomalys using the bug where grenades "kill" lightning anomalies?

echo flume
#

bullets clip in the MSR because it uses .300 winmag

#

slightly

#

out the front

gleaming stream
#

Ngl i totaly forgot to draw the p90 and five seven yet

echo flume
#

only 2/7 guns in

#

and thats the weekend too

gleaming stream
#

Oh ill make them this week then

echo flume
#

dont expect this to be out until next weekend at earliest

gleaming stream
#

I started a dumb project ill never finish

echo flume
#

msr is done

pure hedge
#

So im trying to use SDK and see how some changes can be done easier or more comfortably than uassetgui

#

though im not familiar with this tool yet 🙂 Am i correct to assume that the SDK doesnt have vanila loot tables?

echo flume
#

you can probably replace them or use the reimport function

#

my SDK has them

#

but in their own folders, dont know if you can just move them around before packaging

#

keep in mind you cant edit anything ripped straight from the game, it will be cooked and youll have to duplicate it to edit

pure hedge
#

Well it's not like i neede vanilla files, just trying to get my way around SDK and understand what i see 🙂

echo flume
#

most things are easier in SDK but sometimes youre better off just using uassetgui if you dont want to deal with any references or replacing

echo flume
#

#1348737087783833610 message this cannot be even

#

hm

sterile dragon
#

now its not

echo flume
#

hoohah

echo flume
#

m10 is done

#

ill chill out

echo flume
#

think i figured out why the magazines on bolties dont lose durability when used

#

it isnt coded in the bolt action function but it is in regular guns

#

should be fixed now

#

can fix the r700 though

echo flume
#

sexy shit

#

hopefully i can get this done today but i got bullshit to do

echo flume
#

totally forgot to do loot for the 338 suppressor

echo flume
#

dont think the mod size will get to 2gb this update sadly

#

real close though

#

all the .338 stuff should be done today

echo flume
#

nvm the sniper mag didnt work

#

shouldve

#

but doesnt

echo flume
#

338 is completely done

honest oar
#

Holy shit lmao

reef hearth
echo flume
#

i never noticed it

reef hearth
#

idk how bad it is in itr2 but i despise the itr1 sounds

#

breathing isnt bad

#

but the heartbeat

#

all you get to hear when low health is

#

"thumb thump"

#

on loop

echo flume
#

maybe

#

genuinely have no idea how to make this p90 mag half opacity

echo flume
#

yo

#

what the hell

#

is this primary handpose supposed to be

#

i can get away with using the pp2000 secondary

echo flume
pure hedge
#

I like big bullets

echo flume
#

too much work

echo flume
#

scared for how the p90 will turn out

#

didnt put much thought into the stats

thorny isle
echo flume
#

pretty sure i forgot to do something but ill test it anyways

echo flume
#

handposing this is gonna be SO bad

#

but the integrated sight worked

echo flume
#

okay

#

handposes are a lil goofy on the p90

#

but i cant get anything better without spending an insane amount of time

reef hearth
#

I mean

#

handposes don't matter that much

#

unless it's mp5

echo flume
#

nah its not like that

#

a little more forward than id like

#

but eh i cant really fix it

reef hearth
#

I don't think it'd be an issue then

#

is p90 releasing with 338 and 57

echo flume
#

yes

#

kinda hurts my hand to use it

#

but ive seen people complain about that on the real gun

#

so its lore accurate

echo flume
#

p90 is all done

echo flume
peak blade
echo flume