#Thematic Art

1 messages · Page 5 of 1

mystic sable
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*"Shabby Communism" by Savelii Pogodin

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@midnight basalt 4,000

midnight basalt
mystic sable
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"Void Anomaly" by Pier Zorat

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"Abandoned Factory" by Oleg Babkin

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"Portable Multifunctional Device" by Nikita Kozlov

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"ZAZ Drive" by Alexandr Voevodov

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"Ebenya" by Ivan Ilchenko

mystic sable
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"Blue Screen Eyes" by Savelii Pogodin

mystic sable
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"The Holy Trinity convent - Drawn from a real place" by Denis Skiba

mystic sable
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"Environment Illustrations" by Grafit Studio

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"Мгла" by Nekko

mystic sable
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"Hunting Anomalies" by Calvin Mitchell

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"Flying Solo" by Calvin Mitchell

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"Secrets of the Black Garden" by Blake Rottinger

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"Waiting for the Cloud" by Mikolaj Leszczyk

mild grove
mystic sable
mild grove
mystic sable
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all my favorite ones are near the top

mild grove
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How do I jump to top?

mystic sable
mild grove
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Na I’m on mobile

mystic sable
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ah, bummer

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I wish it was on mobile

mystic sable
mild grove
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Thanks

mystic sable
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"Abandoned City New World" by Evgeniy Evchenko

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"Irradition Study" by Daniel Gorbenko aka s0uler

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"Poppy Field" by Mikolai Stankevich

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"Tabletop" by huleeb

spiral slate
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heres something I made just a bit ago, any suggestions for a title?

mild grove
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window

mystic sable
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Out of the fray

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Futile escape?

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Obscured

late topaz
cobalt vortex
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d a y b r e a k

spiral slate
spiral slate
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The project file is call "liminal" but I like these titles, thanks

mystic sable
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I wash thinking it was like the void in the matrix

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Liminal space

spiral slate
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Imma bout post all the itr vibe stuff I've made rn

steep fjordBOT
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success @shadowmars420 muted

Reason: Attachment Spam
Duration: 2 minutes and 57 seconds

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success @shadowmars420 warned

Reason: Attachment Spam
Duration: Permanent

spiral slate
red coyote
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very surreal

mystic sable
mystic sable
late topaz
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Unless we already have it

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And we just don't know it yet 🤔

mystic sable
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As long as we get more tablet and detector functions

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Im excited

late topaz
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The overgrown concrete building

mystic sable
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Oh, sometimes I can’t see what image people are replying to

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On mobile

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For some reason

late topaz
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Peninsula and forest can have that little overgrown aesthetic to them

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It would make sense

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They're pretty far from the radius so they probably have way more living plants than the other map

late topaz
mystic sable
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I still think the extreme contrast of spotting something so obviously lush and vibrant in an otherwise dead world would be sick

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Like…”why just here?!?!”

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”what the heck?!?!”

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A space / time anomalous pocket

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Also, in the game “the 7th guest VR” there is a lantern that can reveal the past state of things

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So the flowers are all limp and dead

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But if you shine a light on them

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They are colorful and vibrant and alive

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Super weird

late topaz
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That could be super cool

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To see a room before the event of the radius

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How clean and vibrant it was

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You see the sun shining through the window and all the greenery outside, and then you look away, into the real world, and it's all grey, and dead, and the sun is covered in ash

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That would be dope

mystic sable
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#chat_1 message

versed lintel
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schizo.......

mystic sable
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"The Anomaly" by Mick Rijksen

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*"Evening Forest" by Kate Dolgoff

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"Abandoned Factory" by Max Ramirez

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"Soviet Scientific Complex" by Alexandr Nikitin

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"Wild Territory" by Sergey Zabelin

mild grove
obsidian creek
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Instead of being of one kind

mystic sable
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"Above the Clouds" by Nonsyllabic

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"Abandoned" by Victoria Knor

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"RAF-22031-01 Latvija Ambulance" by Nail Khusnutdinov

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"Radiation in the Forest" by Srabon Arafat

