#How do I extract the music files from 1.0?
25 messages · Page 1 of 1 (latest)
what music? I never heard any
I may have what you're looking for
unless you're talking about the ambience that plays in the endgame map
yes, this is what I'm looking for! How did you get access to it?
there are other music files as well that I'd like to add
Like these
these ar4e gamerips via audacity, but I'd like to have the original files so I can add them to my playlist with the rest of the ITR music
I'm think I used umodel, because it doesn't really require any setup, and you can search for all files by name (I couldn't figure out exporting sounds with Fmodel)
Unreal engine model viewer (UE Viewer)
Well I can use this to find the files, but when I tried to export iuf said bad memory size
iuf?
my configuration when I export sounds, not sure if it would help the error tho, umodel is weird.
that worked, thanks!
🫡
you may need to download an audio editing app, like audacity, because some music clips (like the one I posted) are comprised of multiple different audio clips layered together at runtime.
yeah, I'm seing way more than a handful of audio tracks. I'm thinking I'll need to edit together my own version of the tracks I hear ingame, which will be a fun project as there are a lot more sound files than I initially thought
Hey i just wanted to ask if you did edit together a soundtrack of sorts?
I did! I've got 8 tracks. how can I get them to you?
If it's no trouble here's my email. [email protected]
sent!
Thanks!