#New Year of Mod Ambitions

112 messages · Page 1 of 1 (latest)

rugged vale
#

You know I'm back when there are new threads getting my attention. I'll revisit the glove/FBT mod later this year once more guides have been written. For Now I want to tidy up some previous requests and grab a couple new ones as well as lay out some roadmap of optimistic goals.

Quick/soon to work on :

Larger enemies- make them big. Hopefully compatible with single enemy mods so I can edit less and have more compatibility.

Stupid gun sounds-- been needing to work on this more, sound replacements are pretty easy and widely compatible.

Cigar mod patch-- fix the UV map and make the box big enough to contain the cigars

---In a couple months to work on

Boykisser Overhaul --- Replace all enemies and voicelines with Boykisser variants. Also will edit various other things around the radius to enhance the boykisser/boyhunter mood

FBT/FFB--- eventually I will get back to my glove mod to add real haptics to the radius and the first game guns. However I'm not focused or rushing for this one

See you all in the radius....

rugged vale
#

I had a really high thought for a MapLoader mod...

With the knowledge SNB found on editing Vanno I want to add a new rope path with a menu selector and a particle effect spraying the fog with some dust or gas or whtev. The Lore of the MapLoader being an explorer found a weird gas canister one day full of a colorful substance, he opened the valve near a fog wall and it flew to the fog and showed a new rope path appear from the fog as if it had always been there, just inside the haze...

This would allow for new maps to get loaded into a folder and appear in the context menu built into vanno near the new ropepath. Then spray some colored gas to represent the new map loaded in. This will take chuck's SDK and a bit of tinkering but I really feel we can add new maps with Chuck's SDK and the fact SNB found how to edit the umaps

Let me know your thoughts

haughty coral
#

youre wrong, i dont know how to edit umaps.
the mods ive been making recently only replace models, not umap locations.

#

as for the SDK stuff, just get chuck involved at this point.

#

@astral steppe

rugged vale
#

Lol, I will prolly during his classes I'll ask about this

rugged vale
astral steppe
#

I have tried using this a time or two but have not gotten very far

slate stump
#

I've been thirsting for cigars for so long now please

rugged vale
#

#mod_maker_chat message

rugged vale
#

Meme Break

rugged vale
#

I'mma have to read the basics page again, It's been too long and I'm not baked enough yet but I am working on the cigar UV patch. I think chuck basically did my work but I have to remember how to organize and adjust it to be correct

slate stump
#

need meme voice lines for all the mimics

#

need a "no this is patric"

rugged vale
slate stump
#

yeah

rugged vale
rugged vale
#

The longest part of my process is testing, I'm not even going to test everything like the spawn attack sound now being the pipe sound. I've gotten both mods made but now need my evaluation. I'll be testing the UV and box patch for the cigar and the "MemeMimic" sound pack

rugged vale
#

MemeMimic seems to work, but there is an additional footstep that is the majority use including the player I think. So I wanna leave those alone, I've replaced the forest step and the wet step sounds. Need to adjust the location of the cigar and flip the texture but then it should all be working

rugged vale
#

Need to head out, the Cigar mod is almost done, just need to flip the burning around

slate stump
#

hype for some actual good cigars

rugged vale
slate stump
#

hell yeah

rugged vale
#

pssssssssssssst... @slate stump I pushed a UV fix for the cigar mod now. The box is a skeletal mesh and Will take more time to resize correctly, but the cigar itself burns correctly. Let me know if you have any other opinions on the cigar, aswell as any other requests

rugged vale
#

LMAO

#

Gonna pull a SNB over there

slate stump
#

wouldn't surprise me with how the media channels have been

#

idk who was doing it if anybody but getting a functional pipe would be crazy

rugged vale
#

Might be in my blunt mod made from the chuck guides once they drop

slate stump
#

modding in bongs would be very funny but I'd think very difficult to do "propperly"

#

a pipe once you got the UV blueprint I'd think would be fine, just burns on the inside and smoke from the bowl

#

would look funny in the box

#

actually was looking for a cigar mod as I hate cigs, love everything else tabaco, specially pipes, cigars have gotten too expensive and cheeply made to bother with anymore but I still like the idea

rugged vale
#

I'm going to add custom items with the SDK so I'm adding a whole plant>nug>grind>fill process of BP and interfaces. Would you have interest in a tabacco plant also?

slate stump
#

wrong one lmao

#

at this rate who needs itr2

#

actually pioneering modding support ourselves here

slate stump
#

still burns funny but it's getting better, the box has some wonky with it

rugged vale
#

Rainbow Pow! I'm definitely looking at that

slate stump
rugged vale
#

So, I'm adding a hit sound replacer that might become annoying, https://www.youtube.com/watch?v=QtEljxur6eI

Whilst working on a project I needed the sound effect of the GBP Skull in action and I couldn't find a good one so I ended up capturing it myself. So if you need it as well. Here's the one I was happy with.