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"The Ether" by SupidGiant

mystic sable
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"Anomalous Zone After the Rain" by Anastasia

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"In Smoke" by Nonsyllabic

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"out of the swamps" by Yevhenii Voitenko

late topaz
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Oh thats nice

late topaz
# mystic sable

This would be an awesome area in itr2, specifically an area super close to the radius

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Just everything being ash, all you an see is the outlines of buildings, coved completely in ash

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And then some of the only buildings with interiors are super anomalous

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Having shifting geometry, harsh tempuratures, etc

red coyote
late topaz
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AI cooked for once

red coyote
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Damn

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I like the mounds

late topaz
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I didn't tell it to do that

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It just did

red coyote
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Reminds me of 1.0 kholhoz

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Coalhoes

mystic sable
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"Abandoned Soviet Sawmill" by Mikolai Stankevich

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"Zona" by Tahvo Lin

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Untitled by Stuart Lippincott

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"The Long Silence" by Martyna Ciupka

mystic sable
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"Anomalie" by Guillaume Normand

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"Sci-Fi Graphic Sketches" by Dave Simon

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"Exclusion Zone" by Vladimir Manyukhin

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"It's Raining Again" by FreeStalker

mystic sable
mystic sable
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"Anomaly" by Entropy

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"countryside" by Sergey Vasnev

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"Gift of the Night" by Evgeniy Evchenko

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"Hunters" by Christopher Scoles

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"Road" by Mark Makovey

mystic sable
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"AKS74U" by Alex

versed lintel
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is that kobeni

mystic sable
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”Roadside Picnic Hazmat Suit” by Elias Press

late topaz
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That's so awesome

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Someone please mod this in

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Pretty please

mystic sable
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Devs, please just give us one wearable Roadside Picnic spec suit 🙏

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Even if it’s just a fancy gorka skin

late topaz
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Just one

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We'll model it

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Jk

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That's too hard

mystic sable
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I want this grey CCCP suit

mystic sable
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”Anomaly” by Roman Shulyagin

mystic sable
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”the closer to the exclusion zone one goes, the larger the anomalies become” by Julie Withers

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”An Exclusion Zone” by Jeremy Lim

jade birch
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I loved the crystal people from annihilation

mystic sable
jade birch
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I guess so

red coyote
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Bit more clarity

jade birch
long bronze
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these are awesome

mystic sable
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”Landscape of a Soviet House” by Polina Perelay

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”Dead Zone” by Layla Munteanu

mystic sable
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”Thinkin’ bout Roadside Picnic” by Marie Enger

mystic sable
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”Monkey from Roadside Picnic” by Galoo

stoic yew
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I hope those numbers at the end dont mean what i think they do

mystic sable
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🫡

stoic yew
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Lmao yea gotta be careful

versed lintel
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😟

faint mason
mystic sable
faint mason
# mystic sable

I thought of her looking more like the "dark ones" from metro, just with hair on the head I suppose

mystic sable
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and that's not ugly?!?!?

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(shudders)

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okay, that one is kinda cute

mystic sable
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I think this is supposed to be the monkey girl from the show that never happened

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afaik, they never released a pilot or anything

hexed jewel
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all we got were like preproduction photos and i think some trailer stuff

mystic sable
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the concept art was cool

versed lintel
faint mason
mystic sable
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"GP-5 Gas Mask" by Ilya Savelev

mystic sable
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monkey

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"Roadside Picnic" by Sofia Nekrasova

spiral slate
mystic sable
spiral slate
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After I read roadside picknick

mystic sable
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Nice

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😎

spiral slate
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Thanks

hallow pumice
red coyote
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Never played expedition 33

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But this NPC is very radius esc

mystic sable
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Very cool!

