#ItR 1.0
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Cpu
Probably more then ITR 2.0 lol
A computer
I'm running a gtx 1650S with i5 3600 and 8g ram
and it runs the game just fine on max
just be sure to have a good fast cable and optimize for stuttering
idk why but itr 1.0 starts to stutter and do unsynced frames at the first crane you find
a link cable isn't needed as a wireless setup is possible for playing 1.0
as i played through the entirety of 1.0 wirelessly and my lord was it fun
cable is just stronger in every factor, unless you have nasa internet aka ethernet
not if you have this
https://www.amazon.com/PRISMXR-Streaming-Compatible-Accessories-Wireless/dp/B0CFDL5Y7F
its a router made just for streaming vr games from your pc
it can also provide an internet connection as well but thats not really the main purpose of it
and i've had way less problems with this than with a cable honestly
proberbly not tbf
idk though
what
bro nah it runs fine
at max
just some locations that cause unexpected stuttering of video feed
I run this exact same setup. Absolutely KILLS every other way I have tried. It's ridiculous, definitely worth the price.
Agreed
I ran it on a 1060 6gb and amd 5 3600 at first, it was alright just obv you couldn't crank the Res up very much. Tbh the main bottle.neck was the CPU as this game really hammers it especially if you accidentally touch the random Physics Objects of Death dotted around the world
Add the -dx12 command line to offset some of the CPU load onto the gpu can help, also look for my ini file tweaks I posted in the pc chat section I've had some good feedback that it helps performance without any noticeable quality loss (as a bonus it allows you to crank the display Res right up to 2.0 Vs the default maximum, broken value of 1.15)
Bruh this device is a beast. Works better than a fucking $150 dedicated router i have. The router was good but would overheat and start causing lag like a hour or 2 in. The puppis i have played for 4-5 hour sessions and don't know what a lag is