The children cheering sound is from a sound effect library created in the 1970s. Which is why you can hear versions of the GBP skull across...

▶ Play video
rugged vale
#

Delaying hit confetti til the chuck guide drop

#

This is going to be fun once I have it though

rugged vale
rugged vale
rugged vale
#

hey @astral steppe is there a way to export a skeletal mesh weight paint so I can keep the same animations(ish) for new humanoid models that are similar?

#

what if there was an artifact that gave you the shimmering armor the mimics have sometimes.... @slate stump

#

I love this dev Studio,

astral steppe
#

I haven’t done too much in the way of skeletal mesh stuff, but yes kinda

rugged vale
astral steppe
#

Uhh

#

Yes

#

Yea psk from fmodel should work

rugged vale
#

Got real high on the way home from grandmas house and had a great idea to make the Boykisser overhaul faster and with less issues. Just adapt the psk and recook it into what I need, done and dusted

#

Gosh this is a lot of work, but I feel the new shake up without a difficulty curve will be fun

#

WABBIT!!!

#

Final,

#

IntoTheRadius/Content/Sounds/WaveCue/BG/Amb_Hub/Envir/whitenoise.uasset

rugged vale
#

Eeepy, TODO:: Cut up more boykisser models into useful bits and mod the rest of the models, cut audio, plant audio, Test test test

astral steppe
#

The most important thing is, on export from blender, selecting “don’t add leaf bones” in the armature settings in the export window

rugged vale
#

LMAO this came out so perfect

rugged vale
#

Sometimes, you just import and drag a bit and it's all lined up,

rugged vale
rugged vale
#

Cooking the first test

#

pakked, and damn was that a stacked GUI of files, hopefully it works

#

Absolute oof

#

So the slider has slightly better progress than the other mimics. meaning it has a black material the mimics have world grid material. Might be due to the material slot count, but more apparent is they lost the animations. So I need to figure out why that is happening. The sounds are great, I tried to edit the Vanno music a tad and I think i need to listen to it more.

slate stump
# rugged vale

a posing boy kisser is the funniest thing I've seen yet

rugged vale
slate stump
#

i don't know what that means or what I'm looking at

rugged vale
slate stump
#

absolutely clueless when it comes to UE stuff

haughty coral
#

probably Normal 70

#

looks exotic

#

popcorn ceiling ah

rugged vale
#

Mmm, I do like how 70 looks on the impact

#

Need to pak it and see if it's good ingame

rugged vale
rugged vale
#

Some things AI is just built for:

Here are 12 popular internet meme remix songs:

"Never Gonna Give You Up" by Rick Astley: This classic electronic dance music went viral on the internet in 2006 and is known as the Rick Roll
.

"All Star" by Smash Mouth: This song has been used in various internet videos and remixes and is widely recognized.

"Baby Shark" by Pinkfong: Originally a children's song, it became a global success and has been remixed and used in various memes on the internet
.

"Scatman (Ski Ba Bop Ba Dop Bop)" by Scatman John: This song, released in 1994, has been used in memes and remixes on the internet
.

"Run" by San Andreas ft. NWA and Snoop Dogg: This remix, originally from the Grand Theft Auto game, is popular for expressing destruction, power, and strong personality in memes
.

"Old Town Road" by Lil Nas X ft. Billy Ray Cyrus: This song became an internet meme and gained popularity with a remix featuring Billy Ray Cyrus.

"Curb Your Enthusiasm Theme": This playful march is best known as the theme music for the HBO series "Curb Your Enthusiasm" and has been remixed in various internet memes
.

"Trololo" by Eduard Khil: This song, originally performed in 1976, became an internet meme and has been remixed and parodied in various videos.

"We Are Number One" from "LazyTown": This song from the children's show "LazyTown" became an internet meme and has been remixed and parodied in numerous videos.

"Gangnam Style" by Psy: This song, released in 2012, became a viral sensation and has been remixed and parodied in various internet memes.

"Nyan Cat" by Daniwell-P: This song, accompanied by a pixelated flying cat animation, became an internet meme and has been remixed and parodied in numerous videos.

"The Harlem Shake" by Baauer: This song became an internet meme in 2013, with people creating their own versions of the Harlem Shake dance and sharing them online.

rugged vale
slate stump
#

VLC media player my beloved

rugged vale
#

Eeeeeeeyyy,

#

Thanks whoever downloaded number 1000

astral steppe
#

What did you do lol

rugged vale
#

I've tricked #modding_chat and I will regret it when questies start pinging me without clicking the link to realize it's a rickroll

astral steppe
#

damn lol

slate stump
rugged vale
rugged vale
#

anamoly mod idea, spawns die and leave a bubble of repeating explosions and web anamoly

slate stump
#

I love junkrats passive

rugged vale