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New seekers?

mild grove
# mystic sable

"oh what a cute family pic- oh WHY DOES THE BABY HAVE A MONKEY FACE"

mystic sable
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"Frigid Path" by Xeonbreath

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"Before the Raid" by Danylo Kyslenko

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"Scandovia's Purifiers" by Nail Cirak

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"Soviet Still Life" by Lena Vetoshkina

mystic sable
signal hearth
mystic sable
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”Outskirts of the Stalker Zone” by Zorvan Studio

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”Combloc Swamp” by Evan Browning

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”Abandoned Zone” by Tóth J

mystic sable
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”Anomaly” by N. kunilov

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”Back to YOONGA” by Rostyslav Zagornov

mystic sable
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”Ghost Town Scenery” by Eray Esmer

mystic sable
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”Adventurer’s Dream” by Erikas Perl

mystic sable
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Love my Soviet space dogs

mystic sable
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”Darkness Lies: Agency Intervention” by John Solenya

mystic sable
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”Roadside Picnic” by 5ofnovember

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”Roadside Picnic” by FalkU2

mystic sable
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"Apartment Damaged" by Julien Long

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"Flooded Apartment" by Julien Long

mystic sable
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What was happening in the USSR when the radius event happened?

mystic sable
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”Life and Fate” by Giulia Antonia Romanelli

signal hearth
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in an instant

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all those residents turned into clad black figures

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devoid of any life or character

mystic sable
signal hearth
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And in stalker the zone isnt really fulle defined, like you enter it and it still kinda looks like the actualy world, just a little changed

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But in ITR, the zone is like...

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So so different, it's properly defined with the fog and once you go inside, the difference from the real world is so noticeable

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it reall makes you wonder what it would have looked like before

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because with how much it has changed you literally can't find a plausible explanation on how Pechorsk looked like before the event

mystic sable
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The contrast is also there in ITR2

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But personally, I think the devs could lean into the contrast even more

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Even small touches like seeing flying birds at base would go a long way

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I do like the helicopters and jets and dogs barking and things like that

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I like the art direction of the radius in ITR2 for the most part

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But I do think some more contrast could be nice…less color

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I guess I liked ITR 2.0 a lot

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Less bleak and colorless than the betas

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But still more bleak than ITR2

mystic sable
late topaz
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I've noticed that, Peninsula, is foggier and greyer than Forest

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Which makes no sense since it's further from the radius

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Itr1 had an actual progression of sorts between maps, though, I wish Pobeda was at least slightly orange, to help with the progression of orange death Pecho_Scared

signal hearth
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Like I really really really loved the lighting forest had on release

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It felt perfect

mystic sable
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as long as there is variety, I'm happy

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I would prefer if the lighting or "look" of each amp was something that could change

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sometimes the peninsula is clear and colorful

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other times the peninsula is grey and foggy

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we don't really know a lot about where the maps are, or what the conditions of the radius are

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I'm less interested in the idea of the maps getting progressively different as you advance into future maps

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as much as I'm interested in just nice variety and atmosphere contrasts in general

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dang

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I just found out that Beeple did illustrations for a Roadside Picnic tabeltop game

mystic sable
signal hearth
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This reminds me of that one fortnite loading screen bro

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wait hold up

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I'm gonna find it

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this one lmao

mystic sable
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I really like the fake Soviet posters in games like HL:A and Red Matter 2

signal hearth
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report the VORT

mystic sable
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Why do the combine have such good graphic designers?

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”Anomaly Nullifier” by Mikhail Sidorov

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”Day’s End” by Mohammad Qureshi

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”52Hz” by Cornelius Dämmrich

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”Rebirth” by Oskar Wionski

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”Grind” by huleeb

mystic sable
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”Ready for Surprises” by Nazar Hrabovyi

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”Moments Before” by huleeb

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”The Gatewalkers of Metzlix” by Ivan Martinez

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”Digging out the Orb” by Bryan Van Der Linden

mystic sable
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"Baltic Sea" by Maximilian Jasionowski

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"Blowout" by Alexander Shott

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"Frozen Village" by Alexandr Sorokin

late topaz
mystic sable
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reminds me of this one actually

late topaz
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Wait

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Isn't that the cover for the scripted events thread

mystic sable
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yeah

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imagine seeing that

mystic sable
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the game already has had graphics bugs that look like that

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there was a ghost truck in ITR1 and ITR2

