#Repetitive missions

1 messages · Page 1 of 1 (latest)

upper onyx
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Most of the missions are variations of go to this location and grab item. This has gotten old really fast to the point that I haven't played the game in days because I cannot be bothered to go do 50 security points worth of missions needed to unlock the next top priority mission.

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The first game also suffered from this issue though it wasn't as bad because we had missions like operation clean up and the destroy the rift mission

neat latch
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It's VERY early access. We're in "Vertical Slice" gameplay territory.
On the bright side, if you've got mission archetypes that would mix things up, this is the place to say it.

upper onyx
neat latch
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That's more to do with EA than the future state of the game.
For instance, I HIGHLY doubt carry weight will be this generous in the final game.

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Some decisions shape the game because they plan to improve it in the future.

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Meanwhile other decisions like, the Security Level grind has to do with the fact that they need to keep the hype engine running until the next update.

upper onyx
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I understand that its still EA and this will all change I just wanted to post about it because I feel its somewhat excessive in its current state

grizzled ore
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Embrace the grind Explorer_Hmm