#[suggestion] item collisions in backpack?

36 messages · Page 1 of 1 (latest)

delicate otter
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As I noticed in the beta bugs chocolate bars have collision in the backpack, would it be possible for this to become a difficulty setting for all items?

Its pretty much one of the main things would love to have as an option.

vagrant plank
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GoT style backpack functionality would be really cool to see, especially since now we can upgrade the bags to be bigger, and the utility slots on the sides would actually be useful

gleaming zodiac
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yeah having a ton of utility slots on the sides doesnt seem all that useful to me

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especially when they are on the back of the lid, makes them less convenient than just having them in the lid or sticking out the side

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by them i mean like stims that id be putting in those slots

delicate otter
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I mean the fact that chocolate bars have collision in the bag means it's possible

sleek isle
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honestly when i first heard about this collision problem it sounded bad... but now that you put it in this perspective, i would actually be down with everything having collision - therefore needing good organisation and deciding what to bring/ what to carry home/ etc. 🤔

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i haven't played the beta yet so idk how annoying it might actually be - but on paper it sounds like it could be a good challenge for those that want more difficulty/ realism/ etc

neon forge
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Yes please

teal jasper
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My 2 cents: this would be cool as a setting for those that want it

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But I love the current system where I can organize my gear in neat little stacks that are easily accessible

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When there is collision, I just end up with the worst loot goblin backpacks

fossil pendant
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It'll be something easy to mod in I expect. The desert eagle in itr1 has the same issue

hard cedar
# teal jasper

You could make it so the entire item has to be in the bag for it to stay to make it look less stupid

teal jasper
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I like to fan my stuff around the edges of the bags in categories for easy grabbing

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Empty ammo boxes and low tier loot, high tier loot, weapons I want, mags I want, stims, ammo to refill with, etc

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anomaloud items...

hard cedar
teal jasper
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womp womp

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no thanks

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loot goblin bag it is

delicate otter
teal jasper
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I was afraid before we got hands on that everything had collision including the bag

oak robin
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Make it a toggle and i can accept it, otherwise i don't really want it

delicate otter
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that is kindof what we wnat

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it to be a difficulty toggle

oak robin
sleek isle
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that's exactly what we've been saying lmao, a 'realistic' difficulty for those of us who want it

neon forge
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Exactly