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just make them purposeful

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rare, and randomized

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🤷‍♂️

late topaz
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It was like the sun

mystic sable
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small stuff goes a long way

late topaz
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#pcvr_chat message

mystic sable
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”Fragmen” by @whole solstice

signal hearth
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Actually too fire

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Help I'm burning

late topaz
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Rover do something

whole solstice
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Sorry car currently occupying water bucker

signal hearth
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im dead bro I burned to death

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It's all that car's fault

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hoggin the water

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aren't you supposed to be afraid of water

late topaz
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It might be a mimic Pecho_Scared

late topaz
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The Bagel has been burnt

mystic sable
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Flashback to the Soviet Union

mystic sable
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”Into the Zone” (Roadside Picnic) by Rostyslav Zagorvov

mystic sable
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”Roadside Picnic” by Ark Lau

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”the Dump” by Alex Perian

mystic sable
# mystic sable .

It would be so sick if some of the anomalous set-dressing in ITR2 had visual effects on them like this

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Chromatic aberration…

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Refraction

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With some odd sound design

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Just little touches here and there

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I guess that’s one thing I like about Zona

late topaz
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Super tough

late topaz
mystic sable
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The thematic art thread is one year old!

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🎉

mystic sable
#

Beta-inspired Alyx Vance

late topaz
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It's older than got fans

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Man do I hate that game

mystic sable
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”Sword in the Stone” by Richard Anderson

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”Low Gravity Regolith” by Enora

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”Ebenya” by Vadim Sadovski

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”Roadside Picnic Novel” by Guy in a Poncho

late topaz
mystic sable
mystic sable
#

I don’t know anything about it

mystic sable
mystic sable
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”Mountain Lake” by Salvador Dalí, 1938

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”Untitled” by Zdzislaw Beksinski

mystic sable
mystic sable
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”Radiola” by Andrew Chereuta

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”СТАЛКЕР” by Lena D

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”Floral Sentinel” by Maggie Kras

mystic sable
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"Walking in Pripyat" by Alex Chetverikov

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"Stalker" by Lena D

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classic sassy head turn

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obligatory stalker pose

ebon oyster
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Very beautiful. Could use a bucket bob tho

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🪣

mystic sable
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A scribble by @whole solstice

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😻

signal hearth
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Wonderful representation

whole solstice
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Ty Pecho_Angel

versed lintel
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holy peak

mystic sable
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"Zona" by Michal Klimecki

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"The Boomerang" by Dzus Yao

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"Soviet Scientific" Complex by Alexandr Nikitin

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"Rebirth of Hope" by Srabon Arafat

mystic sable
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"Anomaly" by Don

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"Echo of 1986" by Engin

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unknown:

mystic sable
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"Abandoned Soviet Village Interior" by Yaroslav Yaroslavcev

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"Chernobyl Zone of Exclusion" by Jeks Demi

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"Grain Flow Hangar" by Sergey Vasnev

mystic sable
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"Кода-то была война..." by Maxim Davydenko

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"Wild Dogs" by Dmitry Vishnevsky

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"The New Ego" by Onur Inci

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work by Simon Stålenhag

vocal jacinth
mystic sable
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"Abandoned Soviet Village Interior" by Yaroslav Yaroslavcev

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"Concept to Unreal II" by Max Mitenkov aka Vimark

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"Hive" by Vladimir Motsar

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"Roadside Picnic" by Alina Kazazayeva

mystic sable
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"Anomalie gravitationnelle" by David Tondeur

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"Beautiful Chernobyl" by erdanih

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"Being Tracked by a Starving Beast" by Iroquois Pliskin

mystic sable
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"25-052" by Maojin Lee

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"Пришли" by mr-damer-

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"We Took Everything" by Ismail Inceoglu

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"Twin Soul" by Aleksander Goryachev

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"Stone Anomaly" by Nayan Bodawala

mystic sable
#

ITR fan art by @dark laurel

dark laurel
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Oh thx man ☺️

mystic sable
#

Portrait of Red Schuhart from Roadside Picnic by ChaoclypseMakesStuff

late topaz
late topaz
mystic sable
#

I'm daydreaming about what a reimagining of the "fuzzy" mimics could look like in ITR2

