#fire notification

1 messages · Page 1 of 1 (latest)

shadow meteor
ashen pulsar
#

Its as simple as

API.clientorserverisdifferenthere:Connect(function(call,size,location)
if call == "FireStarted" then
print(size,location)
end
end)

shadow meteor
#

And if I have to create a new one, where do I add it? I'm pretty inexperienced at this

ashen pulsar