I booted up ITR2 for the first time since the new update dropped, and was shocked when my big two handed rifle made out of wood and steel felt paperlight again like ITR1 weapons did.
Please please please... add the weapon weightiness back in if it was removed. Or at least provide a toggle for those of use who DO like the added feeling of realism with the physics of the game. No idea if this is a bug or what, but I can see the micromovements of my hand translated to the gun if I'm just holding it, and there's no cool weighty feeling sway when I unholster it anymore.
I worry that weapon weight simulation will once again just be removed because some of the community prefer raw input. It's a solo/co-op game though. Being more immersive and feeling like you're actually in a world is more important than twitch shooter reactions imo.
I apologize for being slightly ranty, but I care a lot about how good VR games FEEL not just how they look.