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with the more realistic art stlye and uniforms

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a little more amorphous / cosmic horror

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getting annihilation vibes

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also, the whole issue of the "glowing jaws" or eyes

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how that plays in

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I still think some kind of moving shader would be super cool

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you feel like you can never fully get a clear look at the face

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honestly, whatever that "fuzzy" effect was from ITR1 would be so cool to see applied to the mimics in ITR2

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even though they have color now

signal hearth
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and float up into the air

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they start to lose color and become all fuzzy again while they dissolve

mystic sable
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I want their "skin" to still be a bit "unclear" while you are fighting them

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just wonky...

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cosmic

mystic sable
#

I would love to see a dev test with just a ton of UE5 shaders on the faces

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less mannequin

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and more ethereal cosmic creepos

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like the mimic at the end of annihilation

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kill it kill it kill it

late topaz
#

I remember you sending that once

mystic sable
#

Yeah

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I keep daydreaming of something in between ITR1 and ITR2

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Wish a dash more cosmic horror

mystic sable
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If I had more time, I would make mods

late topaz
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I wish there was a scripted event that had a mimic do this, for like 10 frames, just run at you, glitch behind copies of itself, and dissapear

mystic sable
#

Creepy

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I miss some form of immaterialness

versed lintel
whole solstice
mystic sable
#

What that means?

whole solstice
#

He done darn look like the slender man

mystic sable
#

"Abandoned Soviet Village Interior" by Yaroslav Yaroslavcev

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"Bog" by Flóra Szűcs

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"Concrete Tree Anomaly" by Yusuf Açar

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"Sci-Fi Graphic Sketches" by Dave Simon

late topaz
mystic sable
#

spicy

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man, I hope we get a lot more anomalies

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we are still short:

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  • webs
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  • scythes
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  • sigils
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  • black grass
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  • haze (replaced?)
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  • Distortions (replaced?)
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  • lightning (replaced?)
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  • stompers
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what do we have now?

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  • reflectors
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  • electic cubes
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  • distortion zones?
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  • hedgehogs
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what else am I missing?

obsidian creek
#

We're those spawners?

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I can't remember the name of how they were called in 2.0

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Rifts

mystic sable
#

Sort of corrupted entities

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I feel like the harvester from 1,0 got split into the BTR and rifts

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The rifts spawn enemies, like the harvester did

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And it uses the same sounds

obsidian creek
#

are homunculus in 2.0?

hexed jewel
#

they dont exist without the harvester

obsidian creek
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not even in the final mission?

mystic sable
#

Knope

dark laurel
#

So may I post some fan art I did for itr2

mystic sable
dark laurel
#

Ah ok

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So if there was ever a mimic specifically for the pump shotgun I would imagine it would look like this
So how it works when killed, it explodes like the artefact that has glass shards around it

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But I also drew this

mystic sable
#

🥹

mystic sable
#

"Anomaly Concept" by Sergey Grechanyuk

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"Bublik Circular House" by Mateusz Kapusta

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"Lift Me Down" by Ismail Inceoglu

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"silent dawn" by huleeb

mystic sable
#

"Сталкер" by Lena_D

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"Zona" by Alina Balint, Inspired by roadside picnic

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"Anomaly Found" by Will Debause

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"Ushed Tears" by Ismail Inceoglu

mystic sable
#

Zone drip

late topaz
#

💀

mystic sable
late topaz
#

That's actually so tuff

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It looks straight out of Infinite Warfare

mystic sable
#

messing with my pfp

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thinking about hi-res fuzzy mimics

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I do kind of miss the ash poofs when shooting enemies in ITR1

mystic sable
late topaz
mystic sable
#

"mimic"

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great record

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would recommend

mystic sable
late topaz
mystic sable
#

: )

signal hearth
obsidian creek
#

I've got the before and after

signal hearth
#

shows how much aura the new one has

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i wonder what an anomalous version of my profile picture would look like

late topaz
#

It's a donut Pecho_Scared

mystic sable
#

I had just pure black for so long

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then I wen to a mannequin figure

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and finally a proper mimic soldier

late topaz
#

I should change my pfp to an anomalous raccoon

mystic sable
#

shadow dude

obsidian creek
#

Any biblically accurate f22?

mystic sable
obsidian creek
#

The jet XD

late topaz
mystic sable
#

Devious gentleman

thin spear
mystic sable
#

I’ve been slowly emerging from the shadows

thin spear
#

also is your PfP just a Russian soldier getting the Pompeii Ash Baby treatment?

mystic sable
#

I miss them being “ashy” and slightly amorphous

thin spear
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in the Quest version of ITR1 they are just black pulsating figures. and when they die they crumple into a ball

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kinda lame imo

thin spear
mystic sable
#

I liked it

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1.0 mimics were just black-textured models

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That “poofed” with ash when shot

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But I do sort of like the fuzzy mimics from 2.0

late topaz
#

They ragdoll

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Most of the time very nicely

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Makes them cinematic fr

thin spear
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they ragdoll but the limbs dont collide with each other, so they just fall down into a puddle of guy

late topaz
late topaz
mystic sable
mystic sable
#

"Nomads in the Infinite" by Arshad T P

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"Old Wooden Cabin" by Nikita Silin

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"Precious" by Onur Inci

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"Roadside Picnic" by Alexander Andreev

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"Silent Remains" by Alexandr Degtyarev

thin spear
mystic sable
#

"French director and illustrator"

versed lintel
# mystic sable

this is me when im getting fucking annihilated by the meat grinder

late topaz
#

Since we do have massive faces and hands

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Seeing waist deep statues peeking out of a blood water ocean Pecho_Alarm

mystic sable
#

same with the stompers

late topaz
#

There was also sliders and stuff

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They looked just like the itr1 sliders

mystic sable
#

Instead of just falling dead

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Seeing yourself get shredded

late topaz
mystic sable
mystic sable
signal hearth
mystic sable
#

But we did get hand prints

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In ITR1

signal hearth
#

the hand prints were cool

late topaz
#

Oh

mystic sable
#

"Beautiful Chernobyl" by erdanih

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"Flak Battery" by mike franchina

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"Forgotten Relic" by huleeb

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"Hazmat" by Andrey Koleda

weary cape
#

Where do you find all these

mystic sable
#

Straight from the portfolios

mystic sable
#

"Anomaly" by SrPique

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"Black Jellyfish" by Martyna Ciupka

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"Exclusion Zone" by Vladimir Manyukhin

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"Eclypse" by Artem Chebokha

mystic sable
#

"Roadside Picnic" by FalkU2

late topaz
#

Jk

lilac flower
#

.>

mystic sable
mystic sable
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I still think it would be cool to see some young pioneer statues around the rec center in the forest

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And Katya’s model could be one of them

thin spear
# mystic sable

Admit it, this is kind of a stretch to say “radius themed” it’s just a stereo

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Maybe if it was floating

mystic sable
#

Radius themed in my book

thin spear
#

Mmmmm…

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If it was floating then I’d by it (the thematic-ness not the cassette player)

mystic sable
#

I’m daydreaming about a new cassette player for ITR2

thin spear
#

If we’re getting notes the we should get them right?

mystic sable
#

We BETTER

mystic sable
#

It’s like ITR, but flatscreen

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More tarkov

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And Finland / Russia border

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Instead of Estonia / Russia border

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They are doing the cassette player with findable soundtrack

thin spear
mystic sable
#

Yeah

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I played a bit of a couple of demos

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Kind of too much survival for me

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Too many things going on

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I never played tarkov

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So maybe it a tarkov thing

thin spear
mystic sable
#

I hate most survival mechanics with a passion

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If it is chores or babysitting stats

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Babysitting your body

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Calories, temperature, macros, thirst, infection

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I hate that stuff

thin spear
#

At the moment Vostok seems more like just another in the pile of “post-Soviet anomalous area PvPvE” so when something gets added that makes it unique I will probably buy

mystic sable
#

I just want good atmosphere, shooting, looting, item interactions, environmental interactions, puzzles, observation, “don’t get killed” survival, environmental storytelling…

#

I love when the game is about experiences within the world rather than babysitting mechanics

thin spear
mystic sable
#

I want puzzles so badly

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One of the reasons HL:A was a banger

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Also, so many good survival horror games rely on puzzles

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Madison VR, propagation paradise hotel…

thin spear
#

Helldivers 2 hit perfect because of the Strategem system

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Only similar thing before then was HLA and Helldivers 1 afaik

mystic sable
#

the world of ITR is perfect for puzzles… locked supply cabinets, hidden documents, anomalies to figure out… a zone that is “testing you”… plenty of tools for puzzles… cameras, detectors, sensors…

thin spear
#

The problem is some game “puzzles” are just ‘find a key to get to a room to get a code to open a door’

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And you don’t feel like you’ve done anything

mystic sable
#

Valve is so good at them

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I love games that ask you to observe, think, and respond

thin spear
#

Puzzles should be present but not required to progress (as in no complex puzzles for progression)

mystic sable
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And there is a right or wrong way to do it

thin spear
mystic sable
#

I think puzzles would be amazing for both top-priority missions and side missions

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Each “side mission” type should be its own puzzle “mini game”

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You can pick the ones you like

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Sensor puzzles

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Camera puzzles

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Portal puzzles

thin spear
#

i thought of a puzzle were its a key or code written down

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but it had been 'radius-ified'

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so you have to look close to see the numbers

mystic sable
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That make them fun to replay

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Because they are “skill-based” mini games

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Instead of a one-off thing

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Where they are boring once you know the solution

mystic sable
#

That’s a good example

thin spear
#

that ball has taken so many hours of my life

mystic sable
#

Actually, the simple one where you just align the console discs is a good example

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Missing a disk?

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Go find it

thin spear
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the one with the rat in it!

mystic sable
#

Even if you “know” the solution

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Yeah

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It still requires you to observe and respond

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It’s easy

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But engaging

thin spear
#

like

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show the initial puzzle and have the answer in the same room

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then next time hide the answer

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then the 3rd time around, use another puzzle you showed them to get to the answer of the main puzzle

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just not too frequently or too over-layered

mystic sable
#

I love how valve does it

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They teach you “rules”

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In layers

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In steps

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And they keep adding a new layer to the mix

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So nice

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First they teach you to get a battery to power something… then they teach you how to align the rat wheels… then they teach you that a rat wheel is missing…

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They are so good at that

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Keeps things fresh

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Portal is amazing for that

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The same stuff

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Just more layers upon layers

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More variables get added

thin spear
#

they give you the gun that grabs objects... show you what it can do... then next level give you a bunch of things to throw around

thin spear
#

why hl3 is taking forever

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and why HLA was so sudden

mystic sable
#

I could imagine things like this in ITR2:

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For the “lab”

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Or for using sensors

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Things like that

thin spear
mystic sable
thin spear
#

I Expect You To Die

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its one of the missions

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you had to find a crystal and match a wavelength or something

mystic sable
#

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Similar setting and themes

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But all about observation and interaction

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Rather than just “grab this thing and leave”

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I want to shoot my way into an area

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Observe it

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And respond accordingly

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In order to come away with what I need

thin spear
#

yess

mystic sable
#

With the fear of a creep, fragment, or mimic getting me

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Again, although linear, HL:A is the best example of a combat / puzzle game

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Also Soviet in theme

thin spear
#

there is still something i find to be a missed oppertunity with ITR

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for being able to go everywhere on the map

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the ways of doing priority missions are really limited

mystic sable
thin spear
#

in sanatorium you have to go in by the portal, then out the little hole in the corner

mystic sable
#

Things like that

thin spear
#

like you get a beep from the tablet "its in a filing cabinet" and your in a records room

mystic sable
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Just simple observe and respond

thin spear
#

theres a scene in SotZ that is exactly what im thinking of rn